VSliderObj nodesnim/nodescontrol/vslider.html#VSliderObj vslider: VSliderObj VSliderRef nodesnim/nodescontrol/vslider.html#VSliderRef vslider: VSliderRef VSlider nodesnim/nodescontrol/vslider.html#VSlider,string vslider: VSlider(name: string = "VSlider"): VSliderRef draw nodesnim/nodescontrol/vslider.html#draw.e,VSliderRef,GLfloat,GLfloat vslider: draw(self: VSliderRef; w, h: GLfloat) duplicate nodesnim/nodescontrol/vslider.html#duplicate.e,VSliderRef vslider: duplicate(self: VSliderRef): VSliderRef setMaxValue nodesnim/nodescontrol/vslider.html#setMaxValue.e,VSliderRef,uint vslider: setMaxValue(self: VSliderRef; value: uint) setProgress nodesnim/nodescontrol/vslider.html#setProgress.e,VSliderRef,uint vslider: setProgress(self: VSliderRef; value: uint) setProgressColor nodesnim/nodescontrol/vslider.html#setProgressColor.e,VSliderRef,ColorRef vslider: setProgressColor(self: VSliderRef; color: ColorRef) handle nodesnim/nodescontrol/vslider.html#handle.e,VSliderRef,InputEvent,NodeRef vslider: handle(self: VSliderRef; event: InputEvent; mouse_on: var NodeRef)