# --- Test 36. Rotation. --- # import nodesnim Window("hello world") var mainobj: SceneObj main = Scene("Main", mainobj) spriteobj: SpriteObj sprite = Sprite(spriteobj) main.addChild(sprite) sprite.loadTexture("assets/anim/2.jpg") sprite.move(128, 128) sprite.centered = false sprite@on_process(self): sprite.rotation += 0.1 addScene(main) setMainScene("Main") windowLaunch()