LibName nodesnim/thirdparty/sdl2/mixer.html#LibName mixer: LibName
MIX_DEFAULT_FORMAT nodesnim/thirdparty/sdl2/mixer.html#MIX_DEFAULT_FORMAT mixer: MIX_DEFAULT_FORMAT
linkedVersion nodesnim/thirdparty/sdl2/mixer.html#linkedVersion mixer: linkedVersion(): ptr SDL_Version
MIX_INIT_FLAC nodesnim/thirdparty/sdl2/mixer.html#MIX_INIT_FLAC mixer: MIX_INIT_FLAC
MIX_INIT_MOD nodesnim/thirdparty/sdl2/mixer.html#MIX_INIT_MOD mixer: MIX_INIT_MOD
MIX_INIT_MODPLUG nodesnim/thirdparty/sdl2/mixer.html#MIX_INIT_MODPLUG mixer: MIX_INIT_MODPLUG
MIX_INIT_MP3 nodesnim/thirdparty/sdl2/mixer.html#MIX_INIT_MP3 mixer: MIX_INIT_MP3
MIX_INIT_OGG nodesnim/thirdparty/sdl2/mixer.html#MIX_INIT_OGG mixer: MIX_INIT_OGG
MIX_INIT_FLUIDSYNTH nodesnim/thirdparty/sdl2/mixer.html#MIX_INIT_FLUIDSYNTH mixer: MIX_INIT_FLUIDSYNTH
init nodesnim/thirdparty/sdl2/mixer.html#init,cint mixer: init(flags: cint): cint
quit nodesnim/thirdparty/sdl2/mixer.html#quit mixer: quit()
MIX_CHANNELS nodesnim/thirdparty/sdl2/mixer.html#MIX_CHANNELS mixer: MIX_CHANNELS
MIX_DEFAULT_FREQUENCY nodesnim/thirdparty/sdl2/mixer.html#MIX_DEFAULT_FREQUENCY mixer: MIX_DEFAULT_FREQUENCY
MIX_DEFAULT_CHANNELS nodesnim/thirdparty/sdl2/mixer.html#MIX_DEFAULT_CHANNELS mixer: MIX_DEFAULT_CHANNELS
MIX_MAX_VOLUME nodesnim/thirdparty/sdl2/mixer.html#MIX_MAX_VOLUME mixer: MIX_MAX_VOLUME
ChunkPtr nodesnim/thirdparty/sdl2/mixer.html#ChunkPtr mixer: ChunkPtr
Chunk nodesnim/thirdparty/sdl2/mixer.html#Chunk mixer: Chunk
Fading nodesnim/thirdparty/sdl2/mixer.html#Fading mixer: Fading
MusicType nodesnim/thirdparty/sdl2/mixer.html#MusicType mixer: MusicType
MusicPtr nodesnim/thirdparty/sdl2/mixer.html#MusicPtr mixer: MusicPtr
Music nodesnim/thirdparty/sdl2/mixer.html#Music mixer: Music
openAudio nodesnim/thirdparty/sdl2/mixer.html#openAudio,cint,uint16,cint,cint mixer: openAudio(frequency: cint; format: uint16; channels: cint; chunksize: cint): cint
allocateChannels nodesnim/thirdparty/sdl2/mixer.html#allocateChannels,cint mixer: allocateChannels(numchans: cint): cint
querySpec nodesnim/thirdparty/sdl2/mixer.html#querySpec,ptr.cint,ptr.uint16,ptr.cint mixer: querySpec(frequency: ptr cint; format: ptr uint16; channels: ptr cint): cint
loadWAV_RW nodesnim/thirdparty/sdl2/mixer.html#loadWAV_RW,RWopsPtr,cint mixer: loadWAV_RW(src: RWopsPtr; freesrc: cint): ptr Chunk
loadWAV nodesnim/thirdparty/sdl2/mixer.html#loadWAV.t,untyped mixer: loadWAV(file: untyped): untyped
loadMUS nodesnim/thirdparty/sdl2/mixer.html#loadMUS,cstring mixer: loadMUS(file: cstring): ptr Music
loadMUS_RW nodesnim/thirdparty/sdl2/mixer.html#loadMUS_RW,RWopsPtr,cint mixer: loadMUS_RW(src: RWopsPtr; freesrc: cint): ptr Music
loadMUSType_RW nodesnim/thirdparty/sdl2/mixer.html#loadMUSType_RW,RWopsPtr,MusicType,cint mixer: loadMUSType_RW(src: RWopsPtr; `type`: MusicType; freesrc: cint): ptr Music
quickLoad_WAV nodesnim/thirdparty/sdl2/mixer.html#quickLoad_WAV,ptr.uint8 mixer: quickLoad_WAV(mem: ptr uint8): ptr Chunk
quickLoad_RAW nodesnim/thirdparty/sdl2/mixer.html#quickLoad_RAW,ptr.uint8,uint32 mixer: quickLoad_RAW(mem: ptr uint8; len: uint32): ptr Chunk
freeChunk nodesnim/thirdparty/sdl2/mixer.html#freeChunk,ptr.Chunk mixer: freeChunk(chunk: ptr Chunk)
freeMusic nodesnim/thirdparty/sdl2/mixer.html#freeMusic,ptr.Music mixer: freeMusic(music: ptr Music)
getNumChunkDecoders nodesnim/thirdparty/sdl2/mixer.html#getNumChunkDecoders mixer: getNumChunkDecoders(): cint
getChunkDecoder nodesnim/thirdparty/sdl2/mixer.html#getChunkDecoder,cint mixer: getChunkDecoder(index: cint): cstring
getNumMusicDecoders nodesnim/thirdparty/sdl2/mixer.html#getNumMusicDecoders mixer: getNumMusicDecoders(): cint
getMusicDecoder nodesnim/thirdparty/sdl2/mixer.html#getMusicDecoder,cint mixer: getMusicDecoder(index: cint): cstring
getMusicType nodesnim/thirdparty/sdl2/mixer.html#getMusicType,ptr.Music mixer: getMusicType(music: ptr Music): MusicType
setPostMix nodesnim/thirdparty/sdl2/mixer.html#setPostMix,proc(pointer,ptr.uint8,cint),pointer mixer: setPostMix(mix_func: proc (udata: pointer; stream: ptr uint8; len: cint) {.cdecl.};\n arg: pointer)
hookMusic nodesnim/thirdparty/sdl2/mixer.html#hookMusic,proc(pointer,ptr.uint8,cint),pointer mixer: hookMusic(mix_func: proc (udata: pointer; stream: ptr uint8; len: cint) {.cdecl.};\n arg: pointer)
hookMusicFinished nodesnim/thirdparty/sdl2/mixer.html#hookMusicFinished,proc) mixer: hookMusicFinished(music_finished: proc () {.cdecl.})
getMusicHookData nodesnim/thirdparty/sdl2/mixer.html#getMusicHookData mixer: getMusicHookData(): pointer
channelFinished nodesnim/thirdparty/sdl2/mixer.html#channelFinished,proc(cint) mixer: channelFinished(channel_finished: proc (channel: cint) {.cdecl.})
MIX_CHANNEL_POST nodesnim/thirdparty/sdl2/mixer.html#MIX_CHANNEL_POST mixer: MIX_CHANNEL_POST
Mix_EffectFunc_t nodesnim/thirdparty/sdl2/mixer.html#Mix_EffectFunc_t mixer: Mix_EffectFunc_t
Mix_EffectDone_t nodesnim/thirdparty/sdl2/mixer.html#Mix_EffectDone_t mixer: Mix_EffectDone_t
registerEffect nodesnim/thirdparty/sdl2/mixer.html#registerEffect,cint,Mix_EffectFunc_t,Mix_EffectDone_t,pointer mixer: registerEffect(chan: cint; f: Mix_EffectFunc_t; d: Mix_EffectDone_t; arg: pointer): cint
unregisterEffect nodesnim/thirdparty/sdl2/mixer.html#unregisterEffect,cint,Mix_EffectFunc_t mixer: unregisterEffect(channel: cint; f: Mix_EffectFunc_t): cint
unregisterAllEffects nodesnim/thirdparty/sdl2/mixer.html#unregisterAllEffects,cint mixer: unregisterAllEffects(channel: cint): cint
MIX_EFFECTSMAXSPEED nodesnim/thirdparty/sdl2/mixer.html#MIX_EFFECTSMAXSPEED mixer: MIX_EFFECTSMAXSPEED
setPanning nodesnim/thirdparty/sdl2/mixer.html#setPanning,cint,uint8,uint8 mixer: setPanning(channel: cint; left: uint8; right: uint8): cint
setPosition nodesnim/thirdparty/sdl2/mixer.html#setPosition,cint,int16,uint8 mixer: setPosition(channel: cint; angle: int16; distance: uint8): cint
setDistance nodesnim/thirdparty/sdl2/mixer.html#setDistance,cint,uint8 mixer: setDistance(channel: cint; distance: uint8): cint
setReverseStereo nodesnim/thirdparty/sdl2/mixer.html#setReverseStereo,cint,cint mixer: setReverseStereo(channel: cint; flip: cint): cint
reserveChannels nodesnim/thirdparty/sdl2/mixer.html#reserveChannels,cint mixer: reserveChannels(num: cint): cint
groupChannel nodesnim/thirdparty/sdl2/mixer.html#groupChannel,cint,cint mixer: groupChannel(which: cint; tag: cint): cint
groupChannels nodesnim/thirdparty/sdl2/mixer.html#groupChannels,cint,cint,cint mixer: groupChannels(`from`: cint; to: cint; tag: cint): cint
groupAvailable nodesnim/thirdparty/sdl2/mixer.html#groupAvailable,cint mixer: groupAvailable(tag: cint): cint
groupCount nodesnim/thirdparty/sdl2/mixer.html#groupCount,cint mixer: groupCount(tag: cint): cint
groupOldest nodesnim/thirdparty/sdl2/mixer.html#groupOldest,cint mixer: groupOldest(tag: cint): cint
groupNewer nodesnim/thirdparty/sdl2/mixer.html#groupNewer,cint mixer: groupNewer(tag: cint): cint
playChannelTimed nodesnim/thirdparty/sdl2/mixer.html#playChannelTimed,cint,ptr.Chunk,cint,cint mixer: playChannelTimed(channel: cint; chunk: ptr Chunk; loops: cint; ticks: cint): cint
playChannel nodesnim/thirdparty/sdl2/mixer.html#playChannel.t,untyped,untyped,untyped mixer: playChannel(channel, chunk, loops: untyped): untyped
playMusic nodesnim/thirdparty/sdl2/mixer.html#playMusic,ptr.Music,cint mixer: playMusic(music: ptr Music; loops: cint): cint
fadeInMusic nodesnim/thirdparty/sdl2/mixer.html#fadeInMusic,ptr.Music,cint,cint mixer: fadeInMusic(music: ptr Music; loops: cint; ms: cint): cint
fadeInMusicPos nodesnim/thirdparty/sdl2/mixer.html#fadeInMusicPos,ptr.Music,cint,cint,cdouble mixer: fadeInMusicPos(music: ptr Music; loops: cint; ms: cint; position: cdouble): cint
fadeInChannel nodesnim/thirdparty/sdl2/mixer.html#fadeInChannel.t,untyped,untyped,untyped,untyped mixer: fadeInChannel(channel, chunk, loops, ms: untyped): untyped
fadeInChannelTimed nodesnim/thirdparty/sdl2/mixer.html#fadeInChannelTimed,cint,ptr.Chunk,cint,cint,cint mixer: fadeInChannelTimed(channel: cint; chunk: ptr Chunk; loops: cint; ms: cint; ticks: cint): cint
volume nodesnim/thirdparty/sdl2/mixer.html#volume,cint,cint mixer: volume(channel: cint; volume: cint): cint
volumeChunk nodesnim/thirdparty/sdl2/mixer.html#volumeChunk,ptr.Chunk,cint mixer: volumeChunk(chunk: ptr Chunk; volume: cint): cint
volumeMusic nodesnim/thirdparty/sdl2/mixer.html#volumeMusic,cint mixer: volumeMusic(volume: cint): cint
haltChannel nodesnim/thirdparty/sdl2/mixer.html#haltChannel,cint mixer: haltChannel(channel: cint): cint
haltGroup nodesnim/thirdparty/sdl2/mixer.html#haltGroup,cint mixer: haltGroup(tag: cint): cint
haltMusic nodesnim/thirdparty/sdl2/mixer.html#haltMusic mixer: haltMusic(): cint
expireChannel nodesnim/thirdparty/sdl2/mixer.html#expireChannel,cint,cint mixer: expireChannel(channel: cint; ticks: cint): cint
fadeOutChannel nodesnim/thirdparty/sdl2/mixer.html#fadeOutChannel,cint,cint mixer: fadeOutChannel(which: cint; ms: cint): cint
fadeOutGroup nodesnim/thirdparty/sdl2/mixer.html#fadeOutGroup,cint,cint mixer: fadeOutGroup(tag: cint; ms: cint): cint
fadeOutMusic nodesnim/thirdparty/sdl2/mixer.html#fadeOutMusic,cint mixer: fadeOutMusic(ms: cint): cint
fadingMusic nodesnim/thirdparty/sdl2/mixer.html#fadingMusic mixer: fadingMusic(): Fading
fadingChannel nodesnim/thirdparty/sdl2/mixer.html#fadingChannel,cint mixer: fadingChannel(which: cint): Fading
pause nodesnim/thirdparty/sdl2/mixer.html#pause,cint mixer: pause(channel: cint)
resume nodesnim/thirdparty/sdl2/mixer.html#resume,cint mixer: resume(channel: cint)
paused nodesnim/thirdparty/sdl2/mixer.html#paused,cint mixer: paused(channel: cint): cint
pauseMusic nodesnim/thirdparty/sdl2/mixer.html#pauseMusic mixer: pauseMusic()
resumeMusic nodesnim/thirdparty/sdl2/mixer.html#resumeMusic mixer: resumeMusic()
rewindMusic nodesnim/thirdparty/sdl2/mixer.html#rewindMusic mixer: rewindMusic()
pausedMusic nodesnim/thirdparty/sdl2/mixer.html#pausedMusic mixer: pausedMusic(): cint
setMusicPosition nodesnim/thirdparty/sdl2/mixer.html#setMusicPosition,cdouble mixer: setMusicPosition(position: cdouble): cint
playing nodesnim/thirdparty/sdl2/mixer.html#playing,cint mixer: playing(channel: cint): cint
playingMusic nodesnim/thirdparty/sdl2/mixer.html#playingMusic mixer: playingMusic(): cint
setMusicCMD nodesnim/thirdparty/sdl2/mixer.html#setMusicCMD,cstring mixer: setMusicCMD(command: cstring): cint
setSynchroValue nodesnim/thirdparty/sdl2/mixer.html#setSynchroValue,cint mixer: setSynchroValue(value: cint): cint
getSynchroValue nodesnim/thirdparty/sdl2/mixer.html#getSynchroValue mixer: getSynchroValue(): cint
setSoundFonts nodesnim/thirdparty/sdl2/mixer.html#setSoundFonts,cstring mixer: setSoundFonts(paths: cstring): cint
getSoundFonts nodesnim/thirdparty/sdl2/mixer.html#getSoundFonts mixer: getSoundFonts(): cstring
eachSoundFont nodesnim/thirdparty/sdl2/mixer.html#eachSoundFont,proc(cstring,pointer),pointer mixer: eachSoundFont(function: proc (a2: cstring; a3: pointer): cint {.cdecl.}; data: pointer): cint
getChunk nodesnim/thirdparty/sdl2/mixer.html#getChunk,cint mixer: getChunk(channel: cint): ptr Chunk
closeAudio nodesnim/thirdparty/sdl2/mixer.html#closeAudio mixer: closeAudio()