Sprite3DObj nodesnim/nodes3d/sprite3d.html#Sprite3DObj sprite3d: Sprite3DObj Sprite3DRef nodesnim/nodes3d/sprite3d.html#Sprite3DRef sprite3d: Sprite3DRef Sprite3D nodesnim/nodes3d/sprite3d.html#Sprite3D,string sprite3d: Sprite3D(name: string = "Sprite3D"): Sprite3DRef draw nodesnim/nodes3d/sprite3d.html#draw.e,Sprite3DRef,GLfloat,GLfloat sprite3d: draw(self: Sprite3DRef; w, h: GLfloat) duplicate nodesnim/nodes3d/sprite3d.html#duplicate.e,Sprite3DRef sprite3d: duplicate(self: Sprite3DRef): Sprite3DRef loadTexture nodesnim/nodes3d/sprite3d.html#loadTexture.e,Sprite3DRef,string sprite3d: loadTexture(self: Sprite3DRef; file: string; mode = GL_RGB) setTexture nodesnim/nodes3d/sprite3d.html#setTexture.e,Sprite3DRef,GlTextureObj sprite3d: setTexture(self: Sprite3DRef; texture: GlTextureObj)