ControlXYHandler nodesnim/nodescontrol/control.html#ControlXYHandler control: ControlXYHandler ControlHandler nodesnim/nodescontrol/control.html#ControlHandler control: ControlHandler ControlObj nodesnim/nodescontrol/control.html#ControlObj control: ControlObj ControlRef nodesnim/nodescontrol/control.html#ControlRef control: ControlRef controlpattern nodesnim/nodescontrol/control.html#controlpattern.t control: controlpattern(): untyped Control nodesnim/nodescontrol/control.html#Control,string control: Control(name: string = "Control"): ControlRef calcPositionAnchor nodesnim/nodescontrol/control.html#calcPositionAnchor.e,ControlRef control: calcPositionAnchor(self: ControlRef) draw nodesnim/nodescontrol/control.html#draw.e,ControlRef,GLfloat,GLfloat control: draw(self: ControlRef; w, h: GLfloat) duplicate nodesnim/nodescontrol/control.html#duplicate.e,ControlRef control: duplicate(self: ControlRef): ControlRef getGlobalMousePosition nodesnim/nodescontrol/control.html#getGlobalMousePosition.e,ControlRef control: getGlobalMousePosition(self: ControlRef): Vector2Obj handle nodesnim/nodescontrol/control.html#handle.e,ControlRef,InputEvent,NodeRef control: handle(self: ControlRef; event: InputEvent; mouse_on: var NodeRef) setBackground nodesnim/nodescontrol/control.html#setBackground.e,ControlRef,DrawableRef control: setBackground(self: ControlRef; drawable: DrawableRef) setBackgroundColor nodesnim/nodescontrol/control.html#setBackgroundColor.e,ControlRef,ColorRef control: setBackgroundColor(self: ControlRef; color: ColorRef) setMargin nodesnim/nodescontrol/control.html#setMargin.e,ControlRef,AnchorObj control: setMargin(self: ControlRef; margin: AnchorObj) setMargin nodesnim/nodescontrol/control.html#setMargin.e,ControlRef,float,float,float,float control: setMargin(self: ControlRef; x1, y1, x2, y2: float) setPadding nodesnim/nodescontrol/control.html#setPadding.e,ControlRef,AnchorObj control: setPadding(self: ControlRef; padding: AnchorObj) setPadding nodesnim/nodescontrol/control.html#setPadding.e,ControlRef,float,float,float,float control: setPadding(self: ControlRef; x1, y1, x2, y2: float) setStyle nodesnim/nodescontrol/control.html#setStyle.e,ControlRef,StyleSheetRef control: setStyle(self: ControlRef; style: StyleSheetRef)