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@@ -11,7 +11,7 @@
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<h4>Stable version - 0.0.1</h4>
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</div>
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-# Install
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+## Install
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1. Install this repo
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- `nimble install nodesnim` or `nimble install https://github.com/Ethosa/nodesnim.git`
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2. Download OpenGL, SDL2_image, SDL2_mixer and freeglut Runtime binaries for your OS
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@@ -20,7 +20,7 @@
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- [SDL2_mixer](https://www.libsdl.org/projects/SDL_mixer/)
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3. Put Runtime binaries in the `.nimble/bin/` folder
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-# Features
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+## Features
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- Godot-like node system.
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<details>
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@@ -78,10 +78,10 @@
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</details>
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-# Debug mode
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+## Debug mode
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For use debug mode you should compile with `-d:debug` or `--define:debug`, e.g. `nim c -r -d:debug main.nim`.
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-# Export
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+## Export
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Use the [`Nim compiler user guide`](https://nim-lang.org/docs/nimc.html#dynliboverride) for export to the other OS.
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- CrossPlatform export for Windows (tested on Windows 7 x64 and Windows 10 x64)
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@@ -89,7 +89,7 @@ Use the [`Nim compiler user guide`](https://nim-lang.org/docs/nimc.html#dynlibov
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- put Runtime binaries in the folder with the program.
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-# F.A.Q
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+## F.A.Q
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*Q*: Where I can see examples?
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*A*: You can see this in the [`tests`](https://github.com/Ethosa/nodesnim/blob/master/tests) or [`examples`](https://github.com/Ethosa/nodesnim/blob/master/examples) folder.
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