AudioFormat nodesnim/thirdparty/sdl2/audio.html#AudioFormat audio: AudioFormat SDL_AUDIO_MASK_BITSIZE nodesnim/thirdparty/sdl2/audio.html#SDL_AUDIO_MASK_BITSIZE audio: SDL_AUDIO_MASK_BITSIZE SDL_AUDIO_MASK_DATATYPE nodesnim/thirdparty/sdl2/audio.html#SDL_AUDIO_MASK_DATATYPE audio: SDL_AUDIO_MASK_DATATYPE SDL_AUDIO_MASK_ENDIAN nodesnim/thirdparty/sdl2/audio.html#SDL_AUDIO_MASK_ENDIAN audio: SDL_AUDIO_MASK_ENDIAN SDL_AUDIO_MASK_SIGNED nodesnim/thirdparty/sdl2/audio.html#SDL_AUDIO_MASK_SIGNED audio: SDL_AUDIO_MASK_SIGNED SDL_AUDIO_BITSIZE nodesnim/thirdparty/sdl2/audio.html#SDL_AUDIO_BITSIZE.t,uint32 audio: SDL_AUDIO_BITSIZE(x: uint32): uint32 SDL_AUDIO_ISFLOAT nodesnim/thirdparty/sdl2/audio.html#SDL_AUDIO_ISFLOAT.t,uint32 audio: SDL_AUDIO_ISFLOAT(x: uint32): bool SDL_AUDIO_ISBIGENDIAN nodesnim/thirdparty/sdl2/audio.html#SDL_AUDIO_ISBIGENDIAN.t,uint32 audio: SDL_AUDIO_ISBIGENDIAN(x: uint32): bool SDL_AUDIO_ISSIGNED nodesnim/thirdparty/sdl2/audio.html#SDL_AUDIO_ISSIGNED.t,uint32 audio: SDL_AUDIO_ISSIGNED(x: uint32): bool SDL_AUDIO_ISINT nodesnim/thirdparty/sdl2/audio.html#SDL_AUDIO_ISINT.t,uint32 audio: SDL_AUDIO_ISINT(x: uint32): bool SDL_AUDIO_ISLITTLEENDIAN nodesnim/thirdparty/sdl2/audio.html#SDL_AUDIO_ISLITTLEENDIAN.t,uint32 audio: SDL_AUDIO_ISLITTLEENDIAN(x: uint32): bool SDL_AUDIO_ISUNSIGNED nodesnim/thirdparty/sdl2/audio.html#SDL_AUDIO_ISUNSIGNED.t,uint32 audio: SDL_AUDIO_ISUNSIGNED(x: uint32): bool AUDIO_U8 nodesnim/thirdparty/sdl2/audio.html#AUDIO_U8 audio: AUDIO_U8 AUDIO_S8 nodesnim/thirdparty/sdl2/audio.html#AUDIO_S8 audio: AUDIO_S8 AUDIO_U16LSB nodesnim/thirdparty/sdl2/audio.html#AUDIO_U16LSB audio: AUDIO_U16LSB AUDIO_S16LSB nodesnim/thirdparty/sdl2/audio.html#AUDIO_S16LSB audio: AUDIO_S16LSB AUDIO_U16MSB nodesnim/thirdparty/sdl2/audio.html#AUDIO_U16MSB audio: AUDIO_U16MSB AUDIO_S16MSB nodesnim/thirdparty/sdl2/audio.html#AUDIO_S16MSB audio: AUDIO_S16MSB AUDIO_U16 nodesnim/thirdparty/sdl2/audio.html#AUDIO_U16 audio: AUDIO_U16 AUDIO_S16 nodesnim/thirdparty/sdl2/audio.html#AUDIO_S16 audio: AUDIO_S16 AUDIO_S32LSB nodesnim/thirdparty/sdl2/audio.html#AUDIO_S32LSB audio: AUDIO_S32LSB AUDIO_S32MSB nodesnim/thirdparty/sdl2/audio.html#AUDIO_S32MSB audio: AUDIO_S32MSB AUDIO_S32 nodesnim/thirdparty/sdl2/audio.html#AUDIO_S32 audio: AUDIO_S32 AUDIO_F32LSB nodesnim/thirdparty/sdl2/audio.html#AUDIO_F32LSB audio: AUDIO_F32LSB AUDIO_F32MSB nodesnim/thirdparty/sdl2/audio.html#AUDIO_F32MSB audio: AUDIO_F32MSB AUDIO_F32 nodesnim/thirdparty/sdl2/audio.html#AUDIO_F32 audio: AUDIO_F32 SDL_AUDIO_ALLOW_FREQUENCY_CHANGE nodesnim/thirdparty/sdl2/audio.html#SDL_AUDIO_ALLOW_FREQUENCY_CHANGE audio: SDL_AUDIO_ALLOW_FREQUENCY_CHANGE SDL_AUDIO_ALLOW_FORMAT_CHANGE nodesnim/thirdparty/sdl2/audio.html#SDL_AUDIO_ALLOW_FORMAT_CHANGE audio: SDL_AUDIO_ALLOW_FORMAT_CHANGE SDL_AUDIO_ALLOW_CHANNELS_CHANGE nodesnim/thirdparty/sdl2/audio.html#SDL_AUDIO_ALLOW_CHANNELS_CHANGE audio: SDL_AUDIO_ALLOW_CHANNELS_CHANGE SDL_AUDIO_ALLOW_ANY_CHANGE nodesnim/thirdparty/sdl2/audio.html#SDL_AUDIO_ALLOW_ANY_CHANGE audio: SDL_AUDIO_ALLOW_ANY_CHANGE AudioCallback nodesnim/thirdparty/sdl2/audio.html#AudioCallback audio: AudioCallback AudioSpec nodesnim/thirdparty/sdl2/audio.html#AudioSpec audio: AudioSpec AudioCVT nodesnim/thirdparty/sdl2/audio.html#AudioCVT audio: AudioCVT AudioFilter nodesnim/thirdparty/sdl2/audio.html#AudioFilter audio: AudioFilter AudioStreamPtr nodesnim/thirdparty/sdl2/audio.html#AudioStreamPtr audio: AudioStreamPtr AudioDeviceID nodesnim/thirdparty/sdl2/audio.html#AudioDeviceID audio: AudioDeviceID AudioStatus nodesnim/thirdparty/sdl2/audio.html#AudioStatus audio: AudioStatus SDL_MIX_MAXVOLUME nodesnim/thirdparty/sdl2/audio.html#SDL_MIX_MAXVOLUME audio: SDL_MIX_MAXVOLUME getNumAudioDrivers nodesnim/thirdparty/sdl2/audio.html#getNumAudioDrivers audio: getNumAudioDrivers(): cint getAudioDriver nodesnim/thirdparty/sdl2/audio.html#getAudioDriver,cint audio: getAudioDriver(index: cint): cstring audioInit nodesnim/thirdparty/sdl2/audio.html#audioInit,cstring audio: audioInit(driver_name: cstring): cint audioQuit nodesnim/thirdparty/sdl2/audio.html#audioQuit audio: audioQuit() getCurrentAudioDriver nodesnim/thirdparty/sdl2/audio.html#getCurrentAudioDriver audio: getCurrentAudioDriver(): cstring openAudio nodesnim/thirdparty/sdl2/audio.html#openAudio,ptr.AudioSpec,ptr.AudioSpec audio: openAudio(desired: ptr AudioSpec; obtained: ptr AudioSpec): cint getNumAudioDevices nodesnim/thirdparty/sdl2/audio.html#getNumAudioDevices,cint audio: getNumAudioDevices(iscapture: cint): cint getAudioDeviceName nodesnim/thirdparty/sdl2/audio.html#getAudioDeviceName,cint,cint audio: getAudioDeviceName(index: cint; iscapture: cint): cstring openAudioDevice nodesnim/thirdparty/sdl2/audio.html#openAudioDevice,cstring,cint,ptr.AudioSpec,ptr.AudioSpec,cint audio: openAudioDevice(device: cstring; iscapture: cint; desired: ptr AudioSpec;\n obtained: ptr AudioSpec; allowed_changes: cint): AudioDeviceID getAudioStatus nodesnim/thirdparty/sdl2/audio.html#getAudioStatus audio: getAudioStatus(): AudioStatus getAudioDeviceStatus nodesnim/thirdparty/sdl2/audio.html#getAudioDeviceStatus,AudioDeviceID audio: getAudioDeviceStatus(dev: AudioDeviceID): AudioStatus getQueuedAudioSize nodesnim/thirdparty/sdl2/audio.html#getQueuedAudioSize,AudioDeviceID audio: getQueuedAudioSize(dev: AudioDeviceID): uint32 queueAudio nodesnim/thirdparty/sdl2/audio.html#queueAudio,AudioDeviceID,pointer,uint32 audio: queueAudio(dev: AudioDeviceID; data: pointer; len: uint32): cint pauseAudio nodesnim/thirdparty/sdl2/audio.html#pauseAudio,cint audio: pauseAudio(pause_on: cint) pauseAudioDevice nodesnim/thirdparty/sdl2/audio.html#pauseAudioDevice,AudioDeviceID,cint audio: pauseAudioDevice(dev: AudioDeviceID; pause_on: cint) loadWAV_RW nodesnim/thirdparty/sdl2/audio.html#loadWAV_RW,ptr.RWops,cint,ptr.AudioSpec,ptr.ptr.uint8,ptr.uint32 audio: loadWAV_RW(src: ptr RWops; freesrc: cint; spec: ptr AudioSpec; audio_buf: ptr ptr uint8;\n audio_len: ptr uint32): ptr AudioSpec loadWAV nodesnim/thirdparty/sdl2/audio.html#loadWAV.t,string,ptr.AudioSpec,ptr.ptr.uint8,ptr.uint32 audio: loadWAV(file: string; spec: ptr AudioSpec; audio_buf: ptr ptr uint8;\n audio_len: ptr uint32): ptr AudioSpec freeWAV nodesnim/thirdparty/sdl2/audio.html#freeWAV,ptr.uint8 audio: freeWAV(audio_buf: ptr uint8) buildAudioCVT nodesnim/thirdparty/sdl2/audio.html#buildAudioCVT,ptr.AudioCVT,AudioFormat,uint8,cint,AudioFormat,uint8,cint audio: buildAudioCVT(cvt: ptr AudioCVT; src_format: AudioFormat; src_channels: uint8;\n src_rate: cint; dst_format: AudioFormat; dst_channels: uint8;\n dst_rate: cint): cint convertAudio nodesnim/thirdparty/sdl2/audio.html#convertAudio,ptr.AudioCVT audio: convertAudio(cvt: ptr AudioCVT): cint mixAudio nodesnim/thirdparty/sdl2/audio.html#mixAudio,ptr.uint8,ptr.uint8,uint32,cint audio: mixAudio(dst: ptr uint8; src: ptr uint8; len: uint32; volume: cint) mixAudioFormat nodesnim/thirdparty/sdl2/audio.html#mixAudioFormat,ptr.uint8,ptr.uint8,AudioFormat,uint32,cint audio: mixAudioFormat(dst: ptr uint8; src: ptr uint8; format: AudioFormat; len: uint32;\n volume: cint) lockAudio nodesnim/thirdparty/sdl2/audio.html#lockAudio audio: lockAudio() lockAudioDevice nodesnim/thirdparty/sdl2/audio.html#lockAudioDevice,AudioDeviceID audio: lockAudioDevice(dev: AudioDeviceID) unlockAudio nodesnim/thirdparty/sdl2/audio.html#unlockAudio audio: unlockAudio() unlockAudioDevice nodesnim/thirdparty/sdl2/audio.html#unlockAudioDevice,AudioDeviceID audio: unlockAudioDevice(dev: AudioDeviceID) closeAudio nodesnim/thirdparty/sdl2/audio.html#closeAudio audio: closeAudio() closeAudioDevice nodesnim/thirdparty/sdl2/audio.html#closeAudioDevice,AudioDeviceID audio: closeAudioDevice(dev: AudioDeviceID) newAudioStream nodesnim/thirdparty/sdl2/audio.html#newAudioStream,AudioFormat,uint8,cint,AudioFormat,uint8,cint audio: newAudioStream(src_format: AudioFormat; src_channels: uint8; src_rate: cint;\n dst_format: AudioFormat; dst_channels: uint8; dst_rate: cint): AudioStreamPtr newAudioStream nodesnim/thirdparty/sdl2/audio.html#newAudioStream,AudioSpec,AudioSpec audio: newAudioStream(srcSpec, destSpec: AudioSpec): AudioStreamPtr put nodesnim/thirdparty/sdl2/audio.html#put,AudioStreamPtr,pointer,cint audio: put(stream: AudioStreamPtr; buf: pointer; len: cint): cint get nodesnim/thirdparty/sdl2/audio.html#get,AudioStreamPtr,pointer,cint audio: get(stream: AudioStreamPtr; buf: pointer; len: cint): cint available nodesnim/thirdparty/sdl2/audio.html#available,AudioStreamPtr audio: available(stream: AudioStreamPtr): cint flush nodesnim/thirdparty/sdl2/audio.html#flush,AudioStreamPtr audio: flush(stream: AudioStreamPtr): cint clear nodesnim/thirdparty/sdl2/audio.html#clear,AudioStreamPtr audio: clear(stream: AudioStreamPtr) destroy nodesnim/thirdparty/sdl2/audio.html#destroy,AudioStreamPtr audio: destroy(stream: AudioStreamPtr)