# --- Test 21. Use TextureProgressBar node. --- # import nodesnim Window("hello world") var main = Scene("Main") progressbar = TextureProgressBar() back = load("assets/texture_progress_0.png", GL_RGBA) progress = load("assets/texture_progress_1.png", GL_RGBA) main.addChild(progressbar) progressbar.setProgress(50) # default max progress value is 100. progressbar.setMaxValue(150) progressbar.resize(256, 85) progressbar.setProgressTexture(progress) progressbar.setBackgroundTexture(back) addScene(main) setMainScene("Main") windowLaunch()