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@@ -34,7 +34,7 @@ build:
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call setTexture(akiko_default)
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call setTextureAnchor(0.5, 0.5, 0.5, 0.5)
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texture_mode: TEXTURE_KEEP_ASPECT_RATIO
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- visible: GONE
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+ visibility: GONE
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- Label dialog_text:
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call setSizeAnchor(0.8, 0.3)
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call setAnchor(0.1, 0.6, 0, 0)
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@@ -65,7 +65,7 @@ foreground_rect@on_input(self, event):
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if stage < dialog.len():
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name_charapter.setText(dialog[stage][0])
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dialog_text.setText(dialog[stage][1])
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- charapter.visible = dialog[stage][2]
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+ charapter.visibility = dialog[stage][2]
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inc stage
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