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- # --- Test 2. Work with default nodes. --- #
- import
- nodesnim,
- unittest
- suite "Work with default nodes.":
-
- test "Setup window":
- Window("default nodes test")
- test "Setup scene":
- build:
- - Scene main
- addMainScene(main)
- test "Canvas test":
- build:
- - Canvas canvas:
- call resize(256, 256)
- call fill(Color("#ffaacc"))
- call point(5, 5, Color("#64ffff"))
- call line(8, 16, 128, 64, Color("#ffff64ff"))
- call circle(0, 240, 32, Color("#aaff6456"))
- call line(200, -150, 0, 256, Color("#0e1317ff"))
- call bezier(0, 0, 256, 0, 256, 256, Color("#227"))
- call cubic_bezier(0, 0, 256, 0, 0, 256, 256, 256, Color("#272"))
- call move(74.4, 89.4)
- call text("hello!,\nworld!", 64, 64, Vector2(1, 1))
- call saveAs("assets/canvas.png") # save result in file.
- getSceneByName("main").addChild(canvas)
- test "AudioStreamPlayer test":
- build:
- - AudioStreamPlayer audio1:
- stream: loadAudio("assets/vug_ost_Weh.ogg")
- call setVolume(64) # 64/100
- call play()
- getSceneByName("main").addChild(audio1)
- test "Duplicate nodes":
- build:
- - Node node(name: "MyOwnNode")
- var node1 = node.duplicate()
- assert node.name == node1.name
- test "AnimationPlayer node":
- build:
- - ColorRect rect:
- color: Color(0, 0, 0)
- call resize(100, 100)
- - ColorRect rect1:
- color: Color(0, 0, 0)
- call resize(100, 100)
- call move(0, 150)
- - ColorRect rect2:
- color: Color(0.5, 0.8, 0.5)
- call resize(100, 100)
- call move(0, 300)
- - AnimationPlayer animation:
- call addState(rect.color.r.addr, @[(tick: 0, value: 0.0), (tick: 200, value: 1.0)])
- call addState(rect.position.x.addr, @[(tick: 0, value: 0.0), (tick: 100, value: 250.0)])
- call setDuration(200)
- call play()
- mode: ANIMATION_NORMAL # Default animation mode.
- - AnimationPlayer animation1:
- call addState(rect1.position.x.addr, @[(tick: 0, value: 0.0), (tick: 100, value: 250.0)])
- call setDuration(200)
- call play()
- mode: ANIMATION_EASE
- - AnimationPlayer animation2:
- call addState(rect2.position.x.addr, @[(tick: 0, value: 0.0), (tick: 100, value: 250.0)])
- call setDuration(200)
- call play()
- mode: ANIMATION_BEZIER
- bezier: (0.8, 0.9)
- getSceneByName("main").addChildren(rect, rect1, rect2, animation, animation1, animation2)
- test "Launch window":
- windowLaunch()
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