BoxObj nodesnim/nodescontrol/box.html#BoxObj box: BoxObj BoxPtr nodesnim/nodescontrol/box.html#BoxPtr box: BoxPtr Box nodesnim/nodescontrol/box.html#Box,string,BoxObj box: Box(name: string; variable: var BoxObj): BoxPtr Box nodesnim/nodescontrol/box.html#Box,BoxObj box: Box(obj: var BoxObj): BoxPtr getChildSize nodesnim/nodescontrol/box.html#getChildSize.e,BoxPtr box: getChildSize(self: BoxPtr): Vector2Ref addChild nodesnim/nodescontrol/box.html#addChild.e,BoxPtr,NodePtr box: addChild(self: BoxPtr; child: NodePtr) draw nodesnim/nodescontrol/box.html#draw.e,BoxPtr,GLfloat,GLfloat box: draw(self: BoxPtr; w, h: GLfloat) duplicate nodesnim/nodescontrol/box.html#duplicate.e,BoxPtr,BoxObj box: duplicate(self: BoxPtr; obj: var BoxObj): BoxPtr resize nodesnim/nodescontrol/box.html#resize.e,BoxPtr,GLfloat,GLfloat box: resize(self: BoxPtr; w, h: GLfloat) setChildAnchor nodesnim/nodescontrol/box.html#setChildAnchor.e,BoxPtr,AnchorRef box: setChildAnchor(self: BoxPtr; anchor: AnchorRef) setChildAnchor nodesnim/nodescontrol/box.html#setChildAnchor.e,BoxPtr,float,float,float,float box: setChildAnchor(self: BoxPtr; x1, y1, x2, y2: float)