SubWindowObj nodesnim/nodescontrol/subwindow.html#SubWindowObj subwindow: SubWindowObj SubWindowRef nodesnim/nodescontrol/subwindow.html#SubWindowRef subwindow: SubWindowRef SubWindow nodesnim/nodescontrol/subwindow.html#SubWindow,string subwindow: SubWindow(name: string = "SubWindow"): SubWindowRef bringToFront nodesnim/nodescontrol/subwindow.html#bringToFront.e,SubWindowRef subwindow: bringToFront(self: SubWindowRef) close nodesnim/nodescontrol/subwindow.html#close.e,SubWindowRef subwindow: close(self: SubWindowRef) draw nodesnim/nodescontrol/subwindow.html#draw.e,SubWindowRef,GLfloat,GLfloat subwindow: draw(self: SubWindowRef; w, h: GLfloat) duplicate nodesnim/nodescontrol/subwindow.html#duplicate.e,SubWindowRef subwindow: duplicate(self: SubWindowRef): SubWindowRef handle nodesnim/nodescontrol/subwindow.html#handle.e,SubWindowRef,InputEvent,NodeRef subwindow: handle(self: SubWindowRef; event: InputEvent; mouse_on: var NodeRef) open nodesnim/nodescontrol/subwindow.html#open.e,SubWindowRef subwindow: open(self: SubWindowRef) resize nodesnim/nodescontrol/subwindow.html#resize.e,SubWindowRef,float,float subwindow: resize(self: SubWindowRef; w, h: float) setBorderColor nodesnim/nodescontrol/subwindow.html#setBorderColor.e,SubWindowRef,ColorRef subwindow: setBorderColor(self: SubWindowRef; color: ColorRef) setIcon nodesnim/nodescontrol/subwindow.html#setIcon.e,SubWindowRef,GlTextureObj subwindow: setIcon(self: SubWindowRef; gltexture: GlTextureObj) setIcon nodesnim/nodescontrol/subwindow.html#setIcon.e,SubWindowRef,string subwindow: setIcon(self: SubWindowRef; file: string) setTitleBarColor nodesnim/nodescontrol/subwindow.html#setTitleBarColor.e,SubWindowRef,ColorRef subwindow: setTitleBarColor(self: SubWindowRef; color: ColorRef) setTitle nodesnim/nodescontrol/subwindow.html#setTitle.e,SubWindowRef,string subwindow: setTitle(self: SubWindowRef; title: string)