<h1 align="center">Nodesnim</h1>
<div align="center">The Nim GUI/2D framework using OpenGL and SDL2.

[![Open Source Love](https://badges.frapsoft.com/os/v1/open-source.png?v=103)](https://github.com/ellerbrock/open-source-badges/)
[![Nim language-plastic](https://github.com/Ethosa/yukiko/blob/master/nim-lang.svg)](https://github.com/Ethosa/yukiko/blob/master/nim-lang.svg)
[![License](https://img.shields.io/github/license/Ethosa/nodesnim)](https://github.com/Ethosa/nodesnim/blob/master/LICENSE)
[![time tracker](https://wakatime.com/badge/github/Ethosa/nodesnim.svg)](https://wakatime.com/badge/github/Ethosa/nodesnim)

<h4>Latest version - 0.0.1</h4>
<h4>Stable version - 0.0.1</h4>
</div>

# Install
1. Install this repo
   -  `nimble install https://github.com/Ethosa/nodesnim.git`
2. Download OpenGL, SDL2_image and GLUT DLLs for your OS
3. Put DLLs in the `.nimble/bin/` folder

# Features
- Godot-like node system.

# F.A.Q
*Q*: Where I can see examples?  
*A*: You can see this in the [`tests`](https://github.com/Ethosa/nodesnim/blob/master/tests) or [`examples`](https://github.com/Ethosa/nodesnim/blob/master/examples) folder.


<div align="center">
  Copyright 2020 Ethosa
</div>
