
The Nim GUI/2D framework based on OpenGL and SDL2.
[](https://github.com/ellerbrock/open-source-badges/)
[](https://github.com/Ethosa/yukiko/blob/master/nim-lang.svg)
[](https://github.com/Ethosa/nodesnim/blob/master/LICENSE)
[](https://wakatime.com/badge/github/Ethosa/nodesnim)
[](https://github.com/Ethosa/nodesnim/actions)
[](https://t.me/nim1love)
[](https://t.me/nodesnim)
Stable version - 0.3.3
## Install
1. Install Nodesnim
- Stable:
```bash
nimble install nodesnim
```
- Nightly:
```bash
nimble install nodesnim@#nightly
```
2. Install dependencies
- Linux (tested on Ubuntu and Mint):
- `sudo apt install --fix-missing -y libsdl2-dev libsdl2-image-dev libsdl2-mixer-dev libsdl2-ttf-dev`
- Windows / MacOS:
- [SDL2](https://www.libsdl.org/download-2.0.php)
- [SDL2_image](https://www.libsdl.org/projects/SDL_image/)
- [SDL2_mixer](https://www.libsdl.org/projects/SDL_mixer/)
- [SDL2_ttf](https://www.libsdl.org/projects/SDL_ttf/)
- Put Runtime binaries in the `.nimble/bin/` folder
## Features
- Godot-like node system.
- Build nodes with YML-like syntax.
- Stylesheets (CSS-like).
- Simple usage
```nim
import nodesnim
Window("Hello, world!")
build:
- Scene scene:
- Label hello:
call setSizeAnchor(1, 1)
call setTextAlign(0.5, 0.5, 0.5, 0.5)
call setText("Hello, world!")
call setBackgroundColor(Color(31, 45, 62))
addMainScene(scene)
windowLaunch()
```
## Now available
This section contains links to documentation for all nodes.
|Core |Default nodes |Control nodes |2D Nodes |3D Nodes |Graphics |
|:--: |:--: |:--: | :--: |:--: |:--: |
|[Anchor][] |[Node][] |[Control][] |[Node2D][] |[Node3D][] |[Drawable][] |
|[Color][] |[Canvas][] |[ColorRect][] |[Sprite][] |[GeometryInstance][]|[GradientDrawable][]|
|[Font][] |[Scene][] |[TextureRect][] |[AnimatedSprite][] |[Camera3D][] | |
|[Enums][] |[AudioStreamPlayer][]|[Label][] |[YSort][] | | |
|[Exceptions][] |[AnimationPlayer][] |[Button][] |[CollisionShape2D][]| | |
|[Image][] | |[EditText][] |[Camera2D][] | | |
|[Input][] | |[Box][] |[TileMap][] | | |
|[Rect2][] | |[HBox][] | | | |
|[Vector2][] | |[VBox][] | | | |
|[Circle2][] | |[GridBox][] | | | |
|[Polygon2][] | |[Scroll][] | | | |
|[AudioStream][] | |[ProgressBar][] | | | |
|[Animation][] | |[Slider][] | | | |
|[Vector3][] | |[Popup][] | | | |
|[SceneBuilder][]| |[TextureButton][] | | | |
|[StyleSheet][] | |[TextureProgressBar][]| | | |
|[TileSet][] | |[Counter][] | | | |
| | |[Switch][] | | | |
| | |[SubWindow][] | | | |
| | |[CheckBox][] | | | |
## Debug mode
For use debug mode you should compile with `-d:debug` or `--define:debug`, e.g. `nim c -r -d:debug main.nim`.
## Export
Use the [`Nim compiler user guide`](https://nim-lang.org/docs/nimc.html#dynliboverride) for export to the other OS.
[Static linking SDL2](https://github.com/nim-lang/sdl2#static-linking-sdl2)
Also use [`niminst`](https://github.com/nim-lang/niminst) tool for generate an installer
- CrossPlatform export for Windows (tested on Windows 7 x64 and Windows 10 x64)
- `nim c -d:mingw -d:release --opt:speed --noNimblePath file.nim`
- put Runtime binaries in the folder with the program.
## Screenshots
|[Wiki][]|[Examples][]|[Docs][]|[Tests][]|
|--------|------------|--------|---------|
[](https://starchart.cc/Ethosa/nodesnim)
[Anchor]:https://ethosa.github.io/nodesnim/nodesnim/core/anchor.html
[Color]:https://ethosa.github.io/nodesnim/nodesnim/core/color.html
[Enums]:https://ethosa.github.io/nodesnim/nodesnim/core/enums.html
[Exceptions]:https://ethosa.github.io/nodesnim/nodesnim/core/exceptions.html
[Image]:https://ethosa.github.io/nodesnim/nodesnim/core/image.html
[Input]:https://ethosa.github.io/nodesnim/nodesnim/core/input.html
[Rect2]:https://ethosa.github.io/nodesnim/nodesnim/core/rect2.html
[Vector2]:https://ethosa.github.io/nodesnim/nodesnim/core/vector2.html
[Circle2]:https://ethosa.github.io/nodesnim/nodesnim/core/circle2.html
[Polygon2]:https://ethosa.github.io/nodesnim/nodesnim/core/polygon2.html
[AudioStream]:https://ethosa.github.io/nodesnim/nodesnim/core/audio_stream.html
[Animation]:https://ethosa.github.io/nodesnim/nodesnim/core/animation.html
[Vector3]:https://ethosa.github.io/nodesnim/nodesnim/core/vector3.html
[SceneBuilder]:https://ethosa.github.io/nodesnim/nodesnim/core/scene_builder.html
[Font]:https://ethosa.github.io/nodesnim/nodesnim/core/font.html
[StyleSheet]:https://ethosa.github.io/nodesnim/nodesnim/core/stylesheet.html
[TileSet]:https://ethosa.github.io/nodesnim/nodesnim/core/tileset.html
[Node]:https://ethosa.github.io/nodesnim/nodesnim/nodes/node.html
[Canvas]:https://ethosa.github.io/nodesnim/nodesnim/nodes/canvas.html
[Scene]:https://ethosa.github.io/nodesnim/nodesnim/nodes/scene.html
[AudioStreamPlayer]:https://ethosa.github.io/nodesnim/nodesnim/nodes/audio_stream_player.html
[AnimationPlayer]:https://ethosa.github.io/nodesnim/nodesnim/nodes/animation_player.html
[Control]:https://ethosa.github.io/nodesnim/nodesnim/nodescontrol/control.html
[ColorRect]:https://ethosa.github.io/nodesnim/nodesnim/nodescontrol/color_rect.html
[TextureRect]:https://ethosa.github.io/nodesnim/nodesnim/nodescontrol/texture_rect.html
[Label]:https://ethosa.github.io/nodesnim/nodesnim/nodescontrol/label.html
[Button]:https://ethosa.github.io/nodesnim/nodesnim/nodescontrol/button.html
[EditText]:https://ethosa.github.io/nodesnim/nodesnim/nodescontrol/edittext.html
[RichLabel]:https://ethosa.github.io/nodesnim/nodesnim/nodescontrol/rich_label.html
[RichEditText]:https://ethosa.github.io/nodesnim/nodesnim/nodescontrol/rich_edit_text.html
[Box]:https://ethosa.github.io/nodesnim/nodesnim/nodescontrol/box.html
[HBox]:https://ethosa.github.io/nodesnim/nodesnim/nodescontrol/hbox.html
[VBox]:https://ethosa.github.io/nodesnim/nodesnim/nodescontrol/vbox.html
[GridBox]:https://ethosa.github.io/nodesnim/nodesnim/nodescontrol/grid_box.html
[Scroll]:https://ethosa.github.io/nodesnim/nodesnim/nodescontrol/scroll.html
[ProgressBar]:https://ethosa.github.io/nodesnim/nodesnim/nodescontrol/progress_bar.html
[Slider]:https://ethosa.github.io/nodesnim/nodesnim/nodescontrol/slider.html
[Popup]:https://ethosa.github.io/nodesnim/nodesnim/nodescontrol/popup.html
[TextureButton]:https://ethosa.github.io/nodesnim/nodesnim/nodescontrol/texture_button.html
[TextureProgressBar]:https://ethosa.github.io/nodesnim/nodesnim/nodescontrol/texture_progress_bar.html
[Counter]:https://ethosa.github.io/nodesnim/nodesnim/nodescontrol/counter.html
[Switch]:https://ethosa.github.io/nodesnim/nodesnim/nodescontrol/switch.html
[SubWindow]:https://ethosa.github.io/nodesnim/nodesnim/nodescontrol/subwindow.html
[CheckBox]:https://ethosa.github.io/nodesnim/nodesnim/nodescontrol/checkbox.html
[Node2D]:https://ethosa.github.io/nodesnim/nodesnim/nodes2d/node2d.html
[Sprite]:https://ethosa.github.io/nodesnim/nodesnim/nodes2d/sprite.html
[AnimatedSprite]:https://ethosa.github.io/nodesnim/nodesnim/nodes2d/animated_sprite.html
[YSort]:https://ethosa.github.io/nodesnim/nodesnim/nodes2d/ysort.html
[CollisionShape2D]:https://ethosa.github.io/nodesnim/nodesnim/nodes2d/collision_shape2d.html
[KinematicBody2D]:https://ethosa.github.io/nodesnim/nodesnim/nodes2d/kinematic_body2d.html
[Camera2D]:https://ethosa.github.io/nodesnim/nodesnim/nodes2d/camera2d.html
[Node2D]:https://ethosa.github.io/nodesnim/nodesnim/nodes2d/node2d.html
[TileMap]:https://ethosa.github.io/nodesnim/nodesnim/nodes2d/tilemap.html
[Node3D]:https://ethosa.github.io/nodesnim/nodesnim/nodes3d/node3d.html
[GeometryInstance]:https://ethosa.github.io/nodesnim/nodesnim/nodes3d/geometry_instance.html
[Camera3D]:https://ethosa.github.io/nodesnim/nodesnim/nodes3d/camera3d.html
[Drawable]:https://ethosa.github.io/nodesnim/nodesnim/graphics/drawable.html
[GradientDrawable]:https://ethosa.github.io/nodesnim/nodesnim/graphics/gradient_drawable.html
[Examples]:https://github.com/Ethosa/nodesnim/blob/master/examples
[Wiki]:https://github.com/Ethosa/nodesnim/wiki
[Docs]:https://ethosa.github.io/nodesnim/nodesnim.html
[Tests]:https://github.com/Ethosa/nodesnim/blob/master/tests