const cGL_UNSIGNED_BYTE* = 0x1401.GLenum cGL_UNSIGNED_SHORT* = 0x1403.GLenum GL_2X_BIT_ATI* = 0x00000001.GLbitfield GL_MODELVIEW6_ARB* = 0x8726.GLenum GL_CULL_FACE_MODE* = 0x0B45.GLenum GL_TEXTURE_MAG_FILTER* = 0x2800.GLenum GL_TRANSFORM_FEEDBACK_VARYINGS_EXT* = 0x8C83.GLenum GL_PATH_JOIN_STYLE_NV* = 0x9079.GLenum GL_FEEDBACK_BUFFER_SIZE* = 0x0DF1.GLenum GL_FRAGMENT_LIGHT0_SGIX* = 0x840C.GLenum GL_DRAW_BUFFER7_ARB* = 0x882C.GLenum GL_POINT_SPRITE_OES* = 0x8861.GLenum GL_INT_SAMPLER_RENDERBUFFER_NV* = 0x8E57.GLenum GL_POST_CONVOLUTION_COLOR_TABLE_SGI* = 0x80D1.GLenum GL_ZOOM_X* = 0x0D16.GLenum GL_DRAW_FRAMEBUFFER_NV* = 0x8CA9.GLenum GL_RGB_FLOAT16_ATI* = 0x881B.GLenum GL_NUM_COMPRESSED_TEXTURE_FORMATS* = 0x86A2.GLenum GL_LINE_STRIP* = 0x0003.GLenum GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI* = 0x80D5.GLenum GL_CURRENT_TIME_NV* = 0x8E28.GLenum GL_FRAMEBUFFER_UNSUPPORTED* = 0x8CDD.GLenum GL_PIXEL_TEX_GEN_Q_CEILING_SGIX* = 0x8184.GLenum GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT* = 0x8C76.GLenum GL_MAP_PERSISTENT_BIT* = 0x0040.GLbitfield GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT* = 0x9056.GLenum GL_CON_16_ATI* = 0x8951.GLenum GL_DEPTH_BUFFER_BIT1_QCOM* = 0x00000200.GLbitfield GL_TEXTURE30_ARB* = 0x84DE.GLenum GL_SAMPLER_BUFFER* = 0x8DC2.GLenum GL_MAX_COLOR_TEXTURE_SAMPLES* = 0x910E.GLenum GL_DEPTH_STENCIL* = 0x84F9.GLenum GL_C4F_N3F_V3F* = 0x2A26.GLenum GL_ZOOM_Y* = 0x0D17.GLenum GL_RGB10* = 0x8052.GLenum GL_PRESERVE_ATI* = 0x8762.GLenum GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB* = 0x8B4D.GLenum GL_COLOR_ATTACHMENT12_NV* = 0x8CEC.GLenum GL_GREEN_MAX_CLAMP_INGR* = 0x8565.GLenum GL_CURRENT_VERTEX_ATTRIB* = 0x8626.GLenum GL_TEXTURE_SHARED_SIZE* = 0x8C3F.GLenum GL_NORMAL_ARRAY_TYPE* = 0x807E.GLenum GL_DYNAMIC_READ* = 0x88E9.GLenum GL_ALPHA4_EXT* = 0x803B.GLenum GL_REPLACEMENT_CODE_ARRAY_SUN* = 0x85C0.GLenum GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV* = 0x8852.GLenum GL_MAX_VERTEX_ATTRIBS_ARB* = 0x8869.GLenum GL_VIDEO_COLOR_CONVERSION_MIN_NV* = 0x902B.GLenum GL_SOURCE3_RGB_NV* = 0x8583.GLenum GL_ALPHA* = 0x1906.GLenum GL_OUTPUT_TEXTURE_COORD16_EXT* = 0x87AD.GLenum GL_BLEND_EQUATION_EXT* = 0x8009.GLenum GL_BIAS_BIT_ATI* = 0x00000008.GLbitfield GL_BLEND_EQUATION_RGB* = 0x8009.GLenum GL_SHADER_BINARY_DMP* = 0x9250.GLenum GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE* = 0x90C8.GLenum GL_Z4Y12Z4CB12Z4CR12_444_NV* = 0x9037.GLenum GL_READ_PIXELS_TYPE* = 0x828E.GLenum GL_CONVOLUTION_HINT_SGIX* = 0x8316.GLenum GL_TRANSPOSE_AFFINE_3D_NV* = 0x9098.GLenum GL_PIXEL_MAP_B_TO_B* = 0x0C78.GLenum GL_VERTEX_BLEND_ARB* = 0x86A7.GLenum GL_LIGHT2* = 0x4002.GLenum cGL_BYTE* = 0x1400.GLenum GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS* = 0x92D3.GLenum GL_DOMAIN* = 0x0A02.GLenum GL_PROGRAM_NATIVE_TEMPORARIES_ARB* = 0x88A6.GLenum GL_RELATIVE_CUBIC_CURVE_TO_NV* = 0x0D.GLenum GL_TEXTURE_DEPTH_TYPE_ARB* = 0x8C16.GLenum GL_STENCIL_BACK_PASS_DEPTH_PASS* = 0x8803.GLenum GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV* = 0x8868.GLenum GL_ATTRIB_STACK_DEPTH* = 0x0BB0.GLenum GL_DEPTH_COMPONENT16_ARB* = 0x81A5.GLenum GL_TESSELLATION_MODE_AMD* = 0x9004.GLenum GL_UNSIGNED_INT8_VEC3_NV* = 0x8FEE.GLenum GL_DOUBLE_VEC4* = 0x8FFE.GLenum GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS* = 0x8E85.GLenum GL_TEXTURE_GREEN_TYPE_ARB* = 0x8C11.GLenum GL_PIXEL_PACK_BUFFER* = 0x88EB.GLenum GL_VERTEX_WEIGHT_ARRAY_EXT* = 0x850C.GLenum GL_HALF_FLOAT* = 0x140B.GLenum GL_REG_0_ATI* = 0x8921.GLenum GL_DEPTH_BUFFER_BIT4_QCOM* = 0x00001000.GLbitfield GL_UNSIGNED_INT_5_9_9_9_REV_EXT* = 0x8C3E.GLenum GL_DEPTH_COMPONENT16_SGIX* = 0x81A5.GLenum GL_COMPRESSED_RGBA_ASTC_8x5_KHR* = 0x93B5.GLenum GL_EDGE_FLAG_ARRAY_LENGTH_NV* = 0x8F30.GLenum GL_CON_17_ATI* = 0x8952.GLenum GL_PARAMETER_BUFFER_ARB* = 0x80EE.GLenum GL_COLOR_ATTACHMENT6_EXT* = 0x8CE6.GLenum GL_INDEX_ARRAY_EXT* = 0x8077.GLenum GL_ALPHA_SCALE* = 0x0D1C.GLenum GL_LINE_QUALITY_HINT_SGIX* = 0x835B.GLenum GL_SLUMINANCE8* = 0x8C47.GLenum GL_DEBUG_OUTPUT_KHR* = 0x92E0.GLenum GL_TEXTURE_LIGHTING_MODE_HP* = 0x8167.GLenum GL_SPOT_DIRECTION* = 0x1204.GLenum GL_V3F* = 0x2A21.GLenum GL_ALPHA16_EXT* = 0x803E.GLenum GL_DRAW_BUFFER15_NV* = 0x8834.GLenum GL_MIN_PROGRAM_TEXEL_OFFSET_EXT* = 0x8904.GLenum GL_ACTIVE_VARYING_MAX_LENGTH_NV* = 0x8C82.GLenum GL_COLOR_ATTACHMENT10* = 0x8CEA.GLenum GL_COLOR_ARRAY_LIST_STRIDE_IBM* = 103082.GLenum GL_TEXTURE_TARGET_QCOM* = 0x8BDA.GLenum GL_DRAW_BUFFER12_ARB* = 0x8831.GLenum GL_SAMPLE_MASK* = 0x8E51.GLenum GL_TEXTURE_FORMAT_QCOM* = 0x8BD6.GLenum GL_TEXTURE_COMPONENTS* = 0x1003.GLenum GL_PROGRAM_PIPELINE_BINDING* = 0x825A.GLenum GL_HIGH_INT* = 0x8DF5.GLenum GL_MAP_INVALIDATE_BUFFER_BIT* = 0x0008.GLbitfield GL_LAYOUT_LINEAR_CPU_CACHED_INTEL* = 2.GLenum GL_TEXTURE_DS_SIZE_NV* = 0x871D.GLenum GL_HALF_FLOAT_NV* = 0x140B.GLenum GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE* = 0x80D5.GLenum GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER* = 0x8A45.GLenum GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR* = 0x93DB.GLenum GL_REG_18_ATI* = 0x8933.GLenum GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS* = 0x8266.GLenum GL_UNPACK_FLIP_Y_WEBGL* = 0x9240.GLenum GL_POLYGON_STIPPLE_BIT* = 0x00000010.GLbitfield GL_MULTISAMPLE_BUFFER_BIT6_QCOM* = 0x40000000.GLbitfield GL_ONE_MINUS_SRC_ALPHA* = 0x0303.GLenum GL_RASTERIZER_DISCARD_EXT* = 0x8C89.GLenum GL_BGRA_INTEGER* = 0x8D9B.GLenum GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS* = 0x92CE.GLenum GL_MODELVIEW1_EXT* = 0x850A.GLenum GL_VERTEX_ELEMENT_SWIZZLE_AMD* = 0x91A4.GLenum GL_MAP1_GRID_SEGMENTS* = 0x0DD1.GLenum GL_PATH_ERROR_POSITION_NV* = 0x90AB.GLenum GL_FOG_COORDINATE_ARRAY_EXT* = 0x8457.GLenum GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI* = 0x8973.GLenum GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB* = 0x880D.GLenum GL_PATH_GEN_COLOR_FORMAT_NV* = 0x90B2.GLenum GL_BUFFER_VARIABLE* = 0x92E5.GLenum GL_PROXY_TEXTURE_CUBE_MAP_ARB* = 0x851B.GLenum GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB* = 0x8E8D.GLenum GL_TEXT_FRAGMENT_SHADER_ATI* = 0x8200.GLenum GL_ALPHA_MAX_SGIX* = 0x8321.GLenum GL_UNPACK_ALIGNMENT* = 0x0CF5.GLenum GL_POST_COLOR_MATRIX_RED_SCALE* = 0x80B4.GLenum GL_CIRCULAR_CW_ARC_TO_NV* = 0xFA.GLenum GL_MAX_SAMPLES_APPLE* = 0x8D57.GLenum GL_4PASS_3_SGIS* = 0x80A7.GLenum GL_SAMPLER_3D_OES* = 0x8B5F.GLenum GL_UNSIGNED_INT16_VEC2_NV* = 0x8FF1.GLenum GL_UNSIGNED_INT_SAMPLER_1D_ARRAY* = 0x8DD6.GLenum GL_REG_8_ATI* = 0x8929.GLenum GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT* = 0x8366.GLenum GL_QUERY_RESULT_AVAILABLE_EXT* = 0x8867.GLenum GL_INTENSITY8_EXT* = 0x804B.GLenum GL_OUTPUT_TEXTURE_COORD9_EXT* = 0x87A6.GLenum GL_TEXTURE_BINDING_RECTANGLE_NV* = 0x84F6.GLenum GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV* = 0x8853.GLenum GL_IMAGE_FORMAT_COMPATIBILITY_TYPE* = 0x90C7.GLenum GL_WRITE_ONLY* = 0x88B9.GLenum GL_SAMPLER_1D_SHADOW* = 0x8B61.GLenum GL_DISPATCH_INDIRECT_BUFFER_BINDING* = 0x90EF.GLenum GL_VERTEX_PROGRAM_BINDING_NV* = 0x864A.GLenum GL_RGB8_EXT* = 0x8051.GLenum GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR* = 0x93D7.GLenum GL_CON_5_ATI* = 0x8946.GLenum GL_DUAL_INTENSITY8_SGIS* = 0x8119.GLenum GL_MAX_SAMPLES_EXT* = 0x8D57.GLenum GL_VERTEX_ARRAY_POINTER_EXT* = 0x808E.GLenum GL_COMBINE_EXT* = 0x8570.GLenum GL_MULTISAMPLE_BUFFER_BIT1_QCOM* = 0x02000000.GLbitfield GL_MAGNITUDE_SCALE_NV* = 0x8712.GLenum GL_SYNC_CONDITION_APPLE* = 0x9113.GLenum GL_RGBA_S3TC* = 0x83A2.GLenum GL_LINE_STIPPLE_REPEAT* = 0x0B26.GLenum GL_TEXTURE_COMPRESSION_HINT* = 0x84EF.GLenum GL_TEXTURE_COMPARE_MODE* = 0x884C.GLenum GL_RGBA_FLOAT_MODE_ATI* = 0x8820.GLenum GL_OPERAND0_RGB* = 0x8590.GLenum GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV* = 0x870D.GLenum GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI* = 0x80B5.GLenum GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV* = 0x9033.GLenum GL_UNPACK_ROW_LENGTH* = 0x0CF2.GLenum GL_DOUBLE_MAT2_EXT* = 0x8F46.GLenum GL_TEXTURE_GEQUAL_R_SGIX* = 0x819D.GLenum GL_UNSIGNED_INT_8_24_REV_MESA* = 0x8752.GLenum GL_DSDT8_NV* = 0x8709.GLenum GL_RESAMPLE_DECIMATE_SGIX* = 0x8430.GLenum GL_DEBUG_SOURCE_OTHER_KHR* = 0x824B.GLenum GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB* = 0x8DA8.GLenum GL_MAX_VERTEX_UNITS_OES* = 0x86A4.GLenum GL_ISOLINES* = 0x8E7A.GLenum GL_INCR_WRAP* = 0x8507.GLenum GL_BUFFER_MAP_POINTER* = 0x88BD.GLenum GL_INT_SAMPLER_CUBE_MAP_ARRAY* = 0x900E.GLenum GL_UNSIGNED_INT_VEC2* = 0x8DC6.GLenum GL_RENDERBUFFER_HEIGHT_OES* = 0x8D43.GLenum GL_COMPRESSED_RGBA_ASTC_10x10_KHR* = 0x93BB.GLenum GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX* = 0x818A.GLenum GL_LINEAR_SHARPEN_COLOR_SGIS* = 0x80AF.GLenum GL_COLOR_ATTACHMENT5_EXT* = 0x8CE5.GLenum GL_VERTEX_ATTRIB_ARRAY9_NV* = 0x8659.GLenum GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING* = 0x889D.GLenum GL_BLEND_DST_RGB* = 0x80C8.GLenum GL_VERTEX_ARRAY_EXT* = 0x8074.GLenum GL_VERTEX_ARRAY_RANGE_POINTER_NV* = 0x8521.GLenum GL_DEBUG_SEVERITY_MEDIUM_ARB* = 0x9147.GLenum GL_OPERAND0_ALPHA* = 0x8598.GLenum GL_TEXTURE_BINDING_CUBE_MAP* = 0x8514.GLenum GL_ADD_ATI* = 0x8963.GLenum GL_AUX1* = 0x040A.GLenum GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT* = 0x8210.GLenum GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS* = 0x8CD9.GLenum GL_MINUS_NV* = 0x929F.GLenum GL_RGB4* = 0x804F.GLenum GL_COMPRESSED_RGBA_ASTC_12x12_KHR* = 0x93BD.GLenum GL_MAX_GEOMETRY_OUTPUT_VERTICES* = 0x8DE0.GLenum GL_SURFACE_STATE_NV* = 0x86EB.GLenum GL_COLOR_MATERIAL_FACE* = 0x0B55.GLenum GL_TEXTURE18_ARB* = 0x84D2.GLenum GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES* = 0x9277.GLenum GL_LOWER_LEFT* = 0x8CA1.GLenum GL_DRAW_BUFFER8_ATI* = 0x882D.GLenum GL_TEXTURE_CONSTANT_DATA_SUNX* = 0x81D6.GLenum GL_SAMPLER_1D* = 0x8B5D.GLenum GL_POLYGON_OFFSET_EXT* = 0x8037.GLenum GL_EQUIV* = 0x1509.GLenum GL_QUERY_BUFFER_BINDING* = 0x9193.GLenum GL_COMBINE_ARB* = 0x8570.GLenum GL_MATRIX0_NV* = 0x8630.GLenum GL_CLAMP_TO_BORDER_SGIS* = 0x812D.GLint GL_INTENSITY8UI_EXT* = 0x8D7F.GLenum GL_TRACK_MATRIX_TRANSFORM_NV* = 0x8649.GLenum GL_SURFACE_MAPPED_NV* = 0x8700.GLenum GL_INT_VEC3_ARB* = 0x8B54.GLenum GL_IMAGE_TRANSFORM_2D_HP* = 0x8161.GLenum GL_PROGRAM_BINARY_RETRIEVABLE_HINT* = 0x8257.GLenum GL_DRAW_BUFFER8_EXT* = 0x882D.GLenum GL_DEPTH_STENCIL_EXT* = 0x84F9.GLenum GL_CONTEXT_PROFILE_MASK* = 0x9126.GLenum GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB* = 0x88A3.GLenum GL_MATRIX5_ARB* = 0x88C5.GLenum GL_FRAMEBUFFER_UNDEFINED_OES* = 0x8219.GLenum GL_UNPACK_CMYK_HINT_EXT* = 0x800F.GLenum GL_UNSIGNED_NORMALIZED_EXT* = 0x8C17.GLenum GL_ONE* = 1.GLenum GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB* = 0x889B.GLenum GL_TRANSPOSE_PROJECTION_MATRIX* = 0x84E4.GLenum GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV* = 0x8C28.GLenum GL_CLIP_DISTANCE3* = 0x3003.GLenum GL_4PASS_1_SGIS* = 0x80A5.GLenum GL_MAX_FRAGMENT_LIGHTS_SGIX* = 0x8404.GLenum GL_TEXTURE_3D_OES* = 0x806F.GLenum GL_TEXTURE0* = 0x84C0.GLenum GL_INT_IMAGE_CUBE_EXT* = 0x905B.GLenum GL_INNOCENT_CONTEXT_RESET_ARB* = 0x8254.GLenum GL_INDEX_ARRAY_TYPE_EXT* = 0x8085.GLenum GL_SAMPLER_OBJECT_AMD* = 0x9155.GLenum GL_INDEX_ARRAY_BUFFER_BINDING_ARB* = 0x8899.GLenum GL_RENDERBUFFER_DEPTH_SIZE_OES* = 0x8D54.GLenum GL_MAX_SAMPLE_MASK_WORDS* = 0x8E59.GLenum GL_COMBINER2_NV* = 0x8552.GLenum GL_COLOR_ARRAY_BUFFER_BINDING_ARB* = 0x8898.GLenum GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB* = 0x886A.GLenum GL_STREAM_DRAW* = 0x88E0.GLenum GL_RGB8I* = 0x8D8F.GLenum GL_BLEND_COLOR_EXT* = 0x8005.GLenum GL_MAX_VARYING_VECTORS* = 0x8DFC.GLenum GL_COPY_WRITE_BUFFER_BINDING* = 0x8F37.GLenum GL_FIXED_ONLY_ARB* = 0x891D.GLenum GL_INT_VEC4* = 0x8B55.GLenum GL_PROGRAM_PIPELINE_BINDING_EXT* = 0x825A.GLenum GL_UNSIGNED_NORMALIZED_ARB* = 0x8C17.GLenum GL_NUM_INSTRUCTIONS_PER_PASS_ATI* = 0x8971.GLenum GL_PIXEL_MODE_BIT* = 0x00000020.GLbitfield GL_COMPRESSED_RED_RGTC1* = 0x8DBB.GLenum GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT* = 0x00000020.GLbitfield GL_VARIANT_DATATYPE_EXT* = 0x87E5.GLenum GL_DARKEN_NV* = 0x9297.GLenum GL_POINT_SIZE_MAX_SGIS* = 0x8127.GLenum GL_OBJECT_ATTACHED_OBJECTS_ARB* = 0x8B85.GLenum GL_SLUMINANCE_ALPHA_EXT* = 0x8C44.GLenum GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY* = 0x906A.GLenum GL_EDGE_FLAG_ARRAY* = 0x8079.GLenum GL_LINEAR_CLIPMAP_NEAREST_SGIX* = 0x844F.GLenum GL_LUMINANCE_ALPHA32F_EXT* = 0x8819.GLenum GL_NORMAL_BIT_PGI* = 0x08000000.GLbitfield GL_SECONDARY_COLOR_ARRAY* = 0x845E.GLenum GL_CLIP_PLANE1_IMG* = 0x3001.GLenum GL_REG_19_ATI* = 0x8934.GLenum GL_PIXEL_PACK_BUFFER_BINDING* = 0x88ED.GLenum GL_PIXEL_GROUP_COLOR_SGIS* = 0x8356.GLenum GL_SELECTION_BUFFER_SIZE* = 0x0DF4.GLenum GL_SRC_OUT_NV* = 0x928C.GLenum GL_TEXTURE7* = 0x84C7.GLenum GL_COMPARE_R_TO_TEXTURE* = 0x884E.GLenum GL_DUDV_ATI* = 0x8779.GLenum GL_TEXTURE_BASE_LEVEL* = 0x813C.GLenum GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI* = 0x87F5.GLenum GL_LAYOUT_LINEAR_INTEL* = 1.GLenum GL_DEPTH_BUFFER_BIT2_QCOM* = 0x00000400.GLbitfield GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS* = 0x8E8A.GLenum GL_LIGHT3* = 0x4003.GLenum GL_ALPHA_MAX_CLAMP_INGR* = 0x8567.GLenum GL_RG_INTEGER* = 0x8228.GLenum GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL* = 0x8CD2.GLenum GL_TEXTURE_STACK_DEPTH* = 0x0BA5.GLenum GL_ALREADY_SIGNALED* = 0x911A.GLenum GL_TEXTURE_CUBE_MAP_OES* = 0x8513.GLenum GL_N3F_V3F* = 0x2A25.GLenum GL_SUBTRACT_ARB* = 0x84E7.GLenum GL_ELEMENT_ARRAY_LENGTH_NV* = 0x8F33.GLenum GL_NORMAL_ARRAY_EXT* = 0x8075.GLenum GL_POLYGON_OFFSET_FACTOR_EXT* = 0x8038.GLenum GL_EIGHTH_BIT_ATI* = 0x00000020.GLbitfield GL_UNSIGNED_INT_SAMPLER_2D_RECT* = 0x8DD5.GLenum GL_OBJECT_ACTIVE_ATTRIBUTES_ARB* = 0x8B89.GLenum GL_MAX_VERTEX_VARYING_COMPONENTS_ARB* = 0x8DDE.GLenum GL_TEXTURE_COORD_ARRAY_STRIDE_EXT* = 0x808A.GLenum GL_4_BYTES* = 0x1409.GLenum GL_SAMPLE_SHADING* = 0x8C36.GLenum GL_FOG_MODE* = 0x0B65.GLenum GL_CON_7_ATI* = 0x8948.GLenum GL_DRAW_FRAMEBUFFER* = 0x8CA9.GLenum GL_TEXTURE_MEMORY_LAYOUT_INTEL* = 0x83FF.GLenum GL_RGB32I_EXT* = 0x8D83.GLenum GL_VERTEX_ARRAY_STRIDE* = 0x807C.GLenum GL_COLOR_ATTACHMENT3_NV* = 0x8CE3.GLenum GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL* = 0x83F6.GLenum GL_CONTRAST_NV* = 0x92A1.GLenum GL_RGBA32F* = 0x8814.GLenum GL_YCBAYCR8A_4224_NV* = 0x9032.GLenum GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET* = 0x82D9.GLenum GL_TEXTURE22* = 0x84D6.GLenum GL_TEXTURE_3D* = 0x806F.GLenum GL_STENCIL_PASS_DEPTH_FAIL* = 0x0B95.GLenum GL_PROXY_HISTOGRAM_EXT* = 0x8025.GLenum GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS* = 0x92C5.GLenum GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE* = 0x92D8.GLenum GL_FOG_COORD_ARRAY_TYPE* = 0x8454.GLenum GL_MAP2_VERTEX_4* = 0x0DB8.GLenum GL_PACK_COMPRESSED_SIZE_SGIX* = 0x831C.GLenum GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX* = 0x817C.GLenum GL_ITALIC_BIT_NV* = 0x02.GLbitfield GL_COMPRESSED_LUMINANCE_ALPHA* = 0x84EB.GLenum GL_COLOR_TABLE_SCALE_SGI* = 0x80D6.GLenum GL_DOUBLE_MAT2x4_EXT* = 0x8F4A.GLenum GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE* = 0x8215.GLenum GL_MATRIX11_ARB* = 0x88CB.GLenum GL_REG_5_ATI* = 0x8926.GLenum GL_RGBA2_EXT* = 0x8055.GLenum GL_DISCARD_NV* = 0x8530.GLenum GL_TEXTURE7_ARB* = 0x84C7.GLenum GL_LUMINANCE32UI_EXT* = 0x8D74.GLenum GL_ACTIVE_UNIFORM_BLOCKS* = 0x8A36.GLenum GL_UNSIGNED_INT16_VEC4_NV* = 0x8FF3.GLenum GL_VERTEX_ATTRIB_ARRAY5_NV* = 0x8655.GLenum GL_DOUBLE_MAT3x4* = 0x8F4C.GLenum GL_BOOL* = 0x8B56.GLenum GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB* = 0x86A2.GLenum GL_COMPRESSED_RGB_ARB* = 0x84ED.GLenum GL_DEBUG_TYPE_MARKER_KHR* = 0x8268.GLenum GL_TEXTURE_DEPTH_QCOM* = 0x8BD4.GLenum GL_VARIABLE_F_NV* = 0x8528.GLenum GL_MAX_PIXEL_MAP_TABLE* = 0x0D34.GLenum GL_DST_COLOR* = 0x0306.GLenum GL_OR_INVERTED* = 0x150D.GLenum GL_TRANSFORM_FEEDBACK_VARYINGS_NV* = 0x8C83.GLenum GL_RGB_INTEGER* = 0x8D98.GLenum GL_COLOR_MATERIAL* = 0x0B57.GLenum GL_DEBUG_SEVERITY_LOW_AMD* = 0x9148.GLenum GL_MIRROR_CLAMP_TO_BORDER_EXT* = 0x8912.GLint GL_TEXTURE1_ARB* = 0x84C1.GLenum GL_MIN_MAP_BUFFER_ALIGNMENT* = 0x90BC.GLenum GL_MATRIX16_ARB* = 0x88D0.GLenum GL_TEXTURE_ALPHA_TYPE_ARB* = 0x8C13.GLenum GL_PROGRAM_POINT_SIZE* = 0x8642.GLenum GL_COMBINER_AB_OUTPUT_NV* = 0x854A.GLenum GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES* = 0x9276.GLenum GL_RGB4_S3TC* = 0x83A1.GLenum GL_TEXTURE_EXTERNAL_OES* = 0x8D65.GLenum GL_MAX_MAP_TESSELLATION_NV* = 0x86D6.GLenum GL_AUX_DEPTH_STENCIL_APPLE* = 0x8A14.GLenum GL_MAX_DEBUG_LOGGED_MESSAGES_AMD* = 0x9144.GLenum GL_CONSTANT_BORDER* = 0x8151.GLenum GL_RESAMPLE_ZERO_FILL_OML* = 0x8987.GLenum GL_POST_CONVOLUTION_ALPHA_SCALE_EXT* = 0x801F.GLenum GL_OBJECT_VALIDATE_STATUS_ARB* = 0x8B83.GLenum GL_DST_ALPHA* = 0x0304.GLenum GL_COMBINER5_NV* = 0x8555.GLenum GL_VERSION_ES_CL_1_1* = 1.GLenum GL_MOVE_TO_CONTINUES_NV* = 0x90B6.GLenum GL_IMAGE_MAG_FILTER_HP* = 0x815C.GLenum GL_TEXTURE_FREE_MEMORY_ATI* = 0x87FC.GLenum GL_DEBUG_TYPE_PORTABILITY_KHR* = 0x824F.GLenum GL_BUFFER_UPDATE_BARRIER_BIT* = 0x00000200.GLbitfield GL_FUNC_ADD* = 0x8006.GLenum GL_PN_TRIANGLES_POINT_MODE_ATI* = 0x87F2.GLenum GL_DEBUG_CALLBACK_USER_PARAM_ARB* = 0x8245.GLenum GL_CURRENT_SECONDARY_COLOR* = 0x8459.GLenum GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV* = 0x885A.GLenum GL_FRAGMENT_LIGHT7_SGIX* = 0x8413.GLenum GL_MAP2_TEXTURE_COORD_4* = 0x0DB6.GLenum GL_PACK_ALIGNMENT* = 0x0D05.GLenum GL_VERTEX23_BIT_PGI* = 0x00000004.GLbitfield GL_MAX_CLIPMAP_DEPTH_SGIX* = 0x8177.GLenum GL_TEXTURE_3D_BINDING_EXT* = 0x806A.GLenum GL_COLOR_ATTACHMENT1* = 0x8CE1.GLenum GL_NEAREST* = 0x2600.GLint GL_MAX_DEBUG_LOGGED_MESSAGES* = 0x9144.GLenum GL_COMBINER6_NV* = 0x8556.GLenum GL_COLOR_SUM_EXT* = 0x8458.GLenum GL_CONVOLUTION_WIDTH* = 0x8018.GLenum GL_SAMPLE_ALPHA_TO_COVERAGE_ARB* = 0x809E.GLenum GL_DRAW_FRAMEBUFFER_EXT* = 0x8CA9.GLenum GL_PROXY_HISTOGRAM* = 0x8025.GLenum GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS* = 0x8355.GLenum GL_COMPRESSED_RGBA_ASTC_10x5_KHR* = 0x93B8.GLenum GL_SMOOTH_CUBIC_CURVE_TO_NV* = 0x10.GLenum GL_BGR_EXT* = 0x80E0.GLenum GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB* = 0x88B6.GLenum GL_VIBRANCE_BIAS_NV* = 0x8719.GLenum GL_UNPACK_COLORSPACE_CONVERSION_WEBGL* = 0x9243.GLenum GL_SLUMINANCE8_NV* = 0x8C47.GLenum GL_TEXTURE_MAX_LEVEL_SGIS* = 0x813D.GLenum GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX* = 0x92DA.GLenum GL_RGB9_E5_EXT* = 0x8C3D.GLenum GL_CULL_VERTEX_IBM* = 103050.GLenum GL_PROXY_COLOR_TABLE* = 0x80D3.GLenum GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE* = 0x8216.GLenum GL_MAX_FRAGMENT_UNIFORM_COMPONENTS* = 0x8B49.GLenum GL_CCW* = 0x0901.GLenum GL_COLOR_WRITEMASK* = 0x0C23.GLenum GL_TEXTURE19_ARB* = 0x84D3.GLenum GL_VERTEX_STREAM3_ATI* = 0x876F.GLenum GL_ONE_EXT* = 0x87DE.GLenum GL_MAX_SAMPLES* = 0x8D57.GLenum GL_STENCIL_PASS_DEPTH_PASS* = 0x0B96.GLenum GL_PERFMON_RESULT_AVAILABLE_AMD* = 0x8BC4.GLenum GL_RETURN* = 0x0102.GLenum GL_DETAIL_TEXTURE_LEVEL_SGIS* = 0x809A.GLenum GL_UNSIGNED_INT_IMAGE_CUBE_EXT* = 0x9066.GLenum GL_FOG_OFFSET_VALUE_SGIX* = 0x8199.GLenum GL_TEXTURE_MAX_LOD_SGIS* = 0x813B.GLenum GL_TRANSPOSE_COLOR_MATRIX_ARB* = 0x84E6.GLenum GL_DEBUG_SOURCE_APPLICATION_ARB* = 0x824A.GLenum GL_SIGNED_ALPHA_NV* = 0x8705.GLenum GL_UNSIGNED_INT_IMAGE_2D_EXT* = 0x9063.GLenum GL_SHADER_IMAGE_ACCESS_BARRIER_BIT* = 0x00000020.GLbitfield GL_ATOMIC_COUNTER_BARRIER_BIT* = 0x00001000.GLbitfield GL_COLOR3_BIT_PGI* = 0x00010000.GLbitfield GL_MATERIAL_SIDE_HINT_PGI* = 0x1A22C.GLenum GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE* = 0x85B0.GLenum GL_LINEAR_SHARPEN_SGIS* = 0x80AD.GLenum GL_LUMINANCE_SNORM* = 0x9011.GLenum GL_TEXTURE_LUMINANCE_SIZE* = 0x8060.GLenum GL_REPLACE_MIDDLE_SUN* = 0x0002.GLenum GL_TEXTURE_DEFORMATION_SGIX* = 0x8195.GLenum GL_MULTISAMPLE_BUFFER_BIT7_QCOM* = 0x80000000.GLbitfield GL_FONT_HAS_KERNING_BIT_NV* = 0x10000000.GLbitfield GL_COPY* = 0x1503.GLenum GL_READ_BUFFER_NV* = 0x0C02.GLenum GL_TRANSPOSE_CURRENT_MATRIX_ARB* = 0x88B7.GLenum GL_VERTEX_ARRAY_OBJECT_AMD* = 0x9154.GLenum GL_TIMEOUT_EXPIRED* = 0x911B.GLenum GL_DYNAMIC_COPY* = 0x88EA.GLenum GL_DRAW_BUFFER2_ARB* = 0x8827.GLenum GL_OUTPUT_TEXTURE_COORD10_EXT* = 0x87A7.GLenum GL_SIGNED_RGBA8_NV* = 0x86FC.GLenum GL_MATRIX6_ARB* = 0x88C6.GLenum GL_OP_SUB_EXT* = 0x8796.GLenum GL_NO_RESET_NOTIFICATION_EXT* = 0x8261.GLenum GL_TEXTURE_BASE_LEVEL_SGIS* = 0x813C.GLenum GL_ALPHA_INTEGER* = 0x8D97.GLenum GL_TEXTURE13* = 0x84CD.GLenum GL_EYE_LINEAR* = 0x2400.GLenum GL_INTENSITY4_EXT* = 0x804A.GLenum GL_SOURCE1_RGB_EXT* = 0x8581.GLenum GL_AUX_BUFFERS* = 0x0C00.GLenum GL_SOURCE0_ALPHA* = 0x8588.GLenum GL_RGB32I* = 0x8D83.GLenum GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS* = 0x8C8A.GLenum GL_VIEW_CLASS_S3TC_DXT1_RGBA* = 0x82CD.GLenum GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV* = 0x8C85.GLenum GL_SAMPLER_KHR* = 0x82E6.GLenum GL_WRITEONLY_RENDERING_QCOM* = 0x8823.GLenum GL_PACK_SKIP_ROWS* = 0x0D03.GLenum GL_MAP1_VERTEX_ATTRIB0_4_NV* = 0x8660.GLenum GL_PATH_STENCIL_VALUE_MASK_NV* = 0x90B9.GLenum GL_REPLACE_EXT* = 0x8062.GLenum GL_MODELVIEW3_ARB* = 0x8723.GLenum GL_ONE_MINUS_CONSTANT_ALPHA* = 0x8004.GLenum GL_DSDT8_MAG8_INTENSITY8_NV* = 0x870B.GLenum GL_CURRENT_QUERY_ARB* = 0x8865.GLenum GL_LUMINANCE8_ALPHA8_OES* = 0x8045.GLenum GL_ARRAY_ELEMENT_LOCK_COUNT_EXT* = 0x81A9.GLenum GL_MODELVIEW19_ARB* = 0x8733.GLenum GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT* = 0x87C5.GLenum GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB* = 0x8810.GLenum GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT* = 0x906C.GLenum GL_NORMAL_ARRAY_BUFFER_BINDING* = 0x8897.GLenum GL_AMBIENT* = 0x1200.GLenum GL_TEXTURE_MATERIAL_PARAMETER_EXT* = 0x8352.GLenum GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR* = 0x93DA.GLenum GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS* = 0x8E7F.GLenum GL_COMPRESSED_LUMINANCE_ALPHA_ARB* = 0x84EB.GLenum GL_MODELVIEW14_ARB* = 0x872E.GLenum GL_INTERLACE_READ_OML* = 0x8981.GLenum GL_RENDERBUFFER_FREE_MEMORY_ATI* = 0x87FD.GLenum GL_EMBOSS_MAP_NV* = 0x855F.GLenum GL_POINT_SIZE_RANGE* = 0x0B12.GLenum GL_FOG_COORDINATE* = 0x8451.GLenum GL_MAJOR_VERSION* = 0x821B.GLenum GL_FRAME_NV* = 0x8E26.GLenum GL_CURRENT_TEXTURE_COORDS* = 0x0B03.GLenum GL_PACK_RESAMPLE_OML* = 0x8984.GLenum GL_DEPTH24_STENCIL8_OES* = 0x88F0.GLenum GL_PROGRAM_BINARY_FORMATS_OES* = 0x87FF.GLenum GL_TRANSLATE_3D_NV* = 0x9091.GLenum GL_TEXTURE_GEN_Q* = 0x0C63.GLenum GL_COLOR_ATTACHMENT0_EXT* = 0x8CE0.GLenum GL_ALPHA12* = 0x803D.GLenum GL_INCR_WRAP_EXT* = 0x8507.GLenum GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN* = 0x8C88.GLenum GL_DUAL_ALPHA12_SGIS* = 0x8112.GLenum GL_EYE_LINE_SGIS* = 0x81F6.GLenum GL_TEXTURE_MAX_LEVEL_APPLE* = 0x813D.GLenum GL_TRIANGLE_FAN* = 0x0006.GLenum GL_DEBUG_GROUP_STACK_DEPTH* = 0x826D.GLenum GL_IMAGE_CLASS_1_X_16* = 0x82BE.GLenum GL_COMPILE* = 0x1300.GLenum GL_LINE_SMOOTH* = 0x0B20.GLenum GL_FEEDBACK_BUFFER_POINTER* = 0x0DF0.GLenum GL_CURRENT_SECONDARY_COLOR_EXT* = 0x8459.GLenum GL_DRAW_BUFFER2_ATI* = 0x8827.GLenum GL_PN_TRIANGLES_NORMAL_MODE_ATI* = 0x87F3.GLenum GL_MODELVIEW0_ARB* = 0x1700.GLenum GL_SRGB8_ALPHA8* = 0x8C43.GLenum GL_TEXTURE_BLUE_TYPE* = 0x8C12.GLenum GL_POST_CONVOLUTION_ALPHA_BIAS* = 0x8023.GLenum GL_PATH_STROKE_BOUNDING_BOX_NV* = 0x90A2.GLenum GL_RGBA16UI* = 0x8D76.GLenum GL_OFFSET_HILO_TEXTURE_2D_NV* = 0x8854.GLenum GL_PREVIOUS_ARB* = 0x8578.GLenum GL_BINORMAL_ARRAY_EXT* = 0x843A.GLenum GL_UNSIGNED_INT_IMAGE_CUBE* = 0x9066.GLenum GL_REG_30_ATI* = 0x893F.GLenum GL_VIEWPORT_SUBPIXEL_BITS* = 0x825C.GLenum GL_VERSION* = 0x1F02.GLenum GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV* = 0x90FC.GLenum GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD* = 0x914E.GLenum GL_CONVOLUTION_FILTER_SCALE_EXT* = 0x8014.GLenum GL_HALF_BIT_ATI* = 0x00000008.GLbitfield GL_SPRITE_AXIS_SGIX* = 0x814A.GLenum GL_INDEX_ARRAY_STRIDE* = 0x8086.GLenum GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB* = 0x88B2.GLenum GL_EVAL_VERTEX_ATTRIB0_NV* = 0x86C6.GLenum GL_COUNTER_RANGE_AMD* = 0x8BC1.GLenum GL_VERTEX_WEIGHTING_EXT* = 0x8509.GLenum GL_POST_CONVOLUTION_GREEN_SCALE* = 0x801D.GLenum GL_UNSIGNED_INT8_NV* = 0x8FEC.GLenum GL_CURRENT_MATRIX_STACK_DEPTH_NV* = 0x8640.GLenum GL_STENCIL_INDEX1_OES* = 0x8D46.GLenum GL_SLUMINANCE_NV* = 0x8C46.GLenum GL_UNSIGNED_INT_8_8_8_8_REV_EXT* = 0x8367.GLenum GL_HISTOGRAM_FORMAT* = 0x8027.GLenum GL_LUMINANCE12_ALPHA4_EXT* = 0x8046.GLenum GL_FLOAT_MAT3* = 0x8B5B.GLenum GL_MAX_PROGRAM_TEXEL_OFFSET_NV* = 0x8905.GLenum GL_PALETTE8_RGBA4_OES* = 0x8B98.GLenum GL_UNPACK_SKIP_IMAGES_EXT* = 0x806D.GLenum GL_TEXTURE_CUBE_MAP_NEGATIVE_Y* = 0x8518.GLenum GL_UNPACK_SUBSAMPLE_RATE_SGIX* = 0x85A1.GLenum GL_NORMAL_ARRAY_LENGTH_NV* = 0x8F2C.GLenum GL_VERTEX_ATTRIB_ARRAY4_NV* = 0x8654.GLenum GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES* = 0x8CD9.GLenum GL_UNSIGNED_BYTE* = 0x1401.GLenum GL_RGB2_EXT* = 0x804E.GLenum GL_TEXTURE_BUFFER_SIZE* = 0x919E.GLenum GL_MAP_STENCIL* = 0x0D11.GLenum GL_TIMEOUT_EXPIRED_APPLE* = 0x911B.GLenum GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS* = 0x8C29.GLenum GL_CON_14_ATI* = 0x894F.GLenum GL_RGBA12* = 0x805A.GLenum GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS* = 0x919A.GLenum GL_CON_20_ATI* = 0x8955.GLenum GL_LOCAL_CONSTANT_DATATYPE_EXT* = 0x87ED.GLenum GL_DUP_FIRST_CUBIC_CURVE_TO_NV* = 0xF2.GLenum GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV* = 0x8F27.GLenum GL_TEXTURE_COORD_ARRAY* = 0x8078.GLenum GL_LUMINANCE8I_EXT* = 0x8D92.GLenum GL_REPLACE_OLDEST_SUN* = 0x0003.GLenum GL_TEXTURE_SHADER_NV* = 0x86DE.GLenum GL_UNSIGNED_INT_8_8_8_8_EXT* = 0x8035.GLenum GL_SAMPLE_COVERAGE_INVERT* = 0x80AB.GLenum GL_FOG_COORD_ARRAY_ADDRESS_NV* = 0x8F28.GLenum GL_GPU_DISJOINT_EXT* = 0x8FBB.GLenum GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI* = 0x8803.GLenum GL_TEXTURE_GREEN_SIZE_EXT* = 0x805D.GLenum GL_INTERLEAVED_ATTRIBS* = 0x8C8C.GLenum GL_FOG_FUNC_SGIS* = 0x812A.GLenum GL_TEXTURE_DEPTH_SIZE_ARB* = 0x884A.GLenum GL_MAP_COHERENT_BIT* = 0x0080.GLbitfield GL_COMPRESSED_SLUMINANCE_ALPHA* = 0x8C4B.GLenum GL_RGB32UI* = 0x8D71.GLenum GL_SEPARABLE_2D* = 0x8012.GLenum GL_MATRIX10_ARB* = 0x88CA.GLenum GL_FLOAT_RGBA32_NV* = 0x888B.GLenum GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB* = 0x9199.GLenum GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV* = 0x8E54.GLenum GL_REG_9_ATI* = 0x892A.GLenum GL_MAP2_VERTEX_ATTRIB14_4_NV* = 0x867E.GLenum GL_OP_EXP_BASE_2_EXT* = 0x8791.GLenum GL_INT_IMAGE_BUFFER_EXT* = 0x905C.GLenum GL_TEXTURE_WRAP_R_EXT* = 0x8072.GLenum GL_DOUBLE_VEC3* = 0x8FFD.GLenum GL_DRAW_BUFFER5_EXT* = 0x882A.GLenum GL_OUTPUT_TEXTURE_COORD7_EXT* = 0x87A4.GLenum GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB* = 0x8242.GLenum GL_MAX_TESS_GEN_LEVEL* = 0x8E7E.GLenum GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB* = 0x8895.GLenum GL_RGBA16I_EXT* = 0x8D88.GLenum GL_REG_10_ATI* = 0x892B.GLenum GL_MAT_EMISSION_BIT_PGI* = 0x00800000.GLbitfield GL_TEXTURE_COORD_ARRAY_SIZE_EXT* = 0x8088.GLenum GL_RED_BIAS* = 0x0D15.GLenum GL_RGB16F_ARB* = 0x881B.GLenum GL_ANY_SAMPLES_PASSED_CONSERVATIVE* = 0x8D6A.GLenum GL_BLUE_MAX_CLAMP_INGR* = 0x8566.GLenum cGL_FLOAT* = 0x1406.GLenum GL_STENCIL_INDEX8_EXT* = 0x8D48.GLenum GL_POINT_SIZE_ARRAY_OES* = 0x8B9C.GLenum GL_INT16_NV* = 0x8FE4.GLenum GL_PALETTE4_RGB8_OES* = 0x8B90.GLenum GL_RENDERBUFFER_GREEN_SIZE_OES* = 0x8D51.GLenum GL_SEPARATE_ATTRIBS_NV* = 0x8C8D.GLenum GL_BOOL_VEC3_ARB* = 0x8B58.GLenum GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES* = 0x92C6.GLenum GL_STACK_UNDERFLOW_KHR* = 0x0504.GLenum GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB* = 0x8519.GLenum GL_COMPRESSED_INTENSITY_ARB* = 0x84EC.GLenum GL_MAX_ASYNC_TEX_IMAGE_SGIX* = 0x835F.GLenum GL_TEXTURE_4D_SGIS* = 0x8134.GLenum GL_TEXCOORD3_BIT_PGI* = 0x40000000.GLbitfield GL_PIXEL_MAP_I_TO_R_SIZE* = 0x0CB2.GLenum GL_NORMAL_MAP_ARB* = 0x8511.GLenum GL_MAX_CONVOLUTION_HEIGHT* = 0x801B.GLenum GL_COMPRESSED_INTENSITY* = 0x84EC.GLenum GL_FONT_Y_MAX_BOUNDS_BIT_NV* = 0x00080000.GLbitfield GL_FLOAT_MAT2* = 0x8B5A.GLenum GL_TEXTURE_SRGB_DECODE_EXT* = 0x8A48.GLenum GL_FRAMEBUFFER_BLEND* = 0x828B.GLenum GL_TEXTURE_COORD_ARRAY_LIST_IBM* = 103074.GLenum GL_REG_12_ATI* = 0x892D.GLenum GL_UNSIGNED_INT_ATOMIC_COUNTER* = 0x92DB.GLenum GL_DETAIL_TEXTURE_2D_BINDING_SGIS* = 0x8096.GLenum GL_OCCLUSION_TEST_HP* = 0x8165.GLenum GL_TEXTURE11_ARB* = 0x84CB.GLenum GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC* = 0x9279.GLenum GL_BUFFER_MAPPED* = 0x88BC.GLenum GL_VARIANT_ARRAY_STRIDE_EXT* = 0x87E6.GLenum GL_CONVOLUTION_BORDER_COLOR_HP* = 0x8154.GLenum GL_UNPACK_RESAMPLE_OML* = 0x8985.GLenum GL_TRANSFORM_FEEDBACK_BUFFER_SIZE* = 0x8C85.GLenum GL_PROXY_TEXTURE_2D_ARRAY_EXT* = 0x8C1B.GLenum GL_RGBA4_EXT* = 0x8056.GLenum GL_ALPHA32I_EXT* = 0x8D84.GLenum GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE* = 0x92C4.GLenum GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX* = 0x840A.GLenum GL_BINORMAL_ARRAY_TYPE_EXT* = 0x8440.GLenum GL_VIEW_CLASS_S3TC_DXT5_RGBA* = 0x82CF.GLenum GL_TEXTURE_CLIPMAP_OFFSET_SGIX* = 0x8173.GLenum GL_RESTART_SUN* = 0x0001.GLenum GL_PERTURB_EXT* = 0x85AE.GLenum GL_UNSIGNED_BYTE_3_3_2_EXT* = 0x8032.GLenum GL_LUMINANCE16I_EXT* = 0x8D8C.GLenum GL_TEXTURE3_ARB* = 0x84C3.GLenum GL_POINT_SIZE_MIN_EXT* = 0x8126.GLenum GL_OUTPUT_TEXTURE_COORD1_EXT* = 0x879E.GLenum GL_COMPARE_REF_TO_TEXTURE* = 0x884E.GLenum GL_KEEP* = 0x1E00.GLenum GL_FLOAT_MAT2x4* = 0x8B66.GLenum GL_FLOAT_VEC4_ARB* = 0x8B52.GLenum GL_BIAS_BY_NEGATIVE_ONE_HALF_NV* = 0x8541.GLenum GL_BGR* = 0x80E0.GLenum GL_SHADER_BINARY_FORMATS* = 0x8DF8.GLenum GL_CND0_ATI* = 0x896B.GLenum GL_MIRRORED_REPEAT_IBM* = 0x8370.GLint GL_REFLECTION_MAP_OES* = 0x8512.GLenum GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT* = 0x8DE2.GLenum GL_R* = 0x2002.GLenum GL_MAX_SHADER_STORAGE_BLOCK_SIZE* = 0x90DE.GLenum GL_ATTRIB_ARRAY_STRIDE_NV* = 0x8624.GLenum GL_VARIABLE_E_NV* = 0x8527.GLenum GL_HISTOGRAM_EXT* = 0x8024.GLenum GL_TEXTURE_BINDING_BUFFER_ARB* = 0x8C2C.GLenum GL_MAX_SPARSE_TEXTURE_SIZE_ARB* = 0x9198.GLenum GL_TEXTURE5* = 0x84C5.GLenum GL_NUM_ACTIVE_VARIABLES* = 0x9304.GLenum GL_DEPTH_STENCIL_ATTACHMENT* = 0x821A.GLenum GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB* = 0x889E.GLenum GL_AMBIENT_AND_DIFFUSE* = 0x1602.GLenum GL_LAYER_NV* = 0x8DAA.GLenum GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV* = 0x08.GLbitfield GL_TEXTURE8* = 0x84C8.GLenum GL_MODELVIEW5_ARB* = 0x8725.GLenum GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS* = 0x92D1.GLenum GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS* = 0x92CD.GLenum GL_BLUE_MIN_CLAMP_INGR* = 0x8562.GLenum GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS* = 0x90D9.GLenum GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES* = 0x8519.GLenum GL_MAX_SAMPLES_IMG* = 0x9135.GLenum GL_QUERY_BY_REGION_WAIT* = 0x8E15.GLenum GL_T* = 0x2001.GLenum GL_VIEW_CLASS_RGTC2_RG* = 0x82D1.GLenum GL_TEXTURE_ENV_MODE* = 0x2200.GLenum GL_COMPRESSED_SRGB8_ETC2* = 0x9275.GLenum GL_MAP_FLUSH_EXPLICIT_BIT* = 0x0010.GLbitfield GL_COLOR_MATERIAL_PARAMETER* = 0x0B56.GLenum GL_HALF_FLOAT_ARB* = 0x140B.GLenum GL_NOTEQUAL* = 0x0205.GLenum GL_MAP_INVALIDATE_BUFFER_BIT_EXT* = 0x0008.GLbitfield GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT* = 0x8C29.GLenum GL_DUAL_TEXTURE_SELECT_SGIS* = 0x8124.GLenum GL_TEXTURE31* = 0x84DF.GLenum GL_EVAL_TRIANGULAR_2D_NV* = 0x86C1.GLenum GL_VIDEO_COLOR_CONVERSION_OFFSET_NV* = 0x902C.GLenum GL_COMPRESSED_R11_EAC_OES* = 0x9270.GLenum GL_RGB8_OES* = 0x8051.GLenum GL_CLIP_PLANE2* = 0x3002.GLenum GL_HINT_BIT* = 0x00008000.GLbitfield GL_TEXTURE6_ARB* = 0x84C6.GLenum GL_FLOAT_VEC2* = 0x8B50.GLenum GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT* = 0x8C85.GLenum GL_MAX_EVAL_ORDER* = 0x0D30.GLenum GL_DUAL_LUMINANCE8_SGIS* = 0x8115.GLenum GL_ALPHA16I_EXT* = 0x8D8A.GLenum GL_IDENTITY_NV* = 0x862A.GLenum GL_VIEW_CLASS_BPTC_UNORM* = 0x82D2.GLenum GL_PATH_DASH_CAPS_NV* = 0x907B.GLenum GL_IGNORE_BORDER_HP* = 0x8150.GLenum GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI* = 0x87F6.GLenum GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT* = 0x8C8B.GLenum GL_DRAW_BUFFER1_ATI* = 0x8826.GLenum GL_TEXTURE_MIN_FILTER* = 0x2801.GLenum GL_EVAL_VERTEX_ATTRIB12_NV* = 0x86D2.GLenum GL_INT_IMAGE_2D_ARRAY* = 0x905E.GLenum GL_SRC0_RGB* = 0x8580.GLenum GL_MIN_EXT* = 0x8007.GLenum GL_PROGRAM_PIPELINE_OBJECT_EXT* = 0x8A4F.GLenum GL_STENCIL_BUFFER_BIT* = 0x00000400.GLbitfield GL_SCREEN_COORDINATES_REND* = 0x8490.GLenum GL_DOUBLE_VEC3_EXT* = 0x8FFD.GLenum GL_SUBSAMPLE_DISTANCE_AMD* = 0x883F.GLenum GL_VERTEX_SHADER_LOCALS_EXT* = 0x87D3.GLenum GL_VERTEX_ATTRIB_ARRAY13_NV* = 0x865D.GLenum GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR* = 0x93D9.GLenum GL_UNSIGNED_NORMALIZED* = 0x8C17.GLenum GL_DRAW_BUFFER10_NV* = 0x882F.GLenum GL_PATH_STROKE_MASK_NV* = 0x9084.GLenum GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB* = 0x88A7.GLenum GL_SRGB_ALPHA_EXT* = 0x8C42.GLenum GL_CONST_EYE_NV* = 0x86E5.GLenum GL_MODELVIEW1_ARB* = 0x850A.GLenum GL_FORMAT_SUBSAMPLE_244_244_OML* = 0x8983.GLenum GL_LOGIC_OP_MODE* = 0x0BF0.GLenum GL_CLIP_DISTANCE4* = 0x3004.GLenum GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD* = 0x914A.GLenum GL_SAMPLES* = 0x80A9.GLenum GL_UNSIGNED_SHORT_5_5_5_1_EXT* = 0x8034.GLenum GL_POINT_DISTANCE_ATTENUATION* = 0x8129.GLenum GL_3D_COLOR* = 0x0602.GLenum GL_BGRA* = 0x80E1.GLenum GL_PARAMETER_BUFFER_BINDING_ARB* = 0x80EF.GLenum GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM* = 103085.GLenum GL_HSL_LUMINOSITY_NV* = 0x92B0.GLenum GL_PROJECTION_STACK_DEPTH* = 0x0BA4.GLenum GL_COMBINER_BIAS_NV* = 0x8549.GLenum GL_AND* = 0x1501.GLenum GL_TEXTURE27* = 0x84DB.GLenum GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA* = 0x8BB7.GLenum GL_DRAW_BUFFER13_ATI* = 0x8832.GLenum GL_UNSIGNED_SHORT_5_5_5_1* = 0x8034.GLenum GL_PERFMON_GLOBAL_MODE_QCOM* = 0x8FA0.GLenum GL_RED_EXT* = 0x1903.GLenum GL_INNOCENT_CONTEXT_RESET_EXT* = 0x8254.GLenum GL_UNIFORM_BUFFER_START* = 0x8A29.GLenum GL_MAX_UNIFORM_BUFFER_BINDINGS* = 0x8A2F.GLenum GL_SLICE_ACCUM_SUN* = 0x85CC.GLenum GL_DRAW_BUFFER9_ATI* = 0x882E.GLenum GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV* = 0x8DA2.GLenum GL_READ_FRAMEBUFFER_BINDING_APPLE* = 0x8CAA.GLenum GL_INDEX_ARRAY_LENGTH_NV* = 0x8F2E.GLenum GL_DETAIL_TEXTURE_MODE_SGIS* = 0x809B.GLenum GL_MATRIX13_ARB* = 0x88CD.GLenum GL_ADD_SIGNED_ARB* = 0x8574.GLenum GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE* = 0x910A.GLenum GL_DEPTH_BITS* = 0x0D56.GLenum GL_LUMINANCE_ALPHA_SNORM* = 0x9012.GLenum GL_VIEW_CLASS_RGTC1_RED* = 0x82D0.GLenum GL_LINE_WIDTH* = 0x0B21.GLenum GL_DRAW_BUFFER14_ATI* = 0x8833.GLenum GL_CON_30_ATI* = 0x895F.GLenum GL_POST_COLOR_MATRIX_BLUE_BIAS* = 0x80BA.GLenum GL_PIXEL_TRANSFORM_2D_EXT* = 0x8330.GLenum GL_CONTEXT_LOST_WEBGL* = 0x9242.GLenum GL_COLOR_TABLE_BLUE_SIZE_SGI* = 0x80DC.GLenum GL_CONSTANT_EXT* = 0x8576.GLenum GL_IMPLEMENTATION_COLOR_READ_TYPE* = 0x8B9A.GLenum GL_HSL_COLOR_NV* = 0x92AF.GLenum GL_LOAD* = 0x0101.GLenum GL_TEXTURE_BIT* = 0x00040000.GLbitfield GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT* = 0x8CD9.GLenum GL_IMAGE_ROTATE_ORIGIN_X_HP* = 0x815A.GLenum GL_DEPTH_BUFFER_BIT6_QCOM* = 0x00004000.GLbitfield GL_QUERY* = 0x82E3.GLenum GL_INVALID_VALUE* = 0x0501.GLenum GL_PACK_COMPRESSED_BLOCK_HEIGHT* = 0x912C.GLenum GL_MAX_PROGRAM_GENERIC_RESULTS_NV* = 0x8DA6.GLenum GL_BACK_PRIMARY_COLOR_NV* = 0x8C77.GLenum GL_ALPHA8_OES* = 0x803C.GLenum GL_INDEX* = 0x8222.GLenum GL_ATTRIB_ARRAY_SIZE_NV* = 0x8623.GLenum GL_INT_IMAGE_1D_ARRAY* = 0x905D.GLenum GL_LOCATION* = 0x930E.GLenum GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT* = 0x8CD7.GLenum GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE* = 0x82AF.GLenum GL_RESAMPLE_ZERO_FILL_SGIX* = 0x842F.GLenum GL_VERTEX_ARRAY_BINDING_OES* = 0x85B5.GLenum GL_MATRIX4_ARB* = 0x88C4.GLenum GL_NEXT_BUFFER_NV* = -2 GL_ELEMENT_ARRAY_BARRIER_BIT* = 0x00000002.GLbitfield GL_RGBA16_EXT* = 0x805B.GLenum GL_SEPARABLE_2D_EXT* = 0x8012.GLenum GL_R11F_G11F_B10F_EXT* = 0x8C3A.GLenum GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT* = 0x8CD4.GLenum GL_IMAGE_2D_EXT* = 0x904D.GLenum GL_DRAW_BUFFER6_NV* = 0x882B.GLenum GL_TEXTURE_RANGE_LENGTH_APPLE* = 0x85B7.GLenum GL_TEXTURE_RED_TYPE_ARB* = 0x8C10.GLenum GL_ALPHA16F_ARB* = 0x881C.GLenum GL_DEBUG_LOGGED_MESSAGES_ARB* = 0x9145.GLenum GL_TRANSPOSE_MODELVIEW_MATRIX_ARB* = 0x84E3.GLenum GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT* = 0x8C8F.GLenum GL_MAX_CONVOLUTION_WIDTH* = 0x801A.GLenum GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV* = 0x8E5B.GLenum GL_PIXEL_TILE_CACHE_SIZE_SGIX* = 0x8145.GLenum GL_4PASS_0_SGIS* = 0x80A4.GLenum GL_PRIMITIVE_RESTART* = 0x8F9D.GLenum GL_RG16_SNORM* = 0x8F99.GLenum GL_SAMPLER_2D_SHADOW_EXT* = 0x8B62.GLenum GL_FRONT* = 0x0404.GLenum GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY* = 0x9103.GLenum GL_SAMPLER_BINDING* = 0x8919.GLenum GL_TEXTURE_2D_STACK_MESAX* = 0x875A.GLenum GL_ASYNC_HISTOGRAM_SGIX* = 0x832C.GLenum GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES* = 0x8B9B.GLenum GL_OP_SET_LT_EXT* = 0x878D.GLenum GL_INTERNALFORMAT_RED_TYPE* = 0x8278.GLenum GL_AUX2* = 0x040B.GLenum GL_CLAMP_FRAGMENT_COLOR* = 0x891B.GLenum GL_BROWSER_DEFAULT_WEBGL* = 0x9244.GLenum GL_IMAGE_CLASS_11_11_10* = 0x82C2.GLenum GL_BUMP_ENVMAP_ATI* = 0x877B.GLenum GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV* = 0x8DAD.GLenum GL_RG_SNORM* = 0x8F91.GLenum GL_BUMP_ROT_MATRIX_ATI* = 0x8775.GLenum GL_UNIFORM_TYPE* = 0x8A37.GLenum GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX* = 0x8403.GLenum GL_TEXTURE_BINDING_CUBE_MAP_ARRAY* = 0x900A.GLenum GL_LUMINANCE12* = 0x8041.GLenum GL_QUERY_NO_WAIT_NV* = 0x8E14.GLenum GL_TEXTURE_CUBE_MAP_ARRAY_ARB* = 0x9009.GLenum GL_QUERY_BY_REGION_NO_WAIT_NV* = 0x8E16.GLenum GL_FOG_END* = 0x0B64.GLenum GL_OBJECT_LINK_STATUS_ARB* = 0x8B82.GLenum GL_TEXTURE_COORD_ARRAY_SIZE* = 0x8088.GLenum GL_SOURCE0_ALPHA_ARB* = 0x8588.GLenum GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB* = 0x8518.GLenum GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX* = 0x840B.GLenum GL_STATIC_COPY* = 0x88E6.GLenum GL_LINE_WIDTH_RANGE* = 0x0B22.GLenum GL_VERTEX_SOURCE_ATI* = 0x8774.GLenum GL_FLOAT_MAT4x3* = 0x8B6A.GLenum GL_HALF_APPLE* = 0x140B.GLenum GL_TEXTURE11* = 0x84CB.GLenum GL_DECODE_EXT* = 0x8A49.GLenum GL_VERTEX_ARRAY_STRIDE_EXT* = 0x807C.GLenum GL_SAMPLER_BUFFER_EXT* = 0x8DC2.GLenum GL_TEXTURE_LOD_BIAS_EXT* = 0x8501.GLenum GL_MODULATE_SIGNED_ADD_ATI* = 0x8745.GLenum GL_DEPTH_CLEAR_VALUE* = 0x0B73.GLenum GL_COMPRESSED_ALPHA* = 0x84E9.GLenum GL_TEXTURE_1D_STACK_MESAX* = 0x8759.GLenum GL_TEXTURE_FIXED_SAMPLE_LOCATIONS* = 0x9107.GLenum GL_LARGE_CCW_ARC_TO_NV* = 0x16.GLenum GL_COMBINER1_NV* = 0x8551.GLenum GL_ARRAY_SIZE* = 0x92FB.GLenum GL_MAX_COMPUTE_IMAGE_UNIFORMS* = 0x91BD.GLenum GL_TEXTURE_BINDING_EXTERNAL_OES* = 0x8D67.GLenum GL_REG_26_ATI* = 0x893B.GLenum GL_MUL_ATI* = 0x8964.GLenum GL_STENCIL_BUFFER_BIT6_QCOM* = 0x00400000.GLbitfield GL_INVALID_OPERATION* = 0x0502.GLenum GL_COLOR_SUM* = 0x8458.GLenum GL_OP_CROSS_PRODUCT_EXT* = 0x8797.GLenum GL_COLOR_ATTACHMENT4_NV* = 0x8CE4.GLenum GL_MAX_RECTANGLE_TEXTURE_SIZE_NV* = 0x84F8.GLenum GL_BOOL_ARB* = 0x8B56.GLenum GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB* = 0x8625.GLenum GL_MODELVIEW8_ARB* = 0x8728.GLenum GL_STENCIL_TEST* = 0x0B90.GLenum GL_SRC_OVER_NV* = 0x9288.GLenum GL_COMPRESSED_LUMINANCE* = 0x84EA.GLenum GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV* = 0x8E5A.GLenum GL_WEIGHT_ARRAY_TYPE_ARB* = 0x86A9.GLenum GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV* = 0x887C.GLenum GL_COLOR_ARRAY_STRIDE_EXT* = 0x8083.GLenum GL_BLEND_SRC_ALPHA_EXT* = 0x80CB.GLenum GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB* = 0x88B4.GLenum GL_SCALAR_EXT* = 0x87BE.GLenum GL_DEBUG_SEVERITY_MEDIUM_KHR* = 0x9147.GLenum GL_IMAGE_SCALE_X_HP* = 0x8155.GLenum GL_LUMINANCE6_ALPHA2_EXT* = 0x8044.GLenum GL_OUTPUT_TEXTURE_COORD22_EXT* = 0x87B3.GLenum GL_CURRENT_PROGRAM* = 0x8B8D.GLenum GL_FRAGMENT_PROGRAM_ARB* = 0x8804.GLenum GL_INFO_LOG_LENGTH* = 0x8B84.GLenum GL_TEXTURE_CUBE_MAP_POSITIVE_Z* = 0x8519.GLenum GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES* = 0x898E.GLenum GL_PRIMITIVE_RESTART_FIXED_INDEX* = 0x8D69.GLenum GL_ARRAY_BUFFER_ARB* = 0x8892.GLenum GL_DEPTH_STENCIL_MESA* = 0x8750.GLenum GL_LUMINANCE8_OES* = 0x8040.GLenum GL_REFLECTION_MAP_EXT* = 0x8512.GLenum GL_PRIMITIVES_GENERATED* = 0x8C87.GLenum GL_IMAGE_PIXEL_FORMAT* = 0x82A9.GLenum GL_VERTEX_ARRAY_LIST_STRIDE_IBM* = 103080.GLenum GL_MAP2_COLOR_4* = 0x0DB0.GLenum GL_MULTIPLY_NV* = 0x9294.GLenum GL_UNIFORM_BARRIER_BIT_EXT* = 0x00000004.GLbitfield GL_STENCIL_BUFFER_BIT3_QCOM* = 0x00080000.GLbitfield GL_REG_7_ATI* = 0x8928.GLenum GL_STATIC_READ_ARB* = 0x88E5.GLenum GL_MATRIX2_ARB* = 0x88C2.GLenum GL_STENCIL_BUFFER_BIT5_QCOM* = 0x00200000.GLbitfield GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB* = 0x8B4C.GLenum GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG* = 0x8C03.GLenum GL_R1UI_T2F_N3F_V3F_SUN* = 0x85CA.GLenum GL_TEXTURE27_ARB* = 0x84DB.GLenum GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES* = 0x8CDA.GLenum GL_MAX_PROGRAM_TEXEL_OFFSET* = 0x8905.GLenum GL_INT_SAMPLER_2D_ARRAY_EXT* = 0x8DCF.GLenum GL_DRAW_BUFFER9_EXT* = 0x882E.GLenum GL_RGB5_A1_EXT* = 0x8057.GLenum GL_FIELDS_NV* = 0x8E27.GLenum GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV* = 0x862E.GLenum GL_SHADER_COMPILER* = 0x8DFA.GLenum GL_SRC2_ALPHA* = 0x858A.GLenum GL_TRACE_NAME_MESA* = 0x8756.GLenum GL_MIRROR_CLAMP_TO_EDGE* = 0x8743.GLint GL_OPERAND0_RGB_EXT* = 0x8590.GLenum GL_UNSIGNED_BYTE_2_3_3_REV_EXT* = 0x8362.GLenum GL_UNSIGNED_INT_2_10_10_10_REV* = 0x8368.GLenum GL_MAX_CLIP_DISTANCES* = 0x0D32.GLenum GL_MAP2_TEXTURE_COORD_3* = 0x0DB5.GLenum GL_DUAL_LUMINANCE16_SGIS* = 0x8117.GLenum GL_TEXTURE_UPDATE_BARRIER_BIT_EXT* = 0x00000100.GLbitfield GL_IMAGE_BUFFER_EXT* = 0x9051.GLenum GL_REDUCE_EXT* = 0x8016.GLenum GL_EVAL_VERTEX_ATTRIB9_NV* = 0x86CF.GLenum GL_IMAGE_CLASS_4_X_32* = 0x82B9.GLenum GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT* = 0x8DE3.GLenum GL_FRAGMENTS_INSTRUMENT_MAX_SGIX* = 0x8315.GLenum GL_REG_28_ATI* = 0x893D.GLenum GL_VARIABLE_B_NV* = 0x8524.GLenum GL_GET_TEXTURE_IMAGE_TYPE* = 0x8292.GLenum GL_PERCENTAGE_AMD* = 0x8BC3.GLenum GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB* = 0x8DE1.GLenum GL_MAX_COMPUTE_UNIFORM_BLOCKS* = 0x91BB.GLenum GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE* = 0x8D56.GLenum GL_PROVOKING_VERTEX* = 0x8E4F.GLenum GL_FRAMEZOOM_FACTOR_SGIX* = 0x818C.GLenum GL_COLOR_TABLE_ALPHA_SIZE* = 0x80DD.GLenum GL_PIXEL_TEXTURE_SGIS* = 0x8353.GLenum GL_MODELVIEW26_ARB* = 0x873A.GLenum GL_MAX_DEBUG_MESSAGE_LENGTH_KHR* = 0x9143.GLenum GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT* = 0x8519.GLenum GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT* = 0x87D2.GLenum GL_DRAW_INDIRECT_LENGTH_NV* = 0x8F42.GLenum GL_OPERAND2_RGB_ARB* = 0x8592.GLenum GL_TESS_EVALUATION_SHADER* = 0x8E87.GLenum GL_INTERLACE_SGIX* = 0x8094.GLenum GL_HARDLIGHT_NV* = 0x929B.GLenum GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT* = 0x8CD0.GLenum GL_OUTPUT_TEXTURE_COORD6_EXT* = 0x87A3.GLenum GL_SIGNED_LUMINANCE_NV* = 0x8701.GLenum GL_CON_13_ATI* = 0x894E.GLenum GL_CURRENT_TANGENT_EXT* = 0x843B.GLenum GL_UNSIGNED_INT_IMAGE_3D* = 0x9064.GLenum GL_MODELVIEW24_ARB* = 0x8738.GLenum GL_EVAL_FRACTIONAL_TESSELLATION_NV* = 0x86C5.GLenum GL_POINT_SPRITE_NV* = 0x8861.GLenum GL_MULTISAMPLE_EXT* = 0x809D.GLenum GL_INT64_VEC3_NV* = 0x8FEA.GLenum GL_ABGR_EXT* = 0x8000.GLenum GL_MAX_GENERAL_COMBINERS_NV* = 0x854D.GLenum GL_NUM_PROGRAM_BINARY_FORMATS* = 0x87FE.GLenum GL_TEXTURE_LO_SIZE_NV* = 0x871C.GLenum GL_INT_IMAGE_1D_ARRAY_EXT* = 0x905D.GLenum GL_MULTISAMPLE_BUFFER_BIT3_QCOM* = 0x08000000.GLbitfield GL_TEXTURE_GEN_MODE_OES* = 0x2500.GLenum GL_SECONDARY_COLOR_ARRAY_STRIDE* = 0x845C.GLenum GL_ELEMENT_ARRAY_TYPE_APPLE* = 0x8A0D.GLenum GL_UNPACK_IMAGE_HEIGHT_EXT* = 0x806E.GLenum GL_PALETTE4_R5_G6_B5_OES* = 0x8B92.GLenum GL_TEXTURE_RED_SIZE* = 0x805C.GLenum GL_COLOR_ATTACHMENT7_EXT* = 0x8CE7.GLenum GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET* = 0x8E5F.GLenum GL_DRAW_BUFFER11* = 0x8830.GLenum GL_MODELVIEW0_MATRIX_EXT* = 0x0BA6.GLenum GL_LAYER_PROVOKING_VERTEX* = 0x825E.GLenum GL_TEXTURE14* = 0x84CE.GLenum GL_ALPHA8_EXT* = 0x803C.GLenum GL_GENERIC_ATTRIB_NV* = 0x8C7D.GLenum GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES* = 0x8B8B.GLenum GL_STENCIL_ATTACHMENT_OES* = 0x8D20.GLenum GL_MAX_VARYING_FLOATS* = 0x8B4B.GLenum GL_RGB_SNORM* = 0x8F92.GLenum GL_SECONDARY_COLOR_ARRAY_TYPE_EXT* = 0x845B.GLenum GL_MAX_PROGRAM_LOOP_DEPTH_NV* = 0x88F7.GLenum GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER* = 0x8CD4.GLenum GL_MAX_MODELVIEW_STACK_DEPTH* = 0x0D36.GLenum GL_CON_23_ATI* = 0x8958.GLenum GL_VERTEX_ARRAY_RANGE_POINTER_APPLE* = 0x8521.GLenum GL_VERTEX_ARRAY_BUFFER_BINDING* = 0x8896.GLenum GL_VERTEX_STREAM2_ATI* = 0x876E.GLenum GL_STENCIL* = 0x1802.GLenum GL_IMAGE_2D_ARRAY_EXT* = 0x9053.GLenum GL_RGBA8* = 0x8058.GLenum GL_TEXTURE_SPARSE_ARB* = 0x91A6.GLenum GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX* = 0x8188.GLenum GL_SECONDARY_INTERPOLATOR_ATI* = 0x896D.GLenum GL_MAX_COMBINED_DIMENSIONS* = 0x8282.GLenum GL_DEBUG_TYPE_POP_GROUP* = 0x826A.GLenum GL_IMAGE_CLASS_4_X_8* = 0x82BF.GLenum GL_VERTEX_ARRAY_RANGE_VALID_NV* = 0x851F.GLenum GL_LUMINANCE_ALPHA8UI_EXT* = 0x8D81.GLenum GL_RGBA32F_ARB* = 0x8814.GLenum GL_GLYPH_HEIGHT_BIT_NV* = 0x02.GLbitfield GL_FOG_COORD_ARRAY_BUFFER_BINDING* = 0x889D.GLenum GL_TRACE_OPERATIONS_BIT_MESA* = 0x0001.GLbitfield GL_INT8_VEC4_NV* = 0x8FE3.GLenum GL_VERTEX_BINDING_STRIDE* = 0x82D8.GLenum GL_LIGHT_ENV_MODE_SGIX* = 0x8407.GLenum GL_PROXY_TEXTURE_1D_EXT* = 0x8063.GLenum GL_CON_31_ATI* = 0x8960.GLenum GL_TEXTURE_BORDER_COLOR* = 0x1004.GLenum GL_ELEMENT_ARRAY_POINTER_APPLE* = 0x8A0E.GLenum GL_NAME_LENGTH* = 0x92F9.GLenum GL_PIXEL_COUNT_AVAILABLE_NV* = 0x8867.GLenum GL_IUI_V3F_EXT* = 0x81AE.GLenum GL_OBJECT_LINE_SGIS* = 0x81F7.GLenum GL_T2F_N3F_V3F* = 0x2A2B.GLenum GL_TRUE* = true.GLboolean GL_COMPARE_REF_TO_TEXTURE_EXT* = 0x884E.GLenum GL_MAX_3D_TEXTURE_SIZE* = 0x8073.GLenum GL_LUMINANCE16_ALPHA16_EXT* = 0x8048.GLenum GL_DRAW_INDIRECT_ADDRESS_NV* = 0x8F41.GLenum GL_TEXTURE_IMAGE_FORMAT* = 0x828F.GLenum GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES* = 0x898D.GLenum GL_TEXTURE_RECTANGLE_ARB* = 0x84F5.GLenum GL_TEXTURE_INDEX_SIZE_EXT* = 0x80ED.GLenum GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV* = 0x8F2A.GLenum GL_DEBUG_CALLBACK_USER_PARAM* = 0x8245.GLenum GL_INTENSITY8_SNORM* = 0x9017.GLenum GL_DISTANCE_ATTENUATION_EXT* = 0x8129.GLenum GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS* = 0x90CC.GLenum GL_ATTRIB_ARRAY_POINTER_NV* = 0x8645.GLenum GL_OBJECT_TYPE* = 0x9112.GLenum GL_PROGRAM_KHR* = 0x82E2.GLenum GL_SOURCE0_ALPHA_EXT* = 0x8588.GLenum GL_PIXEL_MAP_I_TO_G_SIZE* = 0x0CB3.GLenum GL_RGBA_MODE* = 0x0C31.GLenum GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR* = 0x93D6.GLenum GL_MAX_ELEMENTS_VERTICES_EXT* = 0x80E8.GLenum GL_DEBUG_SOURCE_SHADER_COMPILER* = 0x8248.GLenum GL_ARC_TO_NV* = 0xFE.GLenum GL_CON_6_ATI* = 0x8947.GLenum GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT* = 0x87CE.GLenum GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE* = 0x8A05.GLenum GL_R16_SNORM* = 0x8F98.GLenum GL_DOUBLE_VEC2_EXT* = 0x8FFC.GLenum GL_UNSIGNED_INT8_VEC4_NV* = 0x8FEF.GLenum GL_POST_CONVOLUTION_RED_SCALE* = 0x801C.GLenum GL_FULL_STIPPLE_HINT_PGI* = 0x1A219.GLenum GL_ACTIVE_ATTRIBUTES* = 0x8B89.GLenum GL_TEXTURE_MATERIAL_FACE_EXT* = 0x8351.GLenum GL_INCR_WRAP_OES* = 0x8507.GLenum GL_UNPACK_COMPRESSED_BLOCK_WIDTH* = 0x9127.GLenum GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT* = 0x8C73.GLenum GL_MAX_VERTEX_SHADER_LOCALS_EXT* = 0x87C9.GLenum GL_NUM_VIDEO_CAPTURE_STREAMS_NV* = 0x9024.GLenum GL_DRAW_BUFFER3_ARB* = 0x8828.GLenum GL_COMBINER_COMPONENT_USAGE_NV* = 0x8544.GLenum GL_ELEMENT_ARRAY_POINTER_ATI* = 0x876A.GLenum GL_RGB8UI_EXT* = 0x8D7D.GLenum GL_RGBA8I* = 0x8D8E.GLenum GL_TEXTURE_WIDTH_QCOM* = 0x8BD2.GLenum GL_DOT3_RGB* = 0x86AE.GLenum GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV* = 0x903B.GLenum GL_TEXTURE_CUBE_MAP_NEGATIVE_X* = 0x8516.GLenum GL_UNIFORM_BUFFER_SIZE* = 0x8A2A.GLenum GL_OPERAND1_ALPHA* = 0x8599.GLenum GL_TEXTURE_INTENSITY_SIZE_EXT* = 0x8061.GLenum GL_DEBUG_TYPE_OTHER* = 0x8251.GLenum GL_MAX_TESS_PATCH_COMPONENTS* = 0x8E84.GLenum GL_UNIFORM_BUFFER_BINDING* = 0x8A28.GLenum GL_INTENSITY_FLOAT16_APPLE* = 0x881D.GLenum GL_TEXTURE_BLUE_SIZE* = 0x805E.GLenum GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT* = 0x919F.GLenum GL_TEXTURE_SWIZZLE_G* = 0x8E43.GLenum GL_MAX_PROGRAM_TEXEL_OFFSET_EXT* = 0x8905.GLenum GL_COLOR_BUFFER_BIT* = 0x00004000.GLbitfield GL_ALPHA_FLOAT32_APPLE* = 0x8816.GLenum GL_PROXY_TEXTURE_2D_EXT* = 0x8064.GLenum GL_STENCIL_COMPONENTS* = 0x8285.GLenum GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV* = 0x9026.GLenum GL_TEXTURE_COMPRESSED_ARB* = 0x86A1.GLenum GL_OBJECT_SUBTYPE_ARB* = 0x8B4F.GLenum GL_MAX_PROGRAM_PARAMETERS_ARB* = 0x88A9.GLenum GL_OFFSET_TEXTURE_2D_MATRIX_NV* = 0x86E1.GLenum GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI* = 0x87F7.GLenum GL_PATCH_VERTICES* = 0x8E72.GLenum GL_NEGATIVE_Y_EXT* = 0x87DA.GLenum GL_INT_2_10_10_10_REV* = 0x8D9F.GLenum GL_READ_FRAMEBUFFER_BINDING_NV* = 0x8CAA.GLenum GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI* = 0x80D2.GLenum GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS* = 0x90DA.GLenum GL_IMAGE_COMPATIBILITY_CLASS* = 0x82A8.GLenum GL_FLOAT_MAT4* = 0x8B5C.GLenum GL_FIELD_LOWER_NV* = 0x9023.GLenum GL_UNPACK_IMAGE_HEIGHT* = 0x806E.GLenum GL_PATH_COMMAND_COUNT_NV* = 0x909D.GLenum GL_UNSIGNED_SHORT_4_4_4_4_EXT* = 0x8033.GLenum GL_VIEW_CLASS_S3TC_DXT3_RGBA* = 0x82CE.GLenum GL_STENCIL_BUFFER_BIT1_QCOM* = 0x00020000.GLbitfield GL_BLOCK_INDEX* = 0x92FD.GLenum GL_BUMP_TARGET_ATI* = 0x877C.GLenum GL_PATH_STROKE_COVER_MODE_NV* = 0x9083.GLenum GL_INT_IMAGE_2D_RECT* = 0x905A.GLenum GL_VECTOR_EXT* = 0x87BF.GLenum GL_INDEX_ARRAY_BUFFER_BINDING* = 0x8899.GLenum GL_SAMPLER_2D_SHADOW* = 0x8B62.GLenum GL_OBJECT_BUFFER_SIZE_ATI* = 0x8764.GLenum GL_NORMALIZED_RANGE_EXT* = 0x87E0.GLenum GL_DEPTH_COMPONENT32_OES* = 0x81A7.GLenum GL_CON_9_ATI* = 0x894A.GLenum GL_VIRTUAL_PAGE_SIZE_X_ARB* = 0x9195.GLenum GL_LESS* = 0x0201.GLenum GL_FRAMEBUFFER_UNSUPPORTED_OES* = 0x8CDD.GLenum GL_CON_19_ATI* = 0x8954.GLenum GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB* = 0x88A2.GLenum GL_MAX_TEXTURE_COORDS_ARB* = 0x8871.GLenum GL_TRANSFORM_FEEDBACK_BUFFER_MODE* = 0x8C7F.GLenum GL_TEXTURE_1D_BINDING_EXT* = 0x8068.GLenum GL_LINE_TOKEN* = 0x0702.GLenum GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES* = 0x8CD7.GLenum GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV* = 0x9036.GLenum GL_TEXTURE_SWIZZLE_R* = 0x8E42.GLenum GL_PIXEL_UNPACK_BUFFER_ARB* = 0x88EC.GLenum GL_UNKNOWN_CONTEXT_RESET_EXT* = 0x8255.GLenum GL_PROGRAM_ERROR_POSITION_NV* = 0x864B.GLenum GL_ONE_MINUS_CONSTANT_COLOR* = 0x8002.GLenum GL_POST_COLOR_MATRIX_GREEN_SCALE* = 0x80B5.GLenum GL_TEXTURE_CUBE_MAP_SEAMLESS* = 0x884F.GLenum GL_DRAW_BUFFER2* = 0x8827.GLenum GL_STENCIL_INDEX* = 0x1901.GLenum GL_FOG_DENSITY* = 0x0B62.GLenum GL_MATRIX27_ARB* = 0x88DB.GLenum GL_CURRENT_NORMAL* = 0x0B02.GLenum GL_AFFINE_3D_NV* = 0x9094.GLenum GL_STATIC_COPY_ARB* = 0x88E6.GLenum GL_4X_BIT_ATI* = 0x00000002.GLbitfield GL_COLOR_BUFFER_BIT3_QCOM* = 0x00000008.GLbitfield GL_TEXTURE_MATRIX* = 0x0BA8.GLenum GL_UNDEFINED_APPLE* = 0x8A1C.GLenum GL_COLOR_TABLE_LUMINANCE_SIZE_SGI* = 0x80DE.GLenum GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY* = 0x9061.GLenum GL_RELATIVE_ARC_TO_NV* = 0xFF.GLenum GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL* = 0x9241.GLenum GL_READ_FRAMEBUFFER_BINDING_EXT* = 0x8CAA.GLenum GL_TEXTURE_WRAP_R_OES* = 0x8072.GLenum GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT* = 0x8DDD.GLenum GL_TEXTURE_CUBE_MAP_EXT* = 0x8513.GLenum GL_COMMAND_BARRIER_BIT_EXT* = 0x00000040.GLbitfield GL_DEBUG_SEVERITY_NOTIFICATION* = 0x826B.GLenum GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR* = 0x93D8.GLenum GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS* = 0x8C8B.GLenum GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV* = 0x90D0.GLenum GL_INT_IMAGE_2D_EXT* = 0x9058.GLenum GL_RGB_S3TC* = 0x83A0.GLenum GL_SUCCESS_NV* = 0x902F.GLenum GL_MATRIX_INDEX_ARRAY_SIZE_OES* = 0x8846.GLenum GL_VIEW_CLASS_8_BITS* = 0x82CB.GLenum GL_DONT_CARE* = 0x1100.GLenum GL_FOG_COORDINATE_ARRAY* = 0x8457.GLenum GL_DRAW_BUFFER9* = 0x882E.GLenum GL_TEXTURE28_ARB* = 0x84DC.GLenum GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB* = 0x8E5F.GLenum GL_TEXTURE21* = 0x84D5.GLenum GL_TRANSLATE_Y_NV* = 0x908F.GLenum GL_MODELVIEW17_ARB* = 0x8731.GLenum GL_ALPHA_FLOAT16_ATI* = 0x881C.GLenum GL_DEPTH_STENCIL_OES* = 0x84F9.GLenum GL_QUAD_MESH_SUN* = 0x8614.GLenum GL_PROGRAM_ADDRESS_REGISTERS_ARB* = 0x88B0.GLenum GL_VERTEX_BINDING_OFFSET* = 0x82D7.GLenum GL_FIRST_TO_REST_NV* = 0x90AF.GLenum GL_SHADE_MODEL* = 0x0B54.GLenum GL_INT_IMAGE_2D_ARRAY_EXT* = 0x905E.GLenum GL_FRONT_FACE* = 0x0B46.GLenum GL_PRIMITIVE_RESTART_INDEX* = 0x8F9E.GLenum GL_LUMINANCE8* = 0x8040.GLenum GL_COVERAGE_ALL_FRAGMENTS_NV* = 0x8ED5.GLenum GL_FRAGMENT_ALPHA_MODULATE_IMG* = 0x8C08.GLenum GL_CLIP_PLANE3_IMG* = 0x3003.GLenum GL_EVAL_VERTEX_ATTRIB15_NV* = 0x86D5.GLenum GL_SYNC_GPU_COMMANDS_COMPLETE* = 0x9117.GLenum GL_FALSE* = false.GLboolean GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR* = 0x826C.GLenum GL_STENCIL_ATTACHMENT_EXT* = 0x8D20.GLenum GL_DST_ATOP_NV* = 0x928F.GLenum GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN* = 0x85C1.GLenum GL_COMBINE4_NV* = 0x8503.GLenum GL_MINMAX_SINK_EXT* = 0x8030.GLenum GL_RG16I* = 0x8239.GLenum GL_BGRA_IMG* = 0x80E1.GLenum GL_REFERENCED_BY_COMPUTE_SHADER* = 0x930B.GLenum GL_MIN_LOD_WARNING_AMD* = 0x919C.GLenum GL_READ_BUFFER_EXT* = 0x0C02.GLenum GL_RGBA8UI_EXT* = 0x8D7C.GLenum GL_LINE_BIT* = 0x00000004.GLbitfield GL_CONDITION_SATISFIED* = 0x911C.GLenum GL_SLUMINANCE_ALPHA* = 0x8C44.GLenum GL_FOG_COORDINATE_ARRAY_TYPE* = 0x8454.GLenum GL_EXPAND_NORMAL_NV* = 0x8538.GLenum GL_TEXTURE_2D_ARRAY_EXT* = 0x8C1A.GLenum GL_SAMPLER_2D_RECT_ARB* = 0x8B63.GLenum GL_CLAMP_TO_BORDER_NV* = 0x812D.GLint GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB* = 0x8DE0.GLenum GL_TEXCOORD2_BIT_PGI* = 0x20000000.GLbitfield GL_MATRIX0_ARB* = 0x88C0.GLenum GL_STENCIL_BUFFER_BIT2_QCOM* = 0x00040000.GLbitfield GL_COLOR_MATRIX_SGI* = 0x80B1.GLenum GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI* = 0x87F4.GLenum GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT* = 0x8CDC.GLenum GL_LEFT* = 0x0406.GLenum GL_LO_SCALE_NV* = 0x870F.GLenum GL_STRICT_DEPTHFUNC_HINT_PGI* = 0x1A216.GLenum GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS* = 0x8E1E.GLenum GL_REPEAT* = 0x2901.GLint GL_DEBUG_TYPE_PORTABILITY_ARB* = 0x824F.GLenum GL_MAX_FRAMEBUFFER_LAYERS* = 0x9317.GLenum GL_TRIANGLE_STRIP* = 0x0005.GLenum GL_RECLAIM_MEMORY_HINT_PGI* = 0x1A1FE.GLenum GL_RELATIVE_LINE_TO_NV* = 0x05.GLenum GL_MAX_LIGHTS* = 0x0D31.GLenum GL_MULTISAMPLE_BIT* = 0x20000000.GLbitfield GL_READ_PIXELS* = 0x828C.GLenum GL_DISCRETE_AMD* = 0x9006.GLenum GL_QUAD_TEXTURE_SELECT_SGIS* = 0x8125.GLenum GL_CON_25_ATI* = 0x895A.GLenum GL_BUFFER_IMMUTABLE_STORAGE* = 0x821F.GLenum GL_FLOAT_R16_NV* = 0x8884.GLenum GL_GREEN_INTEGER_EXT* = 0x8D95.GLenum cGL_FIXED* = 0x140C.GLenum GL_LIST_PRIORITY_SGIX* = 0x8182.GLenum GL_DRAW_BUFFER6_EXT* = 0x882B.GLenum GL_OFFSET_TEXTURE_BIAS_NV* = 0x86E3.GLenum GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB* = 0x8645.GLenum GL_MALI_SHADER_BINARY_ARM* = 0x8F60.GLenum GL_RGB_422_APPLE* = 0x8A1F.GLenum GL_R1UI_N3F_V3F_SUN* = 0x85C7.GLenum GL_VERTEX_ARRAY_OBJECT_EXT* = 0x9154.GLenum GL_UNSIGNED_INT_10F_11F_11F_REV* = 0x8C3B.GLenum GL_VERSION_ES_CM_1_1* = 1.GLenum GL_CLEAR_TEXTURE* = 0x9365.GLenum GL_FLOAT16_VEC3_NV* = 0x8FFA.GLenum GL_TEXTURE_LUMINANCE_TYPE* = 0x8C14.GLenum GL_TRANSFORM_FEEDBACK* = 0x8E22.GLenum GL_POST_CONVOLUTION_COLOR_TABLE* = 0x80D1.GLenum GL_DEPTH_TEST* = 0x0B71.GLenum GL_CON_1_ATI* = 0x8942.GLenum GL_FRAGMENT_SHADER_ATI* = 0x8920.GLenum GL_SAMPLER_1D_ARRAY_SHADOW* = 0x8DC3.GLenum GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT* = 0x90DF.GLenum GL_MAX_SERVER_WAIT_TIMEOUT* = 0x9111.GLenum GL_VERTEX_SHADER_BIT_EXT* = 0x00000001.GLbitfield GL_TEXTURE_BINDING_CUBE_MAP_OES* = 0x8514.GLenum GL_PIXEL_MAP_S_TO_S_SIZE* = 0x0CB1.GLenum GL_CURRENT_OCCLUSION_QUERY_ID_NV* = 0x8865.GLenum GL_TIMEOUT_IGNORED_APPLE* = 0xFFFFFFFFFFFFFFFF'u64 GL_MAX_COMPUTE_UNIFORM_COMPONENTS* = 0x8263.GLenum GL_COPY_PIXEL_TOKEN* = 0x0706.GLenum GL_SPOT_CUTOFF* = 0x1206.GLenum GL_FRACTIONAL_EVEN* = 0x8E7C.GLenum GL_MAP1_VERTEX_ATTRIB6_4_NV* = 0x8666.GLenum GL_TRIANGLE_LIST_SUN* = 0x81D7.GLenum GL_ATOMIC_COUNTER_BUFFER_START* = 0x92C2.GLenum GL_MAX_ELEMENTS_VERTICES* = 0x80E8.GLenum GL_COLOR_ATTACHMENT9_EXT* = 0x8CE9.GLenum GL_ACCUM_CLEAR_VALUE* = 0x0B80.GLenum GL_TEXTURE_COORD_ARRAY_LENGTH_NV* = 0x8F2F.GLenum GL_DRAW_BUFFER3_EXT* = 0x8828.GLenum GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT* = 0x8517.GLenum GL_C4UB_V3F* = 0x2A23.GLenum GL_MAX_PROGRAM_ATTRIBS_ARB* = 0x88AD.GLenum GL_PIXEL_TILE_CACHE_INCREMENT_SGIX* = 0x813F.GLenum GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB* = 0x8DA9.GLenum GL_CON_8_ATI* = 0x8949.GLenum GL_POST_COLOR_MATRIX_ALPHA_BIAS* = 0x80BB.GLenum GL_RENDERBUFFER_WIDTH* = 0x8D42.GLenum GL_VERTEX_ID_NV* = 0x8C7B.GLenum GL_STRICT_LIGHTING_HINT_PGI* = 0x1A217.GLenum GL_COMPRESSED_RGBA8_ETC2_EAC_OES* = 0x9278.GLenum GL_PACK_COMPRESSED_BLOCK_WIDTH* = 0x912B.GLenum GL_ZERO_EXT* = 0x87DD.GLenum GL_DEBUG_SOURCE_OTHER* = 0x824B.GLenum GL_MAP_UNSYNCHRONIZED_BIT* = 0x0020.GLbitfield GL_VERTEX_ARRAY_POINTER* = 0x808E.GLenum GL_FLOAT_RGBA_NV* = 0x8883.GLenum GL_WEIGHT_ARRAY_STRIDE_OES* = 0x86AA.GLenum GL_UNPACK_ROW_BYTES_APPLE* = 0x8A16.GLenum GL_CURRENT_COLOR* = 0x0B00.GLenum GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT* = 0x8CD7.GLenum GL_MAX_NAME_STACK_DEPTH* = 0x0D37.GLenum GL_SHADER_STORAGE_BUFFER_START* = 0x90D4.GLenum GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT* = 0x8C7F.GLenum GL_PATH_GEN_COMPONENTS_NV* = 0x90B3.GLenum GL_AUTO_GENERATE_MIPMAP* = 0x8295.GLenum GL_UNSIGNED_INT_5_9_9_9_REV* = 0x8C3E.GLenum GL_VIEWPORT* = 0x0BA2.GLenum GL_MAX_VERTEX_STREAMS_ATI* = 0x876B.GLenum GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT* = 0x87CB.GLenum GL_STENCIL_CLEAR_VALUE* = 0x0B91.GLenum GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT* = 0x9069.GLenum GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX* = 0x8409.GLenum GL_FRAGMENT_SHADER_BIT_EXT* = 0x00000002.GLbitfield GL_COLOR_SUM_ARB* = 0x8458.GLenum GL_RGBA4_DXT5_S3TC* = 0x83A5.GLenum GL_INT_IMAGE_CUBE* = 0x905B.GLenum GL_ACTIVE_ATOMIC_COUNTER_BUFFERS* = 0x92D9.GLenum GL_INTERNALFORMAT_GREEN_SIZE* = 0x8272.GLenum GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV* = 0x8855.GLenum GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI* = 0x87F1.GLenum GL_REG_24_ATI* = 0x8939.GLenum GL_MULT* = 0x0103.GLenum GL_RGBA2* = 0x8055.GLenum GL_CONVOLUTION_WIDTH_EXT* = 0x8018.GLenum GL_STENCIL_EXT* = 0x1802.GLenum GL_PATH_STROKE_WIDTH_NV* = 0x9075.GLenum GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB* = 0x8247.GLenum GL_QUERY_COUNTER_BITS* = 0x8864.GLenum GL_OUTPUT_FOG_EXT* = 0x87BD.GLenum GL_POST_COLOR_MATRIX_RED_BIAS* = 0x80B8.GLenum GL_UNSIGNED_INT_10_10_10_2* = 0x8036.GLenum GL_INT_SAMPLER_1D* = 0x8DC9.GLenum GL_INT_IMAGE_2D_MULTISAMPLE_EXT* = 0x9060.GLenum GL_RENDERBUFFER_INTERNAL_FORMAT_OES* = 0x8D44.GLenum GL_TRACE_PIXELS_BIT_MESA* = 0x0010.GLbitfield GL_FAILURE_NV* = 0x9030.GLenum GL_INT_SAMPLER_3D_EXT* = 0x8DCB.GLenum GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV* = 0x8DA1.GLenum GL_OBJECT_DISTANCE_TO_POINT_SGIS* = 0x81F1.GLenum GL_BLEND_SRC_RGB_OES* = 0x80C9.GLenum GL_LUMINANCE4_ALPHA4_OES* = 0x8043.GLenum GL_REG_4_ATI* = 0x8925.GLenum GL_SHADING_LANGUAGE_VERSION_ARB* = 0x8B8C.GLenum GL_RGBA16F_ARB* = 0x881A.GLenum GL_R32F* = 0x822E.GLenum GL_COMPRESSED_SRGB_S3TC_DXT1_NV* = 0x8C4C.GLenum GL_TESS_CONTROL_OUTPUT_VERTICES* = 0x8E75.GLenum GL_ONE_MINUS_DST_COLOR* = 0x0307.GLenum GL_MATRIX19_ARB* = 0x88D3.GLenum GL_INT_SAMPLER_2D_RECT* = 0x8DCD.GLenum GL_POST_CONVOLUTION_GREEN_SCALE_EXT* = 0x801D.GLenum GL_CLIP_DISTANCE5* = 0x3005.GLenum GL_HISTOGRAM_RED_SIZE_EXT* = 0x8028.GLenum GL_INTENSITY_FLOAT32_APPLE* = 0x8817.GLenum GL_MODULATE_ADD_ATI* = 0x8744.GLenum GL_NEGATIVE_X_EXT* = 0x87D9.GLenum GL_REG_21_ATI* = 0x8936.GLenum GL_STENCIL_RENDERABLE* = 0x8288.GLenum GL_FOG_COORD_ARRAY_STRIDE* = 0x8455.GLenum GL_FACTOR_MAX_AMD* = 0x901D.GLenum GL_LUMINANCE16_EXT* = 0x8042.GLenum GL_VARIANT_ARRAY_POINTER_EXT* = 0x87E9.GLenum GL_DECAL* = 0x2101.GLenum GL_SIGNED_ALPHA8_NV* = 0x8706.GLenum GL_ALPHA_BITS* = 0x0D55.GLenum GL_MATRIX29_ARB* = 0x88DD.GLenum GL_FOG* = 0x0B60.GLenum GL_INDEX_ARRAY_LIST_STRIDE_IBM* = 103083.GLenum GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS* = 0x90C9.GLenum GL_RGBA4_S3TC* = 0x83A3.GLenum GL_LUMINANCE16_ALPHA16* = 0x8048.GLenum GL_PROXY_TEXTURE_RECTANGLE* = 0x84F7.GLenum GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV* = 0x8DA4.GLenum GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER* = 0x84F0.GLenum GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE* = 0x8CD3.GLenum GL_COLOR_TABLE_GREEN_SIZE_SGI* = 0x80DB.GLenum GL_TEXTURE_PRE_SPECULAR_HP* = 0x8169.GLenum GL_SHADOW_ATTENUATION_EXT* = 0x834E.GLenum GL_SIGNED_RGB_NV* = 0x86FE.GLenum GL_CLIENT_ALL_ATTRIB_BITS* = 0xFFFFFFFF.GLbitfield GL_DEPTH_ATTACHMENT_EXT* = 0x8D00.GLenum GL_DEBUG_SOURCE_API_KHR* = 0x8246.GLenum GL_COLOR_INDEXES* = 0x1603.GLenum GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH* = 0x8243.GLenum GL_TEXTURE_BINDING_1D* = 0x8068.GLenum GL_UNSIGNED_INT_SAMPLER_2D* = 0x8DD2.GLenum GL_DRAW_BUFFER9_NV* = 0x882E.GLenum GL_RED* = 0x1903.GLenum GL_LINE_STRIP_ADJACENCY_EXT* = 0x000B.GLenum GL_NUM_PASSES_ATI* = 0x8970.GLenum GL_MAT_DIFFUSE_BIT_PGI* = 0x00400000.GLbitfield GL_LUMINANCE_INTEGER_EXT* = 0x8D9C.GLenum GL_PIXEL_MAP_I_TO_I* = 0x0C70.GLenum GL_SLUMINANCE8_ALPHA8_NV* = 0x8C45.GLenum GL_RGBA4_OES* = 0x8056.GLenum GL_COMPRESSED_SIGNED_R11_EAC* = 0x9271.GLenum GL_FRAGMENT_LIGHT4_SGIX* = 0x8410.GLenum GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV* = 0x8C80.GLenum GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT* = 0x8C4D.GLenum GL_READ_FRAMEBUFFER_APPLE* = 0x8CA8.GLenum GL_DRAW_BUFFER15_ARB* = 0x8834.GLenum GL_INSTRUMENT_MEASUREMENTS_SGIX* = 0x8181.GLenum GL_REG_15_ATI* = 0x8930.GLenum GL_UNSIGNED_INT_IMAGE_1D_ARRAY* = 0x9068.GLenum GL_COMPUTE_LOCAL_WORK_SIZE* = 0x8267.GLenum GL_RGBA32I* = 0x8D82.GLenum GL_VERTEX_ATTRIB_MAP2_APPLE* = 0x8A01.GLenum GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR* = 0x824D.GLenum GL_READ_FRAMEBUFFER_BINDING_ANGLE* = 0x8CAA.GLenum GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR* = 0x8247.GLenum GL_OP_FRAC_EXT* = 0x8789.GLenum GL_RGB_FLOAT32_APPLE* = 0x8815.GLenum GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER* = 0x8A44.GLenum GL_NORMAL_ARRAY* = 0x8075.GLenum GL_TEXTURE21_ARB* = 0x84D5.GLenum GL_WRITE_ONLY_OES* = 0x88B9.GLenum GL_TEXTURE0_ARB* = 0x84C0.GLenum GL_SPRITE_OBJECT_ALIGNED_SGIX* = 0x814D.GLenum GL_POSITION* = 0x1203.GLenum GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR* = 0x824E.GLenum GL_GEOMETRY_OUTPUT_TYPE_ARB* = 0x8DDC.GLenum GL_IMAGE_PIXEL_TYPE* = 0x82AA.GLenum GL_UNSIGNED_INT64_AMD* = 0x8BC2.GLenum GL_LIST_INDEX* = 0x0B33.GLenum GL_UNSIGNED_INT_8_8_S8_S8_REV_NV* = 0x86DB.GLenum GL_MAP_ATTRIB_U_ORDER_NV* = 0x86C3.GLenum GL_PROXY_TEXTURE_RECTANGLE_ARB* = 0x84F7.GLenum GL_CLIP_NEAR_HINT_PGI* = 0x1A220.GLenum GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX* = 0x817B.GLenum GL_MAX_UNIFORM_BLOCK_SIZE* = 0x8A30.GLenum GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER* = 0x8CDB.GLenum GL_SAMPLE_MASK_INVERT_EXT* = 0x80AB.GLenum GL_MAP1_VERTEX_ATTRIB14_4_NV* = 0x866E.GLenum GL_SYNC_FLAGS* = 0x9115.GLenum GL_COMPRESSED_RGBA* = 0x84EE.GLenum GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT* = 0x82B2.GLenum GL_INDEX_ARRAY_STRIDE_EXT* = 0x8086.GLenum GL_CLIP_DISTANCE_NV* = 0x8C7A.GLenum GL_UNSIGNED_INT_VEC4* = 0x8DC8.GLenum GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB* = 0x8E8E.GLenum GL_MIRRORED_REPEAT_OES* = 0x8370.GLint GL_WEIGHT_ARRAY_SIZE_ARB* = 0x86AB.GLenum GL_MIN_SAMPLE_SHADING_VALUE* = 0x8C37.GLenum GL_SOURCE0_RGB* = 0x8580.GLenum GL_RG32I* = 0x823B.GLenum GL_QUERY_BUFFER_BINDING_AMD* = 0x9193.GLenum GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV* = 0x8851.GLenum GL_POST_CONVOLUTION_BLUE_SCALE_EXT* = 0x801E.GLenum GL_DOUBLE_MAT3x4_EXT* = 0x8F4C.GLenum GL_MAX_VERTEX_HINT_PGI* = 0x1A22D.GLenum GL_ADD* = 0x0104.GLenum GL_PATH_FORMAT_SVG_NV* = 0x9070.GLenum GL_VIDEO_BUFFER_BINDING_NV* = 0x9021.GLenum GL_NUM_EXTENSIONS* = 0x821D.GLenum GL_DEPTH_RANGE* = 0x0B70.GLenum GL_FRAGMENT_SUBROUTINE* = 0x92EC.GLenum GL_DEPTH24_STENCIL8_EXT* = 0x88F0.GLenum GL_COMPRESSED_RGBA_S3TC_DXT3_EXT* = 0x83F2.GLenum GL_COLOR_TABLE_SGI* = 0x80D0.GLenum GL_OBJECT_ACTIVE_UNIFORMS_ARB* = 0x8B86.GLenum GL_RGBA16F* = 0x881A.GLenum GL_COORD_REPLACE_ARB* = 0x8862.GLenum GL_SAMPLE_POSITION_NV* = 0x8E50.GLenum GL_SRC_ALPHA* = 0x0302.GLenum GL_COMBINE_ALPHA* = 0x8572.GLenum GL_CLEAR* = 0x1500.GLenum GL_HSL_HUE_NV* = 0x92AD.GLenum GL_SCISSOR_TEST* = 0x0C11.GLenum GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT* = 0x8DD8.GLenum GL_RGB16UI* = 0x8D77.GLenum GL_MATRIX9_ARB* = 0x88C9.GLenum GL_COLOR_ATTACHMENT13* = 0x8CED.GLenum GL_BUMP_ROT_MATRIX_SIZE_ATI* = 0x8776.GLenum GL_PIXEL_PACK_BUFFER_BINDING_ARB* = 0x88ED.GLenum GL_FONT_X_MAX_BOUNDS_BIT_NV* = 0x00040000.GLbitfield GL_MODELVIEW31_ARB* = 0x873F.GLenum GL_DRAW_BUFFER14_ARB* = 0x8833.GLenum GL_EDGEFLAG_BIT_PGI* = 0x00040000.GLbitfield GL_TEXTURE_LOD_BIAS_R_SGIX* = 0x8190.GLenum GL_FIELD_UPPER_NV* = 0x9022.GLenum GL_CLIP_PLANE3* = 0x3003.GLenum GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX* = 0x8408.GLenum GL_BLUE* = 0x1905.GLenum GL_LUMINANCE_ALPHA_FLOAT32_ATI* = 0x8819.GLenum GL_MATRIX31_ARB* = 0x88DF.GLenum GL_OR_REVERSE* = 0x150B.GLenum GL_INTERPOLATE_EXT* = 0x8575.GLenum GL_MODELVIEW13_ARB* = 0x872D.GLenum GL_UTF16_NV* = 0x909B.GLenum GL_READ_FRAMEBUFFER_ANGLE* = 0x8CA8.GLenum GL_LUMINANCE16F_EXT* = 0x881E.GLenum GL_VERTEX_ATTRIB_ARRAY7_NV* = 0x8657.GLenum GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT* = 0x8C8A.GLenum GL_PRIMARY_COLOR_EXT* = 0x8577.GLenum GL_VERTEX_ATTRIB_RELATIVE_OFFSET* = 0x82D5.GLenum GL_LARGE_CW_ARC_TO_NV* = 0x18.GLenum GL_PROGRAM_PARAMETER_NV* = 0x8644.GLenum GL_ASYNC_MARKER_SGIX* = 0x8329.GLenum GL_TEXTURE24_ARB* = 0x84D8.GLenum GL_PIXEL_SUBSAMPLE_4242_SGIX* = 0x85A4.GLenum GL_RGB10_A2_EXT* = 0x8059.GLenum GL_IMAGE_CLASS_2_X_32* = 0x82BA.GLenum GL_TEXTURE_INTENSITY_TYPE* = 0x8C15.GLenum GL_TEXTURE_LOD_BIAS_S_SGIX* = 0x818E.GLenum GL_PROGRAM_BINARY_LENGTH* = 0x8741.GLenum GL_CURRENT_RASTER_NORMAL_SGIX* = 0x8406.GLenum GL_DETAIL_TEXTURE_2D_SGIS* = 0x8095.GLenum GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV* = 0x8E5C.GLenum GL_CONVOLUTION_FILTER_BIAS_EXT* = 0x8015.GLenum GL_DT_BIAS_NV* = 0x8717.GLenum GL_RESET_NOTIFICATION_STRATEGY_EXT* = 0x8256.GLenum GL_SHADER_STORAGE_BUFFER* = 0x90D2.GLenum GL_RESET_NOTIFICATION_STRATEGY_ARB* = 0x8256.GLenum GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT* = 0x8CD1.GLenum GL_SRC_NV* = 0x9286.GLenum GL_POINT_FADE_THRESHOLD_SIZE* = 0x8128.GLenum GL_DEPENDENT_RGB_TEXTURE_3D_NV* = 0x8859.GLenum GL_QUERY_RESULT_ARB* = 0x8866.GLenum GL_GEOMETRY_VERTICES_OUT* = 0x8916.GLenum GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB* = 0x90EB.GLenum GL_MODELVIEW27_ARB* = 0x873B.GLenum GL_DRAW_BUFFER11_NV* = 0x8830.GLenum GL_COLOR_ATTACHMENT9_NV* = 0x8CE9.GLenum GL_BLEND_SRC* = 0x0BE1.GLenum GL_CONVOLUTION_2D_EXT* = 0x8011.GLenum GL_MAX_ELEMENTS_INDICES* = 0x80E9.GLenum GL_LUMINANCE_ALPHA_FLOAT32_APPLE* = 0x8819.GLenum GL_INT_IMAGE_1D* = 0x9057.GLenum GL_CONSTANT_COLOR* = 0x8001.GLenum GL_FRAMEBUFFER_BARRIER_BIT* = 0x00000400.GLbitfield GL_POST_CONVOLUTION_BLUE_SCALE* = 0x801E.GLenum GL_DEBUG_SOURCE_SHADER_COMPILER_ARB* = 0x8248.GLenum GL_RGB16I* = 0x8D89.GLenum GL_MAX_WIDTH* = 0x827E.GLenum GL_LIGHT_MODEL_AMBIENT* = 0x0B53.GLenum GL_COVERAGE_ATTACHMENT_NV* = 0x8ED2.GLenum GL_PROGRAM* = 0x82E2.GLenum GL_IMAGE_ROTATE_ANGLE_HP* = 0x8159.GLenum GL_SRC2_RGB* = 0x8582.GLenum GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR* = 0x824E.GLenum GL_PASS_THROUGH_NV* = 0x86E6.GLenum GL_HALF_BIAS_NEGATE_NV* = 0x853B.GLenum GL_SAMPLER_CUBE_SHADOW_EXT* = 0x8DC5.GLenum GL_COMPRESSED_RGBA_BPTC_UNORM_ARB* = 0x8E8C.GLenum GL_MAX_SERVER_WAIT_TIMEOUT_APPLE* = 0x9111.GLenum GL_STORAGE_PRIVATE_APPLE* = 0x85BD.GLenum GL_VERTEX_SHADER_BIT* = 0x00000001.GLbitfield GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI* = 0x80B6.GLenum GL_VERTEX_SHADER_VARIANTS_EXT* = 0x87D0.GLenum GL_TRANSFORM_FEEDBACK_ACTIVE* = 0x8E24.GLenum GL_ACTIVE_UNIFORMS* = 0x8B86.GLenum GL_MULTISAMPLE_BUFFER_BIT0_QCOM* = 0x01000000.GLbitfield GL_OFFSET_TEXTURE_SCALE_NV* = 0x86E2.GLenum GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB* = 0x88FE.GLenum GL_BEVEL_NV* = 0x90A6.GLenum GL_MAX_DRAW_BUFFERS_NV* = 0x8824.GLenum GL_MAP1_TANGENT_EXT* = 0x8444.GLenum GL_ANY_SAMPLES_PASSED* = 0x8C2F.GLenum GL_MAX_IMAGE_SAMPLES* = 0x906D.GLenum GL_PIXEL_UNPACK_BUFFER_BINDING* = 0x88EF.GLenum GL_SRGB8_ALPHA8_EXT* = 0x8C43.GLenum GL_2PASS_1_SGIS* = 0x80A3.GLenum GL_PROGRAM_POINT_SIZE_ARB* = 0x8642.GLenum GL_ALLOW_DRAW_WIN_HINT_PGI* = 0x1A20F.GLenum GL_INTERNALFORMAT_RED_SIZE* = 0x8271.GLenum GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES* = 0x8CD3.GLenum GL_4PASS_2_SGIS* = 0x80A6.GLenum GL_PROGRAM_OBJECT_EXT* = 0x8B40.GLenum GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST* = 0x82AD.GLenum GL_LIGHTING_BIT* = 0x00000040.GLbitfield GL_DRAW_BUFFER13_EXT* = 0x8832.GLenum GL_STREAM_DRAW_ARB* = 0x88E0.GLenum GL_INDEX_ARRAY_TYPE* = 0x8085.GLenum GL_DEBUG_SOURCE_THIRD_PARTY* = 0x8249.GLenum GL_DYNAMIC_COPY_ARB* = 0x88EA.GLenum GL_COMPARE_R_TO_TEXTURE_ARB* = 0x884E.GLenum GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX* = 0x8314.GLenum GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB* = 0x91A9.GLenum GL_MAX_GEOMETRY_UNIFORM_COMPONENTS* = 0x8DDF.GLenum GL_READ_PIXEL_DATA_RANGE_POINTER_NV* = 0x887D.GLenum GL_BUFFER_MAPPED_OES* = 0x88BC.GLenum GL_COLOR_ARRAY_COUNT_EXT* = 0x8084.GLenum GL_SET_AMD* = 0x874A.GLenum GL_BLEND_DST_RGB_OES* = 0x80C8.GLenum GL_MAX_CONVOLUTION_HEIGHT_EXT* = 0x801B.GLenum GL_DEBUG_SEVERITY_MEDIUM* = 0x9147.GLenum GL_TEXTURE_INTENSITY_TYPE_ARB* = 0x8C15.GLenum GL_IMAGE_CLASS_10_10_10_2* = 0x82C3.GLenum GL_TEXTURE_BORDER_COLOR_NV* = 0x1004.GLenum GL_VERTEX_ATTRIB_ARRAY12_NV* = 0x865C.GLenum GL_MAX_GEOMETRY_SHADER_INVOCATIONS* = 0x8E5A.GLenum GL_NEAREST_CLIPMAP_NEAREST_SGIX* = 0x844D.GLenum GL_MAP2_VERTEX_ATTRIB12_4_NV* = 0x867C.GLenum GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING* = 0x889A.GLenum GL_SEPARATE_SPECULAR_COLOR_EXT* = 0x81FA.GLenum GL_MATRIX_INDEX_ARRAY_SIZE_ARB* = 0x8846.GLenum GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB* = 0x8517.GLenum GL_DECR* = 0x1E03.GLenum GL_DEPTH_BUFFER_BIT7_QCOM* = 0x00008000.GLbitfield GL_LOCAL_EXT* = 0x87C4.GLenum GL_FUNC_REVERSE_SUBTRACT_OES* = 0x800B.GLenum GL_FLOAT_VEC3* = 0x8B51.GLenum GL_POINT_SIZE_GRANULARITY* = 0x0B13.GLenum GL_COLOR_ATTACHMENT9* = 0x8CE9.GLenum GL_MAT_SPECULAR_BIT_PGI* = 0x04000000.GLbitfield GL_VERTEX_ATTRIB_MAP1_APPLE* = 0x8A00.GLenum GL_DEBUG_SOURCE_WINDOW_SYSTEM* = 0x8247.GLenum GL_NEAREST_MIPMAP_NEAREST* = 0x2700.GLint GL_MODELVIEW7_ARB* = 0x8727.GLenum GL_OUTPUT_VERTEX_EXT* = 0x879A.GLenum GL_FRAMEBUFFER_EXT* = 0x8D40.GLenum GL_ATC_RGBA_EXPLICIT_ALPHA_AMD* = 0x8C93.GLenum GL_RENDERBUFFER_WIDTH_OES* = 0x8D42.GLenum GL_TEXTURE_VIEW_MIN_LAYER* = 0x82DD.GLenum GL_TEXTURE25_ARB* = 0x84D9.GLenum GL_LIGHT7* = 0x4007.GLenum GL_TESS_EVALUATION_SHADER_BIT* = 0x00000010.GLbitfield GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT* = 0x8CD2.GLenum GL_COLOR_ATTACHMENT15_NV* = 0x8CEF.GLenum GL_RED_SNORM* = 0x8F90.GLenum GL_VIVIDLIGHT_NV* = 0x92A6.GLenum GL_OBJECT_COMPILE_STATUS_ARB* = 0x8B81.GLenum GL_INTERNALFORMAT_PREFERRED* = 0x8270.GLenum GL_OUT_OF_MEMORY* = 0x0505.GLenum GL_422_REV_EXT* = 0x80CD.GLenum GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV* = 0x86F0.GLenum GL_PROXY_TEXTURE_1D* = 0x8063.GLenum GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA* = 0x8BB2.GLenum GL_YCBCR_422_APPLE* = 0x85B9.GLenum GL_DRAW_BUFFER10_ATI* = 0x882F.GLenum GL_COLOR_TABLE_ALPHA_SIZE_SGI* = 0x80DD.GLenum GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS* = 0x8E86.GLenum GL_MAX_PROGRAM_OUTPUT_VERTICES_NV* = 0x8C27.GLenum GL_IMAGE_2D_MULTISAMPLE_EXT* = 0x9055.GLenum GL_ACTIVE_TEXTURE_ARB* = 0x84E0.GLenum GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV* = 0x02000000.GLbitfield GL_QUERY_WAIT_NV* = 0x8E13.GLenum GL_MAX_ELEMENT_INDEX* = 0x8D6B.GLenum GL_OP_LOG_BASE_2_EXT* = 0x8792.GLenum GL_ADD_SIGNED* = 0x8574.GLenum GL_CONVOLUTION_FORMAT* = 0x8017.GLenum GL_RENDERBUFFER_RED_SIZE_EXT* = 0x8D50.GLenum GL_RENDERBUFFER_INTERNAL_FORMAT* = 0x8D44.GLenum GL_COLOR_ATTACHMENT11_NV* = 0x8CEB.GLenum GL_MATRIX14_ARB* = 0x88CE.GLenum GL_COLOR_TABLE_RED_SIZE_SGI* = 0x80DA.GLenum GL_CON_22_ATI* = 0x8957.GLenum GL_TEXTURE_SWIZZLE_B_EXT* = 0x8E44.GLenum GL_SAMPLES_SGIS* = 0x80A9.GLenum GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV* = 0x887A.GLenum GL_FONT_X_MIN_BOUNDS_BIT_NV* = 0x00010000.GLbitfield GL_3_BYTES* = 0x1408.GLenum GL_TEXTURE_MAX_CLAMP_S_SGIX* = 0x8369.GLenum GL_PROXY_TEXTURE_CUBE_MAP_EXT* = 0x851B.GLenum GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE* = 0x88FE.GLenum GL_VERTEX_DATA_HINT_PGI* = 0x1A22A.GLenum GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT* = 0x850D.GLenum GL_MAX_INTEGER_SAMPLES* = 0x9110.GLenum GL_TEXTURE_BUFFER_ARB* = 0x8C2A.GLenum GL_FOG_COORD_ARRAY_POINTER* = 0x8456.GLenum GL_UNSIGNED_SHORT_1_15_REV_MESA* = 0x8754.GLenum GL_IMAGE_CUBIC_WEIGHT_HP* = 0x815E.GLenum GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES* = 0x8CD6.GLenum GL_RGBA_DXT5_S3TC* = 0x83A4.GLenum GL_INT_IMAGE_2D_MULTISAMPLE* = 0x9060.GLenum GL_ACTIVE_RESOURCES* = 0x92F5.GLenum GL_TEXTURE_BINDING_2D* = 0x8069.GLenum GL_SAMPLE_COVERAGE* = 0x80A0.GLenum GL_SMOOTH* = 0x1D01.GLenum GL_SAMPLER_1D_SHADOW_ARB* = 0x8B61.GLenum GL_VIRTUAL_PAGE_SIZE_Y_AMD* = 0x9196.GLenum GL_HORIZONTAL_LINE_TO_NV* = 0x06.GLenum GL_HISTOGRAM_GREEN_SIZE_EXT* = 0x8029.GLenum GL_COLOR_FLOAT_APPLE* = 0x8A0F.GLenum GL_NUM_SHADER_BINARY_FORMATS* = 0x8DF9.GLenum GL_TIMESTAMP* = 0x8E28.GLenum GL_SRGB_EXT* = 0x8C40.GLenum GL_MAX_VERTEX_UNIFORM_BLOCKS* = 0x8A2B.GLenum GL_COLOR_ATTACHMENT2_EXT* = 0x8CE2.GLenum GL_DEBUG_CALLBACK_FUNCTION_KHR* = 0x8244.GLenum GL_DISPLAY_LIST* = 0x82E7.GLenum GL_MAP1_NORMAL* = 0x0D92.GLenum GL_COMPUTE_TEXTURE* = 0x82A0.GLenum GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS* = 0x90DB.GLenum GL_W_EXT* = 0x87D8.GLenum GL_SAMPLE_SHADING_ARB* = 0x8C36.GLenum GL_FRAGMENT_INTERPOLATION_OFFSET_BITS* = 0x8E5D.GLenum GL_IMAGE_CLASS_4_X_16* = 0x82BC.GLenum GL_FRAGMENT_DEPTH_EXT* = 0x8452.GLenum GL_EVAL_BIT* = 0x00010000.GLbitfield GL_UNSIGNED_INT_8_8_8_8* = 0x8035.GLenum GL_MAX_TESS_CONTROL_INPUT_COMPONENTS* = 0x886C.GLenum GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA* = 0x8BB3.GLenum GL_SLUMINANCE8_ALPHA8* = 0x8C45.GLenum GL_MODULATE_COLOR_IMG* = 0x8C04.GLenum GL_TEXTURE20* = 0x84D4.GLenum GL_ALPHA_INTEGER_EXT* = 0x8D97.GLenum GL_TEXTURE_BINDING_CUBE_MAP_EXT* = 0x8514.GLenum GL_BACK_LEFT* = 0x0402.GLenum GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT* = 0x8F39.GLenum GL_MAX_TRANSFORM_FEEDBACK_BUFFERS* = 0x8E70.GLenum GL_TRANSFORM_BIT* = 0x00001000.GLbitfield GL_RGB4_EXT* = 0x804F.GLenum GL_FRAGMENT_COLOR_EXT* = 0x834C.GLenum GL_PIXEL_MAP_S_TO_S* = 0x0C71.GLenum GL_COMPRESSED_RGBA_S3TC_DXT5_EXT* = 0x83F3.GLenum GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV* = 0x90BD.GLenum GL_SOURCE0_RGB_EXT* = 0x8580.GLenum GL_PIXEL_COUNTER_BITS_NV* = 0x8864.GLenum GL_ALIASED_LINE_WIDTH_RANGE* = 0x846E.GLenum GL_DRAW_BUFFER10* = 0x882F.GLenum GL_T4F_C4F_N3F_V4F* = 0x2A2D.GLenum GL_BLEND_EQUATION_OES* = 0x8009.GLenum GL_DEPTH_COMPONENT32* = 0x81A7.GLenum GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT* = 0x87CA.GLenum GL_DEPTH_BUFFER_BIT5_QCOM* = 0x00002000.GLbitfield GL_RED_MIN_CLAMP_INGR* = 0x8560.GLenum GL_RGBA_INTEGER_MODE_EXT* = 0x8D9E.GLenum GL_DOUBLE_MAT4_EXT* = 0x8F48.GLenum GL_OBJECT_DELETE_STATUS_ARB* = 0x8B80.GLenum GL_FOG_COORD_ARRAY_LENGTH_NV* = 0x8F32.GLenum GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING* = 0x889C.GLenum GL_MAP1_VERTEX_ATTRIB7_4_NV* = 0x8667.GLenum GL_BLEND_SRC_RGB_EXT* = 0x80C9.GLenum GL_VERTEX_PROGRAM_POINT_SIZE_ARB* = 0x8642.GLenum GL_STENCIL_INDEX1_EXT* = 0x8D46.GLenum GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT* = 0x8516.GLenum GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT* = 0x8A52.GLenum GL_FOG_COORD_SRC* = 0x8450.GLenum GL_ANY_SAMPLES_PASSED_EXT* = 0x8C2F.GLenum GL_ALPHA4* = 0x803B.GLenum GL_TEXTURE_GEN_MODE* = 0x2500.GLenum GL_FLOAT_MAT3_ARB* = 0x8B5B.GLenum GL_PIXEL_MAP_A_TO_A_SIZE* = 0x0CB9.GLenum GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB* = 0x8B8B.GLenum GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI* = 0x8802.GLenum GL_COPY_READ_BUFFER_BINDING* = 0x8F36.GLenum GL_YCRCB_444_SGIX* = 0x81BC.GLenum GL_SLUMINANCE_EXT* = 0x8C46.GLenum GL_EDGE_FLAG_ARRAY_EXT* = 0x8079.GLenum GL_STENCIL_INDEX8_OES* = 0x8D48.GLenum GL_RGBA32UI* = 0x8D70.GLenum GL_TEXTURE_CUBE_MAP* = 0x8513.GLenum GL_STREAM_COPY* = 0x88E2.GLenum GL_VIEWPORT_BOUNDS_RANGE* = 0x825D.GLenum GL_ASYNC_READ_PIXELS_SGIX* = 0x835E.GLenum GL_VERTEX_ATTRIB_ARRAY_INTEGER* = 0x88FD.GLenum GL_INTERNALFORMAT_STENCIL_TYPE* = 0x827D.GLenum GL_OUTPUT_TEXTURE_COORD28_EXT* = 0x87B9.GLenum GL_MATRIX_MODE* = 0x0BA0.GLenum GL_MULTISAMPLE_SGIS* = 0x809D.GLenum GL_R1UI_V3F_SUN* = 0x85C4.GLenum GL_FLOAT_R32_NV* = 0x8885.GLenum GL_MAX_DRAW_BUFFERS* = 0x8824.GLenum GL_CIRCULAR_CCW_ARC_TO_NV* = 0xF8.GLenum GL_PROGRAM_OUTPUT* = 0x92E4.GLenum GL_MAX_CUBE_MAP_TEXTURE_SIZE* = 0x851C.GLenum GL_TRIANGLE_STRIP_ADJACENCY_ARB* = 0x000D.GLenum GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT* = 0x8A34.GLenum GL_SRGB* = 0x8C40.GLenum GL_BUFFER_ACCESS* = 0x88BB.GLenum GL_TEXTURE_WRAP_S* = 0x2802.GLenum GL_TRANSFORM_FEEDBACK_VARYINGS* = 0x8C83.GLenum GL_RG16UI* = 0x823A.GLenum GL_DUAL_LUMINANCE4_SGIS* = 0x8114.GLenum GL_DOT_PRODUCT_DEPTH_REPLACE_NV* = 0x86ED.GLenum GL_READ_FRAMEBUFFER_BINDING* = 0x8CAA.GLenum GL_MAX_FOG_FUNC_POINTS_SGIS* = 0x812C.GLenum GL_QUERY_RESULT_NO_WAIT* = 0x9194.GLenum GL_FILE_NAME_NV* = 0x9074.GLenum GL_DRAW_FRAMEBUFFER_BINDING* = 0x8CA6.GLenum GL_FRAGMENT_SHADER* = 0x8B30.GLenum GL_VIBRANCE_SCALE_NV* = 0x8713.GLenum GL_PATH_FILL_COVER_MODE_NV* = 0x9082.GLenum GL_LINEAR_MIPMAP_LINEAR* = 0x2703.GLint GL_TEXTURE29* = 0x84DD.GLenum GL_SCISSOR_BOX* = 0x0C10.GLenum GL_PACK_SKIP_IMAGES* = 0x806B.GLenum GL_BUFFER_MAP_OFFSET* = 0x9121.GLenum GL_SLUMINANCE8_EXT* = 0x8C47.GLenum GL_CONVOLUTION_1D* = 0x8010.GLenum GL_MAX_GEOMETRY_IMAGE_UNIFORMS* = 0x90CD.GLenum GL_MAP1_VERTEX_ATTRIB11_4_NV* = 0x866B.GLenum GL_COLOR_LOGIC_OP* = 0x0BF2.GLenum GL_SYNC_FLAGS_APPLE* = 0x9115.GLenum GL_ACCUM_RED_BITS* = 0x0D58.GLenum GL_VIEW_CLASS_128_BITS* = 0x82C4.GLenum GL_INT_VEC3* = 0x8B54.GLenum GL_INTENSITY12* = 0x804C.GLenum GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER* = 0x90EC.GLenum GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES* = 0x8D68.GLenum GL_MAX_COLOR_MATRIX_STACK_DEPTH* = 0x80B3.GLenum GL_GLOBAL_ALPHA_FACTOR_SUN* = 0x81DA.GLenum GL_PACK_RESAMPLE_SGIX* = 0x842C.GLenum GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB* = 0x91BF.GLenum GL_DEPTH_BUFFER_FLOAT_MODE_NV* = 0x8DAF.GLenum GL_SIGNED_LUMINANCE_ALPHA_NV* = 0x8703.GLenum GL_OP_MIN_EXT* = 0x878B.GLenum GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV* = 0x8C7F.GLenum GL_COLOR_INDEX12_EXT* = 0x80E6.GLenum GL_AUTO_NORMAL* = 0x0D80.GLenum GL_ARRAY_BUFFER* = 0x8892.GLenum GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT* = 0x8DE1.GLenum GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV* = 0x903C.GLenum GL_ACCUM_BLUE_BITS* = 0x0D5A.GLenum GL_RENDERBUFFER_SAMPLES_ANGLE* = 0x8CAB.GLenum GL_MAX_ASYNC_HISTOGRAM_SGIX* = 0x832D.GLenum GL_GLYPH_HAS_KERNING_BIT_NV* = 0x100.GLbitfield GL_TESS_CONTROL_SUBROUTINE_UNIFORM* = 0x92EF.GLenum GL_DRAW_BUFFER1* = 0x8826.GLenum GL_INT8_NV* = 0x8FE0.GLenum GL_2PASS_0_EXT* = 0x80A2.GLenum GL_TRANSFORM_FEEDBACK_BUFFER_INDEX* = 0x934B.GLenum GL_NUM_VIRTUAL_PAGE_SIZES_ARB* = 0x91A8.GLenum GL_INT_SAMPLER_3D* = 0x8DCB.GLenum GL_RASTERIZER_DISCARD* = 0x8C89.GLenum GL_SOURCE2_RGB_ARB* = 0x8582.GLenum GL_LOCAL_CONSTANT_EXT* = 0x87C3.GLenum GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT* = 0x8DA9.GLenum GL_MODELVIEW12_ARB* = 0x872C.GLenum GL_VERTEX_SUBROUTINE_UNIFORM* = 0x92EE.GLenum GL_OPERAND0_ALPHA_ARB* = 0x8598.GLenum GL_DEPTH24_STENCIL8* = 0x88F0.GLenum GL_RENDERBUFFER_RED_SIZE* = 0x8D50.GLenum GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING* = 0x8210.GLenum GL_DRAW_BUFFER10_ARB* = 0x882F.GLenum GL_UNSIGNED_INT_SAMPLER_3D* = 0x8DD3.GLenum GL_SKIP_COMPONENTS2_NV* = -5 GL_PROGRAM_BINARY_LENGTH_OES* = 0x8741.GLenum GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE* = 0x8A02.GLenum GL_QUERY_RESULT_EXT* = 0x8866.GLenum GL_CONSTANT_COLOR0_NV* = 0x852A.GLenum GL_MAX_ASYNC_DRAW_PIXELS_SGIX* = 0x8360.GLenum GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV* = 0x86F1.GLenum GL_ALPHA_TEST_REF* = 0x0BC2.GLenum GL_MAX_4D_TEXTURE_SIZE_SGIS* = 0x8138.GLenum GL_INT_SAMPLER_2D_MULTISAMPLE* = 0x9109.GLenum GL_DRAW_BUFFER6_ATI* = 0x882B.GLenum GL_INTENSITY16UI_EXT* = 0x8D79.GLenum GL_POINT_FADE_THRESHOLD_SIZE_ARB* = 0x8128.GLenum GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING* = 0x889F.GLenum GL_RENDERBUFFER_WIDTH_EXT* = 0x8D42.GLenum GL_FIXED_ONLY* = 0x891D.GLenum GL_HISTOGRAM_BLUE_SIZE* = 0x802A.GLenum GL_PROGRAM_TEX_INSTRUCTIONS_ARB* = 0x8806.GLenum GL_MAX_VERTEX_SHADER_VARIANTS_EXT* = 0x87C6.GLenum GL_UNSIGNED_INT_10_10_10_2_EXT* = 0x8036.GLenum GL_SAMPLE_ALPHA_TO_ONE_EXT* = 0x809F.GLenum GL_INDEX_ARRAY* = 0x8077.GLenum GL_GEQUAL* = 0x0206.GLenum GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS* = 0x90D8.GLenum GL_DITHER* = 0x0BD0.GLenum GL_ATTACHED_SHADERS* = 0x8B85.GLenum GL_FUNC_SUBTRACT* = 0x800A.GLenum GL_ATOMIC_COUNTER_BARRIER_BIT_EXT* = 0x00001000.GLbitfield GL_LUMINANCE4* = 0x803F.GLenum GL_BLEND_EQUATION_RGB_EXT* = 0x8009.GLenum GL_TEXTURE_MULTI_BUFFER_HINT_SGIX* = 0x812E.GLenum GL_DEBUG_SEVERITY_LOW_KHR* = 0x9148.GLenum GL_UNPACK_COMPRESSED_BLOCK_HEIGHT* = 0x9128.GLenum GL_CULL_VERTEX_OBJECT_POSITION_EXT* = 0x81AC.GLenum GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI* = 0x80BB.GLenum GL_ADD_SIGNED_EXT* = 0x8574.GLenum GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL* = 0x83F5.GLenum GL_CURRENT_RASTER_SECONDARY_COLOR* = 0x845F.GLenum GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV* = 0x8E5F.GLenum GL_CONTINUOUS_AMD* = 0x9007.GLenum GL_R1UI_T2F_C4F_N3F_V3F_SUN* = 0x85CB.GLenum GL_COMPUTE_SHADER* = 0x91B9.GLenum GL_CLIP_DISTANCE6* = 0x3006.GLenum GL_SRC_ATOP_NV* = 0x928E.GLenum GL_DEPTH_COMPONENT16_OES* = 0x81A5.GLenum GL_DOUBLE_MAT4* = 0x8F48.GLenum GL_MAT_SHININESS_BIT_PGI* = 0x02000000.GLbitfield GL_SAMPLER_BUFFER_AMD* = 0x9001.GLenum GL_ARRAY_BUFFER_BINDING_ARB* = 0x8894.GLenum GL_VOLATILE_APPLE* = 0x8A1A.GLenum GL_ALPHA32UI_EXT* = 0x8D72.GLenum GL_COLOR_BUFFER_BIT1_QCOM* = 0x00000002.GLbitfield GL_VERTEX_PROGRAM_CALLBACK_MESA* = 0x8BB4.GLenum GL_CULL_VERTEX_EXT* = 0x81AA.GLenum GL_RENDERBUFFER_STENCIL_SIZE_EXT* = 0x8D55.GLenum GL_SELECT* = 0x1C02.GLenum GL_LUMINANCE12_ALPHA4* = 0x8046.GLenum GL_IMAGE_BINDING_LEVEL_EXT* = 0x8F3B.GLenum GL_MATRIX_PALETTE_ARB* = 0x8840.GLenum GL_DUAL_ALPHA4_SGIS* = 0x8110.GLenum GL_BACK_NORMALS_HINT_PGI* = 0x1A223.GLenum GL_UNSIGNED_SHORT_15_1_MESA* = 0x8753.GLenum GL_UNSIGNED_SHORT_4_4_4_4_REV* = 0x8365.GLenum GL_BUFFER* = 0x82E0.GLenum GL_RENDERBUFFER_INTERNAL_FORMAT_EXT* = 0x8D44.GLenum GL_MATRIX5_NV* = 0x8635.GLenum GL_ATOMIC_COUNTER_BUFFER* = 0x92C0.GLenum GL_SMOOTH_QUADRATIC_CURVE_TO_NV* = 0x0E.GLenum GL_VARIABLE_D_NV* = 0x8526.GLenum GL_PINLIGHT_NV* = 0x92A8.GLenum GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT* = 0x88FD.GLenum GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS* = 0x92CF.GLenum GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV* = 0x9034.GLenum GL_RESAMPLE_REPLICATE_SGIX* = 0x842E.GLenum GL_UNSIGNED_SHORT_5_6_5_REV* = 0x8364.GLenum GL_VERTEX_ATTRIB_ARRAY2_NV* = 0x8652.GLenum GL_3D_COLOR_TEXTURE* = 0x0603.GLenum GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS* = 0x8B4C.GLenum GL_DEBUG_TYPE_PERFORMANCE_KHR* = 0x8250.GLenum GL_MATRIX_INDEX_ARRAY_OES* = 0x8844.GLenum GL_TEXTURE_TOO_LARGE_EXT* = 0x8065.GLenum GL_PACK_IMAGE_HEIGHT_EXT* = 0x806C.GLenum GL_YCBYCR8_422_NV* = 0x9031.GLenum GL_COLOR_ATTACHMENT8* = 0x8CE8.GLenum GL_SAMPLE_COVERAGE_ARB* = 0x80A0.GLenum GL_CURRENT_VERTEX_EXT* = 0x87E2.GLenum GL_LINEAR* = 0x2601.GLint GL_STENCIL_TAG_BITS_EXT* = 0x88F2.GLenum GL_T2F_IUI_V3F_EXT* = 0x81B2.GLenum GL_TEXTURE_3D_BINDING_OES* = 0x806A.GLenum GL_PATH_CLIENT_LENGTH_NV* = 0x907F.GLenum GL_MAT_AMBIENT_BIT_PGI* = 0x00100000.GLbitfield GL_DOUBLE_MAT4x3* = 0x8F4E.GLenum GL_QUERY_BY_REGION_WAIT_NV* = 0x8E15.GLenum GL_LEQUAL* = 0x0203.GLenum GL_PROGRAM_ATTRIBS_ARB* = 0x88AC.GLenum GL_BUFFER_MAPPED_ARB* = 0x88BC.GLenum GL_VERTEX_SHADER_ARB* = 0x8B31.GLenum GL_SOURCE1_ALPHA_EXT* = 0x8589.GLenum GL_UNSIGNED_INT16_VEC3_NV* = 0x8FF2.GLenum GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB* = 0x88B1.GLenum GL_RGB16* = 0x8054.GLenum GL_TEXTURE15_ARB* = 0x84CF.GLenum GL_TEXTURE_GATHER_SHADOW* = 0x82A3.GLenum GL_FENCE_APPLE* = 0x8A0B.GLenum GL_TRIANGLES* = 0x0004.GLenum GL_DOT4_ATI* = 0x8967.GLenum GL_CURRENT_FOG_COORD* = 0x8453.GLenum GL_DEPTH_CLAMP_NEAR_AMD* = 0x901E.GLenum GL_SYNC_FENCE* = 0x9116.GLenum GL_UNSIGNED_INT64_VEC3_NV* = 0x8FF6.GLenum GL_DEPTH* = 0x1801.GLenum GL_TEXTURE_COORD_NV* = 0x8C79.GLenum GL_COMBINE* = 0x8570.GLenum GL_MAX_VERTEX_UNITS_ARB* = 0x86A4.GLenum GL_COLOR_INDEX2_EXT* = 0x80E3.GLenum GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP* = 0x8162.GLenum GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB* = 0x900E.GLenum GL_MIRROR_CLAMP_EXT* = 0x8742.GLint GL_STENCIL_VALUE_MASK* = 0x0B93.GLenum GL_UNSIGNED_INT_SAMPLER_BUFFER* = 0x8DD8.GLenum GL_TRACK_MATRIX_NV* = 0x8648.GLenum GL_MAP1_VERTEX_3* = 0x0D97.GLenum GL_OP_MOV_EXT* = 0x8799.GLenum GL_MAP_INVALIDATE_RANGE_BIT_EXT* = 0x0004.GLbitfield GL_MAX_CONVOLUTION_WIDTH_EXT* = 0x801A.GLenum GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES* = 0x8518.GLenum GL_RGBA_SNORM* = 0x8F93.GLenum GL_MAX_TRACK_MATRICES_NV* = 0x862F.GLenum GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS* = 0x886D.GLenum GL_DOUBLE_VEC4_EXT* = 0x8FFE.GLenum GL_COLOR_TABLE_BLUE_SIZE* = 0x80DC.GLenum GL_T2F_C3F_V3F* = 0x2A2A.GLenum GL_INTENSITY16_SNORM* = 0x901B.GLenum GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT* = 0x905F.GLenum GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD* = 0x914C.GLenum GL_NORMAL_MAP_EXT* = 0x8511.GLenum GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV* = 0x8C8B.GLenum GL_DRAW_BUFFER4_EXT* = 0x8829.GLenum GL_PIXEL_MAP_G_TO_G* = 0x0C77.GLenum GL_TESS_GEN_POINT_MODE* = 0x8E79.GLenum GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS* = 0x92CC.GLenum GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT* = 0x8DD5.GLenum GL_MULTISAMPLE_BUFFER_BIT2_QCOM* = 0x04000000.GLbitfield GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI* = 0x80B9.GLenum GL_POST_COLOR_MATRIX_GREEN_BIAS* = 0x80B9.GLenum GL_TEXTURE10* = 0x84CA.GLenum GL_RGB32F* = 0x8815.GLenum GL_DYNAMIC_READ_ARB* = 0x88E9.GLenum GL_MODELVIEW22_ARB* = 0x8736.GLenum GL_VERTEX_STREAM0_ATI* = 0x876C.GLenum GL_TEXTURE_FETCH_BARRIER_BIT_EXT* = 0x00000008.GLbitfield GL_COMBINER_INPUT_NV* = 0x8542.GLenum GL_DRAW_BUFFER0_NV* = 0x8825.GLenum GL_ALPHA_TEST* = 0x0BC0.GLenum GL_PIXEL_UNPACK_BUFFER* = 0x88EC.GLenum GL_SRC_IN_NV* = 0x928A.GLenum GL_COMPRESSED_SIGNED_RED_RGTC1_EXT* = 0x8DBC.GLenum GL_PACK_SUBSAMPLE_RATE_SGIX* = 0x85A0.GLenum GL_FRAMEBUFFER_DEFAULT_SAMPLES* = 0x9313.GLenum GL_ARRAY_OBJECT_OFFSET_ATI* = 0x8767.GLenum GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES* = 0x8515.GLenum GL_STENCIL_BITS* = 0x0D57.GLenum GL_DEPTH_COMPONENT24_OES* = 0x81A6.GLenum GL_FRAMEBUFFER* = 0x8D40.GLenum GL_8X_BIT_ATI* = 0x00000004.GLbitfield GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY* = 0x9105.GLenum GL_BOOL_VEC2* = 0x8B57.GLenum GL_EXP* = 0x0800.GLenum GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT* = 0x851A.GLenum GL_STENCIL_INDEX16* = 0x8D49.GLenum GL_FRAGMENT_LIGHTING_SGIX* = 0x8400.GLenum GL_PACK_SKIP_PIXELS* = 0x0D04.GLenum GL_TEXTURE_MIN_LOD* = 0x813A.GLenum GL_COMPRESSED_RGB* = 0x84ED.GLenum GL_MAP1_VERTEX_ATTRIB2_4_NV* = 0x8662.GLenum GL_CONJOINT_NV* = 0x9284.GLenum GL_MAX_COMPUTE_SHARED_MEMORY_SIZE* = 0x8262.GLenum GL_INTENSITY8* = 0x804B.GLenum GL_SAMPLER_2D_MULTISAMPLE* = 0x9108.GLenum GL_MAX_LIST_NESTING* = 0x0B31.GLenum GL_DOUBLE_MAT3* = 0x8F47.GLenum GL_TEXTURE_DEPTH* = 0x8071.GLenum GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION* = 0x8E4C.GLenum GL_TEXTURE12_ARB* = 0x84CC.GLenum GL_R1UI_T2F_V3F_SUN* = 0x85C9.GLenum GL_REPLACE* = 0x1E01.GLenum GL_MAX_NUM_ACTIVE_VARIABLES* = 0x92F7.GLenum GL_RGBA_INTEGER_EXT* = 0x8D99.GLenum GL_TEXTURE_COMPRESSED_BLOCK_SIZE* = 0x82B3.GLenum GL_INDEX_CLEAR_VALUE* = 0x0C20.GLenum GL_PROGRAM_ERROR_POSITION_ARB* = 0x864B.GLenum GL_LINEARBURN_NV* = 0x92A5.GLenum GL_TEXTURE_BINDING_CUBE_MAP_ARB* = 0x8514.GLenum GL_TESSELLATION_FACTOR_AMD* = 0x9005.GLenum GL_SHADER_IMAGE_STORE* = 0x82A5.GLenum GL_COMPRESSED_SLUMINANCE_ALPHA_EXT* = 0x8C4B.GLenum GL_MAX_PALETTE_MATRICES_ARB* = 0x8842.GLenum GL_UNPACK_CONSTANT_DATA_SUNX* = 0x81D5.GLenum GL_FLOAT_MAT3x4* = 0x8B68.GLenum GL_DRAW_BUFFER8_NV* = 0x882D.GLenum GL_ATTENUATION_EXT* = 0x834D.GLenum GL_REG_25_ATI* = 0x893A.GLenum GL_UNSIGNED_INT_SAMPLER_1D* = 0x8DD1.GLenum GL_TEXTURE_1D_STACK_BINDING_MESAX* = 0x875D.GLenum GL_SYNC_STATUS_APPLE* = 0x9114.GLenum GL_TEXTURE_CUBE_MAP_ARRAY* = 0x9009.GLenum GL_EXP2* = 0x0801.GLenum GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT* = 0x8C71.GLenum GL_BUFFER_ACCESS_ARB* = 0x88BB.GLenum GL_LO_BIAS_NV* = 0x8715.GLenum GL_MIRROR_CLAMP_ATI* = 0x8742.GLint GL_SAMPLE_COVERAGE_VALUE* = 0x80AA.GLenum GL_UNSIGNED_INT_24_8_EXT* = 0x84FA.GLenum GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT* = 0x8C88.GLenum GL_R16UI* = 0x8234.GLenum GL_BLEND_PREMULTIPLIED_SRC_NV* = 0x9280.GLenum GL_COLOR_ATTACHMENT0* = 0x8CE0.GLenum GL_GEOMETRY_VERTICES_OUT_EXT* = 0x8DDA.GLenum GL_SAMPLE_MASK_NV* = 0x8E51.GLenum GL_BGRA_INTEGER_EXT* = 0x8D9B.GLenum GL_PALETTE8_RGBA8_OES* = 0x8B96.GLenum GL_MAX_ARRAY_TEXTURE_LAYERS_EXT* = 0x88FF.GLenum GL_TEXTURE_COLOR_TABLE_SGI* = 0x80BC.GLenum GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT* = 0x8C80.GLenum GL_TEXTURE10_ARB* = 0x84CA.GLenum GL_TRIANGLES_ADJACENCY* = 0x000C.GLenum GL_COLOR_ARRAY_EXT* = 0x8076.GLenum GL_MAX_FRAMEBUFFER_SAMPLES* = 0x9318.GLenum GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB* = 0x889F.GLenum GL_IMAGE_TEXEL_SIZE* = 0x82A7.GLenum GL_MAGNITUDE_BIAS_NV* = 0x8718.GLenum GL_SHADOW_AMBIENT_SGIX* = 0x80BF.GLenum GL_BUFFER_SERIALIZED_MODIFY_APPLE* = 0x8A12.GLenum GL_TEXTURE_COORD_ARRAY_COUNT_EXT* = 0x808B.GLenum GL_MAX_DRAW_BUFFERS_ARB* = 0x8824.GLenum GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT* = 0x87CD.GLenum GL_PASS_THROUGH_TOKEN* = 0x0700.GLenum GL_BLEND_EQUATION* = 0x8009.GLenum GL_FOG_HINT* = 0x0C54.GLenum GL_FLOAT_RGB16_NV* = 0x8888.GLenum GL_OUTPUT_TEXTURE_COORD18_EXT* = 0x87AF.GLenum GL_T2F_IUI_N3F_V2F_EXT* = 0x81B3.GLenum GL_SAMPLER_EXTERNAL_OES* = 0x8D66.GLenum GL_MAX_SUBROUTINES* = 0x8DE7.GLenum GL_RED_BIT_ATI* = 0x00000001.GLbitfield GL_SOURCE2_ALPHA* = 0x858A.GLenum GL_AUX0* = 0x0409.GLenum GL_OPERAND1_ALPHA_ARB* = 0x8599.GLenum GL_TEXTURE_MAX_ANISOTROPY_EXT* = 0x84FE.GLenum GL_VERTEX_PROGRAM_POINT_SIZE_NV* = 0x8642.GLenum GL_MULTIVIEW_EXT* = 0x90F1.GLenum GL_FOG_OFFSET_SGIX* = 0x8198.GLenum GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL* = 0x83F7.GLenum GL_ELEMENT_ARRAY_ATI* = 0x8768.GLenum GL_ALPHA16_SNORM* = 0x9018.GLenum GL_COMPRESSED_SLUMINANCE_EXT* = 0x8C4A.GLenum GL_TEXTURE_OBJECT_VALID_QCOM* = 0x8BDB.GLenum GL_STENCIL_BACK_FUNC* = 0x8800.GLenum GL_CULL_FACE* = 0x0B44.GLenum GL_MAP1_COLOR_4* = 0x0D90.GLenum GL_SHADER_OBJECT_ARB* = 0x8B48.GLenum GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG* = 0x8C01.GLenum GL_TANGENT_ARRAY_EXT* = 0x8439.GLenum GL_NUM_FRAGMENT_CONSTANTS_ATI* = 0x896F.GLenum GL_COLOR_RENDERABLE* = 0x8286.GLenum GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS* = 0x8B4D.GLenum GL_TRANSFORM_FEEDBACK_RECORD_NV* = 0x8C86.GLenum GL_COLOR_ATTACHMENT1_NV* = 0x8CE1.GLenum GL_ALPHA_SNORM* = 0x9010.GLenum GL_PIXEL_TRANSFORM_2D_MATRIX_EXT* = 0x8338.GLenum GL_SMOOTH_POINT_SIZE_GRANULARITY* = 0x0B13.GLenum GL_R8I* = 0x8231.GLenum GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT* = 0x8D56.GLenum GL_POLYGON_OFFSET_BIAS_EXT* = 0x8039.GLenum GL_DEPTH_COMPONENT24* = 0x81A6.GLenum GL_TEXTURE_SWIZZLE_B* = 0x8E44.GLenum GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS* = 0x8E81.GLenum GL_MAP2_INDEX* = 0x0DB1.GLenum GL_SAMPLER_CUBE_MAP_ARRAY* = 0x900C.GLenum GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT* = 0x8CD6.GLenum GL_UNSIGNED_INT_8_8_8_8_REV* = 0x8367.GLenum GL_PATH_GEN_COEFF_NV* = 0x90B1.GLenum GL_OPERAND3_ALPHA_NV* = 0x859B.GLenum GL_LUMINANCE* = 0x1909.GLenum GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS* = 0x8DE8.GLenum GL_MAP_READ_BIT* = 0x0001.GLbitfield GL_MAX_TEXTURE_STACK_DEPTH* = 0x0D39.GLenum GL_ORDER* = 0x0A01.GLenum GL_PATH_FILL_MODE_NV* = 0x9080.GLenum GL_RENDERBUFFER_BLUE_SIZE* = 0x8D52.GLenum GL_TEXTURE_INTENSITY_SIZE* = 0x8061.GLenum GL_DRAW_BUFFER1_NV* = 0x8826.GLenum GL_SCREEN_NV* = 0x9295.GLenum GL_RGB8I_EXT* = 0x8D8F.GLenum GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET* = 0x8E5E.GLenum GL_DUAL_INTENSITY12_SGIS* = 0x811A.GLenum GL_SPARE1_NV* = 0x852F.GLenum GL_PALETTE8_R5_G6_B5_OES* = 0x8B97.GLenum GL_COLOR_ATTACHMENT7_NV* = 0x8CE7.GLenum GL_TEXTURE_HEIGHT* = 0x1001.GLenum GL_RENDERBUFFER_BINDING* = 0x8CA7.GLenum GL_DRAW_BUFFER7_EXT* = 0x882C.GLenum GL_HISTOGRAM* = 0x8024.GLenum GL_COLOR_ATTACHMENT0_OES* = 0x8CE0.GLenum GL_BINORMAL_ARRAY_STRIDE_EXT* = 0x8441.GLenum GL_DEBUG_SEVERITY_HIGH_AMD* = 0x9146.GLenum GL_MIN_SPARSE_LEVEL_AMD* = 0x919B.GLenum GL_MAP1_VERTEX_ATTRIB10_4_NV* = 0x866A.GLenum GL_COEFF* = 0x0A00.GLenum GL_COMPRESSED_RGBA_ASTC_6x5_KHR* = 0x93B3.GLenum GL_TEXTURE_4D_BINDING_SGIS* = 0x814F.GLenum GL_BUFFER_USAGE* = 0x8765.GLenum GL_YCBCR_MESA* = 0x8757.GLenum GL_CLAMP_VERTEX_COLOR* = 0x891A.GLenum GL_RGBA8_EXT* = 0x8058.GLenum GL_BITMAP_TOKEN* = 0x0704.GLenum GL_IMAGE_SCALE_Y_HP* = 0x8156.GLenum GL_OUTPUT_TEXTURE_COORD25_EXT* = 0x87B6.GLenum GL_DEBUG_SOURCE_API* = 0x8246.GLenum GL_STACK_UNDERFLOW* = 0x0504.GLenum GL_COMBINER_CD_DOT_PRODUCT_NV* = 0x8546.GLenum GL_FRAMEBUFFER_BINDING_EXT* = 0x8CA6.GLenum GL_REG_20_ATI* = 0x8935.GLenum GL_MAP1_TEXTURE_COORD_4* = 0x0D96.GLenum GL_DEBUG_OUTPUT_SYNCHRONOUS* = 0x8242.GLenum GL_ACCUM_ALPHA_BITS* = 0x0D5B.GLenum GL_INT_10_10_10_2_OES* = 0x8DF7.GLenum GL_FLOAT_MAT2_ARB* = 0x8B5A.GLenum GL_FRONT_RIGHT* = 0x0401.GLenum GL_COMBINER_AB_DOT_PRODUCT_NV* = 0x8545.GLenum GL_LUMINANCE_ALPHA* = 0x190A.GLenum GL_C4UB_V2F* = 0x2A22.GLenum GL_COMBINER_MUX_SUM_NV* = 0x8547.GLenum GL_MODELVIEW_STACK_DEPTH* = 0x0BA3.GLenum GL_SAMPLES_ARB* = 0x80A9.GLenum GL_ALPHA_TEST_FUNC* = 0x0BC1.GLenum GL_DEPTH_CLAMP* = 0x864F.GLenum GL_MAP2_VERTEX_ATTRIB8_4_NV* = 0x8678.GLenum GL_INVALID_INDEX* = 0xFFFFFFFF.GLenum GL_COMBINER_SCALE_NV* = 0x8548.GLenum GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER* = 0x92CB.GLenum GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV* = 0x864E.GLenum GL_RELATIVE_SMALL_CW_ARC_TO_NV* = 0x15.GLenum GL_UNSIGNED_INT_10_10_10_2_OES* = 0x8DF6.GLenum GL_DISCARD_ATI* = 0x8763.GLenum GL_PRIMITIVE_RESTART_INDEX_NV* = 0x8559.GLenum GL_IMAGE_CLASS_2_X_8* = 0x82C0.GLenum GL_MANUAL_GENERATE_MIPMAP* = 0x8294.GLenum GL_FLOAT_R_NV* = 0x8880.GLenum GL_SATURATE_BIT_ATI* = 0x00000040.GLbitfield GL_BUFFER_SIZE* = 0x8764.GLenum GL_FRAMEBUFFER_BARRIER_BIT_EXT* = 0x00000400.GLbitfield GL_LUMINANCE8UI_EXT* = 0x8D80.GLenum GL_T2F_IUI_V2F_EXT* = 0x81B1.GLenum GL_OUTPUT_TEXTURE_COORD15_EXT* = 0x87AC.GLenum GL_COVERAGE_AUTOMATIC_NV* = 0x8ED7.GLenum GL_TEXTURE_INTERNAL_FORMAT_QCOM* = 0x8BD5.GLenum GL_INT_IMAGE_CUBE_MAP_ARRAY* = 0x905F.GLenum GL_BUFFER_UPDATE_BARRIER_BIT_EXT* = 0x00000200.GLbitfield GL_GLYPH_WIDTH_BIT_NV* = 0x01.GLbitfield GL_OP_MAX_EXT* = 0x878A.GLenum GL_MINMAX_FORMAT_EXT* = 0x802F.GLenum GL_R16I* = 0x8233.GLenum GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB* = 0x8809.GLenum GL_TEXTURE_MAX_LEVEL* = 0x813D.GLenum GL_GEOMETRY_SHADER* = 0x8DD9.GLenum GL_MAX_RENDERBUFFER_SIZE* = 0x84E8.GLenum GL_RGB16_EXT* = 0x8054.GLenum GL_DUAL_INTENSITY16_SGIS* = 0x811B.GLenum GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT* = 0x8CD6.GLenum GL_BLUE_SCALE* = 0x0D1A.GLenum GL_RGBA_FLOAT16_APPLE* = 0x881A.GLenum GL_RGBA8UI* = 0x8D7C.GLenum GL_COLOR_ATTACHMENT5* = 0x8CE5.GLenum GL_UNSIGNED_IDENTITY_NV* = 0x8536.GLenum GL_COMPRESSED_RGBA_ASTC_10x8_KHR* = 0x93BA.GLenum GL_FRAGMENT_SHADER_ARB* = 0x8B30.GLenum GL_R8* = 0x8229.GLenum GL_IMAGE_BINDING_LAYERED* = 0x8F3C.GLenum GL_RGBA_FLOAT32_ATI* = 0x8814.GLenum GL_TEXTURE_RED_SIZE_EXT* = 0x805C.GLenum GL_INT8_VEC2_NV* = 0x8FE1.GLenum GL_NEGATE_BIT_ATI* = 0x00000004.GLbitfield GL_ALL_BARRIER_BITS_EXT* = 0xFFFFFFFF.GLbitfield GL_LIGHT_MODEL_COLOR_CONTROL_EXT* = 0x81F8.GLenum GL_LUMINANCE_ALPHA16UI_EXT* = 0x8D7B.GLenum GL_COUNT_UP_NV* = 0x9088.GLenum GL_QUERY_RESULT_AVAILABLE_ARB* = 0x8867.GLenum GL_DRAW_INDIRECT_BUFFER* = 0x8F3F.GLenum GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT* = 0x8CD3.GLenum GL_OP_DOT3_EXT* = 0x8784.GLenum GL_COLOR_ATTACHMENT10_NV* = 0x8CEA.GLenum GL_STENCIL_INDEX4_OES* = 0x8D47.GLenum GL_LUMINANCE_FLOAT32_ATI* = 0x8818.GLenum GL_DRAW_BUFFER9_ARB* = 0x882E.GLenum GL_RG8_EXT* = 0x822B.GLenum GL_FONT_DESCENDER_BIT_NV* = 0x00400000.GLbitfield GL_TEXTURE_ALPHA_SIZE_EXT* = 0x805F.GLenum GL_Y_EXT* = 0x87D6.GLenum GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT* = 0x8DE4.GLenum GL_SAMPLER_3D_ARB* = 0x8B5F.GLenum GL_INVERT_OVG_NV* = 0x92B4.GLenum GL_REFERENCED_BY_TESS_EVALUATION_SHADER* = 0x9308.GLenum GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL* = 0x83F8.GLenum GL_LIGHT4* = 0x4004.GLenum GL_VERTEX_STATE_PROGRAM_NV* = 0x8621.GLenum GL_ZERO* = 0.GLenum GL_SAMPLER_CUBE_MAP_ARRAY_ARB* = 0x900C.GLenum GL_SAMPLE_MASK_EXT* = 0x80A0.GLenum GL_COMBINER_CD_OUTPUT_NV* = 0x854B.GLenum GL_SAMPLE_ALPHA_TO_MASK_SGIS* = 0x809E.GLenum GL_RGBA16* = 0x805B.GLenum GL_PATH_TERMINAL_DASH_CAP_NV* = 0x907D.GLenum GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB* = 0x889C.GLenum GL_DEBUG_SEVERITY_HIGH_KHR* = 0x9146.GLenum GL_DRAW_BUFFER14_EXT* = 0x8833.GLenum GL_READ_FRAMEBUFFER* = 0x8CA8.GLenum GL_UNSIGNED_SHORT_8_8_APPLE* = 0x85BA.GLenum GL_OR* = 0x1507.GLenum GL_ONE_MINUS_DST_ALPHA* = 0x0305.GLenum GL_RGB12* = 0x8053.GLenum GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES* = 0x8CDB.GLenum GL_OUTPUT_TEXTURE_COORD26_EXT* = 0x87B7.GLenum GL_LOCAL_CONSTANT_VALUE_EXT* = 0x87EC.GLenum GL_SURFACE_REGISTERED_NV* = 0x86FD.GLenum GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV* = 0x8E5D.GLenum GL_COMPRESSED_RG_RGTC2* = 0x8DBD.GLenum GL_MAX_VERTEX_ATTRIB_STRIDE* = 0x82E5.GLenum GL_COLOR_ARRAY_ADDRESS_NV* = 0x8F23.GLenum GL_MATRIX_INDEX_ARRAY_POINTER_ARB* = 0x8849.GLenum GL_DUAL_ALPHA8_SGIS* = 0x8111.GLenum GL_TEXTURE_MAX_LOD* = 0x813B.GLenum GL_INTERNALFORMAT_SHARED_SIZE* = 0x8277.GLenum GL_LINEAR_DETAIL_SGIS* = 0x8097.GLenum GL_RG16F_EXT* = 0x822F.GLenum GL_LIST_MODE* = 0x0B30.GLenum GL_VIEWPORT_INDEX_PROVOKING_VERTEX* = 0x825F.GLenum GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW* = 0x900D.GLenum GL_COLOR_TABLE_LUMINANCE_SIZE* = 0x80DE.GLenum GL_COLOR_ARRAY_POINTER* = 0x8090.GLenum GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT* = 0x84FF.GLenum GL_LUMINANCE32F_EXT* = 0x8818.GLenum GL_FRAMEBUFFER_COMPLETE_OES* = 0x8CD5.GLenum GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB* = 0x8F9F.GLenum GL_FEEDBACK* = 0x1C01.GLenum GL_UNSIGNED_INT_IMAGE_2D_ARRAY* = 0x9069.GLenum GL_VERTEX_STREAM1_ATI* = 0x876D.GLenum GL_SLUMINANCE_ALPHA_NV* = 0x8C44.GLenum GL_MAX_TEXTURE_UNITS_ARB* = 0x84E2.GLenum GL_MODELVIEW11_ARB* = 0x872B.GLenum GL_DRAW_FRAMEBUFFER_BINDING_ANGLE* = 0x8CA6.GLenum GL_NEGATIVE_W_EXT* = 0x87DC.GLenum GL_MODELVIEW25_ARB* = 0x8739.GLenum GL_NORMAL_ARRAY_LIST_STRIDE_IBM* = 103081.GLenum GL_CON_0_ATI* = 0x8941.GLenum GL_VERTEX_SHADER_INSTRUCTIONS_EXT* = 0x87CF.GLenum GL_TRANSPOSE_PROGRAM_MATRIX_EXT* = 0x8E2E.GLenum GL_TEXTURE_DEPTH_TYPE* = 0x8C16.GLenum GL_PROGRAM_TARGET_NV* = 0x8646.GLenum GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT* = 0x87CC.GLenum GL_NORMAL_ARRAY_STRIDE_EXT* = 0x807F.GLenum GL_INT_SAMPLER_2D* = 0x8DCA.GLenum GL_MAP2_VERTEX_ATTRIB10_4_NV* = 0x867A.GLenum GL_STEREO* = 0x0C33.GLenum GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT* = 0x9065.GLenum GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV* = 0x8C75.GLenum GL_TRACE_ERRORS_BIT_MESA* = 0x0020.GLbitfield GL_MAX_GEOMETRY_UNIFORM_BLOCKS* = 0x8A2C.GLenum GL_CONVOLUTION_2D* = 0x8011.GLenum GL_RGB_SCALE_ARB* = 0x8573.GLenum GL_VIDEO_COLOR_CONVERSION_MAX_NV* = 0x902A.GLenum GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS* = 0x90DD.GLenum GL_TABLE_TOO_LARGE_EXT* = 0x8031.GLenum GL_TRANSFORM_FEEDBACK_BINDING_NV* = 0x8E25.GLenum GL_TEXTURE16_ARB* = 0x84D0.GLenum GL_FRAGMENT_SHADER_DERIVATIVE_HINT* = 0x8B8B.GLenum GL_IUI_N3F_V2F_EXT* = 0x81AF.GLenum GL_CLIP_PLANE2_IMG* = 0x3002.GLenum GL_VERTEX_ATTRIB_ARRAY10_NV* = 0x865A.GLenum GL_TEXTURE_FETCH_BARRIER_BIT* = 0x00000008.GLbitfield GL_DOT3_RGBA_EXT* = 0x8741.GLenum GL_RENDERBUFFER_GREEN_SIZE_EXT* = 0x8D51.GLenum GL_MAX_CLIENT_ATTRIB_STACK_DEPTH* = 0x0D3B.GLenum GL_UNPACK_COMPRESSED_BLOCK_SIZE* = 0x912A.GLenum GL_SAMPLE_BUFFERS_SGIS* = 0x80A8.GLenum GL_MAP1_VERTEX_ATTRIB1_4_NV* = 0x8661.GLenum GL_BUFFER_OBJECT_EXT* = 0x9151.GLenum GL_INT_SAMPLER_1D_ARRAY* = 0x8DCE.GLenum GL_POST_TEXTURE_FILTER_SCALE_SGIX* = 0x817A.GLenum GL_RED_MAX_CLAMP_INGR* = 0x8564.GLenum GL_POST_COLOR_MATRIX_RED_SCALE_SGI* = 0x80B4.GLenum GL_TEXTURE_COORD_ARRAY_TYPE* = 0x8089.GLenum GL_COMPRESSED_SIGNED_RG11_EAC* = 0x9273.GLenum GL_MULTISAMPLE_FILTER_HINT_NV* = 0x8534.GLenum GL_COMPRESSED_RGBA8_ETC2_EAC* = 0x9278.GLenum GL_FONT_UNDERLINE_THICKNESS_BIT_NV* = 0x08000000.GLbitfield GL_READ_WRITE_ARB* = 0x88BA.GLenum GL_RENDER_MODE* = 0x0C40.GLenum GL_MAX_NUM_COMPATIBLE_SUBROUTINES* = 0x92F8.GLenum GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI* = 0x87F8.GLenum GL_MODELVIEW0_STACK_DEPTH_EXT* = 0x0BA3.GLenum GL_CONTEXT_FLAG_DEBUG_BIT* = 0x00000002.GLbitfield GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT* = 0x8C84.GLenum GL_POINT_SIZE_MAX_EXT* = 0x8127.GLenum GL_COLOR_ARRAY_LENGTH_NV* = 0x8F2D.GLenum GL_COLOR_COMPONENTS* = 0x8283.GLenum GL_LINEARDODGE_NV* = 0x92A4.GLenum GL_TEXTURE20_ARB* = 0x84D4.GLenum GL_UNSIGNED_INT64_VEC4_NV* = 0x8FF7.GLenum GL_TEXTURE28* = 0x84DC.GLenum GL_HISTOGRAM_FORMAT_EXT* = 0x8027.GLenum GL_PROGRAM_MATRIX_EXT* = 0x8E2D.GLenum GL_PIXEL_PACK_BUFFER_EXT* = 0x88EB.GLenum GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT* = 0x8515.GLenum GL_STANDARD_FONT_NAME_NV* = 0x9072.GLenum GL_REG_13_ATI* = 0x892E.GLenum GL_GREEN_SCALE* = 0x0D18.GLenum GL_COLOR_BUFFER_BIT7_QCOM* = 0x00000080.GLbitfield GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS* = 0x8264.GLenum GL_LUMINANCE8_ALPHA8_SNORM* = 0x9016.GLenum GL_GCCSO_SHADER_BINARY_FJ* = 0x9260.GLenum GL_COORD_REPLACE_NV* = 0x8862.GLenum GL_SOURCE2_RGB_EXT* = 0x8582.GLenum GL_IR_INSTRUMENT1_SGIX* = 0x817F.GLenum GL_CONTEXT_FLAG_DEBUG_BIT_KHR* = 0x00000002.GLbitfield GL_SWIZZLE_STR_ATI* = 0x8976.GLenum GL_OUTPUT_TEXTURE_COORD17_EXT* = 0x87AE.GLenum GL_MODELVIEW2_ARB* = 0x8722.GLenum GL_R1UI_C4F_N3F_V3F_SUN* = 0x85C8.GLenum GL_MAX_TEXTURE_BUFFER_SIZE_ARB* = 0x8C2B.GLenum GL_OUTPUT_TEXTURE_COORD0_EXT* = 0x879D.GLenum GL_POINT_FADE_THRESHOLD_SIZE_EXT* = 0x8128.GLenum GL_OUTPUT_TEXTURE_COORD30_EXT* = 0x87BB.GLenum GL_EVAL_VERTEX_ATTRIB3_NV* = 0x86C9.GLenum GL_SPHERE_MAP* = 0x2402.GLenum GL_SHADER_IMAGE_ATOMIC* = 0x82A6.GLenum GL_INDEX_BITS* = 0x0D51.GLenum GL_INTERNALFORMAT_ALPHA_TYPE* = 0x827B.GLenum GL_CON_15_ATI* = 0x8950.GLenum GL_TESS_EVALUATION_TEXTURE* = 0x829D.GLenum GL_EDGE_FLAG_ARRAY_STRIDE* = 0x808C.GLenum GL_VERTEX_ATTRIB_ARRAY8_NV* = 0x8658.GLenum GL_POST_COLOR_MATRIX_COLOR_TABLE* = 0x80D2.GLenum GL_CLOSE_PATH_NV* = 0x00.GLenum GL_SCALE_BY_TWO_NV* = 0x853E.GLenum GL_PALETTE8_RGB8_OES* = 0x8B95.GLenum GL_MAX_COMPUTE_ATOMIC_COUNTERS* = 0x8265.GLenum GL_VERTEX_ATTRIB_ARRAY_NORMALIZED* = 0x886A.GLenum GL_MAX_VERTEX_ATTRIBS* = 0x8869.GLenum GL_PROGRAM_POINT_SIZE_EXT* = 0x8642.GLenum GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE* = 0x93A0.GLenum GL_SIGNED_NORMALIZED* = 0x8F9C.GLenum GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES* = 0x851C.GLenum GL_OFFSET_TEXTURE_2D_SCALE_NV* = 0x86E2.GLenum GL_COMPRESSED_SLUMINANCE* = 0x8C4A.GLenum GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS* = 0x8E80.GLenum GL_RASTER_POSITION_UNCLIPPED_IBM* = 0x19262.GLenum GL_COMPRESSED_TEXTURE_FORMATS_ARB* = 0x86A3.GLenum GL_TRANSPOSE_MODELVIEW_MATRIX* = 0x84E3.GLenum GL_ALPHA_FLOAT16_APPLE* = 0x881C.GLenum GL_PIXEL_MIN_FILTER_EXT* = 0x8332.GLenum GL_MAX_SPARSE_TEXTURE_SIZE_AMD* = 0x9198.GLenum GL_UNSIGNED_SHORT_5_6_5_REV_EXT* = 0x8364.GLenum GL_DU8DV8_ATI* = 0x877A.GLenum GL_COLOR_ARRAY_LIST_IBM* = 103072.GLenum GL_RGBA8I_EXT* = 0x8D8E.GLenum GL_MULTISAMPLE_BUFFER_BIT4_QCOM* = 0x10000000.GLbitfield GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB* = 0x824D.GLenum GL_MODELVIEW20_ARB* = 0x8734.GLenum GL_COLOR_TABLE_RED_SIZE* = 0x80DA.GLenum GL_UNIFORM_BARRIER_BIT* = 0x00000004.GLbitfield GL_TEXTURE* = 0x1702.GLenum GL_CLIP_PLANE0* = 0x3000.GLenum GL_FOG_COORDINATE_ARRAY_POINTER* = 0x8456.GLenum GL_CONSTANT_ALPHA_EXT* = 0x8003.GLenum GL_NAME_STACK_DEPTH* = 0x0D70.GLenum GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE* = 0x83F2.GLenum GL_LINEAR_DETAIL_ALPHA_SGIS* = 0x8098.GLenum GL_EDGE_FLAG_ARRAY_POINTER_EXT* = 0x8093.GLenum GL_UNSIGNED_SHORT* = 0x1403.GLenum GL_MAP2_VERTEX_ATTRIB1_4_NV* = 0x8671.GLenum GL_DEPTH_CLAMP_FAR_AMD* = 0x901F.GLenum GL_OPERAND3_RGB_NV* = 0x8593.GLenum GL_TEXTURE_SWIZZLE_R_EXT* = 0x8E42.GLenum GL_PATCHES* = 0x000E.GLenum GL_TEXTURE12* = 0x84CC.GLenum GL_COLOR_ATTACHMENT12_EXT* = 0x8CEC.GLenum GL_MAP2_VERTEX_ATTRIB15_4_NV* = 0x867F.GLenum GL_DRAW_BUFFER15_ATI* = 0x8834.GLenum GL_GEOMETRY_INPUT_TYPE* = 0x8917.GLenum GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES* = 0x9279.GLenum GL_RGBA32UI_EXT* = 0x8D70.GLenum GL_RGBA_FLOAT32_APPLE* = 0x8814.GLenum GL_NORMAL_MAP_OES* = 0x8511.GLenum GL_MAP2_GRID_DOMAIN* = 0x0DD2.GLenum GL_RELATIVE_HORIZONTAL_LINE_TO_NV* = 0x07.GLenum GL_TANGENT_ARRAY_STRIDE_EXT* = 0x843F.GLenum GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT* = 0x8CDB.GLenum GL_OBJECT_POINT_SGIS* = 0x81F5.GLenum GL_IMAGE_2D_ARRAY* = 0x9053.GLenum GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB* = 0x8DDF.GLenum GL_SPRITE_MODE_SGIX* = 0x8149.GLenum GL_WEIGHT_ARRAY_OES* = 0x86AD.GLenum GL_MAX_VERTEX_STREAMS* = 0x8E71.GLenum GL_R16F_EXT* = 0x822D.GLenum GL_VERSION_ES_CL_1_0* = 1.GLenum GL_PROXY_TEXTURE_COLOR_TABLE_SGI* = 0x80BD.GLenum GL_MAX_PROGRAM_INSTRUCTIONS_ARB* = 0x88A1.GLenum GL_PURGEABLE_APPLE* = 0x8A1D.GLenum GL_TEXTURE_SWIZZLE_G_EXT* = 0x8E43.GLenum GL_FIRST_VERTEX_CONVENTION_EXT* = 0x8E4D.GLenum GL_DEBUG_SEVERITY_LOW* = 0x9148.GLenum GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT* = 0x00000001.GLbitfield GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB* = 0x8B8A.GLenum GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR* = 0x93D4.GLenum GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV* = 0x86F3.GLenum GL_RENDERBUFFER_DEPTH_SIZE* = 0x8D54.GLenum GL_OPERAND1_RGB_ARB* = 0x8591.GLenum GL_REFLECTION_MAP_NV* = 0x8512.GLenum GL_MATRIX17_ARB* = 0x88D1.GLenum GL_EYE_PLANE_ABSOLUTE_NV* = 0x855C.GLenum GL_SRC1_ALPHA* = 0x8589.GLenum GL_UNSIGNED_BYTE_2_3_3_REV* = 0x8362.GLenum GL_RGB5_EXT* = 0x8050.GLenum GL_TEXTURE_2D_ARRAY* = 0x8C1A.GLenum GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB* = 0x8515.GLenum GL_TEXTURE26* = 0x84DA.GLenum GL_MAX_3D_TEXTURE_SIZE_OES* = 0x8073.GLenum GL_PIXEL_TILE_WIDTH_SGIX* = 0x8140.GLenum GL_PIXEL_UNPACK_BUFFER_BINDING_EXT* = 0x88EF.GLenum GL_TEXTURE_ALPHA_SIZE* = 0x805F.GLenum GL_RELATIVE_QUADRATIC_CURVE_TO_NV* = 0x0B.GLenum GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES* = 0x8B9F.GLenum GL_GEOMETRY_DEFORMATION_BIT_SGIX* = 0x00000002.GLbitfield GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS* = 0x8DA8.GLenum GL_NAMED_STRING_LENGTH_ARB* = 0x8DE9.GLenum GL_IMAGE_1D_ARRAY* = 0x9052.GLenum GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES* = 0x8CD4.GLenum GL_MATRIX28_ARB* = 0x88DC.GLenum GL_FRAGMENT_LIGHT1_SGIX* = 0x840D.GLenum GL_HARDMIX_NV* = 0x92A9.GLenum GL_DEBUG_SOURCE_THIRD_PARTY_KHR* = 0x8249.GLenum GL_PACK_SWAP_BYTES* = 0x0D00.GLenum GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB* = 0x8B4A.GLenum GL_SOURCE2_ALPHA_EXT* = 0x858A.GLenum GL_DOUBLE_MAT2x4* = 0x8F4A.GLenum GL_MEDIUM_FLOAT* = 0x8DF1.GLenum GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX* = 0x813E.GLenum GL_UNPACK_SKIP_ROWS* = 0x0CF3.GLenum GL_PACK_COMPRESSED_BLOCK_SIZE* = 0x912E.GLenum GL_UNSIGNED_INT_IMAGE_2D* = 0x9063.GLenum GL_COLOR_ARRAY_TYPE_EXT* = 0x8082.GLenum GL_BUFFER_MAP_POINTER_ARB* = 0x88BD.GLenum GL_CALLIGRAPHIC_FRAGMENT_SGIX* = 0x8183.GLenum GL_ONE_MINUS_CONSTANT_COLOR_EXT* = 0x8002.GLenum GL_COMPRESSED_RGBA_FXT1_3DFX* = 0x86B1.GLenum GL_CLIP_PLANE1* = 0x3001.GLenum GL_COVERAGE_BUFFERS_NV* = 0x8ED3.GLenum GL_ADD_BLEND_IMG* = 0x8C09.GLenum GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR* = 0x93D5.GLenum GL_PIXEL_TILE_HEIGHT_SGIX* = 0x8141.GLenum GL_SAMPLE_COVERAGE_INVERT_ARB* = 0x80AB.GLenum GL_MAP1_VERTEX_ATTRIB9_4_NV* = 0x8669.GLenum GL_COLOR_TABLE_BIAS_SGI* = 0x80D7.GLenum GL_EDGE_FLAG_ARRAY_COUNT_EXT* = 0x808D.GLenum GL_SAMPLE_BUFFERS_EXT* = 0x80A8.GLenum GL_COLOR_INDEX* = 0x1900.GLenum GL_REPLACEMENT_CODE_SUN* = 0x81D8.GLenum GL_INT_SAMPLER_CUBE_EXT* = 0x8DCC.GLenum GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE* = 0x8D56.GLenum GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV* = 0x8F1E.GLenum GL_DUAL_LUMINANCE_ALPHA8_SGIS* = 0x811D.GLenum GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX* = 0x8189.GLenum GL_CLIP_DISTANCE7* = 0x3007.GLenum GL_DOT3_RGB_ARB* = 0x86AE.GLenum GL_TEXTURE_WRAP_T* = 0x2803.GLenum GL_LUMINANCE12_EXT* = 0x8041.GLenum GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX* = 0x8174.GLenum GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB* = 0x86A0.GLenum GL_EVAL_2D_NV* = 0x86C0.GLenum GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS* = 0x9314.GLenum GL_CURRENT_WEIGHT_ARB* = 0x86A8.GLenum GL_DEBUG_SOURCE_API_ARB* = 0x8246.GLenum GL_FOG_SPECULAR_TEXTURE_WIN* = 0x80EC.GLenum GL_BOOL_VEC4* = 0x8B59.GLenum GL_FRAGMENTS_INSTRUMENT_SGIX* = 0x8313.GLenum GL_GEOMETRY_OUTPUT_TYPE_EXT* = 0x8DDC.GLenum GL_TEXTURE_2D* = 0x0DE1.GLenum GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI* = 0x00200000.GLbitfield GL_TEXTURE_BINDING_RECTANGLE_ARB* = 0x84F6.GLenum GL_SAMPLE_BUFFERS_3DFX* = 0x86B3.GLenum GL_INDEX_OFFSET* = 0x0D13.GLenum GL_MAX_COLOR_ATTACHMENTS* = 0x8CDF.GLenum GL_PLUS_CLAMPED_NV* = 0x92B1.GLenum GL_SIGNED_NEGATE_NV* = 0x853D.GLenum GL_PROXY_TEXTURE_2D_STACK_MESAX* = 0x875C.GLenum GL_MAX_VERTEX_UNIFORM_COMPONENTS* = 0x8B4A.GLenum GL_SAMPLE_MASK_VALUE_SGIS* = 0x80AA.GLenum GL_QUADRATIC_ATTENUATION* = 0x1209.GLenum GL_LUMINANCE32F_ARB* = 0x8818.GLenum GL_COVERAGE_COMPONENT4_NV* = 0x8ED1.GLenum GL_MINMAX_FORMAT* = 0x802F.GLenum GL_SRGB_DECODE_ARB* = 0x8299.GLenum GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT* = 0x8CDA.GLenum GL_UNSIGNED_INT_SAMPLER_CUBE_EXT* = 0x8DD4.GLenum GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2* = 0x9277.GLenum GL_DISJOINT_NV* = 0x9283.GLenum GL_TEXTURE_ENV_BIAS_SGIX* = 0x80BE.GLenum GL_PROXY_TEXTURE_3D_EXT* = 0x8070.GLenum GL_SGX_BINARY_IMG* = 0x8C0A.GLenum GL_COPY_READ_BUFFER* = 0x8F36.GLenum GL_POINT_FADE_THRESHOLD_SIZE_SGIS* = 0x8128.GLenum GL_UNIFORM_MATRIX_STRIDE* = 0x8A3D.GLenum GL_UNIFORM_BLOCK_NAME_LENGTH* = 0x8A41.GLenum GL_HISTOGRAM_LUMINANCE_SIZE* = 0x802C.GLenum GL_UNSIGNED_SHORT_4_4_4_4* = 0x8033.GLenum GL_MAX_DEPTH* = 0x8280.GLenum GL_IMAGE_1D* = 0x904C.GLenum GL_LUMINANCE8_ALPHA8_EXT* = 0x8045.GLenum GL_MAX_TEXTURE_IMAGE_UNITS* = 0x8872.GLenum GL_MODELVIEW16_ARB* = 0x8730.GLenum GL_CURRENT_PALETTE_MATRIX_OES* = 0x8843.GLenum GL_SIGNED_HILO_NV* = 0x86F9.GLenum GL_FRAMEBUFFER_DEFAULT_HEIGHT* = 0x9311.GLenum GL_UNPACK_SKIP_IMAGES* = 0x806D.GLenum GL_2_BYTES* = 0x1407.GLenum GL_ALLOW_DRAW_FRG_HINT_PGI* = 0x1A210.GLenum GL_INTENSITY16I_EXT* = 0x8D8B.GLenum GL_MAX_SAMPLES_NV* = 0x8D57.GLenum GL_VERTEX_ARRAY_STORAGE_HINT_APPLE* = 0x851F.GLenum GL_LINE_STRIP_ADJACENCY_ARB* = 0x000B.GLenum GL_COORD_REPLACE* = 0x8862.GLenum GL_INDEX_MATERIAL_FACE_EXT* = 0x81BA.GLenum GL_MODELVIEW15_ARB* = 0x872F.GLenum GL_TEXTURE19* = 0x84D3.GLenum GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT* = 0x9068.GLenum GL_SIGNED_INTENSITY8_NV* = 0x8708.GLenum GL_TEXTURE_MAG_SIZE_NV* = 0x871F.GLenum GL_DISPATCH_INDIRECT_BUFFER* = 0x90EE.GLenum GL_MAP1_INDEX* = 0x0D91.GLenum GL_TEXTURE_BUFFER_DATA_STORE_BINDING* = 0x8C2D.GLenum GL_MAX_HEIGHT* = 0x827F.GLenum GL_BLEND_DST_ALPHA* = 0x80CA.GLenum GL_R1UI_C3F_V3F_SUN* = 0x85C6.GLenum GL_TEXTURE_PRIORITY_EXT* = 0x8066.GLenum GL_INT_IMAGE_2D* = 0x9058.GLenum GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV* = 0x8E11.GLenum GL_DRAW_BUFFER4_ATI* = 0x8829.GLenum GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB* = 0x8DDD.GLenum GL_DEPTH_EXT* = 0x1801.GLenum GL_SAMPLE_POSITION* = 0x8E50.GLenum GL_INTERNALFORMAT_DEPTH_TYPE* = 0x827C.GLenum GL_MATRIX23_ARB* = 0x88D7.GLenum GL_DEBUG_TYPE_PUSH_GROUP* = 0x8269.GLenum GL_POLYGON_OFFSET_FILL* = 0x8037.GLenum GL_FRAGMENT_PROGRAM_BINDING_NV* = 0x8873.GLenum GL_FRAMEBUFFER_SRGB_CAPABLE_EXT* = 0x8DBA.GLenum GL_VERTEX_ATTRIB_BINDING* = 0x82D4.GLenum GL_UNSIGNED_INT8_VEC2_NV* = 0x8FED.GLenum GL_POLYGON_OFFSET_FACTOR* = 0x8038.GLenum GL_BOLD_BIT_NV* = 0x01.GLbitfield GL_CLAMP_TO_BORDER_ARB* = 0x812D.GLint GL_INDEX_MODE* = 0x0C30.GLenum GL_SAMPLER_CUBE_SHADOW_NV* = 0x8DC5.GLenum GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT* = 0x8C4F.GLenum GL_MATRIX21_ARB* = 0x88D5.GLenum GL_UNPACK_ROW_LENGTH_EXT* = 0x0CF2.GLenum GL_FRAGMENT_NORMAL_EXT* = 0x834A.GLenum GL_DOT3_ATI* = 0x8966.GLenum GL_IMPLEMENTATION_COLOR_READ_TYPE_OES* = 0x8B9A.GLenum GL_IMAGE_BINDING_ACCESS_EXT* = 0x8F3E.GLenum GL_SYNC_CL_EVENT_ARB* = 0x8240.GLenum GL_UNSIGNED_INT_24_8* = 0x84FA.GLenum GL_2PASS_1_EXT* = 0x80A3.GLenum GL_POST_TEXTURE_FILTER_BIAS_SGIX* = 0x8179.GLenum GL_TEXTURE_COMPRESSED_IMAGE_SIZE* = 0x86A0.GLenum GL_LUMINANCE_ALPHA32UI_EXT* = 0x8D75.GLenum GL_FORCE_BLUE_TO_ONE_NV* = 0x8860.GLenum GL_FRAMEBUFFER_DEFAULT* = 0x8218.GLenum GL_VIRTUAL_PAGE_SIZE_Z_ARB* = 0x9197.GLenum GL_TEXTURE_LIGHT_EXT* = 0x8350.GLenum GL_MULTISAMPLE_BUFFER_BIT5_QCOM* = 0x20000000.GLbitfield GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY* = 0x910D.GLenum GL_SYNC_CONDITION* = 0x9113.GLenum GL_PERFMON_RESULT_SIZE_AMD* = 0x8BC5.GLenum GL_PROGRAM_OBJECT_ARB* = 0x8B40.GLenum GL_MAX_SHININESS_NV* = 0x8504.GLenum GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB* = 0x880A.GLenum GL_RENDERBUFFER_COLOR_SAMPLES_NV* = 0x8E10.GLenum GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS* = 0x8A31.GLenum GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH* = 0x8E49.GLenum GL_MODELVIEW29_ARB* = 0x873D.GLenum GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB* = 0x900B.GLenum GL_SIGNED_HILO16_NV* = 0x86FA.GLenum GL_TRANSFORM_HINT_APPLE* = 0x85B1.GLenum GL_STENCIL_INDEX4* = 0x8D47.GLenum GL_EXTENSIONS* = 0x1F03.GLenum GL_RG16F* = 0x822F.GLenum GL_MAP_UNSYNCHRONIZED_BIT_EXT* = 0x0020.GLbitfield GL_LUMINANCE16F_ARB* = 0x881E.GLenum GL_UNSIGNED_INT_IMAGE_BUFFER* = 0x9067.GLenum GL_COMPRESSED_RGBA_ASTC_8x8_KHR* = 0x93B7.GLenum GL_AVERAGE_HP* = 0x8160.GLenum GL_INDEX_MATERIAL_EXT* = 0x81B8.GLenum GL_COLOR_TABLE* = 0x80D0.GLenum GL_FOG_COORDINATE_ARRAY_LIST_IBM* = 103076.GLenum GL_DEBUG_CATEGORY_OTHER_AMD* = 0x9150.GLenum GL_R1UI_C4UB_V3F_SUN* = 0x85C5.GLenum GL_SYSTEM_FONT_NAME_NV* = 0x9073.GLenum GL_STATIC_VERTEX_ARRAY_IBM* = 103061.GLenum GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV* = 0x88FE.GLenum GL_SCALE_BY_ONE_HALF_NV* = 0x8540.GLenum GL_INTENSITY_FLOAT32_ATI* = 0x8817.GLenum GL_FRAGMENT_LIGHT6_SGIX* = 0x8412.GLenum GL_DECR_WRAP_OES* = 0x8508.GLenum GL_MODELVIEW23_ARB* = 0x8737.GLenum GL_PROXY_TEXTURE_1D_ARRAY* = 0x8C19.GLenum GL_REFERENCED_BY_VERTEX_SHADER* = 0x9306.GLenum GL_MAX_NAME_LENGTH* = 0x92F6.GLenum GL_AFFINE_2D_NV* = 0x9092.GLenum GL_SYNC_OBJECT_APPLE* = 0x8A53.GLenum GL_PLUS_DARKER_NV* = 0x9292.GLenum GL_TESS_CONTROL_PROGRAM_NV* = 0x891E.GLenum GL_RGB_SCALE* = 0x8573.GLenum GL_RGBA16UI_EXT* = 0x8D76.GLenum GL_COMPATIBLE_SUBROUTINES* = 0x8E4B.GLenum GL_COLOR_TABLE_WIDTH* = 0x80D9.GLenum GL_MAX_COMBINED_UNIFORM_BLOCKS* = 0x8A2E.GLenum GL_BACK_SECONDARY_COLOR_NV* = 0x8C78.GLenum GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB* = 0x9344.GLenum GL_SECONDARY_COLOR_NV* = 0x852D.GLenum GL_RGB16UI_EXT* = 0x8D77.GLenum GL_SHADER_STORAGE_BUFFER_SIZE* = 0x90D5.GLenum GL_VERTEX_SUBROUTINE* = 0x92E8.GLenum GL_MAP_COLOR* = 0x0D10.GLenum GL_OBJECT_TYPE_ARB* = 0x8B4E.GLenum GL_LAST_VIDEO_CAPTURE_STATUS_NV* = 0x9027.GLenum GL_RGB12_EXT* = 0x8053.GLenum GL_UNSIGNED_INT_IMAGE_3D_EXT* = 0x9064.GLenum GL_LUMINANCE8_ALPHA8* = 0x8045.GLenum GL_FLOAT_RGBA_MODE_NV* = 0x888E.GLenum GL_CURRENT_RASTER_COLOR* = 0x0B04.GLenum GL_CURRENT_RASTER_POSITION* = 0x0B07.GLenum GL_UNIFORM_BLOCK_DATA_SIZE* = 0x8A40.GLenum GL_MALI_PROGRAM_BINARY_ARM* = 0x8F61.GLenum GL_QUERY_COUNTER_BITS_ARB* = 0x8864.GLenum GL_VARIANT_ARRAY_EXT* = 0x87E8.GLenum GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV* = 0x903A.GLenum GL_DEPTH_COMPONENT24_ARB* = 0x81A6.GLenum GL_UNSIGNED_INVERT_NV* = 0x8537.GLenum GL_TEXTURE_IMMUTABLE_LEVELS* = 0x82DF.GLenum GL_DRAW_BUFFER12_ATI* = 0x8831.GLenum GL_MAP_FLUSH_EXPLICIT_BIT_EXT* = 0x0010.GLbitfield GL_INDEX_WRITEMASK* = 0x0C21.GLenum GL_POLYGON_SMOOTH* = 0x0B41.GLenum GL_COMPRESSED_SIGNED_R11_EAC_OES* = 0x9271.GLenum GL_TEXTURE_SWIZZLE_A_EXT* = 0x8E45.GLenum GL_TEXTURE_COORD_ARRAY_STRIDE* = 0x808A.GLenum GL_PIXEL_MAP_I_TO_R* = 0x0C72.GLenum GL_CONVOLUTION_HEIGHT* = 0x8019.GLenum GL_SIGNALED* = 0x9119.GLenum GL_UNSIGNED_INT_24_8_OES* = 0x84FA.GLenum GL_DRAW_BUFFER6_ARB* = 0x882B.GLenum GL_BUFFER_SIZE_ARB* = 0x8764.GLenum GL_CLEAR_BUFFER* = 0x82B4.GLenum GL_LUMINANCE16UI_EXT* = 0x8D7A.GLenum GL_FRAMEBUFFER_ATTACHMENT_ANGLE* = 0x93A3.GLenum GL_STENCIL_ATTACHMENT* = 0x8D20.GLenum GL_ALL_COMPLETED_NV* = 0x84F2.GLenum GL_MIN* = 0x8007.GLenum GL_COLOR_ATTACHMENT11* = 0x8CEB.GLenum GL_PATH_STENCIL_FUNC_NV* = 0x90B7.GLenum GL_MAX_LABEL_LENGTH* = 0x82E8.GLenum GL_WEIGHT_ARRAY_TYPE_OES* = 0x86A9.GLenum GL_ACCUM_BUFFER_BIT* = 0x00000200.GLbitfield GL_WEIGHT_ARRAY_POINTER_ARB* = 0x86AC.GLenum GL_WEIGHT_SUM_UNITY_ARB* = 0x86A6.GLenum GL_COMPRESSED_SRGB_EXT* = 0x8C48.GLenum GL_ATTRIB_ARRAY_TYPE_NV* = 0x8625.GLenum GL_RED_INTEGER_EXT* = 0x8D94.GLenum GL_ALWAYS_SOFT_HINT_PGI* = 0x1A20D.GLenum GL_COMPRESSED_SRGB8_ETC2_OES* = 0x9275.GLenum GL_LOW_FLOAT* = 0x8DF0.GLenum GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS* = 0x8354.GLenum GL_TEXTURE_LEQUAL_R_SGIX* = 0x819C.GLenum GL_CONTEXT_COMPATIBILITY_PROFILE_BIT* = 0x00000002.GLbitfield GL_INCR* = 0x1E02.GLenum GL_3D* = 0x0601.GLenum GL_SHADER_KHR* = 0x82E1.GLenum GL_SRC_COLOR* = 0x0300.GLenum GL_DRAW_BUFFER7_NV* = 0x882C.GLenum GL_VERTEX_ARRAY_SIZE* = 0x807A.GLenum GL_SAMPLER_2D_RECT* = 0x8B63.GLenum GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG* = 0x8365.GLenum GL_READ_PIXEL_DATA_RANGE_NV* = 0x8879.GLenum GL_EDGE_FLAG* = 0x0B43.GLenum GL_TEXTURE_3D_EXT* = 0x806F.GLenum GL_DOT_PRODUCT_TEXTURE_1D_NV* = 0x885C.GLenum GL_COLOR_SUM_CLAMP_NV* = 0x854F.GLenum GL_RGB10_A2* = 0x8059.GLenum GL_BOOL_VEC3* = 0x8B58.GLenum GL_REG_3_ATI* = 0x8924.GLenum GL_LINEAR_SHARPEN_ALPHA_SGIS* = 0x80AE.GLenum GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT* = 0x8DA8.GLenum GL_MAP1_VERTEX_ATTRIB5_4_NV* = 0x8665.GLenum GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS* = 0x8F39.GLenum GL_PIXEL_MAP_I_TO_B_SIZE* = 0x0CB4.GLenum GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT* = 0x00000800.GLbitfield GL_COLOR_BUFFER_BIT6_QCOM* = 0x00000040.GLbitfield GL_PROGRAM_TEMPORARIES_ARB* = 0x88A4.GLenum GL_ELEMENT_ARRAY_BUFFER* = 0x8893.GLenum GL_ALWAYS_FAST_HINT_PGI* = 0x1A20C.GLenum GL_INTENSITY_FLOAT16_ATI* = 0x881D.GLenum GL_ACTIVE_ATTRIBUTE_MAX_LENGTH* = 0x8B8A.GLenum GL_CON_12_ATI* = 0x894D.GLenum GL_LINEAR_MIPMAP_NEAREST* = 0x2701.GLint GL_TEXTURE_COVERAGE_SAMPLES_NV* = 0x9045.GLenum GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB* = 0x88AB.GLenum GL_DEPTH_SCALE* = 0x0D1E.GLenum GL_SOURCE3_ALPHA_NV* = 0x858B.GLenum GL_ACTIVE_VERTEX_UNITS_ARB* = 0x86A5.GLenum GL_SWIZZLE_STR_DR_ATI* = 0x8978.GLenum GL_RGB16I_EXT* = 0x8D89.GLenum GL_INT_IMAGE_2D_RECT_EXT* = 0x905A.GLenum GL_GREEN_BIAS* = 0x0D19.GLenum GL_FRAMEBUFFER_RENDERABLE_LAYERED* = 0x828A.GLenum GL_COMPRESSED_RGB8_ETC2* = 0x9274.GLenum GL_COMPRESSED_RGBA_ARB* = 0x84EE.GLenum GL_MAX_VERTEX_ATOMIC_COUNTERS* = 0x92D2.GLenum GL_RGBA32I_EXT* = 0x8D82.GLenum GL_WAIT_FAILED* = 0x911D.GLenum GL_FOG_COORDINATE_SOURCE_EXT* = 0x8450.GLenum GL_SAMPLE_MASK_VALUE_NV* = 0x8E52.GLenum GL_OP_MUL_EXT* = 0x8786.GLenum GL_FRAGMENT_TEXTURE* = 0x829F.GLenum GL_GEOMETRY_PROGRAM_NV* = 0x8C26.GLenum GL_MATRIX20_ARB* = 0x88D4.GLenum GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT* = 0x845C.GLenum GL_UNSIGNED_INT_2_10_10_10_REV_EXT* = 0x8368.GLenum GL_PHONG_HINT_WIN* = 0x80EB.GLenum GL_EYE_DISTANCE_TO_LINE_SGIS* = 0x81F2.GLenum GL_SAMPLES_PASSED* = 0x8914.GLenum GL_MAX_COLOR_ATTACHMENTS_NV* = 0x8CDF.GLenum GL_WEIGHT_ARRAY_POINTER_OES* = 0x86AC.GLenum GL_MAX_DEBUG_GROUP_STACK_DEPTH* = 0x826C.GLenum GL_TEXTURE_2D_STACK_BINDING_MESAX* = 0x875E.GLenum GL_VARIANT_VALUE_EXT* = 0x87E4.GLenum GL_TEXTURE_GEN_R* = 0x0C62.GLenum GL_COMPRESSED_RG11_EAC* = 0x9272.GLenum GL_IMAGE_ROTATE_ORIGIN_Y_HP* = 0x815B.GLenum GL_BLEND_ADVANCED_COHERENT_NV* = 0x9285.GLenum GL_DEBUG_CALLBACK_FUNCTION* = 0x8244.GLenum GL_PROXY_TEXTURE_4D_SGIS* = 0x8135.GLenum GL_OCCLUSION_TEST_RESULT_HP* = 0x8166.GLenum GL_COLOR_ATTACHMENT13_EXT* = 0x8CED.GLenum GL_LINE_STRIP_ADJACENCY* = 0x000B.GLenum GL_DEBUG_CATEGORY_APPLICATION_AMD* = 0x914F.GLenum GL_CIRCULAR_TANGENT_ARC_TO_NV* = 0xFC.GLenum GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB* = 0x88B3.GLenum GL_VERTEX_ATTRIB_ARRAY_STRIDE* = 0x8624.GLenum GL_COMPRESSED_SRGB_ALPHA_EXT* = 0x8C49.GLenum GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY* = 0x900F.GLenum GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY* = 0x906C.GLenum GL_LIGHT_MODEL_COLOR_CONTROL* = 0x81F8.GLenum GL_INT_VEC2_ARB* = 0x8B53.GLenum GL_PARALLEL_ARRAYS_INTEL* = 0x83F4.GLenum GL_COLOR_ATTACHMENT11_EXT* = 0x8CEB.GLenum GL_SAMPLE_ALPHA_TO_ONE_SGIS* = 0x809F.GLenum GL_FUNC_ADD_OES* = 0x8006.GLenum GL_COMBINER_MAPPING_NV* = 0x8543.GLenum GL_INT_IMAGE_BUFFER* = 0x905C.GLenum GL_TEXTURE_SWIZZLE_A* = 0x8E45.GLenum GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB* = 0x8DA7.GLenum GL_EXPAND_NEGATE_NV* = 0x8539.GLenum GL_COVERAGE_EDGE_FRAGMENTS_NV* = 0x8ED6.GLenum GL_PATH_OBJECT_BOUNDING_BOX_NV* = 0x908A.GLenum GL_MAX_RECTANGLE_TEXTURE_SIZE* = 0x84F8.GLenum GL_FONT_ASCENDER_BIT_NV* = 0x00200000.GLbitfield GL_INDEX_SHIFT* = 0x0D12.GLenum GL_LUMINANCE6_ALPHA2* = 0x8044.GLenum GL_FLOAT_CLEAR_COLOR_VALUE_NV* = 0x888D.GLenum GL_V2F* = 0x2A20.GLenum GL_DRAW_BUFFER12_NV* = 0x8831.GLenum GL_RIGHT* = 0x0407.GLenum GL_CON_28_ATI* = 0x895D.GLenum GL_SAMPLER_CUBE_ARB* = 0x8B60.GLenum GL_OUTPUT_TEXTURE_COORD27_EXT* = 0x87B8.GLenum GL_MAX_DEPTH_TEXTURE_SAMPLES* = 0x910F.GLenum GL_MODULATE* = 0x2100.GLenum GL_NUM_FILL_STREAMS_NV* = 0x8E29.GLenum GL_DT_SCALE_NV* = 0x8711.GLenum GL_ONE_MINUS_SRC_COLOR* = 0x0301.GLenum GL_OPERAND2_ALPHA* = 0x859A.GLenum GL_MATRIX15_ARB* = 0x88CF.GLenum GL_MULTISAMPLE* = 0x809D.GLenum GL_DEPTH32F_STENCIL8* = 0x8CAD.GLenum GL_COMPRESSED_RGBA_ASTC_4x4_KHR* = 0x93B0.GLenum GL_DUAL_ALPHA16_SGIS* = 0x8113.GLenum GL_COMPRESSED_RGB_FXT1_3DFX* = 0x86B0.GLenum GL_PROXY_TEXTURE_2D_ARRAY* = 0x8C1B.GLenum GL_UNIFORM_NAME_LENGTH* = 0x8A39.GLenum GL_COMPILE_AND_EXECUTE* = 0x1301.GLenum GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG* = 0x9138.GLenum GL_PIXEL_CUBIC_WEIGHT_EXT* = 0x8333.GLenum GL_GREEN_MIN_CLAMP_INGR* = 0x8561.GLenum GL_MAX_TEXTURE_LOD_BIAS* = 0x84FD.GLenum GL_NORMAL_MAP_NV* = 0x8511.GLenum GL_PIXEL_UNPACK_BUFFER_BINDING_ARB* = 0x88EF.GLenum GL_LUMINANCE_ALPHA32F_ARB* = 0x8819.GLenum GL_LUMINANCE_FLOAT16_APPLE* = 0x881E.GLenum GL_FACTOR_MIN_AMD* = 0x901C.GLenum GL_BUFFER_GPU_ADDRESS_NV* = 0x8F1D.GLenum GL_DEBUG_TYPE_PERFORMANCE_ARB* = 0x8250.GLenum GL_TEXTURE_RESIDENT* = 0x8067.GLenum GL_TESS_CONTROL_SHADER_BIT* = 0x00000008.GLbitfield GL_VERTEX_SHADER* = 0x8B31.GLenum GL_COLOR_ATTACHMENT15_EXT* = 0x8CEF.GLenum GL_DRAW_BUFFER2_NV* = 0x8827.GLenum GL_UNSIGNED_INT* = 0x1405.GLenum GL_TEXTURE_SHARED_SIZE_EXT* = 0x8C3F.GLenum GL_LIGHT5* = 0x4005.GLenum GL_VERTEX_ARRAY_SIZE_EXT* = 0x807A.GLenum GL_YCRCB_SGIX* = 0x8318.GLenum GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER* = 0x92C9.GLenum GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES* = 0x8CD1.GLenum GL_QUADRATIC_CURVE_TO_NV* = 0x0A.GLenum GL_POINTS* = 0x0000.GLenum GL_OPERAND1_RGB* = 0x8591.GLenum GL_POINT_DISTANCE_ATTENUATION_ARB* = 0x8129.GLenum GL_QUERY_BUFFER_BARRIER_BIT* = 0x00008000.GLbitfield GL_QUAD_LUMINANCE4_SGIS* = 0x8120.GLenum GL_GENERATE_MIPMAP_SGIS* = 0x8191.GLenum GL_FRAMEBUFFER_UNSUPPORTED_EXT* = 0x8CDD.GLenum GL_PALETTE4_RGB5_A1_OES* = 0x8B94.GLenum GL_TEXTURE_CROP_RECT_OES* = 0x8B9D.GLenum GL_COMPUTE_SHADER_BIT* = 0x00000020.GLbitfield GL_OUTPUT_TEXTURE_COORD2_EXT* = 0x879F.GLenum GL_PALETTE4_RGBA4_OES* = 0x8B93.GLenum GL_TEXTURE_CLIPMAP_CENTER_SGIX* = 0x8171.GLenum GL_BLUE_BITS* = 0x0D54.GLenum GL_RELATIVE_LARGE_CCW_ARC_TO_NV* = 0x17.GLenum GL_UNSIGNED_SHORT_5_6_5_EXT* = 0x8363.GLenum GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS* = 0x8DE1.GLenum GL_UNCORRELATED_NV* = 0x9282.GLenum GL_TESS_EVALUATION_SUBROUTINE* = 0x92EA.GLenum GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB* = 0x8E5E.GLenum GL_CON_11_ATI* = 0x894C.GLenum GL_ACTIVE_TEXTURE* = 0x84E0.GLenum GL_ASYNC_TEX_IMAGE_SGIX* = 0x835C.GLenum GL_COLOR_CLEAR_VALUE* = 0x0C22.GLenum GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY* = 0x910C.GLenum GL_TESS_CONTROL_TEXTURE* = 0x829C.GLenum GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES* = 0x851A.GLenum GL_HISTOGRAM_BLUE_SIZE_EXT* = 0x802A.GLenum GL_PATCH_DEFAULT_OUTER_LEVEL* = 0x8E74.GLenum GL_PROGRAM_MATRIX_STACK_DEPTH_EXT* = 0x8E2F.GLenum GL_RENDERBUFFER_BINDING_ANGLE* = 0x8CA7.GLenum GL_CONSTANT_ATTENUATION* = 0x1207.GLenum GL_SHADER_CONSISTENT_NV* = 0x86DD.GLenum GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS* = 0x92D4.GLenum GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD* = 0x9160.GLenum GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS* = 0x809C.GLenum GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT* = 0x9061.GLenum GL_COUNT_DOWN_NV* = 0x9089.GLenum GL_MATRIX12_ARB* = 0x88CC.GLenum GL_MAX_VERTEX_SHADER_INVARIANTS_EXT* = 0x87C7.GLenum GL_REPLICATE_BORDER_HP* = 0x8153.GLenum GL_MODELVIEW9_ARB* = 0x8729.GLenum GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT* = 0x8D6A.GLenum GL_PROGRAM_PARAMETERS_ARB* = 0x88A8.GLenum GL_LIST_BIT* = 0x00020000.GLbitfield GL_MAX_GEOMETRY_ATOMIC_COUNTERS* = 0x92D5.GLenum GL_CONSTANT_COLOR1_NV* = 0x852B.GLenum GL_AVERAGE_EXT* = 0x8335.GLenum GL_SINGLE_COLOR_EXT* = 0x81F9.GLenum GL_VERTEX_ARRAY* = 0x8074.GLenum GL_COLOR_INDEX1_EXT* = 0x80E2.GLenum GL_COMPUTE_PROGRAM_NV* = 0x90FB.GLenum GL_LINES_ADJACENCY* = 0x000A.GLenum GL_OP_ROUND_EXT* = 0x8790.GLenum GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE* = 0x934C.GLenum GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV* = 0x90D1.GLenum GL_REG_11_ATI* = 0x892C.GLenum GL_SAMPLES_EXT* = 0x80A9.GLenum GL_FUNC_REVERSE_SUBTRACT* = 0x800B.GLenum GL_POINT_SPRITE_COORD_ORIGIN* = 0x8CA0.GLenum GL_REG_27_ATI* = 0x893C.GLenum GL_TEXTURE_VIEW_MIN_LEVEL* = 0x82DB.GLenum GL_NICEST* = 0x1102.GLenum GL_CLIP_PLANE4_IMG* = 0x3004.GLenum GL_ARRAY_BUFFER_BINDING* = 0x8894.GLenum GL_422_AVERAGE_EXT* = 0x80CE.GLenum GL_RENDERER* = 0x1F01.GLenum GL_OVERLAY_NV* = 0x9296.GLenum GL_TEXTURE_SAMPLES_IMG* = 0x9136.GLenum GL_DEBUG_SOURCE_SHADER_COMPILER_KHR* = 0x8248.GLenum GL_EYE_DISTANCE_TO_POINT_SGIS* = 0x81F0.GLenum GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV* = 0x8DA5.GLenum GL_FILTER4_SGIS* = 0x8146.GLenum GL_LIGHT_MODEL_LOCAL_VIEWER* = 0x0B51.GLenum GL_TRIANGLE_MESH_SUN* = 0x8615.GLenum GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB* = 0x900D.GLenum GL_DEPTH_COMPONENTS* = 0x8284.GLenum GL_NUM_GENERAL_COMBINERS_NV* = 0x854E.GLenum GL_CLIENT_ACTIVE_TEXTURE_ARB* = 0x84E1.GLenum GL_FRAGMENT_DEPTH* = 0x8452.GLenum GL_SEPARATE_ATTRIBS* = 0x8C8D.GLenum GL_HALF_FLOAT_OES* = 0x8D61.GLenum GL_PROXY_TEXTURE_2D* = 0x8064.GLenum GL_VARIANT_ARRAY_TYPE_EXT* = 0x87E7.GLenum GL_DRAW_BUFFER11_ATI* = 0x8830.GLenum GL_MATRIX_INDEX_ARRAY_POINTER_OES* = 0x8849.GLenum GL_CURRENT_INDEX* = 0x0B01.GLenum GL_UNSIGNED_INT_24_8_MESA* = 0x8751.GLenum GL_PROGRAM_SEPARABLE* = 0x8258.GLenum GL_TEXTURE8_ARB* = 0x84C8.GLenum GL_OPERAND0_ALPHA_EXT* = 0x8598.GLenum GL_PER_STAGE_CONSTANTS_NV* = 0x8535.GLenum GL_LINE_LOOP* = 0x0002.GLenum GL_DRAW_PIXEL_TOKEN* = 0x0705.GLenum GL_DRAW_BUFFER3* = 0x8828.GLenum GL_GEOMETRY_DEFORMATION_SGIX* = 0x8194.GLenum GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT* = 0x851C.GLenum GL_GLYPH_VERTICAL_BEARING_X_BIT_NV* = 0x20.GLbitfield GL_TEXTURE30* = 0x84DE.GLenum GL_4PASS_1_EXT* = 0x80A5.GLenum GL_RGB16F_EXT* = 0x881B.GLenum GL_2PASS_0_SGIS* = 0x80A2.GLenum GL_CON_27_ATI* = 0x895C.GLenum GL_SAMPLE_ALPHA_TO_ONE* = 0x809F.GLenum GL_POLYGON_SMOOTH_HINT* = 0x0C53.GLenum GL_COLOR_ATTACHMENT_EXT* = 0x90F0.GLenum GL_PATCH_DEFAULT_INNER_LEVEL* = 0x8E73.GLenum GL_TEXTURE_MAX_CLAMP_T_SGIX* = 0x836A.GLenum GL_WEIGHT_ARRAY_BUFFER_BINDING_OES* = 0x889E.GLenum GL_TEXTURE1* = 0x84C1.GLenum GL_LINES* = 0x0001.GLenum GL_PIXEL_TILE_GRID_DEPTH_SGIX* = 0x8144.GLenum GL_TEXTURE2* = 0x84C2.GLenum GL_IMAGE_CUBE_MAP_ARRAY_EXT* = 0x9054.GLenum GL_DRAW_BUFFER4* = 0x8829.GLenum GL_DRAW_BUFFER_EXT* = 0x0C01.GLenum GL_STENCIL_INDEX1* = 0x8D46.GLenum GL_DEPTH_COMPONENT32F_NV* = 0x8DAB.GLenum GL_VERTEX_ATTRIB_ARRAY_POINTER* = 0x8645.GLenum GL_DOUBLE_MAT4x2* = 0x8F4D.GLenum GL_MOVE_TO_NV* = 0x02.GLenum GL_OP_RECIP_SQRT_EXT* = 0x8795.GLenum GL_SAMPLER_1D_ARRAY* = 0x8DC0.GLenum GL_MIN_FRAGMENT_INTERPOLATION_OFFSET* = 0x8E5B.GLenum GL_TEXTURE_DEPTH_EXT* = 0x8071.GLenum GL_STENCIL_INDEX8* = 0x8D48.GLenum GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB* = 0x880C.GLenum GL_INTERNALFORMAT_DEPTH_SIZE* = 0x8275.GLenum GL_STATE_RESTORE* = 0x8BDC.GLenum GL_SMALL_CW_ARC_TO_NV* = 0x14.GLenum GL_LUMINANCE16* = 0x8042.GLenum GL_VERTEX_ATTRIB_ARRAY1_NV* = 0x8651.GLenum GL_TEXTURE_MAX_CLAMP_R_SGIX* = 0x836B.GLenum GL_LUMINANCE_FLOAT16_ATI* = 0x881E.GLenum GL_MAX_TEXTURE_UNITS* = 0x84E2.GLenum GL_DRAW_BUFFER4_ARB* = 0x8829.GLenum GL_DRAW_BUFFER12* = 0x8831.GLenum GL_R8UI* = 0x8232.GLenum GL_STENCIL_REF* = 0x0B97.GLenum GL_VARIANT_EXT* = 0x87C1.GLenum GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE* = 0x8A09.GLenum GL_QUERY_OBJECT_AMD* = 0x9153.GLenum GL_PLUS_NV* = 0x9291.GLenum GL_UNPACK_SWAP_BYTES* = 0x0CF0.GLenum GL_MAX_UNIFORM_LOCATIONS* = 0x826E.GLenum GL_GUILTY_CONTEXT_RESET_EXT* = 0x8253.GLenum GL_DOT3_RGBA_IMG* = 0x86AF.GLenum GL_X_EXT* = 0x87D5.GLenum GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB* = 0x900F.GLenum GL_TEXTURE_COMPARE_FAIL_VALUE_ARB* = 0x80BF.GLenum GL_ETC1_RGB8_OES* = 0x8D64.GLenum GL_LUMINANCE_ALPHA_INTEGER_EXT* = 0x8D9D.GLenum GL_MINMAX_SINK* = 0x8030.GLenum GL_RG32F* = 0x8230.GLenum GL_PROXY_TEXTURE_2D_MULTISAMPLE* = 0x9101.GLenum GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV* = 0x86D9.GLenum GL_R16* = 0x822A.GLenum GL_BOUNDING_BOX_NV* = 0x908D.GLenum GL_INVALID_ENUM* = 0x0500.GLenum GL_MOVE_TO_RESETS_NV* = 0x90B5.GLenum GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE* = 0x9117.GLenum GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB* = 0x84F8.GLenum GL_UNSIGNED_INT_10F_11F_11F_REV_EXT* = 0x8C3B.GLenum GL_VERTEX_PRECLIP_HINT_SGIX* = 0x83EF.GLenum GL_CLIENT_VERTEX_ARRAY_BIT* = 0x00000002.GLbitfield GL_MAT_COLOR_INDEXES_BIT_PGI* = 0x01000000.GLbitfield GL_PERFORMANCE_MONITOR_AMD* = 0x9152.GLenum GL_QUAD_STRIP* = 0x0008.GLenum GL_MAX_TEXTURE_COORDS_NV* = 0x8871.GLenum GL_TESS_EVALUATION_SUBROUTINE_UNIFORM* = 0x92F0.GLenum GL_DRAW_BUFFER1_EXT* = 0x8826.GLenum GL_TEXTURE18* = 0x84D2.GLenum GL_COLOR_ATTACHMENT5_NV* = 0x8CE5.GLenum GL_MAX_COMPUTE_WORK_GROUP_SIZE* = 0x91BF.GLenum GL_T2F_C4UB_V3F* = 0x2A29.GLenum GL_MAP1_GRID_DOMAIN* = 0x0DD0.GLenum GL_DEBUG_TYPE_PUSH_GROUP_KHR* = 0x8269.GLenum GL_STATIC_READ* = 0x88E5.GLenum GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB* = 0x880E.GLenum GL_DOUBLE_EXT* = 0x140A.GLenum GL_MAX_FRAGMENT_UNIFORM_VECTORS* = 0x8DFD.GLenum GL_R32F_EXT* = 0x822E.GLenum GL_MAX_RENDERBUFFER_SIZE_EXT* = 0x84E8.GLenum GL_COMPRESSED_TEXTURE_FORMATS* = 0x86A3.GLenum GL_MAX_EXT* = 0x8008.GLenum GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB* = 0x8622.GLenum GL_INTERPOLATE* = 0x8575.GLenum GL_QUERY_RESULT_NO_WAIT_AMD* = 0x9194.GLenum GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES* = 0x8516.GLenum GL_LUMINANCE16_ALPHA16_SNORM* = 0x901A.GLenum GL_SRC_ALPHA_SATURATE* = 0x0308.GLenum GL_DRAW_INDIRECT_BUFFER_BINDING* = 0x8F43.GLenum GL_T2F_IUI_N3F_V3F_EXT* = 0x81B4.GLenum GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB* = 0x8B49.GLenum GL_MAX_ASYNC_READ_PIXELS_SGIX* = 0x8361.GLenum GL_VERTEX_ARRAY_RANGE_APPLE* = 0x851D.GLenum GL_SAMPLER_2D_SHADOW_ARB* = 0x8B62.GLenum GL_ETC1_SRGB8_NV* = 0x88EE.GLenum GL_COLORBURN_NV* = 0x929A.GLenum GL_SAMPLER_2D_ARRAY_SHADOW_EXT* = 0x8DC4.GLenum GL_ALL_BARRIER_BITS* = 0xFFFFFFFF.GLbitfield GL_TRIANGLE_STRIP_ADJACENCY_EXT* = 0x000D.GLenum GL_MAX_TEXTURE_BUFFER_SIZE* = 0x8C2B.GLenum GL_ALIASED_POINT_SIZE_RANGE* = 0x846D.GLenum GL_STENCIL_BACK_VALUE_MASK* = 0x8CA4.GLenum GL_CMYK_EXT* = 0x800C.GLenum GL_OPERAND1_ALPHA_EXT* = 0x8599.GLenum GL_TEXTURE_SHADOW* = 0x82A1.GLenum GL_LINEAR_CLIPMAP_LINEAR_SGIX* = 0x8170.GLenum GL_MIPMAP* = 0x8293.GLenum GL_LINE_SMOOTH_HINT* = 0x0C52.GLenum GL_DEPTH_STENCIL_TEXTURE_MODE* = 0x90EA.GLenum GL_BUFFER_ACCESS_OES* = 0x88BB.GLenum GL_PROXY_TEXTURE_1D_ARRAY_EXT* = 0x8C19.GLenum GL_OBJECT_LINEAR* = 0x2401.GLenum GL_MAP1_TEXTURE_COORD_3* = 0x0D95.GLenum GL_TEXTURE_RENDERBUFFER_NV* = 0x8E55.GLenum GL_FRAMEBUFFER_RENDERABLE* = 0x8289.GLenum GL_DOT3_RGB_EXT* = 0x8740.GLenum GL_QUAD_LUMINANCE8_SGIS* = 0x8121.GLenum GL_UNIFORM_BLOCK_INDEX* = 0x8A3A.GLenum GL_DS_SCALE_NV* = 0x8710.GLenum GL_TYPE* = 0x92FA.GLenum GL_MATRIX_EXT* = 0x87C0.GLenum GL_VERTEX_STREAM4_ATI* = 0x8770.GLenum GL_TOP_LEVEL_ARRAY_STRIDE* = 0x930D.GLenum GL_INT_SAMPLER_2D_EXT* = 0x8DCA.GLenum GL_PATH_FORMAT_PS_NV* = 0x9071.GLenum GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR* = 0x93D2.GLenum GL_MAX_TEXTURE_COORDS* = 0x8871.GLenum GL_MAX_FRAGMENT_INTERPOLATION_OFFSET* = 0x8E5C.GLenum GL_REG_17_ATI* = 0x8932.GLenum GL_WAIT_FAILED_APPLE* = 0x911D.GLenum GL_TEXTURE_BINDING_3D* = 0x806A.GLenum GL_TEXTURE_VIEW* = 0x82B5.GLenum GL_DOT3_RGBA_ARB* = 0x86AF.GLenum GL_MAX_VARYING_FLOATS_ARB* = 0x8B4B.GLenum GL_UNIFORM_IS_ROW_MAJOR* = 0x8A3E.GLenum GL_FRAGMENT_SHADER_BIT* = 0x00000002.GLbitfield GL_MATRIX_INDEX_ARRAY_ARB* = 0x8844.GLenum GL_PIXEL_PACK_BUFFER_BINDING_EXT* = 0x88ED.GLenum GL_MATRIX_PALETTE_OES* = 0x8840.GLenum GL_INTENSITY_SNORM* = 0x9013.GLenum GL_COLOR_BUFFER_BIT0_QCOM* = 0x00000001.GLbitfield GL_BITMAP* = 0x1A00.GLenum GL_CURRENT_MATRIX_NV* = 0x8641.GLenum GL_QUERY_BUFFER_AMD* = 0x9192.GLenum GL_EDGE_FLAG_ARRAY_BUFFER_BINDING* = 0x889B.GLenum GL_4PASS_3_EXT* = 0x80A7.GLenum GL_TEXTURE_4DSIZE_SGIS* = 0x8136.GLenum GL_PATH_COORD_COUNT_NV* = 0x909E.GLenum GL_SLUMINANCE* = 0x8C46.GLenum GL_POINT_SMOOTH_HINT* = 0x0C51.GLenum GL_ADJACENT_PAIRS_NV* = 0x90AE.GLenum GL_BUFFER_BINDING* = 0x9302.GLenum GL_ARRAY_OBJECT_BUFFER_ATI* = 0x8766.GLenum GL_PATH_INITIAL_DASH_CAP_NV* = 0x907C.GLenum GL_RGBA4* = 0x8056.GLenum GL_PACK_LSB_FIRST* = 0x0D01.GLenum GL_IMAGE_BINDING_NAME_EXT* = 0x8F3A.GLenum GL_UNSIGNED_INT_SAMPLER_2D_EXT* = 0x8DD2.GLenum GL_RGBA12_EXT* = 0x805A.GLenum GL_COMBINER0_NV* = 0x8550.GLenum GL_COLOR_BUFFER_BIT4_QCOM* = 0x00000010.GLbitfield GL_TIME_ELAPSED* = 0x88BF.GLenum GL_TRANSFORM_FEEDBACK_BUFFER_START* = 0x8C84.GLenum GL_COMPRESSED_RGBA_ASTC_5x5_KHR* = 0x93B2.GLenum GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD* = 0x9199.GLenum GL_RENDERBUFFER_HEIGHT_EXT* = 0x8D43.GLenum GL_QUARTER_BIT_ATI* = 0x00000010.GLbitfield GL_TEXTURE_COMPRESSION_HINT_ARB* = 0x84EF.GLenum GL_DRAW_BUFFER13* = 0x8832.GLenum GL_CURRENT_MATRIX_STACK_DEPTH_ARB* = 0x8640.GLenum GL_DEPENDENT_HILO_TEXTURE_2D_NV* = 0x8858.GLenum GL_DST_NV* = 0x9287.GLenum GL_DEBUG_OBJECT_MESA* = 0x8759.GLenum GL_NUM_INSTRUCTIONS_TOTAL_ATI* = 0x8972.GLenum GL_FLAT* = 0x1D00.GLenum GL_EVAL_VERTEX_ATTRIB8_NV* = 0x86CE.GLenum GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA* = 0x8BB6.GLenum GL_TEXTURE_COORD_ARRAY_EXT* = 0x8078.GLenum GL_LOCATION_INDEX* = 0x930F.GLenum GL_SLIM10U_SGIX* = 0x831E.GLenum GL_PHONG_WIN* = 0x80EA.GLenum GL_EVAL_VERTEX_ATTRIB1_NV* = 0x86C7.GLenum GL_SMOOTH_LINE_WIDTH_RANGE* = 0x0B22.GLenum GL_SAMPLER_RENDERBUFFER_NV* = 0x8E56.GLenum GL_UNPACK_LSB_FIRST* = 0x0CF1.GLenum GL_SELECTION_BUFFER_POINTER* = 0x0DF3.GLenum GL_PIXEL_SUBSAMPLE_4444_SGIX* = 0x85A2.GLenum GL_COMPRESSED_R11_EAC* = 0x9270.GLenum GL_MAX_CLIP_PLANES* = 0x0D32.GLenum GL_POST_CONVOLUTION_GREEN_BIAS* = 0x8021.GLenum GL_COLOR_EXT* = 0x1800.GLenum GL_VENDOR* = 0x1F00.GLenum GL_MAP1_VERTEX_ATTRIB8_4_NV* = 0x8668.GLenum GL_TEXTURE_ALPHA_TYPE* = 0x8C13.GLenum GL_CURRENT_VERTEX_ATTRIB_ARB* = 0x8626.GLenum GL_COLOR_BUFFER_BIT2_QCOM* = 0x00000004.GLbitfield GL_VERTEX_ATTRIB_ARRAY15_NV* = 0x865F.GLenum GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV* = 0x8850.GLenum GL_DRAW_BUFFER5_ARB* = 0x882A.GLenum GL_SAMPLES_PASSED_ARB* = 0x8914.GLenum GL_PRIMITIVE_RESTART_NV* = 0x8558.GLenum GL_FRAGMENT_LIGHT3_SGIX* = 0x840F.GLenum GL_COLOR_INDEX16_EXT* = 0x80E7.GLenum GL_RGBA8_OES* = 0x8058.GLenum GL_PACK_CMYK_HINT_EXT* = 0x800E.GLenum GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE* = 0x8214.GLenum GL_MODELVIEW0_EXT* = 0x1700.GLenum GL_RETAINED_APPLE* = 0x8A1B.GLenum GL_DRAW_PIXELS_APPLE* = 0x8A0A.GLenum GL_POINT_BIT* = 0x00000002.GLbitfield GL_PIXEL_MAP_B_TO_B_SIZE* = 0x0CB8.GLenum GL_RELATIVE_SMALL_CCW_ARC_TO_NV* = 0x13.GLenum GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB* = 0x8624.GLenum GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV* = 0x885D.GLenum GL_CON_2_ATI* = 0x8943.GLenum GL_SAMPLER_2D_ARRAY* = 0x8DC1.GLenum GL_LINE_STIPPLE_PATTERN* = 0x0B25.GLenum GL_IMPLEMENTATION_COLOR_READ_FORMAT* = 0x8B9B.GLenum GL_TRANSPOSE_AFFINE_2D_NV* = 0x9096.GLenum GL_COLOR_ATTACHMENT7* = 0x8CE7.GLenum GL_COLOR_ATTACHMENT14* = 0x8CEE.GLenum GL_SHADER* = 0x82E1.GLenum GL_SKIP_MISSING_GLYPH_NV* = 0x90A9.GLenum GL_VERTEX_ARRAY_TYPE* = 0x807B.GLenum GL_OP_POWER_EXT* = 0x8793.GLenum GL_MAX_BINDABLE_UNIFORM_SIZE_EXT* = 0x8DED.GLenum GL_SRGB8* = 0x8C41.GLenum GL_INTERNALFORMAT_ALPHA_SIZE* = 0x8274.GLenum GL_IMAGE_2D_MULTISAMPLE* = 0x9055.GLenum GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV* = 0x9039.GLenum GL_NEVER* = 0x0200.GLenum GL_MAP2_TEXTURE_COORD_2* = 0x0DB4.GLenum GL_PROGRAM_RESULT_COMPONENTS_NV* = 0x8907.GLenum GL_SHADER_STORAGE_BARRIER_BIT* = 0x00002000.GLbitfield GL_SLIM8U_SGIX* = 0x831D.GLenum GL_DRAW_BUFFER7_ATI* = 0x882C.GLenum GL_CLAMP_TO_EDGE* = 0x812F.GLint GL_LUMINANCE32I_EXT* = 0x8D86.GLenum GL_NORMAL_ARRAY_POINTER* = 0x808F.GLenum GL_ALPHA_TEST_REF_QCOM* = 0x0BC2.GLenum GL_MATRIX7_NV* = 0x8637.GLenum GL_REFERENCED_BY_FRAGMENT_SHADER* = 0x930A.GLenum GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG* = 0x8C02.GLenum GL_DEBUG_TYPE_MARKER* = 0x8268.GLenum GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR* = 0x8242.GLenum GL_CON_26_ATI* = 0x895B.GLenum GL_COMBINER7_NV* = 0x8557.GLenum GL_MAP2_TANGENT_EXT* = 0x8445.GLenum GL_COMPRESSED_RGBA_ASTC_10x6_KHR* = 0x93B9.GLenum GL_RG8* = 0x822B.GLenum GL_INT_SAMPLER_1D_ARRAY_EXT* = 0x8DCE.GLenum GL_POINT_SPRITE_R_MODE_NV* = 0x8863.GLenum GL_ATOMIC_COUNTER_BUFFER_BINDING* = 0x92C1.GLenum GL_INTENSITY16F_ARB* = 0x881D.GLenum GL_DEFORMATIONS_MASK_SGIX* = 0x8196.GLenum GL_PATH_TERMINAL_END_CAP_NV* = 0x9078.GLenum GL_VERTEX_BINDING_DIVISOR* = 0x82D6.GLenum GL_WIDE_LINE_HINT_PGI* = 0x1A222.GLenum GL_LIGHTING* = 0x0B50.GLenum GL_CURRENT_BIT* = 0x00000001.GLbitfield GL_LOSE_CONTEXT_ON_RESET_ARB* = 0x8252.GLenum GL_COLOR_ATTACHMENT15* = 0x8CEF.GLenum GL_REGISTER_COMBINERS_NV* = 0x8522.GLenum GL_UNSIGNED_INT64_VEC2_NV* = 0x8FF5.GLenum GL_TEXTURE_CLIPMAP_DEPTH_SGIX* = 0x8176.GLenum GL_HISTOGRAM_WIDTH* = 0x8026.GLenum GL_RENDERBUFFER_ALPHA_SIZE* = 0x8D53.GLenum GL_POST_CONVOLUTION_BLUE_BIAS_EXT* = 0x8022.GLenum GL_SCALED_RESOLVE_FASTEST_EXT* = 0x90BA.GLenum GL_DRAW_BUFFER15* = 0x8834.GLenum GL_LUMINANCE4_ALPHA4* = 0x8043.GLenum GL_SWIZZLE_STRQ_DQ_ATI* = 0x897B.GLenum GL_OP_MADD_EXT* = 0x8788.GLenum GL_MAX_ATTRIB_STACK_DEPTH* = 0x0D35.GLenum GL_DEBUG_GROUP_STACK_DEPTH_KHR* = 0x826D.GLenum GL_ACTIVE_VARYINGS_NV* = 0x8C81.GLenum GL_DEBUG_SEVERITY_HIGH* = 0x9146.GLenum GL_SRGB8_EXT* = 0x8C41.GLenum GL_STENCIL_WRITEMASK* = 0x0B98.GLenum GL_REG_14_ATI* = 0x892F.GLenum GL_PROGRAM_BINARY_ANGLE* = 0x93A6.GLenum GL_RENDERBUFFER_DEPTH_SIZE_EXT* = 0x8D54.GLenum GL_ALPHA_BIAS* = 0x0D1D.GLenum GL_STATIC_ATI* = 0x8760.GLenum GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES* = 0x8B9E.GLenum GL_SOFTLIGHT_NV* = 0x929C.GLenum GL_INDEX_ARRAY_COUNT_EXT* = 0x8087.GLenum GL_RENDERBUFFER_BLUE_SIZE_EXT* = 0x8D52.GLenum GL_SHARED_TEXTURE_PALETTE_EXT* = 0x81FB.GLenum GL_VERTEX_SHADER_OPTIMIZED_EXT* = 0x87D4.GLenum GL_MAX_SAMPLE_MASK_WORDS_NV* = 0x8E59.GLenum GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB* = 0x8841.GLenum GL_MATRIX30_ARB* = 0x88DE.GLenum GL_NORMAL_ARRAY_POINTER_EXT* = 0x808F.GLenum GL_PIXEL_MAP_A_TO_A* = 0x0C79.GLenum GL_MATRIX18_ARB* = 0x88D2.GLenum GL_UNPACK_SKIP_ROWS_EXT* = 0x0CF3.GLenum GL_INVARIANT_DATATYPE_EXT* = 0x87EB.GLenum GL_INT_IMAGE_1D_EXT* = 0x9057.GLenum GL_OUTPUT_TEXTURE_COORD24_EXT* = 0x87B5.GLenum GL_MAP_WRITE_BIT_EXT* = 0x0002.GLbitfield GL_MODELVIEW28_ARB* = 0x873C.GLenum GL_MAX_VARYING_COMPONENTS_EXT* = 0x8B4B.GLenum GL_OUTPUT_TEXTURE_COORD4_EXT* = 0x87A1.GLenum GL_UNSIGNED_INT_VEC2_EXT* = 0x8DC6.GLenum GL_READ_ONLY* = 0x88B8.GLenum GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM* = 103087.GLenum GL_UNSIGNED_INT64_NV* = 0x140F.GLenum GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN* = 0x85C2.GLenum GL_DEPTH_BUFFER_BIT0_QCOM* = 0x00000100.GLbitfield GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE* = 0x8A06.GLenum GL_POST_CONVOLUTION_ALPHA_SCALE* = 0x801F.GLenum GL_TEXTURE_COLOR_SAMPLES_NV* = 0x9046.GLenum GL_DEBUG_SEVERITY_HIGH_ARB* = 0x9146.GLenum GL_MAP_WRITE_BIT* = 0x0002.GLbitfield GL_SRC1_RGB* = 0x8581.GLenum GL_LIGHT0* = 0x4000.GLenum GL_READ_PIXELS_FORMAT* = 0x828D.GLenum GL_COMBINE_RGB_EXT* = 0x8571.GLenum GL_MATRIX2_NV* = 0x8632.GLenum GL_INT16_VEC4_NV* = 0x8FE7.GLenum GL_INT_SAMPLER_CUBE* = 0x8DCC.GLenum GL_LUMINANCE_ALPHA8I_EXT* = 0x8D93.GLenum GL_TRIANGLE_STRIP_ADJACENCY* = 0x000D.GLenum GL_MAX_TEXTURE_BUFFER_SIZE_EXT* = 0x8C2B.GLenum GL_COLOR_TABLE_BIAS* = 0x80D7.GLenum GL_MAX_GEOMETRY_INPUT_COMPONENTS* = 0x9123.GLenum GL_TEXTURE_RANGE_POINTER_APPLE* = 0x85B8.GLenum GL_PIXEL_SUBSAMPLE_2424_SGIX* = 0x85A3.GLenum GL_RESAMPLE_REPLICATE_OML* = 0x8986.GLenum GL_ALL_STATIC_DATA_IBM* = 103060.GLenum GL_DEBUG_CATEGORY_PERFORMANCE_AMD* = 0x914D.GLenum GL_ALPHA_TEST_QCOM* = 0x0BC0.GLenum GL_PREVIOUS_TEXTURE_INPUT_NV* = 0x86E4.GLenum GL_SIGNED_RGBA_NV* = 0x86FB.GLenum GL_GLOBAL_ALPHA_SUN* = 0x81D9.GLenum GL_RGB_FLOAT16_APPLE* = 0x881B.GLenum GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB* = 0x8808.GLenum GL_UTF8_NV* = 0x909A.GLenum GL_ALLOW_DRAW_OBJ_HINT_PGI* = 0x1A20E.GLenum GL_INT_IMAGE_3D* = 0x9059.GLenum GL_PACK_ROW_LENGTH* = 0x0D02.GLenum GL_MAX_TEXTURE_LOD_BIAS_EXT* = 0x84FD.GLenum GL_SCALED_RESOLVE_NICEST_EXT* = 0x90BB.GLenum GL_422_EXT* = 0x80CC.GLenum GL_SAMPLER_1D_ARRAY_SHADOW_EXT* = 0x8DC3.GLenum GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT* = 0x8336.GLenum GL_COMPRESSED_RED* = 0x8225.GLenum GL_MAX_RATIONAL_EVAL_ORDER_NV* = 0x86D7.GLenum GL_MAX_COMBINED_IMAGE_UNIFORMS* = 0x90CF.GLenum GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV* = 0x10.GLbitfield GL_TEXTURE_BINDING_1D_ARRAY* = 0x8C1C.GLenum GL_FRAMEBUFFER_COMPLETE* = 0x8CD5.GLenum GL_RG8I* = 0x8237.GLenum GL_COLOR_ATTACHMENT2_NV* = 0x8CE2.GLenum GL_INT64_VEC4_NV* = 0x8FEB.GLenum GL_OP_SET_GE_EXT* = 0x878C.GLenum GL_READ_WRITE* = 0x88BA.GLenum GL_OPERAND1_RGB_EXT* = 0x8591.GLenum GL_SHADER_STORAGE_BLOCK* = 0x92E6.GLenum GL_TEXTURE_UPDATE_BARRIER_BIT* = 0x00000100.GLbitfield GL_MAX_FRAGMENT_ATOMIC_COUNTERS* = 0x92D6.GLenum GL_SHADER_INCLUDE_ARB* = 0x8DAE.GLenum GL_UNSIGNED_SHORT_1_5_5_5_REV* = 0x8366.GLenum GL_PROGRAM_PIPELINE* = 0x82E4.GLenum GL_MAP1_TEXTURE_COORD_2* = 0x0D94.GLenum GL_FOG_COORDINATE_ARRAY_STRIDE_EXT* = 0x8455.GLenum GL_WEIGHT_ARRAY_SIZE_OES* = 0x86AB.GLenum GL_R11F_G11F_B10F* = 0x8C3A.GLenum GL_WRITE_PIXEL_DATA_RANGE_NV* = 0x8878.GLenum GL_UNSIGNED_SHORT_8_8_REV_APPLE* = 0x85BB.GLenum GL_CND_ATI* = 0x896A.GLenum GL_IMAGE_2D_MULTISAMPLE_ARRAY* = 0x9056.GLenum GL_MAX_TEXTURE_IMAGE_UNITS_NV* = 0x8872.GLenum GL_COMPRESSED_SIGNED_RG11_EAC_OES* = 0x9273.GLenum GL_DOT_PRODUCT_TEXTURE_3D_NV* = 0x86EF.GLenum GL_IMAGE_TRANSLATE_Y_HP* = 0x8158.GLenum GL_NORMAL_ARRAY_TYPE_EXT* = 0x807E.GLenum GL_PIXEL_COUNT_NV* = 0x8866.GLenum GL_INT_IMAGE_3D_EXT* = 0x9059.GLenum GL_TEXTURE_TYPE_QCOM* = 0x8BD7.GLenum GL_COMBINE_ALPHA_EXT* = 0x8572.GLenum GL_POINT_TOKEN* = 0x0701.GLenum GL_QUAD_ALPHA4_SGIS* = 0x811E.GLenum GL_SIGNED_HILO8_NV* = 0x885F.GLenum GL_MULTISAMPLE_ARB* = 0x809D.GLenum GL_TEXTURE25* = 0x84D9.GLenum GL_CURRENT_VERTEX_WEIGHT_EXT* = 0x850B.GLenum GL_BLEND_DST_ALPHA_OES* = 0x80CA.GLenum GL_UNSIGNED_SHORT_8_8_REV_MESA* = 0x85BB.GLenum GL_CLAMP_TO_EDGE_SGIS* = 0x812F.GLint GL_PATH_STENCIL_REF_NV* = 0x90B8.GLenum GL_DEBUG_OUTPUT* = 0x92E0.GLenum GL_OBJECT_TYPE_APPLE* = 0x9112.GLenum GL_TEXTURE_COMPARE_MODE_ARB* = 0x884C.GLenum GL_CONSTANT* = 0x8576.GLenum GL_RGB5_A1_OES* = 0x8057.GLenum GL_INT16_VEC2_NV* = 0x8FE5.GLenum GL_CONVOLUTION_BORDER_MODE_EXT* = 0x8013.GLenum GL_CONTEXT_FLAGS* = 0x821E.GLenum GL_MAX_PROGRAM_SUBROUTINE_NUM_NV* = 0x8F45.GLenum GL_SPRITE_SGIX* = 0x8148.GLenum GL_CURRENT_QUERY* = 0x8865.GLenum GL_STENCIL_OP_VALUE_AMD* = 0x874C.GLenum GL_UNIFORM* = 0x92E1.GLenum GL_TEXTURE_BINDING_RECTANGLE* = 0x84F6.GLenum GL_TRIANGLES_ADJACENCY_EXT* = 0x000C.GLenum GL_PROVOKING_VERTEX_EXT* = 0x8E4F.GLenum GL_INT64_VEC2_NV* = 0x8FE9.GLenum GL_INVERSE_NV* = 0x862B.GLenum GL_CON_29_ATI* = 0x895E.GLenum GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV* = 0x8E24.GLenum GL_FRONT_AND_BACK* = 0x0408.GLenum GL_MAX_LABEL_LENGTH_KHR* = 0x82E8.GLenum GL_TRANSFORM_FEEDBACK_BUFFER_START_NV* = 0x8C84.GLenum GL_EQUAL* = 0x0202.GLenum GL_RGB10_EXT* = 0x8052.GLenum GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB* = 0x8C29.GLenum GL_OP_ADD_EXT* = 0x8787.GLenum GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN* = 0x85C3.GLenum GL_NORMAL_ARRAY_LIST_IBM* = 103071.GLenum GL_RENDERBUFFER_GREEN_SIZE* = 0x8D51.GLenum GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV* = 0x8C74.GLenum GL_CURRENT_PALETTE_MATRIX_ARB* = 0x8843.GLenum GL_DEBUG_TYPE_ERROR* = 0x824C.GLenum GL_UNIFORM_BUFFER* = 0x8A11.GLenum GL_NEAREST_CLIPMAP_LINEAR_SGIX* = 0x844E.GLenum GL_LAST_VERTEX_CONVENTION* = 0x8E4E.GLenum GL_COMPRESSED_RGBA_ASTC_12x10_KHR* = 0x93BC.GLenum GL_FENCE_STATUS_NV* = 0x84F3.GLenum GL_POST_CONVOLUTION_BLUE_BIAS* = 0x8022.GLenum GL_BLEND_OVERLAP_NV* = 0x9281.GLenum GL_COMBINE_RGB_ARB* = 0x8571.GLenum GL_TESS_GEN_MODE* = 0x8E76.GLenum GL_TEXTURE_ENV* = 0x2300.GLenum GL_VERTEX_ATTRIB_ARRAY11_NV* = 0x865B.GLenum GL_SHININESS* = 0x1601.GLenum GL_DYNAMIC_STORAGE_BIT* = 0x0100.GLbitfield GL_MODELVIEW30_ARB* = 0x873E.GLenum GL_WRAP_BORDER_SUN* = 0x81D4.GLenum GL_SKIP_COMPONENTS1_NV* = -6 GL_DEPTH_CLAMP_NV* = 0x864F.GLenum GL_PROGRAM_BINARY_FORMATS* = 0x87FF.GLenum GL_CURRENT_RASTER_POSITION_VALID* = 0x0B08.GLenum GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER* = 0x92C8.GLenum GL_T2F_C4F_N3F_V3F* = 0x2A2C.GLenum GL_R16F* = 0x822D.GLenum GL_SECONDARY_COLOR_ARRAY_LENGTH_NV* = 0x8F31.GLenum GL_SEPARATE_ATTRIBS_EXT* = 0x8C8D.GLenum GL_NEGATIVE_Z_EXT* = 0x87DB.GLenum GL_Z400_BINARY_AMD* = 0x8740.GLenum GL_DRAW_INDIRECT_UNIFIED_NV* = 0x8F40.GLenum GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV* = 0x8C8A.GLenum GL_UNSIGNED_INT_S8_S8_8_8_NV* = 0x86DA.GLenum GL_SRGB8_NV* = 0x8C41.GLenum GL_DEBUG_SEVERITY_MEDIUM_AMD* = 0x9147.GLenum GL_MAX_DRAW_BUFFERS_ATI* = 0x8824.GLenum GL_TEXTURE_COORD_ARRAY_POINTER_EXT* = 0x8092.GLenum GL_RESAMPLE_AVERAGE_OML* = 0x8988.GLenum GL_NO_ERROR* = 0.GLenum GL_RGB5* = 0x8050.GLenum GL_OP_CLAMP_EXT* = 0x878E.GLenum GL_PROGRAM_RESIDENT_NV* = 0x8647.GLenum GL_PROGRAM_ALU_INSTRUCTIONS_ARB* = 0x8805.GLenum GL_ELEMENT_ARRAY_UNIFIED_NV* = 0x8F1F.GLenum GL_SECONDARY_COLOR_ARRAY_LIST_IBM* = 103077.GLenum GL_INTENSITY12_EXT* = 0x804C.GLenum GL_STENCIL_BUFFER_BIT7_QCOM* = 0x00800000.GLbitfield GL_SAMPLER* = 0x82E6.GLenum GL_MAD_ATI* = 0x8968.GLenum GL_STENCIL_BACK_FAIL* = 0x8801.GLenum GL_LIGHT_MODEL_TWO_SIDE* = 0x0B52.GLenum GL_UNPACK_SKIP_PIXELS* = 0x0CF4.GLenum GL_PIXEL_TEX_GEN_SGIX* = 0x8139.GLenum GL_FRACTIONAL_ODD* = 0x8E7B.GLenum GL_LOW_INT* = 0x8DF3.GLenum GL_MODELVIEW* = 0x1700.GLenum GL_POST_CONVOLUTION_RED_SCALE_EXT* = 0x801C.GLenum GL_DRAW_BUFFER11_EXT* = 0x8830.GLenum GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH* = 0x8A35.GLenum GL_CONVOLUTION_BORDER_MODE* = 0x8013.GLenum GL_COMPRESSED_ALPHA_ARB* = 0x84E9.GLenum GL_DEPTH_ATTACHMENT* = 0x8D00.GLenum GL_ALPHA8_SNORM* = 0x9014.GLenum GL_DOUBLE_MAT4x3_EXT* = 0x8F4E.GLenum GL_INTERNALFORMAT_STENCIL_SIZE* = 0x8276.GLenum GL_BOOL_VEC2_ARB* = 0x8B57.GLenum GL_FASTEST* = 0x1101.GLenum GL_MAX_FRAGMENT_INPUT_COMPONENTS* = 0x9125.GLenum GL_STENCIL_BACK_FUNC_ATI* = 0x8800.GLenum GL_POLYGON* = 0x0009.GLenum GL_SAMPLER_1D_ARRAY_EXT* = 0x8DC0.GLenum GL_OUTPUT_COLOR1_EXT* = 0x879C.GLenum GL_IMAGE_2D_RECT* = 0x904F.GLenum GL_RECT_NV* = 0xF6.GLenum GL_OUTPUT_TEXTURE_COORD21_EXT* = 0x87B2.GLenum GL_NOR* = 0x1508.GLenum GL_FOG_COORD_ARRAY* = 0x8457.GLenum GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES* = 0x8517.GLenum GL_TANGENT_ARRAY_POINTER_EXT* = 0x8442.GLenum GL_DST_OUT_NV* = 0x928D.GLenum GL_RENDERBUFFER_BINDING_OES* = 0x8CA7.GLenum GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR* = 0x93D3.GLenum GL_TEXTURE_GEN_S* = 0x0C60.GLenum GL_SLIM12S_SGIX* = 0x831F.GLenum GL_VERTEX_ARRAY_BINDING* = 0x85B5.GLenum GL_TRACE_PRIMITIVES_BIT_MESA* = 0x0002.GLbitfield GL_MAX_DEBUG_MESSAGE_LENGTH* = 0x9143.GLenum GL_EVAL_VERTEX_ATTRIB4_NV* = 0x86CA.GLenum GL_ACTIVE_SUBROUTINE_UNIFORMS* = 0x8DE6.GLenum GL_ACCUM_ADJACENT_PAIRS_NV* = 0x90AD.GLenum GL_NEGATIVE_ONE_EXT* = 0x87DF.GLenum GL_UNPACK_RESAMPLE_SGIX* = 0x842D.GLenum GL_ACTIVE_SUBROUTINE_MAX_LENGTH* = 0x8E48.GLenum GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT* = 0x8518.GLenum GL_DEBUG_CATEGORY_API_ERROR_AMD* = 0x9149.GLenum GL_INTERNALFORMAT_BLUE_SIZE* = 0x8273.GLenum GL_DRAW_BUFFER13_NV* = 0x8832.GLenum GL_DEBUG_SOURCE_THIRD_PARTY_ARB* = 0x8249.GLenum GL_R8_EXT* = 0x8229.GLenum GL_GENERATE_MIPMAP* = 0x8191.GLenum cGL_SHORT* = 0x1402.GLenum GL_PACK_REVERSE_ROW_ORDER_ANGLE* = 0x93A4.GLenum GL_PATH_DASH_OFFSET_RESET_NV* = 0x90B4.GLenum GL_PACK_SKIP_VOLUMES_SGIS* = 0x8130.GLenum GL_TEXTURE_RED_TYPE* = 0x8C10.GLenum GL_MAX_COLOR_ATTACHMENTS_EXT* = 0x8CDF.GLenum GL_MAP2_VERTEX_ATTRIB5_4_NV* = 0x8675.GLenum GL_CONSTANT_ALPHA* = 0x8003.GLenum GL_COLOR_INDEX8_EXT* = 0x80E5.GLenum GL_DOUBLE_MAT3_EXT* = 0x8F47.GLenum GL_ATOMIC_COUNTER_BUFFER_INDEX* = 0x9301.GLenum GL_LINES_ADJACENCY_EXT* = 0x000A.GLenum GL_RENDERBUFFER_SAMPLES_IMG* = 0x9133.GLenum GL_COLOR_TABLE_FORMAT* = 0x80D8.GLenum GL_VERTEX_ATTRIB_ARRAY_TYPE* = 0x8625.GLenum GL_QUERY_OBJECT_EXT* = 0x9153.GLenum GL_STREAM_READ_ARB* = 0x88E1.GLenum GL_MIRROR_CLAMP_TO_EDGE_ATI* = 0x8743.GLint GL_FRAGMENT_SUBROUTINE_UNIFORM* = 0x92F2.GLenum GL_UNIFORM_BUFFER_EXT* = 0x8DEE.GLenum GL_SOURCE2_RGB* = 0x8582.GLenum GL_PROGRAM_NATIVE_ATTRIBS_ARB* = 0x88AE.GLenum GL_LUMINANCE12_ALPHA12* = 0x8047.GLenum GL_INT_SAMPLER_1D_EXT* = 0x8DC9.GLenum GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT* = 0x8D6C.GLenum GL_DEPTH_RENDERABLE* = 0x8287.GLenum GL_INTERNALFORMAT_BLUE_TYPE* = 0x827A.GLenum GL_SLUMINANCE8_ALPHA8_EXT* = 0x8C45.GLenum GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB* = 0x900A.GLenum GL_COLOR_MATRIX* = 0x80B1.GLenum GL_RGB8_SNORM* = 0x8F96.GLenum GL_COLOR_ARRAY_SIZE* = 0x8081.GLenum GL_DRAW_BUFFER4_NV* = 0x8829.GLenum GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV* = 0x902D.GLenum GL_PRESENT_TIME_NV* = 0x8E2A.GLenum GL_COPY_WRITE_BUFFER* = 0x8F37.GLenum GL_UNPACK_SKIP_PIXELS_EXT* = 0x0CF4.GLenum GL_PRIMITIVES_GENERATED_NV* = 0x8C87.GLenum GL_INT_SAMPLER_BUFFER* = 0x8DD0.GLenum GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV* = 0x04.GLbitfield GL_FOG_COORDINATE_EXT* = 0x8451.GLenum GL_VERTEX_ARRAY_ADDRESS_NV* = 0x8F21.GLenum GL_RENDERBUFFER_RED_SIZE_OES* = 0x8D50.GLenum GL_BGR_INTEGER_EXT* = 0x8D9A.GLenum GL_UNSIGNED_BYTE_3_3_2* = 0x8032.GLenum GL_VBO_FREE_MEMORY_ATI* = 0x87FB.GLenum GL_PATH_COMPUTED_LENGTH_NV* = 0x90A0.GLenum GL_COLOR_MATRIX_STACK_DEPTH_SGI* = 0x80B2.GLenum GL_STACK_OVERFLOW* = 0x0503.GLenum GL_MODELVIEW1_MATRIX_EXT* = 0x8506.GLenum GL_CURRENT_BINORMAL_EXT* = 0x843C.GLenum GL_OP_MULTIPLY_MATRIX_EXT* = 0x8798.GLenum GL_CLIENT_ATTRIB_STACK_DEPTH* = 0x0BB1.GLenum GL_VERTEX_PROGRAM_TWO_SIDE_NV* = 0x8643.GLenum GL_HISTOGRAM_WIDTH_EXT* = 0x8026.GLenum GL_OBJECT_INFO_LOG_LENGTH_ARB* = 0x8B84.GLenum GL_SAMPLER_2D_ARRAY_SHADOW* = 0x8DC4.GLenum GL_UNSIGNED_INT_IMAGE_1D* = 0x9062.GLenum GL_MAX_IMAGE_UNITS* = 0x8F38.GLenum GL_TEXTURE31_ARB* = 0x84DF.GLenum GL_CUBIC_HP* = 0x815F.GLenum GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV* = 0x8856.GLenum GL_ARRAY_STRIDE* = 0x92FE.GLenum GL_DEPTH_PASS_INSTRUMENT_SGIX* = 0x8310.GLenum GL_COMMAND_BARRIER_BIT* = 0x00000040.GLbitfield GL_STATIC_DRAW_ARB* = 0x88E4.GLenum GL_RGB16F* = 0x881B.GLenum GL_INDEX_MATERIAL_PARAMETER_EXT* = 0x81B9.GLenum GL_UNPACK_SKIP_VOLUMES_SGIS* = 0x8132.GLenum GL_TEXTURE_1D* = 0x0DE0.GLenum GL_VERTEX_PROGRAM_NV* = 0x8620.GLenum GL_COLOR_ATTACHMENT0_NV* = 0x8CE0.GLenum GL_READ_PIXEL_DATA_RANGE_LENGTH_NV* = 0x887B.GLenum GL_FLOAT_32_UNSIGNED_INT_24_8_REV* = 0x8DAD.GLenum GL_LINE_RESET_TOKEN* = 0x0707.GLenum GL_WEIGHT_ARRAY_ARB* = 0x86AD.GLenum GL_TEXTURE17* = 0x84D1.GLenum GL_DEPTH_COMPONENT32_ARB* = 0x81A7.GLenum GL_REFERENCED_BY_TESS_CONTROL_SHADER* = 0x9307.GLenum GL_INVERT* = 0x150A.GLenum GL_FOG_COORDINATE_ARRAY_STRIDE* = 0x8455.GLenum GL_COMPRESSED_SIGNED_RG_RGTC2* = 0x8DBE.GLenum GL_UNSIGNED_SHORT_8_8_MESA* = 0x85BA.GLenum GL_ELEMENT_ARRAY_TYPE_ATI* = 0x8769.GLenum GL_CLAMP_VERTEX_COLOR_ARB* = 0x891A.GLenum GL_POINT_SIZE_ARRAY_STRIDE_OES* = 0x898B.GLenum GL_RGB8* = 0x8051.GLenum GL_MATRIX1_ARB* = 0x88C1.GLenum GL_TEXTURE_POST_SPECULAR_HP* = 0x8168.GLenum GL_TEXTURE_WRAP_Q_SGIS* = 0x8137.GLenum GL_SAMPLER_2D_MULTISAMPLE_ARRAY* = 0x910B.GLenum GL_INVALID_FRAMEBUFFER_OPERATION_OES* = 0x0506.GLenum GL_VERTEX_ID_SWIZZLE_AMD* = 0x91A5.GLenum GL_USE_MISSING_GLYPH_NV* = 0x90AA.GLenum GL_LUMINANCE8_EXT* = 0x8040.GLenum GL_INT_VEC2* = 0x8B53.GLenum GL_TEXTURE9* = 0x84C9.GLenum GL_RGB32UI_EXT* = 0x8D71.GLenum GL_FENCE_CONDITION_NV* = 0x84F4.GLenum GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT* = 0x8E4C.GLenum GL_HSL_SATURATION_NV* = 0x92AE.GLenum GL_CMYKA_EXT* = 0x800D.GLenum GL_TRANSFORM_FEEDBACK_BUFFER_NV* = 0x8C8E.GLenum GL_BUFFER_MAP_POINTER_OES* = 0x88BD.GLenum GL_STORAGE_CLIENT_APPLE* = 0x85B4.GLenum GL_VERTEX_ARRAY_BUFFER_BINDING_ARB* = 0x8896.GLenum GL_TEXTURE_INTERNAL_FORMAT* = 0x1003.GLenum GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED* = 0x8E23.GLenum GL_UNSIGNED_INT_VEC3* = 0x8DC7.GLenum GL_TRACE_MASK_MESA* = 0x8755.GLenum GL_MAP_READ_BIT_EXT* = 0x0001.GLbitfield GL_READ_FRAMEBUFFER_EXT* = 0x8CA8.GLenum GL_HISTOGRAM_GREEN_SIZE* = 0x8029.GLenum GL_COLOR_TABLE_INTENSITY_SIZE_SGI* = 0x80DF.GLenum GL_SMALL_CCW_ARC_TO_NV* = 0x12.GLenum GL_RELATIVE_LARGE_CW_ARC_TO_NV* = 0x19.GLenum GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI* = 0x80BA.GLenum GL_SCISSOR_BIT* = 0x00080000.GLbitfield GL_DRAW_BUFFER0_ATI* = 0x8825.GLenum GL_GEOMETRY_SHADER_BIT* = 0x00000004.GLbitfield GL_CLIP_FAR_HINT_PGI* = 0x1A221.GLenum GL_TEXTURE_COMPARE_FUNC_EXT* = 0x884D.GLenum GL_IS_ROW_MAJOR* = 0x9300.GLenum GL_MAP1_VERTEX_4* = 0x0D98.GLenum GL_OUTPUT_TEXTURE_COORD8_EXT* = 0x87A5.GLenum GL_MAX_VERTEX_IMAGE_UNIFORMS* = 0x90CA.GLenum GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE* = 0x8211.GLenum GL_SOURCE1_ALPHA_ARB* = 0x8589.GLenum GL_VIRTUAL_PAGE_SIZE_X_AMD* = 0x9195.GLenum GL_CULL_FRAGMENT_NV* = 0x86E7.GLenum GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS* = 0x92DC.GLenum GL_QUERY_COUNTER_BITS_EXT* = 0x8864.GLenum GL_RGB565* = 0x8D62.GLenum GL_OFFSET_TEXTURE_RECTANGLE_NV* = 0x864C.GLenum GL_CONVOLUTION_FORMAT_EXT* = 0x8017.GLenum GL_EYE_POINT_SGIS* = 0x81F4.GLenum GL_ALPHA32F_ARB* = 0x8816.GLenum GL_TEXTURE_DEPTH_SIZE* = 0x884A.GLenum GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR* = 0x93D1.GLenum GL_PRIMARY_COLOR_NV* = 0x852C.GLenum GL_BLEND_DST_ALPHA_EXT* = 0x80CA.GLenum GL_NORMALIZE* = 0x0BA1.GLenum GL_POST_CONVOLUTION_GREEN_BIAS_EXT* = 0x8021.GLenum GL_HI_SCALE_NV* = 0x870E.GLenum GL_TESS_EVALUATION_PROGRAM_NV* = 0x891F.GLenum GL_MAX_DUAL_SOURCE_DRAW_BUFFERS* = 0x88FC.GLenum GL_SWIZZLE_STRQ_ATI* = 0x897A.GLenum GL_READ_FRAMEBUFFER_NV* = 0x8CA8.GLenum GL_MATRIX_INDEX_ARRAY_STRIDE_OES* = 0x8848.GLenum GL_MIN_SPARSE_LEVEL_ARB* = 0x919B.GLenum GL_RG32UI* = 0x823C.GLenum GL_SAMPLER_2D_ARRAY_EXT* = 0x8DC1.GLenum GL_TEXTURE22_ARB* = 0x84D6.GLenum GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS* = 0x8A32.GLenum GL_CULL_VERTEX_EYE_POSITION_EXT* = 0x81AB.GLenum GL_TEXTURE_BUFFER* = 0x8C2A.GLenum GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB* = 0x851C.GLenum GL_NORMAL_ARRAY_COUNT_EXT* = 0x8080.GLenum GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV* = 0x8D56.GLenum GL_ELEMENT_ARRAY_BARRIER_BIT_EXT* = 0x00000002.GLbitfield GL_VERTEX_ARRAY_COUNT_EXT* = 0x807D.GLenum GL_PROGRAM_ERROR_STRING_NV* = 0x8874.GLenum GL_INVALID_FRAMEBUFFER_OPERATION* = 0x0506.GLenum GL_RGB9_E5* = 0x8C3D.GLenum GL_GREEN_BITS* = 0x0D53.GLenum GL_CLIP_DISTANCE0* = 0x3000.GLenum GL_COMBINER_SUM_OUTPUT_NV* = 0x854C.GLenum GL_COLOR_ARRAY* = 0x8076.GLenum GL_RGBA8_SNORM* = 0x8F97.GLenum GL_PROGRAM_BINDING_ARB* = 0x8677.GLenum GL_4PASS_0_EXT* = 0x80A4.GLenum GL_STATIC_DRAW* = 0x88E4.GLenum GL_TEXTURE_COMPRESSED_BLOCK_WIDTH* = 0x82B1.GLenum GL_TEXTURE_STORAGE_SPARSE_BIT_AMD* = 0x00000001.GLbitfield GL_MEDIUM_INT* = 0x8DF4.GLenum GL_TEXTURE13_ARB* = 0x84CD.GLenum GL_LUMINANCE_ALPHA16F_ARB* = 0x881F.GLenum GL_CONTEXT_CORE_PROFILE_BIT* = 0x00000001.GLbitfield GL_LOCATION_COMPONENT* = 0x934A.GLenum GL_TEXTURE_RECTANGLE* = 0x84F5.GLenum GL_SAMPLER_2D_ARB* = 0x8B5E.GLenum GL_FLOAT_RG32_NV* = 0x8887.GLenum GL_SKIP_DECODE_EXT* = 0x8A4A.GLenum GL_LIGHT6* = 0x4006.GLenum GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD* = 0x87EE.GLenum GL_NOOP* = 0x1505.GLenum GL_DEPTH_BUFFER_BIT* = 0x00000100.GLbitfield GL_FRAMEBUFFER_BINDING_ANGLE* = 0x8CA6.GLenum GL_DEBUG_TYPE_POP_GROUP_KHR* = 0x826A.GLenum GL_SAMPLER_2D_RECT_SHADOW* = 0x8B64.GLenum GL_CONSERVE_MEMORY_HINT_PGI* = 0x1A1FD.GLenum GL_QUERY_BY_REGION_NO_WAIT* = 0x8E16.GLenum GL_UNSIGNED_INT_SAMPLER_CUBE* = 0x8DD4.GLenum GL_LUMINANCE4_EXT* = 0x803F.GLenum GL_COLOR_ARRAY_STRIDE* = 0x8083.GLenum GL_SAMPLER_2D_ARRAY_SHADOW_NV* = 0x8DC4.GLenum GL_REFERENCED_BY_GEOMETRY_SHADER* = 0x9309.GLenum GL_SIGNED_RGB_UNSIGNED_ALPHA_NV* = 0x870C.GLenum GL_OBJECT_PLANE* = 0x2501.GLenum GL_Q* = 0x2003.GLenum GL_MAX_SPOT_EXPONENT_NV* = 0x8505.GLenum GL_VERTEX_ATTRIB_ARRAY_LONG* = 0x874E.GLenum GL_COLOR_ATTACHMENT3* = 0x8CE3.GLenum GL_TEXTURE_BINDING_RENDERBUFFER_NV* = 0x8E53.GLenum GL_EXCLUSION_NV* = 0x92A0.GLenum GL_EDGE_FLAG_ARRAY_ADDRESS_NV* = 0x8F26.GLenum GL_PRIMARY_COLOR_ARB* = 0x8577.GLenum GL_LUMINANCE_ALPHA_FLOAT16_ATI* = 0x881F.GLenum GL_TRACE_TEXTURES_BIT_MESA* = 0x0008.GLbitfield GL_FRAMEBUFFER_OES* = 0x8D40.GLenum GL_PIXEL_MAG_FILTER_EXT* = 0x8331.GLenum GL_IMAGE_BINDING_LAYERED_EXT* = 0x8F3C.GLenum GL_PATH_MITER_LIMIT_NV* = 0x907A.GLenum GL_PROJECTION_MATRIX* = 0x0BA7.GLenum GL_TEXTURE23_ARB* = 0x84D7.GLenum GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE* = 0x8A07.GLenum GL_RGB32F_ARB* = 0x8815.GLenum GL_RED_SCALE* = 0x0D14.GLenum GL_GEOMETRY_INPUT_TYPE_ARB* = 0x8DDB.GLenum GL_EVAL_VERTEX_ATTRIB13_NV* = 0x86D3.GLenum GL_INT64_NV* = 0x140E.GLenum GL_VIEW_CLASS_24_BITS* = 0x82C9.GLenum GL_FRAGMENT_LIGHT2_SGIX* = 0x840E.GLenum GL_LUMINANCE12_ALPHA12_EXT* = 0x8047.GLenum GL_MAP2_VERTEX_ATTRIB2_4_NV* = 0x8672.GLenum GL_POINT_SIZE_MIN_SGIS* = 0x8126.GLenum GL_DEBUG_TYPE_OTHER_ARB* = 0x8251.GLenum GL_MAP2_VERTEX_ATTRIB0_4_NV* = 0x8670.GLenum GL_DEBUG_PRINT_MESA* = 0x875A.GLenum GL_TEXTURE_PRIORITY* = 0x8066.GLenum GL_PIXEL_MAP_I_TO_G* = 0x0C73.GLenum GL_VERTEX_ATTRIB_ARRAY_DIVISOR* = 0x88FE.GLenum GL_TEXTURE_CUBE_MAP_ARB* = 0x8513.GLenum GL_LUMINANCE8_SNORM* = 0x9015.GLenum GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT* = 0x00004000.GLbitfield GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS* = 0x8E1F.GLenum GL_BUFFER_STORAGE_FLAGS* = 0x8220.GLenum GL_DEPTH_COMPONENT24_SGIX* = 0x81A6.GLenum GL_UNIFORM_OFFSET* = 0x8A3B.GLenum GL_TEXTURE_DT_SIZE_NV* = 0x871E.GLenum GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI* = 0x80B7.GLenum GL_DEPTH32F_STENCIL8_NV* = 0x8DAC.GLenum GL_STENCIL_FUNC* = 0x0B92.GLenum GL_NEAREST_MIPMAP_LINEAR* = 0x2702.GLint GL_COMPRESSED_LUMINANCE_LATC1_EXT* = 0x8C70.GLenum GL_TEXTURE_BORDER* = 0x1005.GLenum GL_COLOR_ATTACHMENT14_NV* = 0x8CEE.GLenum GL_TEXTURE_STORAGE_HINT_APPLE* = 0x85BC.GLenum GL_VERTEX_ARRAY_RANGE_NV* = 0x851D.GLenum GL_COLOR_ARRAY_SIZE_EXT* = 0x8081.GLenum GL_INTERNALFORMAT_SUPPORTED* = 0x826F.GLenum GL_MULTISAMPLE_BIT_ARB* = 0x20000000.GLbitfield GL_RGB* = 0x1907.GLenum GL_TRANSFORM_FEEDBACK_PAUSED* = 0x8E23.GLenum GL_ALPHA8* = 0x803C.GLenum GL_STENCIL_FAIL* = 0x0B94.GLenum GL_PACK_SKIP_IMAGES_EXT* = 0x806B.GLenum GL_FOG_COORDINATE_ARRAY_TYPE_EXT* = 0x8454.GLenum GL_RESCALE_NORMAL_EXT* = 0x803A.GLenum GL_LERP_ATI* = 0x8969.GLenum GL_MATRIX_INDEX_ARRAY_STRIDE_ARB* = 0x8848.GLenum GL_PROGRAM_LENGTH_NV* = 0x8627.GLenum GL_UNSIGNED_INT_SAMPLER_3D_EXT* = 0x8DD3.GLenum GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT* = 0x8DBE.GLenum GL_UNSIGNED_INT_24_8_NV* = 0x84FA.GLenum GL_POINT_SIZE_MIN_ARB* = 0x8126.GLenum GL_COMP_BIT_ATI* = 0x00000002.GLbitfield GL_NORMAL_ARRAY_ADDRESS_NV* = 0x8F22.GLenum GL_TEXTURE9_ARB* = 0x84C9.GLenum GL_MAX_GEOMETRY_OUTPUT_COMPONENTS* = 0x9124.GLenum GL_DOUBLEBUFFER* = 0x0C32.GLenum GL_OFFSET_TEXTURE_2D_BIAS_NV* = 0x86E3.GLenum GL_ACTIVE_PROGRAM_EXT* = 0x8B8D.GLenum GL_PARTIAL_SUCCESS_NV* = 0x902E.GLenum GL_SUBTRACT* = 0x84E7.GLenum GL_DUAL_INTENSITY4_SGIS* = 0x8118.GLenum GL_FILL* = 0x1B02.GLenum GL_COMPRESSED_SRGB_ALPHA* = 0x8C49.GLenum GL_RENDERBUFFER_OES* = 0x8D41.GLenum GL_PIXEL_MAP_R_TO_R_SIZE* = 0x0CB6.GLenum GL_TEXTURE_LUMINANCE_TYPE_ARB* = 0x8C14.GLenum GL_TEXTURE_BUFFER_FORMAT_EXT* = 0x8C2E.GLenum GL_OUTPUT_TEXTURE_COORD13_EXT* = 0x87AA.GLenum GL_LINES_ADJACENCY_ARB* = 0x000A.GLenum GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV* = 0x8F44.GLenum GL_INTENSITY32UI_EXT* = 0x8D73.GLenum GL_PACK_IMAGE_HEIGHT* = 0x806C.GLenum GL_HI_BIAS_NV* = 0x8714.GLenum GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB* = 0x824E.GLenum GL_LINE_STIPPLE* = 0x0B24.GLenum GL_INDEX_LOGIC_OP* = 0x0BF1.GLenum GL_CON_18_ATI* = 0x8953.GLenum GL_QUERY_RESULT* = 0x8866.GLenum GL_FRAGMENT_PROGRAM_NV* = 0x8870.GLenum GL_MATRIX1_NV* = 0x8631.GLenum GL_FUNC_SUBTRACT_OES* = 0x800A.GLenum GL_PIXEL_MAP_I_TO_A_SIZE* = 0x0CB5.GLenum GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT* = 0x8365.GLenum GL_OUTPUT_TEXTURE_COORD20_EXT* = 0x87B1.GLenum GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT* = 0x00000001.GLbitfield GL_TRIANGULAR_NV* = 0x90A5.GLenum GL_TEXTURE_COMPARE_MODE_EXT* = 0x884C.GLenum GL_SECONDARY_COLOR_ARRAY_SIZE_EXT* = 0x845A.GLenum GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT* = 0x8DA7.GLenum GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE* = 0x83F3.GLenum GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB* = 0x9345.GLenum GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB* = 0x889A.GLenum GL_PROGRAM_FORMAT_ARB* = 0x8876.GLenum GL_QUAD_INTENSITY4_SGIS* = 0x8122.GLenum GL_REPLICATE_BORDER* = 0x8153.GLenum GL_PN_TRIANGLES_ATI* = 0x87F0.GLenum GL_DEPTH_TEXTURE_MODE* = 0x884B.GLenum GL_VARIABLE_C_NV* = 0x8525.GLenum GL_CLIP_PLANE0_IMG* = 0x3000.GLenum GL_FRONT_LEFT* = 0x0400.GLenum GL_MATRIX3_ARB* = 0x88C3.GLenum GL_BLEND_EQUATION_ALPHA_EXT* = 0x883D.GLenum GL_BGRA8_EXT* = 0x93A1.GLenum GL_INTERLACE_READ_INGR* = 0x8568.GLenum GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE* = 0x8E24.GLenum GL_MAP1_VERTEX_ATTRIB13_4_NV* = 0x866D.GLenum GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX* = 0x8186.GLenum GL_UNSIGNED_INT_SAMPLER_2D_ARRAY* = 0x8DD7.GLenum GL_ALL_SHADER_BITS_EXT* = 0xFFFFFFFF.GLbitfield GL_ONE_MINUS_SRC1_ALPHA* = 0x88FB.GLenum GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE* = 0x851E.GLenum GL_PROXY_COLOR_TABLE_SGI* = 0x80D3.GLenum GL_MAX_RENDERBUFFER_SIZE_OES* = 0x84E8.GLenum GL_VERTEX_ATTRIB_ARRAY_ENABLED* = 0x8622.GLenum GL_TEXTURE_BINDING_2D_MULTISAMPLE* = 0x9104.GLenum GL_STENCIL_BUFFER_BIT0_QCOM* = 0x00010000.GLbitfield GL_IMAGE_BINDING_FORMAT_EXT* = 0x906E.GLenum GL_RENDERBUFFER_SAMPLES_NV* = 0x8CAB.GLenum GL_ACCUM_GREEN_BITS* = 0x0D59.GLenum GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER* = 0x90ED.GLenum GL_FRAMEBUFFER_UNDEFINED* = 0x8219.GLenum GL_OFFSET_TEXTURE_2D_NV* = 0x86E8.GLenum GL_POST_CONVOLUTION_RED_BIAS* = 0x8020.GLenum GL_DRAW_BUFFER8* = 0x882D.GLenum GL_MAP_INVALIDATE_RANGE_BIT* = 0x0004.GLbitfield GL_ALWAYS* = 0x0207.GLenum GL_ALPHA_MIN_SGIX* = 0x8320.GLenum GL_SOURCE0_RGB_ARB* = 0x8580.GLenum GL_POINT_SIZE_ARRAY_POINTER_OES* = 0x898C.GLenum GL_CUBIC_EXT* = 0x8334.GLenum GL_MAP2_NORMAL* = 0x0DB2.GLenum GL_TEXTURE_RESIDENT_EXT* = 0x8067.GLenum GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB* = 0x8C2D.GLenum GL_BUMP_NUM_TEX_UNITS_ATI* = 0x8777.GLenum GL_TEXTURE_LOD_BIAS_T_SGIX* = 0x818F.GLenum GL_FONT_UNDERLINE_POSITION_BIT_NV* = 0x04000000.GLbitfield GL_NORMAL_ARRAY_STRIDE* = 0x807F.GLenum GL_CONDITION_SATISFIED_APPLE* = 0x911C.GLenum GL_POINT_SIZE_MIN* = 0x8126.GLenum GL_SPARE0_PLUS_SECONDARY_COLOR_NV* = 0x8532.GLenum GL_LAYOUT_DEFAULT_INTEL* = 0.GLenum GL_FRAMEBUFFER_BINDING* = 0x8CA6.GLenum GL_HIGH_FLOAT* = 0x8DF2.GLenum GL_NO_RESET_NOTIFICATION_ARB* = 0x8261.GLenum GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV* = 0x864D.GLenum GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV* = 0x8F20.GLenum GL_VIEW_CLASS_96_BITS* = 0x82C5.GLenum GL_BACK_RIGHT* = 0x0403.GLenum GL_BLEND_EQUATION_ALPHA* = 0x883D.GLenum GL_DISTANCE_ATTENUATION_SGIS* = 0x8129.GLenum GL_PROXY_TEXTURE_CUBE_MAP_ARRAY* = 0x900B.GLenum GL_RG16* = 0x822C.GLenum GL_UNDEFINED_VERTEX* = 0x8260.GLenum GL_PATH_DASH_OFFSET_NV* = 0x907E.GLenum GL_ALL_ATTRIB_BITS* = 0xFFFFFFFF.GLbitfield GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE* = 0x8A04.GLenum GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI* = 0x80B3.GLenum GL_TIME_ELAPSED_EXT* = 0x88BF.GLenum GL_MAP2_VERTEX_3* = 0x0DB7.GLenum GL_MAX_PROGRAM_RESULT_COMPONENTS_NV* = 0x8909.GLenum GL_SAMPLER_2D_RECT_SHADOW_ARB* = 0x8B64.GLenum GL_REFERENCE_PLANE_SGIX* = 0x817D.GLenum GL_LUMINANCE4_ALPHA4_EXT* = 0x8043.GLenum GL_PATH_FILL_MASK_NV* = 0x9081.GLenum GL_FILTER* = 0x829A.GLenum GL_INT_SAMPLER_2D_ARRAY* = 0x8DCF.GLenum GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV* = 0x8908.GLenum GL_EVAL_VERTEX_ATTRIB2_NV* = 0x86C8.GLenum GL_NAND* = 0x150E.GLenum GL_BLEND_SRC_RGB* = 0x80C9.GLenum GL_OPERAND2_ALPHA_EXT* = 0x859A.GLenum GL_IMAGE_1D_EXT* = 0x904C.GLenum GL_CONVOLUTION_FILTER_SCALE* = 0x8014.GLenum GL_IMAGE_CLASS_2_X_16* = 0x82BD.GLenum GL_VIEW_CLASS_BPTC_FLOAT* = 0x82D3.GLenum GL_PROGRAM_INPUT* = 0x92E3.GLenum GL_1PASS_SGIS* = 0x80A1.GLenum GL_FOG_DISTANCE_MODE_NV* = 0x855A.GLenum GL_STENCIL_INDEX16_EXT* = 0x8D49.GLenum GL_POST_CONVOLUTION_RED_BIAS_EXT* = 0x8020.GLenum GL_PIXEL_MAP_R_TO_R* = 0x0C76.GLenum GL_3DC_XY_AMD* = 0x87FA.GLenum GL_POINT_SIZE_MAX* = 0x8127.GLenum GL_DOUBLE_MAT3x2* = 0x8F4B.GLenum GL_DOUBLE_MAT4x2_EXT* = 0x8F4D.GLenum GL_TEXTURE_HI_SIZE_NV* = 0x871B.GLenum GL_MATRIX4_NV* = 0x8634.GLenum GL_SPRITE_TRANSLATION_SGIX* = 0x814B.GLenum GL_TEXTURE_FILTER_CONTROL_EXT* = 0x8500.GLenum GL_SMOOTH_LINE_WIDTH_GRANULARITY* = 0x0B23.GLenum GL_TEXTURE_BINDING_BUFFER* = 0x8C2C.GLenum GL_INTENSITY4* = 0x804A.GLenum GL_MAX_IMAGE_SAMPLES_EXT* = 0x906D.GLenum GL_COLOR_ATTACHMENT12* = 0x8CEC.GLenum GL_CLAMP_READ_COLOR* = 0x891C.GLenum GL_ELEMENT_ARRAY_BUFFER_ARB* = 0x8893.GLenum GL_MAP2_VERTEX_ATTRIB6_4_NV* = 0x8676.GLenum GL_CONVOLUTION_HEIGHT_EXT* = 0x8019.GLenum GL_SGX_PROGRAM_BINARY_IMG* = 0x9130.GLenum GL_MAP1_TEXTURE_COORD_1* = 0x0D93.GLenum GL_COMPRESSED_RGBA_ASTC_6x6_KHR* = 0x93B4.GLenum GL_TEXTURE_APPLICATION_MODE_EXT* = 0x834F.GLenum GL_TEXTURE_GATHER* = 0x82A2.GLenum GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS* = 0x90DC.GLenum GL_DEBUG_LOGGED_MESSAGES_KHR* = 0x9145.GLenum GL_TEXTURE_VIEW_NUM_LEVELS* = 0x82DC.GLenum GL_ENABLE_BIT* = 0x00002000.GLbitfield GL_VERTEX_PROGRAM_TWO_SIDE_ARB* = 0x8643.GLenum GL_INDEX_TEST_EXT* = 0x81B5.GLenum GL_TEXTURE_WRAP_R* = 0x8072.GLenum GL_MAX* = 0x8008.GLenum GL_UNPACK_IMAGE_DEPTH_SGIS* = 0x8133.GLenum GL_COLOR_ATTACHMENT13_NV* = 0x8CED.GLenum GL_FOG_BIT* = 0x00000080.GLbitfield GL_GEOMETRY_SHADER_EXT* = 0x8DD9.GLenum GL_ALPHA_TEST_FUNC_QCOM* = 0x0BC1.GLenum GL_DRAW_BUFFER10_EXT* = 0x882F.GLenum GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB* = 0x880F.GLenum GL_STENCIL_BACK_REF* = 0x8CA3.GLenum GL_SAMPLER_1D_ARB* = 0x8B5D.GLenum GL_DRAW_BUFFER* = 0x0C01.GLenum GL_CLIENT_PIXEL_STORE_BIT* = 0x00000001.GLbitfield GL_TEXTURE_STENCIL_SIZE* = 0x88F1.GLenum GL_ELEMENT_ARRAY_APPLE* = 0x8A0C.GLenum GL_CON_21_ATI* = 0x8956.GLenum GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER* = 0x92C7.GLenum GL_PIXEL_MAP_I_TO_B* = 0x0C74.GLenum GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE* = 0x8A03.GLenum GL_FOG_INDEX* = 0x0B61.GLenum GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI* = 0x80D4.GLenum GL_OUTPUT_TEXTURE_COORD29_EXT* = 0x87BA.GLenum GL_TESS_CONTROL_SUBROUTINE* = 0x92E9.GLenum GL_IMAGE_CUBE_MAP_ARRAY* = 0x9054.GLenum GL_RGB_FLOAT32_ATI* = 0x8815.GLenum GL_OBJECT_SHADER_SOURCE_LENGTH_ARB* = 0x8B88.GLenum GL_COLOR_INDEX4_EXT* = 0x80E4.GLenum GL_DRAW_BUFFER14* = 0x8833.GLenum GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV* = 0x90BE.GLenum GL_NATIVE_GRAPHICS_HANDLE_PGI* = 0x1A202.GLenum GL_UNSIGNED_SHORT_5_6_5* = 0x8363.GLenum GL_GREATER* = 0x0204.GLenum GL_DATA_BUFFER_AMD* = 0x9151.GLenum GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV* = 0x40.GLbitfield GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2* = 0x9276.GLenum GL_RELATIVE_MOVE_TO_NV* = 0x03.GLenum GL_BLUE_INTEGER* = 0x8D96.GLenum GL_BLUE_BIAS* = 0x0D1B.GLenum GL_SHADER_TYPE* = 0x8B4F.GLenum GL_TRANSFORM_FEEDBACK_BINDING* = 0x8E25.GLenum GL_TEXTURE17_ARB* = 0x84D1.GLenum GL_GREEN* = 0x1904.GLenum GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS* = 0x8E89.GLenum GL_DRAW_BUFFER6* = 0x882B.GLenum GL_VALIDATE_STATUS* = 0x8B83.GLenum GL_TEXTURE_COORD_ARRAY_ADDRESS_NV* = 0x8F25.GLenum GL_MVP_MATRIX_EXT* = 0x87E3.GLenum GL_PIXEL_BUFFER_BARRIER_BIT_EXT* = 0x00000080.GLbitfield GL_MAX_VERTEX_VARYING_COMPONENTS_EXT* = 0x8DDE.GLenum GL_STACK_OVERFLOW_KHR* = 0x0503.GLenum GL_MAX_PROJECTION_STACK_DEPTH* = 0x0D38.GLenum GL_SKIP_COMPONENTS3_NV* = -4 GL_DEBUG_ASSERT_MESA* = 0x875B.GLenum GL_INSTRUMENT_BUFFER_POINTER_SGIX* = 0x8180.GLenum GL_SAMPLE_ALPHA_TO_MASK_EXT* = 0x809E.GLenum GL_REG_29_ATI* = 0x893E.GLenum GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV* = 0x8C4E.GLenum GL_DEBUG_CATEGORY_DEPRECATION_AMD* = 0x914B.GLenum GL_DEPTH_STENCIL_TO_BGRA_NV* = 0x886F.GLenum GL_UNSIGNED_INT_VEC3_EXT* = 0x8DC7.GLenum GL_VERTEX_SHADER_EXT* = 0x8780.GLenum GL_LIST_BASE* = 0x0B32.GLenum GL_TEXTURE_STENCIL_SIZE_EXT* = 0x88F1.GLenum GL_ACTIVE_PROGRAM* = 0x8259.GLenum GL_RGBA_SIGNED_COMPONENTS_EXT* = 0x8C3C.GLenum GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR* = 0x93DC.GLenum GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE* = 0x8CD0.GLenum GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE* = 0x8217.GLenum GL_MATRIX7_ARB* = 0x88C7.GLenum GL_FLOAT_VEC3_ARB* = 0x8B51.GLenum GL_PACK_ROW_BYTES_APPLE* = 0x8A15.GLenum GL_PIXEL_TILE_GRID_HEIGHT_SGIX* = 0x8143.GLenum GL_UNIFORM_BLOCK* = 0x92E2.GLenum GL_VIEWPORT_BIT* = 0x00000800.GLbitfield GL_RENDERBUFFER_COVERAGE_SAMPLES_NV* = 0x8CAB.GLenum GL_MAP1_BINORMAL_EXT* = 0x8446.GLenum GL_SAMPLER_3D* = 0x8B5F.GLenum GL_RENDERBUFFER_SAMPLES_APPLE* = 0x8CAB.GLenum GL_DEPTH_WRITEMASK* = 0x0B72.GLenum GL_MAP2_VERTEX_ATTRIB9_4_NV* = 0x8679.GLenum GL_TEXTURE_COMPARE_FUNC* = 0x884D.GLenum GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB* = 0x00000004.GLbitfield GL_READ_BUFFER* = 0x0C02.GLenum GL_ONE_MINUS_SRC1_COLOR* = 0x88FA.GLenum GL_PROGRAM_FORMAT_ASCII_ARB* = 0x8875.GLenum GL_DRAW_FRAMEBUFFER_APPLE* = 0x8CA9.GLenum GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES* = 0x8CD0.GLenum GL_BLEND_DST* = 0x0BE0.GLenum GL_SHADER_OBJECT_EXT* = 0x8B48.GLenum GL_UNSIGNALED* = 0x9118.GLenum GL_VERTEX4_BIT_PGI* = 0x00000008.GLbitfield GL_DRAW_FRAMEBUFFER_BINDING_APPLE* = 0x8CA6.GLenum GL_IMAGE_CUBE_EXT* = 0x9050.GLenum GL_CONTEXT_ROBUST_ACCESS_EXT* = 0x90F3.GLenum GL_TEXTURE14_ARB* = 0x84CE.GLenum GL_TEXTURE_CUBE_MAP_POSITIVE_Y* = 0x8517.GLenum GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV* = 0x8857.GLenum GL_COMPRESSED_RG11_EAC_OES* = 0x9272.GLenum GL_OP_DOT4_EXT* = 0x8785.GLenum GL_FRAMEBUFFER_COMPLETE_EXT* = 0x8CD5.GLenum GL_TEXTURE_COMPARE_FUNC_ARB* = 0x884D.GLenum GL_TEXTURE_FILTER4_SIZE_SGIS* = 0x8147.GLenum GL_ELEMENT_ARRAY_BUFFER_BINDING* = 0x8895.GLenum GL_UNSIGNED_INT_IMAGE_BUFFER_EXT* = 0x9067.GLenum GL_IMAGE_1D_ARRAY_EXT* = 0x9052.GLenum GL_CLAMP_READ_COLOR_ARB* = 0x891C.GLenum GL_COMPUTE_SUBROUTINE* = 0x92ED.GLenum GL_R3_G3_B2* = 0x2A10.GLenum GL_PATH_DASH_ARRAY_COUNT_NV* = 0x909F.GLenum GL_SPOT_EXPONENT* = 0x1205.GLenum GL_NUM_PROGRAM_BINARY_FORMATS_OES* = 0x87FE.GLenum GL_SWIZZLE_STQ_ATI* = 0x8977.GLenum GL_SYNC_FLUSH_COMMANDS_BIT_APPLE* = 0x00000001.GLbitfield GL_VERTEX_STREAM6_ATI* = 0x8772.GLenum GL_FRAGMENT_COLOR_MATERIAL_SGIX* = 0x8401.GLenum GL_DYNAMIC_ATI* = 0x8761.GLenum GL_SUB_ATI* = 0x8965.GLenum GL_PREVIOUS_EXT* = 0x8578.GLenum GL_MAP2_TEXTURE_COORD_1* = 0x0DB3.GLenum GL_COLOR_SAMPLES_NV* = 0x8E20.GLenum GL_HILO_NV* = 0x86F4.GLenum GL_SHADER_STORAGE_BUFFER_BINDING* = 0x90D3.GLenum GL_DUP_LAST_CUBIC_CURVE_TO_NV* = 0xF4.GLenum GL_ACTIVE_SUBROUTINES* = 0x8DE5.GLenum GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG* = 0x9134.GLenum GL_INTENSITY16* = 0x804D.GLenum GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB* = 0x88AF.GLenum GL_TIMESTAMP_EXT* = 0x8E28.GLenum GL_CLIENT_ACTIVE_TEXTURE* = 0x84E1.GLenum GL_TEXTURE_BINDING_2D_ARRAY* = 0x8C1D.GLenum GL_INT_SAMPLER_2D_RECT_EXT* = 0x8DCD.GLenum GL_PREFER_DOUBLEBUFFER_HINT_PGI* = 0x1A1F8.GLenum GL_TEXTURE_WIDTH* = 0x1000.GLenum GL_CPU_OPTIMIZED_QCOM* = 0x8FB1.GLenum GL_TEXTURE_IMAGE_TYPE* = 0x8290.GLenum GL_MAX_VERTEX_UNIFORM_VECTORS* = 0x8DFB.GLenum GL_MODULATE_SUBTRACT_ATI* = 0x8746.GLenum GL_SYNC_STATUS* = 0x9114.GLenum GL_IMAGE_2D_RECT_EXT* = 0x904F.GLenum GL_MATRIX6_NV* = 0x8636.GLenum GL_SOURCE1_RGB_ARB* = 0x8581.GLenum GL_MAX_COMBINED_ATOMIC_COUNTERS* = 0x92D7.GLenum GL_MAX_COMPUTE_LOCAL_INVOCATIONS* = 0x90EB.GLenum GL_SAMPLER_CUBE* = 0x8B60.GLenum GL_ALPHA_FLOAT32_ATI* = 0x8816.GLenum GL_COMPRESSED_LUMINANCE_ARB* = 0x84EA.GLenum GL_COMPRESSED_RGB8_ETC2_OES* = 0x9274.GLenum GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR* = 0x8243.GLenum GL_MINUS_CLAMPED_NV* = 0x92B3.GLenum GL_REG_31_ATI* = 0x8940.GLenum GL_ELEMENT_ARRAY_ADDRESS_NV* = 0x8F29.GLenum GL_SRC1_COLOR* = 0x88F9.GLenum GL_DEBUG_SEVERITY_LOW_ARB* = 0x9148.GLenum GL_CON_3_ATI* = 0x8944.GLenum GL_R32I* = 0x8235.GLenum GL_BLEND_COLOR* = 0x8005.GLenum GL_CLIP_PLANE4* = 0x3004.GLenum GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT* = 0x00000001.GLbitfield GL_FLOAT16_VEC4_NV* = 0x8FFB.GLenum GL_DST_IN_NV* = 0x928B.GLenum GL_VIRTUAL_PAGE_SIZE_Y_ARB* = 0x9196.GLenum GL_COLOR_ATTACHMENT8_NV* = 0x8CE8.GLenum GL_TESS_GEN_VERTEX_ORDER* = 0x8E78.GLenum GL_LOSE_CONTEXT_ON_RESET_EXT* = 0x8252.GLenum GL_PROGRAM_INSTRUCTIONS_ARB* = 0x88A0.GLenum GL_TEXTURE_IMAGE_VALID_QCOM* = 0x8BD8.GLenum GL_SAMPLE_MASK_VALUE_EXT* = 0x80AA.GLenum GL_CURRENT_MATRIX_ARB* = 0x8641.GLenum GL_DECR_WRAP_EXT* = 0x8508.GLenum GL_BLUE_INTEGER_EXT* = 0x8D96.GLenum GL_COMPRESSED_RG* = 0x8226.GLenum GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV* = 0x88F4.GLenum GL_MINMAX_EXT* = 0x802E.GLenum GL_FLOAT_MAT4_ARB* = 0x8B5C.GLenum GL_TEXTURE_CLIPMAP_FRAME_SGIX* = 0x8172.GLenum GL_PIXEL_UNPACK_BUFFER_EXT* = 0x88EC.GLenum GL_TEXTURE5_ARB* = 0x84C5.GLenum GL_UNSIGNED_INT_IMAGE_2D_RECT* = 0x9065.GLenum GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS* = 0x91BC.GLenum GL_DEPTH_COMPONENT* = 0x1902.GLenum GL_RG32F_EXT* = 0x8230.GLenum GL_FACTOR_ALPHA_MODULATE_IMG* = 0x8C07.GLenum GL_VERTEX_ARRAY_TYPE_EXT* = 0x807B.GLenum GL_DS_BIAS_NV* = 0x8716.GLenum GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI* = 0x1A203.GLenum GL_ALPHA16UI_EXT* = 0x8D78.GLenum GL_DOUBLE_VEC2* = 0x8FFC.GLenum GL_MAP1_VERTEX_ATTRIB12_4_NV* = 0x866C.GLenum GL_4D_COLOR_TEXTURE* = 0x0604.GLenum GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS* = 0x90D6.GLenum GL_SPECULAR* = 0x1202.GLenum GL_TOP_LEVEL_ARRAY_SIZE* = 0x930C.GLenum GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB* = 0x919A.GLenum GL_COVERAGE_SAMPLES_NV* = 0x8ED4.GLenum GL_SIGNALED_APPLE* = 0x9119.GLenum GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR* = 0x824D.GLenum GL_BUFFER_KHR* = 0x82E0.GLenum GL_GEOMETRY_TEXTURE* = 0x829E.GLenum GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV* = 0x8E5E.GLenum GL_EVAL_VERTEX_ATTRIB7_NV* = 0x86CD.GLenum GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV* = 0x80.GLbitfield GL_BINORMAL_ARRAY_POINTER_EXT* = 0x8443.GLenum GL_AUX3* = 0x040C.GLenum GL_MULTISAMPLE_BIT_EXT* = 0x20000000.GLbitfield GL_COLOR_TABLE_FORMAT_SGI* = 0x80D8.GLenum GL_VERTEX_PROGRAM_POINT_SIZE* = 0x8642.GLenum GL_LINE_WIDTH_GRANULARITY* = 0x0B23.GLenum GL_MAX_VERTEX_ATTRIB_BINDINGS* = 0x82DA.GLenum GL_TEXTURE_BINDING_2D_ARRAY_EXT* = 0x8C1D.GLenum GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST* = 0x82AC.GLenum GL_SCALE_BY_FOUR_NV* = 0x853F.GLenum GL_VIRTUAL_PAGE_SIZE_Z_AMD* = 0x9197.GLenum GL_TEXTURE16* = 0x84D0.GLenum GL_DSDT8_MAG8_NV* = 0x870A.GLenum GL_OP_FLOOR_EXT* = 0x878F.GLenum GL_MAX_PROGRAM_IF_DEPTH_NV* = 0x88F6.GLenum GL_VERTEX_ARRAY_LIST_IBM* = 103070.GLenum GL_COMPRESSED_SIGNED_RED_RGTC1* = 0x8DBC.GLenum GL_CUBIC_CURVE_TO_NV* = 0x0C.GLenum GL_PROXY_POST_CONVOLUTION_COLOR_TABLE* = 0x80D4.GLenum GL_SIGNED_IDENTITY_NV* = 0x853C.GLenum GL_EVAL_VERTEX_ATTRIB6_NV* = 0x86CC.GLenum GL_MODELVIEW10_ARB* = 0x872A.GLenum GL_MULTISAMPLE_3DFX* = 0x86B2.GLenum GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG* = 0x8C00.GLenum GL_DSDT_MAG_VIB_NV* = 0x86F7.GLenum GL_TEXCOORD4_BIT_PGI* = 0x80000000.GLbitfield GL_TRANSFORM_FEEDBACK_BARRIER_BIT* = 0x00000800.GLbitfield GL_EVAL_VERTEX_ATTRIB10_NV* = 0x86D0.GLenum GL_DRAW_BUFFER13_ARB* = 0x8832.GLenum GL_RENDERBUFFER_STENCIL_SIZE_OES* = 0x8D55.GLenum GL_INTENSITY8I_EXT* = 0x8D91.GLenum GL_STENCIL_BACK_PASS_DEPTH_FAIL* = 0x8802.GLenum GL_INTENSITY32F_ARB* = 0x8817.GLenum GL_CURRENT_ATTRIB_NV* = 0x8626.GLenum GL_POLYGON_BIT* = 0x00000008.GLbitfield GL_COMBINE_RGB* = 0x8571.GLenum GL_MAX_FRAMEBUFFER_HEIGHT* = 0x9316.GLenum GL_FRAMEBUFFER_BINDING_OES* = 0x8CA6.GLenum GL_TEXTURE_GREEN_TYPE* = 0x8C11.GLenum GL_LINE_TO_NV* = 0x04.GLenum GL_FUNC_ADD_EXT* = 0x8006.GLenum GL_TEXTURE_LOD_BIAS* = 0x8501.GLenum GL_QUAD_INTENSITY8_SGIS* = 0x8123.GLenum GL_SECONDARY_COLOR_ARRAY_EXT* = 0x845E.GLenum GL_UNPACK_COMPRESSED_SIZE_SGIX* = 0x831A.GLenum GL_RGBA_INTEGER* = 0x8D99.GLenum GL_ATOMIC_COUNTER_BUFFER_SIZE* = 0x92C3.GLenum GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE* = 0x8D56.GLenum GL_OBJECT_DISTANCE_TO_LINE_SGIS* = 0x81F3.GLenum GL_DEPTH_BUFFER_BIT3_QCOM* = 0x00000800.GLbitfield GL_RGB16_SNORM* = 0x8F9A.GLenum GL_MATRIX_INDEX_ARRAY_TYPE_ARB* = 0x8847.GLenum GL_TRANSLATE_X_NV* = 0x908E.GLenum GL_BUFFER_ACCESS_FLAGS* = 0x911F.GLenum GL_IS_PER_PATCH* = 0x92E7.GLenum GL_PATH_GEN_MODE_NV* = 0x90B0.GLenum GL_ALPHA_MIN_CLAMP_INGR* = 0x8563.GLenum GL_LUMINANCE_ALPHA32I_EXT* = 0x8D87.GLenum GL_BUFFER_USAGE_ARB* = 0x8765.GLenum GL_POINT_SIZE* = 0x0B11.GLenum GL_INVARIANT_EXT* = 0x87C2.GLenum GL_IMAGE_BINDING_NAME* = 0x8F3A.GLenum GL_BLEND_SRC_ALPHA* = 0x80CB.GLenum GL_OUTPUT_TEXTURE_COORD23_EXT* = 0x87B4.GLenum GL_EYE_PLANE* = 0x2502.GLenum GL_BOOL_VEC4_ARB* = 0x8B59.GLenum GL_MITER_REVERT_NV* = 0x90A7.GLenum GL_SYNC_X11_FENCE_EXT* = 0x90E1.GLenum GL_GEOMETRY_SHADER_INVOCATIONS* = 0x887F.GLenum GL_DRAW_BUFFER5_ATI* = 0x882A.GLenum GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB* = 0x889D.GLenum GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT* = 0x906B.GLenum GL_PIXEL_TEX_GEN_Q_ROUND_SGIX* = 0x8185.GLenum GL_DOUBLE_MAT3x2_EXT* = 0x8F4B.GLenum GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB* = 0x8516.GLenum GL_MOV_ATI* = 0x8961.GLenum GL_COLOR4_BIT_PGI* = 0x00020000.GLbitfield GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR* = 0x93DD.GLenum GL_DEPTH_BOUNDS_TEST_EXT* = 0x8890.GLenum GL_DST_OVER_NV* = 0x9289.GLenum GL_PIXEL_MAP_I_TO_I_SIZE* = 0x0CB0.GLenum GL_ALPHA16F_EXT* = 0x881C.GLenum GL_RENDERBUFFER_BINDING_EXT* = 0x8CA7.GLenum GL_MATRIX25_ARB* = 0x88D9.GLenum GL_OUTPUT_TEXTURE_COORD19_EXT* = 0x87B0.GLenum GL_NORMAL_MAP* = 0x8511.GLenum GL_GPU_ADDRESS_NV* = 0x8F34.GLenum GL_STREAM_READ* = 0x88E1.GLenum GL_MIRRORED_REPEAT* = 0x8370.GLint GL_TEXTURE_SWIZZLE_RGBA* = 0x8E46.GLenum GL_HALF_BIAS_NORMAL_NV* = 0x853A.GLenum GL_STENCIL_BACK_OP_VALUE_AMD* = 0x874D.GLenum GL_TEXTURE_BLUE_TYPE_ARB* = 0x8C12.GLenum GL_MODELVIEW_PROJECTION_NV* = 0x8629.GLenum GL_ACTIVE_UNIFORM_MAX_LENGTH* = 0x8B87.GLenum GL_TEXTURE_SWIZZLE_RGBA_EXT* = 0x8E46.GLenum GL_TEXTURE_GEN_T* = 0x0C61.GLenum GL_HILO16_NV* = 0x86F8.GLenum GL_CURRENT_QUERY_EXT* = 0x8865.GLenum GL_FLOAT16_VEC2_NV* = 0x8FF9.GLenum GL_RGBA_FLOAT_MODE_ARB* = 0x8820.GLenum GL_POINT_SIZE_ARRAY_TYPE_OES* = 0x898A.GLenum GL_GENERATE_MIPMAP_HINT* = 0x8192.GLenum GL_1PASS_EXT* = 0x80A1.GLenum GL_SWIZZLE_STQ_DQ_ATI* = 0x8979.GLenum GL_VERTICAL_LINE_TO_NV* = 0x08.GLenum GL_MINMAX* = 0x802E.GLenum GL_RENDERBUFFER_ALPHA_SIZE_EXT* = 0x8D53.GLenum GL_DEPTH_COMPONENT32F* = 0x8CAC.GLenum GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV* = 0x9025.GLenum GL_CLIP_PLANE5_IMG* = 0x3005.GLenum GL_TEXTURE_2D_MULTISAMPLE* = 0x9100.GLenum GL_PREVIOUS* = 0x8578.GLenum GL_CULL_MODES_NV* = 0x86E0.GLenum GL_TRACE_ARRAYS_BIT_MESA* = 0x0004.GLbitfield GL_MAX_ACTIVE_LIGHTS_SGIX* = 0x8405.GLenum GL_PRIMITIVE_ID_NV* = 0x8C7C.GLenum GL_DEPTH_COMPONENT16* = 0x81A5.GLenum GL_FRAMEBUFFER_ATTACHMENT_LAYERED* = 0x8DA7.GLenum GL_MAX_FRAGMENT_UNIFORM_BLOCKS* = 0x8A2D.GLenum GL_OUTPUT_COLOR0_EXT* = 0x879B.GLenum GL_RGBA16F_EXT* = 0x881A.GLenum GL_MAX_PALETTE_MATRICES_OES* = 0x8842.GLenum GL_VIEW_CLASS_64_BITS* = 0x82C6.GLenum GL_TRACE_ALL_BITS_MESA* = 0xFFFF.GLbitfield GL_REPLACE_VALUE_AMD* = 0x874B.GLenum GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP* = 0x8163.GLenum GL_BGR_INTEGER* = 0x8D9A.GLenum GL_MAX_DEBUG_LOGGED_MESSAGES_ARB* = 0x9144.GLenum GL_FOG_COLOR* = 0x0B66.GLenum GL_MAX_MULTIVIEW_BUFFERS_EXT* = 0x90F2.GLenum GL_TRANSFORM_FEEDBACK_BUFFER* = 0x8C8E.GLenum GL_E_TIMES_F_NV* = 0x8531.GLenum GL_COLOR_TABLE_WIDTH_SGI* = 0x80D9.GLenum GL_VERTEX_ATTRIB_ARRAY_SIZE* = 0x8623.GLenum GL_422_REV_AVERAGE_EXT* = 0x80CF.GLenum GL_WRITE_DISCARD_NV* = 0x88BE.GLenum GL_DRAW_BUFFER0_EXT* = 0x8825.GLenum GL_FONT_HEIGHT_BIT_NV* = 0x00800000.GLbitfield GL_INTERLACE_OML* = 0x8980.GLenum GL_FUNC_REVERSE_SUBTRACT_EXT* = 0x800B.GLenum GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT* = 0x87C8.GLenum GL_PRIMARY_COLOR* = 0x8577.GLenum GL_RGBA16I* = 0x8D88.GLenum GL_TEXTURE6* = 0x84C6.GLenum GL_PATH_FILL_BOUNDING_BOX_NV* = 0x90A1.GLenum GL_WEIGHT_ARRAY_BUFFER_BINDING* = 0x889E.GLenum GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI* = 0x8835.GLenum GL_YCRCB_422_SGIX* = 0x81BB.GLenum GL_RGB5_A1* = 0x8057.GLenum GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT* = 0x8211.GLenum GL_DRAW_FRAMEBUFFER_BINDING_EXT* = 0x8CA6.GLenum GL_TEXTURE_1D_ARRAY* = 0x8C18.GLenum GL_CLAMP_FRAGMENT_COLOR_ARB* = 0x891B.GLenum GL_FULL_RANGE_EXT* = 0x87E1.GLenum GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV* = 0x8DA3.GLenum GL_CON_24_ATI* = 0x8959.GLenum GL_2D* = 0x0600.GLenum GL_DRAW_BUFFER5_NV* = 0x882A.GLenum GL_PALETTE4_RGBA8_OES* = 0x8B91.GLenum GL_READ_ONLY_ARB* = 0x88B8.GLenum GL_NUM_SAMPLE_COUNTS* = 0x9380.GLenum GL_MATRIX_STRIDE* = 0x92FF.GLenum GL_HISTOGRAM_RED_SIZE* = 0x8028.GLenum GL_COLOR_ATTACHMENT4* = 0x8CE4.GLenum GL_PATH_INITIAL_END_CAP_NV* = 0x9077.GLenum GL_TEXTURE_USAGE_ANGLE* = 0x93A2.GLenum GL_DOUBLE_MAT2* = 0x8F46.GLenum GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE* = 0x8212.GLenum GL_SECONDARY_COLOR_ARRAY_POINTER* = 0x845D.GLenum GL_MAX_VIEWPORTS* = 0x825B.GLenum GL_TRANSFORM_FEEDBACK_BUFFER_EXT* = 0x8C8E.GLenum GL_FRAMEBUFFER_SRGB_EXT* = 0x8DB9.GLenum GL_STORAGE_SHARED_APPLE* = 0x85BF.GLenum GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH* = 0x8C76.GLenum GL_TRANSFORM_FEEDBACK_NV* = 0x8E22.GLenum GL_MIRRORED_REPEAT_ARB* = 0x8370.GLint GL_MAX_VERTEX_OUTPUT_COMPONENTS* = 0x9122.GLenum GL_BUFFER_MAP_LENGTH* = 0x9120.GLenum GL_BUFFER_OBJECT_APPLE* = 0x85B3.GLenum GL_INT_VEC4_ARB* = 0x8B55.GLenum GL_COMBINER3_NV* = 0x8553.GLenum GL_INT16_VEC3_NV* = 0x8FE6.GLenum GL_MAX_3D_TEXTURE_SIZE_EXT* = 0x8073.GLenum GL_GENERATE_MIPMAP_HINT_SGIS* = 0x8192.GLenum GL_SRC0_ALPHA* = 0x8588.GLenum GL_IMAGE_2D* = 0x904D.GLenum GL_VIEW_CLASS_S3TC_DXT1_RGB* = 0x82CC.GLenum GL_DOT3_RGBA* = 0x86AF.GLenum GL_TEXTURE_GREEN_SIZE* = 0x805D.GLenum GL_DOUBLE_MAT2x3* = 0x8F49.GLenum GL_COORD_REPLACE_OES* = 0x8862.GLenum GL_MAX_DEBUG_MESSAGE_LENGTH_ARB* = 0x9143.GLenum GL_TEXTURE_IMMUTABLE_FORMAT_EXT* = 0x912F.GLenum GL_INDEX_ARRAY_POINTER_EXT* = 0x8091.GLenum GL_NUM_SHADING_LANGUAGE_VERSIONS* = 0x82E9.GLenum GL_DEBUG_CALLBACK_FUNCTION_ARB* = 0x8244.GLenum GL_OFFSET_TEXTURE_MATRIX_NV* = 0x86E1.GLenum GL_INTENSITY32I_EXT* = 0x8D85.GLenum GL_BUMP_TEX_UNITS_ATI* = 0x8778.GLenum GL_RENDERBUFFER* = 0x8D41.GLenum GL_UPPER_LEFT* = 0x8CA2.GLenum GL_GUILTY_CONTEXT_RESET_ARB* = 0x8253.GLenum GL_MAP2_GRID_SEGMENTS* = 0x0DD3.GLenum GL_REG_23_ATI* = 0x8938.GLenum GL_UNSIGNED_INT16_NV* = 0x8FF0.GLenum GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM* = 103084.GLenum GL_INVARIANT_VALUE_EXT* = 0x87EA.GLenum GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV* = 0x8C88.GLenum GL_TEXTURE2_ARB* = 0x84C2.GLenum GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT* = 0x8DD7.GLenum GL_IMAGE_CUBE* = 0x9050.GLenum GL_MAX_PROGRAM_MATRICES_ARB* = 0x862F.GLenum GL_SIGNED_LUMINANCE8_ALPHA8_NV* = 0x8704.GLenum GL_INDEX_ARRAY_LIST_IBM* = 103073.GLenum GL_EVAL_VERTEX_ATTRIB5_NV* = 0x86CB.GLenum GL_SHADER_SOURCE_LENGTH* = 0x8B88.GLenum GL_TEXTURE4* = 0x84C4.GLenum GL_VERTEX_ATTRIB_ARRAY6_NV* = 0x8656.GLenum GL_PROXY_TEXTURE_1D_STACK_MESAX* = 0x875B.GLenum GL_MAP_ATTRIB_V_ORDER_NV* = 0x86C4.GLenum GL_DSDT_NV* = 0x86F5.GLenum GL_DEBUG_SEVERITY_NOTIFICATION_KHR* = 0x826B.GLenum GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM* = 103086.GLenum GL_COMPRESSED_RGBA_ASTC_8x6_KHR* = 0x93B6.GLenum GL_LINEAR_ATTENUATION* = 0x1208.GLenum GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV* = 0x9035.GLenum GL_CONVOLUTION_FILTER_BIAS* = 0x8015.GLenum GL_IMAGE_MIN_FILTER_HP* = 0x815D.GLenum GL_EYE_RADIAL_NV* = 0x855B.GLenum GL_TEXTURE_MIN_LOD_SGIS* = 0x813A.GLenum GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV* = 0x8C8F.GLenum GL_TRANSLATE_2D_NV* = 0x9090.GLenum GL_CONSTANT_ARB* = 0x8576.GLenum GL_FLOAT_MAT2x3* = 0x8B65.GLenum GL_MULTISAMPLE_COVERAGE_MODES_NV* = 0x8E12.GLenum GL_TRANSPOSE_COLOR_MATRIX* = 0x84E6.GLenum GL_PROGRAM_STRING_NV* = 0x8628.GLenum GL_UNSIGNED_INT_SAMPLER_1D_EXT* = 0x8DD1.GLenum GL_BLEND_SRC_ALPHA_OES* = 0x80CB.GLenum GL_RGB32F_EXT* = 0x8815.GLenum GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT* = 0x8CD4.GLenum GL_RESTART_PATH_NV* = 0xF0.GLenum GL_MAP2_VERTEX_ATTRIB11_4_NV* = 0x867B.GLenum GL_VIEW_CLASS_16_BITS* = 0x82CA.GLenum GL_BUFFER_DATA_SIZE* = 0x9303.GLenum GL_BUFFER_FLUSHING_UNMAP_APPLE* = 0x8A13.GLenum GL_RELATIVE_VERTICAL_LINE_TO_NV* = 0x09.GLenum GL_SRGB_WRITE* = 0x8298.GLenum GL_TEXTURE_LUMINANCE_SIZE_EXT* = 0x8060.GLenum GL_VERTEX_PRECLIP_SGIX* = 0x83EE.GLenum GL_LINEAR_DETAIL_COLOR_SGIS* = 0x8099.GLenum GL_SOURCE2_ALPHA_ARB* = 0x858A.GLenum GL_PATH_FOG_GEN_MODE_NV* = 0x90AC.GLenum GL_RGB10_A2UI* = 0x906F.GLenum GL_MULTISAMPLE_BIT_3DFX* = 0x20000000.GLbitfield GL_PIXEL_MAP_G_TO_G_SIZE* = 0x0CB7.GLenum GL_COVERAGE_BUFFER_BIT_NV* = 0x00008000.GLbitfield GL_TEXTURE_COMPRESSED* = 0x86A1.GLenum GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER* = 0x92CA.GLenum GL_NAMED_STRING_TYPE_ARB* = 0x8DEA.GLenum GL_RESCALE_NORMAL* = 0x803A.GLenum GL_OUTPUT_TEXTURE_COORD3_EXT* = 0x87A0.GLenum GL_RENDERBUFFER_EXT* = 0x8D41.GLenum GL_QUERY_NO_WAIT* = 0x8E14.GLenum GL_SAMPLE_ALPHA_TO_COVERAGE* = 0x809E.GLenum GL_RG8UI* = 0x8238.GLenum GL_MATRIX3_NV* = 0x8633.GLenum GL_SAMPLE_BUFFERS_ARB* = 0x80A8.GLenum GL_VERTEX_CONSISTENT_HINT_PGI* = 0x1A22B.GLenum GL_SPRITE_AXIAL_SGIX* = 0x814C.GLenum GL_MODELVIEW_MATRIX* = 0x0BA6.GLenum GL_SAMPLE_PATTERN_SGIS* = 0x80AC.GLenum GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE* = 0x906B.GLenum GL_FLOAT_RG16_NV* = 0x8886.GLenum GL_IMAGE_TRANSLATE_X_HP* = 0x8157.GLenum GL_FRAMEBUFFER_SRGB* = 0x8DB9.GLenum GL_DRAW_BUFFER7* = 0x882C.GLenum GL_CONVOLUTION_BORDER_COLOR* = 0x8154.GLenum GL_DRAW_BUFFER5* = 0x882A.GLenum GL_GEOMETRY_INPUT_TYPE_EXT* = 0x8DDB.GLenum GL_IUI_V2F_EXT* = 0x81AD.GLenum GL_FLOAT_RG_NV* = 0x8881.GLenum GL_VERTEX_SHADER_INVARIANTS_EXT* = 0x87D1.GLenum GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV* = 0x8C4D.GLenum GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB* = 0x862E.GLenum GL_SAMPLE_PATTERN_EXT* = 0x80AC.GLenum GL_DIFFERENCE_NV* = 0x929E.GLenum GL_POST_CONVOLUTION_ALPHA_BIAS_EXT* = 0x8023.GLenum GL_COLOR_ATTACHMENT1_EXT* = 0x8CE1.GLenum GL_TEXTURE_ALPHA_MODULATE_IMG* = 0x8C06.GLenum GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV* = 0x8E23.GLenum GL_MAX_TEXTURE_IMAGE_UNITS_ARB* = 0x8872.GLenum GL_FIXED_OES* = 0x140C.GLenum GL_ALREADY_SIGNALED_APPLE* = 0x911A.GLenum GL_SET* = 0x150F.GLenum GL_PERFMON_RESULT_AMD* = 0x8BC6.GLenum GL_VARIABLE_G_NV* = 0x8529.GLenum GL_DRAW_FRAMEBUFFER_ANGLE* = 0x8CA9.GLenum GL_GEOMETRY_SUBROUTINE_UNIFORM* = 0x92F1.GLenum GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT* = 0x884E.GLenum GL_POINT* = 0x1B00.GLenum GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV* = 0x01000000.GLbitfield GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS* = 0x90CB.GLenum GL_PLUS_CLAMPED_ALPHA_NV* = 0x92B2.GLenum GL_DRAW_BUFFER3_ATI* = 0x8828.GLenum GL_LUMINANCE_ALPHA16I_EXT* = 0x8D8D.GLenum GL_SUBPIXEL_BITS* = 0x0D50.GLenum GL_POINT_SPRITE* = 0x8861.GLenum GL_DRAW_BUFFER0* = 0x8825.GLenum GL_DEPTH_BIAS* = 0x0D1F.GLenum GL_COLOR_ARRAY_TYPE* = 0x8082.GLenum GL_DEPENDENT_GB_TEXTURE_2D_NV* = 0x86EA.GLenum GL_MAX_SAMPLES_ANGLE* = 0x8D57.GLenum GL_ALLOW_DRAW_MEM_HINT_PGI* = 0x1A211.GLenum GL_GEOMETRY_OUTPUT_TYPE* = 0x8918.GLenum GL_MAX_DEBUG_LOGGED_MESSAGES_KHR* = 0x9144.GLenum GL_VERTEX_ATTRIB_ARRAY0_NV* = 0x8650.GLenum GL_PRIMITIVES_GENERATED_EXT* = 0x8C87.GLenum GL_TEXTURE_FLOAT_COMPONENTS_NV* = 0x888C.GLenum GL_CLIP_VOLUME_CLIPPING_HINT_EXT* = 0x80F0.GLenum GL_FRAGMENT_PROGRAM_POSITION_MESA* = 0x8BB0.GLenum GL_MAX_FRAGMENT_IMAGE_UNIFORMS* = 0x90CE.GLenum GL_VERTEX_ARRAY_BINDING_APPLE* = 0x85B5.GLenum GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV* = 0x00000010.GLbitfield GL_FIRST_VERTEX_CONVENTION* = 0x8E4D.GLenum GL_DECR_WRAP* = 0x8508.GLenum GL_IMAGE_CLASS_1_X_32* = 0x82BB.GLenum GL_MAX_CLIP_PLANES_IMG* = 0x0D32.GLenum GL_MAX_VARYING_COMPONENTS* = 0x8B4B.GLenum GL_POST_COLOR_MATRIX_RED_BIAS_SGI* = 0x80B8.GLenum GL_DSDT_MAG_NV* = 0x86F6.GLenum GL_DEBUG_SOURCE_APPLICATION* = 0x824A.GLenum GL_OPERAND0_RGB_ARB* = 0x8590.GLenum GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE* = 0x82AE.GLenum GL_VIDEO_COLOR_CONVERSION_MATRIX_NV* = 0x9029.GLenum GL_MAP2_VERTEX_ATTRIB13_4_NV* = 0x867D.GLenum GL_DOT2_ADD_ATI* = 0x896C.GLenum GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS* = 0x8A33.GLenum GL_IMAGE_BINDING_LAYER_EXT* = 0x8F3D.GLenum GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX* = 0x8402.GLenum GL_PACK_IMAGE_DEPTH_SGIS* = 0x8131.GLenum GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT* = 0x8DDF.GLenum GL_Z_EXT* = 0x87D7.GLenum GL_MAP1_VERTEX_ATTRIB15_4_NV* = 0x866F.GLenum GL_RG8_SNORM* = 0x8F95.GLenum GL_OUTPUT_TEXTURE_COORD5_EXT* = 0x87A2.GLenum GL_TEXTURE_BINDING_1D_ARRAY_EXT* = 0x8C1C.GLenum GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB* = 0x8B87.GLenum GL_PATH_END_CAPS_NV* = 0x9076.GLenum GL_COLOR_TABLE_GREEN_SIZE* = 0x80DB.GLenum GL_MAX_ELEMENTS_INDICES_EXT* = 0x80E9.GLenum GL_TEXTURE_IMMUTABLE_FORMAT* = 0x912F.GLenum GL_WRITE_ONLY_ARB* = 0x88B9.GLenum GL_COLOR_ATTACHMENT10_EXT* = 0x8CEA.GLenum GL_INVERT_RGB_NV* = 0x92A3.GLenum GL_CURRENT_RASTER_DISTANCE* = 0x0B09.GLenum GL_DEPTH_STENCIL_TO_RGBA_NV* = 0x886E.GLenum GL_INVERTED_SCREEN_W_REND* = 0x8491.GLenum GL_TABLE_TOO_LARGE* = 0x8031.GLenum GL_REG_16_ATI* = 0x8931.GLenum GL_BLEND_EQUATION_ALPHA_OES* = 0x883D.GLenum GL_DRAW_FRAMEBUFFER_BINDING_NV* = 0x8CA6.GLenum GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS* = 0x8E47.GLenum GL_TEXTURE_BLUE_SIZE_EXT* = 0x805E.GLenum GL_TEXTURE_BORDER_VALUES_NV* = 0x871A.GLenum GL_PROGRAM_LENGTH_ARB* = 0x8627.GLenum GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV* = 0x909C.GLenum GL_DOT_PRODUCT_NV* = 0x86EC.GLenum GL_TRANSPOSE_PROJECTION_MATRIX_ARB* = 0x84E4.GLenum GL_TEXTURE_2D_MULTISAMPLE_ARRAY* = 0x9102.GLenum GL_MIN_PROGRAM_TEXEL_OFFSET_NV* = 0x8904.GLenum GL_MAP2_BINORMAL_EXT* = 0x8447.GLenum GL_COLOR_ARRAY_BUFFER_BINDING* = 0x8898.GLenum GL_TEXTURE_COORD_ARRAY_POINTER* = 0x8092.GLenum GL_TEXTURE4_ARB* = 0x84C4.GLenum GL_VARIABLE_A_NV* = 0x8523.GLenum GL_CURRENT_FOG_COORDINATE_EXT* = 0x8453.GLenum GL_TEXTURE_CUBE_MAP_POSITIVE_X* = 0x8515.GLenum GL_DEPENDENT_AR_TEXTURE_2D_NV* = 0x86E9.GLenum GL_TEXTURE29_ARB* = 0x84DD.GLenum GL_INVERSE_TRANSPOSE_NV* = 0x862D.GLenum GL_TEXTURE_COLOR_WRITEMASK_SGIS* = 0x81EF.GLenum GL_HISTOGRAM_SINK* = 0x802D.GLenum GL_ALPHA12_EXT* = 0x803D.GLenum GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX* = 0x8175.GLenum GL_DSDT_MAG_INTENSITY_NV* = 0x86DC.GLenum GL_ATC_RGB_AMD* = 0x8C92.GLenum GL_PROGRAM_ATTRIB_COMPONENTS_NV* = 0x8906.GLenum GL_UNIFORM_BLOCK_BINDING* = 0x8A3F.GLenum GL_POLYGON_STIPPLE* = 0x0B42.GLenum GL_BACK* = 0x0405.GLenum GL_DEPTH_COMPONENT16_NONLINEAR_NV* = 0x8E2C.GLenum GL_ALPHA32F_EXT* = 0x8816.GLenum GL_CLAMP_TO_BORDER* = 0x812D.GLint GL_FLOAT_RGBA16_NV* = 0x888A.GLenum GL_VERTEX_ARRAY_RANGE_LENGTH_NV* = 0x851E.GLenum GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV* = 0x8E58.GLenum GL_SAMPLER_2D* = 0x8B5E.GLenum GL_SMOOTH_POINT_SIZE_RANGE* = 0x0B12.GLenum GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX* = 0x8312.GLenum GL_INTERPOLATE_ARB* = 0x8575.GLenum GL_VERTEX_ARRAY_LENGTH_NV* = 0x8F2B.GLenum GL_FUNC_SUBTRACT_EXT* = 0x800A.GLenum GL_OUTPUT_TEXTURE_COORD14_EXT* = 0x87AB.GLenum GL_HISTOGRAM_SINK_EXT* = 0x802D.GLenum GL_RG_EXT* = 0x8227.GLenum GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS* = 0x80B0.GLenum GL_COLOR_TABLE_SCALE* = 0x80D6.GLenum GL_CURRENT_RASTER_TEXTURE_COORDS* = 0x0B06.GLenum GL_PIXEL_BUFFER_BARRIER_BIT* = 0x00000080.GLbitfield GL_SHADING_LANGUAGE_VERSION* = 0x8B8C.GLenum GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES* = 0x898F.GLenum GL_DUAL_LUMINANCE_ALPHA4_SGIS* = 0x811C.GLenum GL_CLAMP* = 0x2900.GLint GL_4PASS_2_EXT* = 0x80A6.GLenum GL_POLYGON_OFFSET_LINE* = 0x2A02.GLenum GL_LOGIC_OP* = 0x0BF1.GLenum GL_RENDERBUFFER_HEIGHT* = 0x8D43.GLenum GL_COPY_INVERTED* = 0x150C.GLenum GL_NONE* = 0.GLenum GL_COLOR_ENCODING* = 0x8296.GLenum GL_ONE_MINUS_CONSTANT_ALPHA_EXT* = 0x8004.GLenum GL_DEBUG_TYPE_ERROR_KHR* = 0x824C.GLenum GL_PIXEL_TILE_GRID_WIDTH_SGIX* = 0x8142.GLenum GL_UNIFORM_SIZE* = 0x8A38.GLenum GL_VERTEX_SHADER_BINDING_EXT* = 0x8781.GLenum GL_BLEND_DST_RGB_EXT* = 0x80C8.GLenum GL_QUADS* = 0x0007.GLenum cGL_INT* = 0x1404.GLenum GL_PIXEL_TEX_GEN_MODE_SGIX* = 0x832B.GLenum GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB* = 0x8E8F.GLenum GL_SAMPLE_ALPHA_TO_ONE_ARB* = 0x809F.GLenum GL_RGBA32F_EXT* = 0x8814.GLenum GL_VERTEX_PROGRAM_POSITION_MESA* = 0x8BB4.GLenum GL_GEOMETRY_SUBROUTINE* = 0x92EB.GLenum GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT* = 0x8DD6.GLenum GL_IMAGE_BINDING_LAYER* = 0x8F3D.GLenum GL_PIXEL_PACK_BUFFER_ARB* = 0x88EB.GLenum GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER* = 0x84F1.GLenum GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB* = 0x8623.GLenum GL_ALPHA8UI_EXT* = 0x8D7E.GLenum GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV* = 0x11.GLenum GL_CAVEAT_SUPPORT* = 0x82B8.GLenum GL_ACCUM* = 0x0100.GLenum GL_DRAW_BUFFER3_NV* = 0x8828.GLenum GL_DEBUG_TYPE_OTHER_KHR* = 0x8251.GLenum GL_TESS_GEN_SPACING* = 0x8E77.GLenum GL_FLOAT_MAT4x2* = 0x8B69.GLenum GL_TEXTURE_GEN_STR_OES* = 0x8D60.GLenum GL_NUM_COMPATIBLE_SUBROUTINES* = 0x8E4A.GLenum GL_CLIP_DISTANCE1* = 0x3001.GLenum GL_DEPTH_COMPONENT32_SGIX* = 0x81A7.GLenum GL_FRAMEZOOM_SGIX* = 0x818B.GLenum GL_COLOR_ATTACHMENT14_EXT* = 0x8CEE.GLenum GL_POLYGON_TOKEN* = 0x0703.GLenum GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE* = 0x8213.GLenum GL_DRAW_BUFFER2_EXT* = 0x8827.GLenum GL_MATRIX_INDEX_ARRAY_TYPE_OES* = 0x8847.GLenum GL_HISTOGRAM_LUMINANCE_SIZE_EXT* = 0x802C.GLenum GL_DEPTH_BOUNDS_EXT* = 0x8891.GLenum GL_TEXTURE24* = 0x84D8.GLenum GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES* = 0x8A43.GLenum GL_MAX_PATCH_VERTICES* = 0x8E7D.GLenum GL_COMPILE_STATUS* = 0x8B81.GLenum GL_MODELVIEW4_ARB* = 0x8724.GLenum GL_SHADER_BINARY_VIV* = 0x8FC4.GLenum GL_CON_10_ATI* = 0x894B.GLenum GL_FRAGMENT_LIGHT5_SGIX* = 0x8411.GLenum GL_CONVOLUTION_1D_EXT* = 0x8010.GLenum GL_CONSTANT_BORDER_HP* = 0x8151.GLenum GL_SAMPLE_BUFFERS* = 0x80A8.GLenum GL_RGB8UI* = 0x8D7D.GLenum GL_FRAGMENT_MATERIAL_EXT* = 0x8349.GLenum GL_OP_RECIP_EXT* = 0x8794.GLenum GL_SHADER_OPERATION_NV* = 0x86DF.GLenum GL_COMPUTE_SUBROUTINE_UNIFORM* = 0x92F3.GLenum GL_VIDEO_BUFFER_PITCH_NV* = 0x9028.GLenum GL_UNKNOWN_CONTEXT_RESET_ARB* = 0x8255.GLenum GL_COLOR_ATTACHMENT3_EXT* = 0x8CE3.GLenum GL_QUERY_WAIT* = 0x8E13.GLenum GL_SOURCE1_RGB* = 0x8581.GLenum GL_DELETE_STATUS* = 0x8B80.GLenum GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB* = 0x8243.GLenum GL_HILO8_NV* = 0x885E.GLenum GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT* = 0x906A.GLenum GL_LUMINANCE_ALPHA_FLOAT16_APPLE* = 0x881F.GLenum GL_LUMINANCE16_SNORM* = 0x9019.GLenum GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX* = 0x8178.GLenum GL_RENDER* = 0x1C00.GLenum GL_RED_INTEGER* = 0x8D94.GLenum GL_DEBUG_TYPE_ERROR_ARB* = 0x824C.GLenum GL_IMAGE_BINDING_ACCESS* = 0x8F3E.GLenum GL_COVERAGE_COMPONENT_NV* = 0x8ED0.GLenum GL_TEXTURE_BINDING_BUFFER_EXT* = 0x8C2C.GLenum GL_MAX_PROGRAM_PATCH_ATTRIBS_NV* = 0x86D8.GLenum GL_DUAL_LUMINANCE12_SGIS* = 0x8116.GLenum GL_QUAD_ALPHA8_SGIS* = 0x811F.GLenum GL_COMPRESSED_RED_GREEN_RGTC2_EXT* = 0x8DBD.GLenum GL_PACK_INVERT_MESA* = 0x8758.GLenum GL_OUTPUT_TEXTURE_COORD11_EXT* = 0x87A8.GLenum GL_DYNAMIC_DRAW_ARB* = 0x88E8.GLenum GL_RGB565_OES* = 0x8D62.GLenum GL_LINE* = 0x1B01.GLenum GL_T2F_V3F* = 0x2A27.GLenum GL_DIFFUSE* = 0x1201.GLenum GL_FOG_COORDINATE_SOURCE* = 0x8450.GLenum GL_TEXTURE_1D_ARRAY_EXT* = 0x8C18.GLenum GL_TEXTURE_RECTANGLE_NV* = 0x84F5.GLenum GL_STENCIL_INDEX4_EXT* = 0x8D47.GLenum GL_VERTEX_PROGRAM_TWO_SIDE* = 0x8643.GLenum GL_REDUCE* = 0x8016.GLenum GL_DEBUG_CALLBACK_USER_PARAM_KHR* = 0x8245.GLenum GL_DEBUG_LOGGED_MESSAGES_AMD* = 0x9145.GLenum GL_FONT_UNITS_PER_EM_BIT_NV* = 0x00100000.GLbitfield GL_INVALID_FRAMEBUFFER_OPERATION_EXT* = 0x0506.GLenum GL_NORMAL_ARRAY_BUFFER_BINDING_ARB* = 0x8897.GLenum GL_SAMPLE_MASK_INVERT_SGIS* = 0x80AB.GLenum GL_MAX_SHADER_BUFFER_ADDRESS_NV* = 0x8F35.GLenum GL_PIXEL_MAP_I_TO_A* = 0x0C75.GLenum GL_MINOR_VERSION* = 0x821C.GLenum GL_TEXTURE_BUFFER_EXT* = 0x8C2A.GLenum GL_SKIP_COMPONENTS4_NV* = -3 GL_FLOAT16_NV* = 0x8FF8.GLenum GL_FEEDBACK_BUFFER_TYPE* = 0x0DF2.GLenum GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT* = 0x8C72.GLenum GL_REG_6_ATI* = 0x8927.GLenum GL_EDGE_FLAG_ARRAY_LIST_IBM* = 103075.GLenum GL_MATRIX26_ARB* = 0x88DA.GLenum GL_ALPHA16* = 0x803E.GLenum GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME* = 0x8CD1.GLenum GL_HISTOGRAM_ALPHA_SIZE* = 0x802B.GLenum GL_COLOR_MATRIX_STACK_DEPTH* = 0x80B2.GLenum GL_INTERNALFORMAT_GREEN_TYPE* = 0x8279.GLenum GL_YCRCBA_SGIX* = 0x8319.GLenum GL_VIEW_CLASS_48_BITS* = 0x82C7.GLenum GL_VERTEX_ATTRIB_ARRAY3_NV* = 0x8653.GLenum GL_CLIENT_STORAGE_BIT* = 0x0200.GLbitfield GL_MIN_SAMPLE_SHADING_VALUE_ARB* = 0x8C37.GLenum GL_PROXY_TEXTURE_CUBE_MAP* = 0x851B.GLenum GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES* = 0x8F39.GLenum GL_TEXTURE15* = 0x84CF.GLenum GL_COLOR* = 0x1800.GLenum GL_LIGHT1* = 0x4001.GLenum GL_LUMINANCE_ALPHA16F_EXT* = 0x881F.GLenum GL_TEXTURE_VIEW_NUM_LAYERS* = 0x82DE.GLenum GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS* = 0x8E82.GLenum GL_INTERLEAVED_ATTRIBS_NV* = 0x8C8C.GLenum GL_INT_SAMPLER_BUFFER_EXT* = 0x8DD0.GLenum GL_EVAL_VERTEX_ATTRIB14_NV* = 0x86D4.GLenum GL_FRAGMENT_PROGRAM_CALLBACK_MESA* = 0x8BB1.GLenum GL_EMISSION* = 0x1600.GLenum GL_WEIGHT_ARRAY_STRIDE_ARB* = 0x86AA.GLenum GL_ACTIVE_VARIABLES* = 0x9305.GLenum GL_TIMEOUT_IGNORED* = 0xFFFFFFFFFFFFFFFF'u64 GL_VERTEX_STREAM5_ATI* = 0x8771.GLenum GL_INDEX_ARRAY_POINTER* = 0x8091.GLenum GL_POST_COLOR_MATRIX_ALPHA_SCALE* = 0x80B7.GLenum GL_TESS_CONTROL_SHADER* = 0x8E88.GLenum GL_POLYGON_MODE* = 0x0B40.GLenum GL_ASYNC_DRAW_PIXELS_SGIX* = 0x835D.GLenum GL_RGBA16_SNORM* = 0x8F9B.GLenum GL_TEXTURE_NORMAL_EXT* = 0x85AF.GLenum GL_REG_22_ATI* = 0x8937.GLenum GL_FRAMEBUFFER_DEFAULT_WIDTH* = 0x9310.GLenum GL_TEXCOORD1_BIT_PGI* = 0x10000000.GLbitfield GL_REFERENCE_PLANE_EQUATION_SGIX* = 0x817E.GLenum GL_COLOR_ALPHA_PAIRING_ATI* = 0x8975.GLenum GL_SINGLE_COLOR* = 0x81F9.GLenum GL_MODELVIEW21_ARB* = 0x8735.GLenum GL_FORMAT_SUBSAMPLE_24_24_OML* = 0x8982.GLenum GL_SOURCE1_ALPHA* = 0x8589.GLenum GL_LINEARLIGHT_NV* = 0x92A7.GLenum GL_REG_2_ATI* = 0x8923.GLenum GL_QUERY_RESULT_AVAILABLE* = 0x8867.GLenum GL_PERSPECTIVE_CORRECTION_HINT* = 0x0C50.GLenum GL_COMBINE_ALPHA_ARB* = 0x8572.GLenum GL_HISTOGRAM_ALPHA_SIZE_EXT* = 0x802B.GLenum GL_SIGNED_RGB8_NV* = 0x86FF.GLenum GL_DEPTH_TEXTURE_MODE_ARB* = 0x884B.GLenum GL_PRESENT_DURATION_NV* = 0x8E2B.GLenum GL_TRIANGLES_ADJACENCY_ARB* = 0x000C.GLenum GL_TEXTURE_BUFFER_OFFSET* = 0x919D.GLenum GL_PROGRAM_STRING_ARB* = 0x8628.GLenum GL_UNSIGNED_INT_IMAGE_1D_EXT* = 0x9062.GLenum GL_COLOR_ATTACHMENT2* = 0x8CE2.GLenum GL_DOT_PRODUCT_TEXTURE_2D_NV* = 0x86EE.GLenum GL_QUERY_BUFFER* = 0x9192.GLenum GL_TEXTURE_CUBE_MAP_NEGATIVE_Z* = 0x851A.GLenum GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX* = 0x8187.GLenum GL_FULL_SUPPORT* = 0x82B7.GLenum GL_MAX_PROGRAM_ENV_PARAMETERS_ARB* = 0x88B5.GLenum GL_MAX_COMPUTE_WORK_GROUP_COUNT* = 0x91BE.GLenum GL_DEBUG_TYPE_PERFORMANCE* = 0x8250.GLenum GL_DRAW_BUFFER12_EXT* = 0x8831.GLenum GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD* = 0x9003.GLenum GL_CURRENT_FOG_COORDINATE* = 0x8453.GLenum GL_INTENSITY_EXT* = 0x8049.GLenum GL_TRANSPOSE_NV* = 0x862C.GLenum GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV* = 0x8C4F.GLenum GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS* = 0x8C80.GLenum GL_COLOR_ARRAY_POINTER_EXT* = 0x8090.GLenum GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT* = 0x8C2D.GLenum GL_GEOMETRY_VERTICES_OUT_ARB* = 0x8DDA.GLenum GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV* = 0x0F.GLenum GL_OP_INDEX_EXT* = 0x8782.GLenum GL_REG_1_ATI* = 0x8922.GLenum GL_OFFSET* = 0x92FC.GLenum GL_PATH_COVER_DEPTH_FUNC_NV* = 0x90BF.GLenum GL_UNPACK_COMPRESSED_BLOCK_DEPTH* = 0x9129.GLenum GL_POLYGON_OFFSET_UNITS* = 0x2A00.GLenum GL_INDEX_TEST_FUNC_EXT* = 0x81B6.GLenum GL_POINT_SMOOTH* = 0x0B10.GLenum GL_SCALEBIAS_HINT_SGIX* = 0x8322.GLenum GL_COMPRESSED_RGBA_ASTC_5x4_KHR* = 0x93B1.GLenum GL_SEPARATE_SPECULAR_COLOR* = 0x81FA.GLenum GL_VERTEX_ATTRIB_ARRAY14_NV* = 0x865E.GLenum GL_INTENSITY16_EXT* = 0x804D.GLenum GL_R8_SNORM* = 0x8F94.GLenum GL_DEBUG_LOGGED_MESSAGES* = 0x9145.GLenum GL_ALPHA8I_EXT* = 0x8D90.GLenum GL_OPERAND2_RGB* = 0x8592.GLenum GL_EMBOSS_LIGHT_NV* = 0x855D.GLenum GL_EDGE_FLAG_ARRAY_STRIDE_EXT* = 0x808C.GLenum GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV* = 0x88FD.GLenum GL_NUM_LOOPBACK_COMPONENTS_ATI* = 0x8974.GLenum GL_DEBUG_SOURCE_APPLICATION_KHR* = 0x824A.GLenum GL_COMPRESSED_RGB_S3TC_DXT1_EXT* = 0x83F0.GLenum GL_DEBUG_SOURCE_OTHER_ARB* = 0x824B.GLenum cGL_DOUBLE* = 0x140A.GLenum GL_STENCIL_TEST_TWO_SIDE_EXT* = 0x8910.GLenum GL_MIN_PROGRAM_TEXEL_OFFSET* = 0x8904.GLenum GL_3DC_X_AMD* = 0x87F9.GLenum GL_FLOAT_RGB32_NV* = 0x8889.GLenum GL_SECONDARY_COLOR_ARRAY_POINTER_EXT* = 0x845D.GLenum GL_OPERAND2_ALPHA_ARB* = 0x859A.GLenum GL_IMAGE_3D* = 0x904E.GLenum GL_SECONDARY_COLOR_ARRAY_SIZE* = 0x845A.GLenum GL_RELEASED_APPLE* = 0x8A19.GLenum GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM* = 0x8FB3.GLenum GL_FRAMEBUFFER_DEFAULT_LAYERS* = 0x9312.GLenum GL_INTENSITY* = 0x8049.GLenum GL_RENDERBUFFER_BLUE_SIZE_OES* = 0x8D52.GLenum GL_FLOAT_RGB_NV* = 0x8882.GLenum GL_ARRAY_ELEMENT_LOCK_FIRST_EXT* = 0x81A8.GLenum GL_CON_4_ATI* = 0x8945.GLenum GL_ROUND_NV* = 0x90A4.GLenum GL_CLIP_DISTANCE2* = 0x3002.GLenum GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB* = 0x880B.GLenum GL_PROGRAM_ERROR_STRING_ARB* = 0x8874.GLenum GL_STORAGE_CACHED_APPLE* = 0x85BE.GLenum GL_LIGHTEN_NV* = 0x9298.GLenum GL_TEXTURE23* = 0x84D7.GLenum GL_SAMPLER_CUBE_SHADOW* = 0x8DC5.GLenum GL_VERTEX_PROGRAM_ARB* = 0x8620.GLenum GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT* = 0x8C4E.GLenum GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB* = 0x851A.GLenum GL_RENDERBUFFER_SAMPLES* = 0x8CAB.GLenum GL_RENDERBUFFER_STENCIL_SIZE* = 0x8D55.GLenum GL_VIRTUAL_PAGE_SIZE_INDEX_ARB* = 0x91A7.GLenum GL_CLIP_PLANE5* = 0x3005.GLenum GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT* = 0x8510.GLenum GL_COLOR_BUFFER_BIT5_QCOM* = 0x00000020.GLbitfield GL_DOUBLE_MAT2x3_EXT* = 0x8F49.GLenum GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS* = 0x8A42.GLenum GL_COLOR_ATTACHMENT8_EXT* = 0x8CE8.GLenum GL_UNIFORM_BUFFER_BINDING_EXT* = 0x8DEF.GLenum GL_MATRIX8_ARB* = 0x88C8.GLenum GL_COUNTER_TYPE_AMD* = 0x8BC0.GLenum GL_INT8_VEC3_NV* = 0x8FE2.GLenum GL_TEXTURE_BINDING_3D_OES* = 0x806A.GLenum GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX* = 0x8311.GLenum GL_IMAGE_BINDING_LEVEL* = 0x8F3B.GLenum GL_STENCIL_BACK_FAIL_ATI* = 0x8801.GLenum GL_TRANSFORM_FEEDBACK_ATTRIBS_NV* = 0x8C7E.GLenum GL_COLOR_TABLE_INTENSITY_SIZE* = 0x80DF.GLenum GL_TEXTURE_2D_BINDING_EXT* = 0x8069.GLenum GL_CW* = 0x0900.GLenum GL_COLOR_ATTACHMENT6* = 0x8CE6.GLenum GL_R32UI* = 0x8236.GLenum GL_PROXY_TEXTURE_3D* = 0x8070.GLenum GL_FLOAT_VEC2_ARB* = 0x8B50.GLenum GL_C3F_V3F* = 0x2A24.GLenum GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV* = 0x8DA0.GLenum GL_EVAL_VERTEX_ATTRIB11_NV* = 0x86D1.GLenum GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV* = 0x8520.GLenum GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES* = 0x8CDC.GLenum GL_MAX_VIEWPORT_DIMS* = 0x0D3A.GLenum GL_STENCIL_CLEAR_TAG_VALUE_EXT* = 0x88F3.GLenum GL_TEXTURE_BUFFER_FORMAT_ARB* = 0x8C2E.GLenum GL_PROGRAM_NATIVE_PARAMETERS_ARB* = 0x88AA.GLenum GL_FLOAT_MAT3x2* = 0x8B67.GLenum GL_BLUE_BIT_ATI* = 0x00000004.GLbitfield GL_COLOR_ATTACHMENT6_NV* = 0x8CE6.GLenum GL_AND_INVERTED* = 0x1504.GLenum GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS* = 0x90D7.GLenum GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR* = 0x93D0.GLenum GL_PACK_COMPRESSED_BLOCK_DEPTH* = 0x912D.GLenum GL_TEXTURE_COMPARE_SGIX* = 0x819A.GLenum GL_SYNC_CL_EVENT_COMPLETE_ARB* = 0x8241.GLenum GL_DEBUG_TYPE_PORTABILITY* = 0x824F.GLenum GL_IMAGE_BINDING_FORMAT* = 0x906E.GLenum GL_RESAMPLE_DECIMATE_OML* = 0x8989.GLenum GL_MAX_PROGRAM_TEMPORARIES_ARB* = 0x88A5.GLenum GL_ALL_SHADER_BITS* = 0xFFFFFFFF.GLbitfield GL_TRANSFORM_FEEDBACK_VARYING* = 0x92F4.GLenum GL_TRANSFORM_FEEDBACK_BUFFER_BINDING* = 0x8C8F.GLenum GL_ACTIVE_STENCIL_FACE_EXT* = 0x8911.GLenum GL_MAP1_VERTEX_ATTRIB4_4_NV* = 0x8664.GLenum GL_LINK_STATUS* = 0x8B82.GLenum GL_SYNC_FLUSH_COMMANDS_BIT* = 0x00000001.GLbitfield GL_BLEND* = 0x0BE2.GLenum GL_OUTPUT_TEXTURE_COORD12_EXT* = 0x87A9.GLenum GL_DRAW_BUFFER11_ARB* = 0x8830.GLenum GL_OBJECT_BUFFER_USAGE_ATI* = 0x8765.GLenum GL_COLORDODGE_NV* = 0x9299.GLenum GL_SHADER_IMAGE_LOAD* = 0x82A4.GLenum GL_EMBOSS_CONSTANT_NV* = 0x855E.GLenum GL_MAP_TESSELLATION_NV* = 0x86C2.GLenum GL_MAX_DRAW_BUFFERS_EXT* = 0x8824.GLenum GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT* = 0x850E.GLenum GL_TEXTURE_ENV_COLOR* = 0x2201.GLenum GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER* = 0x8A46.GLenum GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV* = 0x86F2.GLenum GL_QUERY_KHR* = 0x82E3.GLenum GL_RG* = 0x8227.GLenum GL_MAX_TEXTURE_SIZE* = 0x0D33.GLenum GL_TEXTURE_NUM_LEVELS_QCOM* = 0x8BD9.GLenum GL_MAP2_VERTEX_ATTRIB3_4_NV* = 0x8673.GLenum GL_LUMINANCE_FLOAT32_APPLE* = 0x8818.GLenum GL_MAP2_VERTEX_ATTRIB7_4_NV* = 0x8677.GLenum GL_GEOMETRY_SHADER_ARB* = 0x8DD9.GLenum GL_SYNC_FENCE_APPLE* = 0x9116.GLenum GL_SAMPLE_MASK_VALUE* = 0x8E52.GLenum GL_PROXY_TEXTURE_RECTANGLE_NV* = 0x84F7.GLenum GL_DEPTH_FUNC* = 0x0B74.GLenum GL_S* = 0x2000.GLenum GL_CONSTANT_COLOR_EXT* = 0x8001.GLenum GL_MAX_PROGRAM_LOOP_COUNT_NV* = 0x88F8.GLenum GL_VIEW_COMPATIBILITY_CLASS* = 0x82B6.GLenum GL_INT_SAMPLER_BUFFER_AMD* = 0x9002.GLenum GL_COMPRESSED_SRGB* = 0x8C48.GLenum GL_PROGRAM_SEPARABLE_EXT* = 0x8258.GLenum GL_FOG_FUNC_POINTS_SGIS* = 0x812B.GLenum GL_MITER_TRUNCATE_NV* = 0x90A8.GLenum GL_POLYGON_OFFSET_POINT* = 0x2A01.GLenum GL_SRGB_READ* = 0x8297.GLenum GL_INDEX_ARRAY_ADDRESS_NV* = 0x8F24.GLenum GL_MAX_FRAMEBUFFER_WIDTH* = 0x9315.GLenum GL_COMPRESSED_RED_RGTC1_EXT* = 0x8DBB.GLenum GL_RGB_INTEGER_EXT* = 0x8D98.GLenum GL_OP_NEGATE_EXT* = 0x8783.GLenum GL_POINT_SIZE_MAX_ARB* = 0x8127.GLenum GL_TEXTURE_DEFORMATION_BIT_SGIX* = 0x00000001.GLbitfield GL_SIGNED_LUMINANCE8_NV* = 0x8702.GLenum GL_OPERAND2_RGB_EXT* = 0x8592.GLenum GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT* = 0x8337.GLenum GL_RECIP_ADD_SIGNED_ALPHA_IMG* = 0x8C05.GLenum GL_VERTEX_STREAM7_ATI* = 0x8773.GLenum GL_MODELVIEW1_STACK_DEPTH_EXT* = 0x8502.GLenum GL_DYNAMIC_DRAW* = 0x88E8.GLenum GL_DRAW_BUFFER15_EXT* = 0x8834.GLenum GL_TEXTURE_COMPARE_OPERATOR_SGIX* = 0x819B.GLenum GL_SQUARE_NV* = 0x90A3.GLenum GL_COMPRESSED_SRGB_S3TC_DXT1_EXT* = 0x8C4C.GLenum GL_DRAW_BUFFER0_ARB* = 0x8825.GLenum GL_GPU_OPTIMIZED_QCOM* = 0x8FB2.GLenum GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT* = 0x850F.GLenum GL_SPRITE_EYE_ALIGNED_SGIX* = 0x814E.GLenum GL_MAP1_VERTEX_ATTRIB3_4_NV* = 0x8663.GLenum GL_SAMPLE_MASK_SGIS* = 0x80A0.GLenum GL_TEXTURE_SAMPLES* = 0x9106.GLenum GL_AND_REVERSE* = 0x1502.GLenum GL_COMBINER4_NV* = 0x8554.GLenum GL_FONT_Y_MIN_BOUNDS_BIT_NV* = 0x00020000.GLbitfield GL_VIEW_CLASS_32_BITS* = 0x82C8.GLenum GL_BGRA_EXT* = 0x80E1.GLenum GL_TANGENT_ARRAY_TYPE_EXT* = 0x843E.GLenum GL_BLEND_EQUATION_RGB_OES* = 0x8009.GLenum GL_TRANSPOSE_TEXTURE_MATRIX_ARB* = 0x84E5.GLenum GL_GET_TEXTURE_IMAGE_FORMAT* = 0x8291.GLenum GL_PACK_MAX_COMPRESSED_SIZE_SGIX* = 0x831B.GLenum GL_UNIFORM_ARRAY_STRIDE* = 0x8A3C.GLenum GL_REFLECTION_MAP_ARB* = 0x8512.GLenum GL_RGBA_FLOAT16_ATI* = 0x881A.GLenum GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS* = 0x8E83.GLenum GL_RED_BITS* = 0x0D52.GLenum GL_VERTEX_TEXTURE* = 0x829B.GLenum GL_UNSIGNALED_APPLE* = 0x9118.GLenum GL_RENDERBUFFER_ALPHA_SIZE_OES* = 0x8D53.GLenum GL_DRAW_BUFFER14_NV* = 0x8833.GLenum GL_STREAM_COPY_ARB* = 0x88E2.GLenum GL_SECONDARY_COLOR_ARRAY_TYPE* = 0x845B.GLenum GL_MATRIX22_ARB* = 0x88D6.GLenum GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV* = 0x8533.GLenum GL_IUI_N3F_V3F_EXT* = 0x81B0.GLenum GL_SPARE0_NV* = 0x852E.GLenum GL_FOG_COORD* = 0x8451.GLenum GL_DRAW_BUFFER8_ARB* = 0x882D.GLenum GL_MATRIX24_ARB* = 0x88D8.GLenum GL_MAX_DEBUG_MESSAGE_LENGTH_AMD* = 0x9143.GLenum GL_POST_COLOR_MATRIX_BLUE_SCALE* = 0x80B6.GLenum GL_TEXTURE_HEIGHT_QCOM* = 0x8BD3.GLenum GL_NUM_FRAGMENT_REGISTERS_ATI* = 0x896E.GLenum GL_IMAGE_3D_EXT* = 0x904E.GLenum GL_TEXTURE_FILTER_CONTROL* = 0x8500.GLenum GL_VIDEO_BUFFER_NV* = 0x9020.GLenum GL_CURRENT_MATRIX_INDEX_ARB* = 0x8845.GLenum GL_STENCIL_BUFFER_BIT4_QCOM* = 0x00100000.GLbitfield GL_SIGNED_INTENSITY_NV* = 0x8707.GLenum GL_RASTERIZER_DISCARD_NV* = 0x8C89.GLenum GL_MAX_DEFORMATION_ORDER_SGIX* = 0x8197.GLenum GL_SAMPLES_3DFX* = 0x86B4.GLenum GL_DOT_PRODUCT_PASS_THROUGH_NV* = 0x885B.GLenum GL_RGB_SCALE_EXT* = 0x8573.GLenum GL_TEXTURE_UNSIGNED_REMAP_MODE_NV* = 0x888F.GLenum GL_MIRROR_CLAMP_TO_EDGE_EXT* = 0x8743.GLint GL_NATIVE_GRAPHICS_END_HINT_PGI* = 0x1A204.GLenum GL_UNPACK_CLIENT_STORAGE_APPLE* = 0x85B2.GLenum GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER* = 0x8CDC.GLenum GL_FOG_START* = 0x0B63.GLenum GL_MAX_PROGRAM_CALL_DEPTH_NV* = 0x88F5.GLenum GL_MODELVIEW18_ARB* = 0x8732.GLenum GL_MAX_FRAMEZOOM_FACTOR_SGIX* = 0x818D.GLenum GL_EDGE_FLAG_ARRAY_POINTER* = 0x8093.GLenum GL_GREEN_INTEGER* = 0x8D95.GLenum GL_IMAGE_BUFFER* = 0x9051.GLenum GL_PROJECTION* = 0x1701.GLenum GL_UNSIGNED_INT_VEC4_EXT* = 0x8DC8.GLenum GL_PALETTE8_RGB5_A1_OES* = 0x8B99.GLenum GL_RENDERBUFFER_SAMPLES_EXT* = 0x8CAB.GLenum GL_TEXTURE3* = 0x84C3.GLenum GL_CURRENT_RASTER_INDEX* = 0x0B05.GLenum GL_INTERLEAVED_ATTRIBS_EXT* = 0x8C8C.GLenum GL_STENCIL_BACK_WRITEMASK* = 0x8CA5.GLenum GL_POINT_SPRITE_ARB* = 0x8861.GLenum GL_TRANSPOSE_TEXTURE_MATRIX* = 0x84E5.GLenum GL_DRAW_BUFFER1_ARB* = 0x8826.GLenum GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS* = 0x92D0.GLenum GL_DEPTH_ATTACHMENT_OES* = 0x8D00.GLenum GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG* = 0x9137.GLenum GL_SRGB_ALPHA* = 0x8C42.GLenum GL_UNSIGNED_INT64_ARB* = 0x140F.GLenum GL_LAST_VERTEX_CONVENTION_EXT* = 0x8E4E.GLenum GL_IMAGE_CLASS_1_X_8* = 0x82C1.GLenum GL_COMPRESSED_RGBA_S3TC_DXT1_EXT* = 0x83F1.GLenum GL_REFLECTION_MAP* = 0x8512.GLenum GL_MAX_IMAGE_UNITS_EXT* = 0x8F38.GLenum GL_DEPTH_STENCIL_NV* = 0x84F9.GLenum GL_PROGRAM_TEX_INDIRECTIONS_ARB* = 0x8807.GLenum GL_BINNING_CONTROL_HINT_QCOM* = 0x8FB0.GLenum GL_T4F_V4F* = 0x2A28.GLenum GL_FLOAT_VEC4* = 0x8B52.GLenum GL_CONVEX_HULL_NV* = 0x908B.GLenum GL_TEXTURE26_ARB* = 0x84DA.GLenum GL_INDEX_BIT_PGI* = 0x00080000.GLbitfield GL_TEXTURE_COORD_ARRAY_TYPE_EXT* = 0x8089.GLenum GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES* = 0x8CD2.GLenum GL_MAX_ARRAY_TEXTURE_LAYERS* = 0x88FF.GLenum GL_COLOR_ATTACHMENT4_EXT* = 0x8CE4.GLenum GL_SAMPLE_COVERAGE_VALUE_ARB* = 0x80AA.GLenum GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE* = 0x8A08.GLenum GL_MAX_LAYERS* = 0x8281.GLenum GL_FOG_COORDINATE_ARRAY_POINTER_EXT* = 0x8456.GLenum GL_INDEX_TEST_REF_EXT* = 0x81B7.GLenum GL_GREEN_BIT_ATI* = 0x00000002.GLbitfield GL_STRICT_SCISSOR_HINT_PGI* = 0x1A218.GLenum GL_MAP2_VERTEX_ATTRIB4_4_NV* = 0x8674.GLenum GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT* = 0x8DE0.GLenum GL_OUTPUT_TEXTURE_COORD31_EXT* = 0x87BC.GLenum GL_XOR* = 0x1506.GLenum GL_VIDEO_CAPTURE_FRAME_WIDTH_NV* = 0x9038.GLenum GL_RGBA* = 0x1908.GLenum GL_TEXTURE_TARGET* = 0x1006.GLenum GL_QUERY_TARGET* = 0x82EA.GLenum GL_COMPUTE_WORK_GROUP_SIZE* = 0x8267.GLenum