# author: Ethosa import nodesnim Window("SceneBuilder") build: # Create node. # var main = Scene(name = "main") - Scene main: # Create node with params. # var rect = ColorRect(name = "rect") # rect.color = Color(0.6, 0.5, 1) - ColorRect rect(color: Color(0.6, 0.5, 1)): # handle Mouse press event. # rect.on_press = proc(self: NodeRef, x, y: float) = @onPress(x, y): rect.color.r -= 0.01 # handle Mouse release event. # rect.on_release = proc(self: NodeRef, x, y: float) = @onRelease(x, y): rect.color.r = 0.6 # Create a new Label with params. # var hw = Label(name = "hw") # hw.anchor = Anchor(0.5, 0.5, 0.5, 0.5) - Label hw(anchor: Anchor(0.5, 0.5, 0.5, 0.5)): # Call Label method: # hw.setText("Hello, world!") call setText("Hello, world!") # Repeating nodes can be written briefly: - Node node0(is_ready: true, call hide()) - Node2D node1(is_ready: true, call hide()) - Node3D node2(is_ready: true, call hide()) - Control node3(is_ready: true, call hide()) addMainScene(main) windowLaunch()