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- # --- Test 6. Events handling. --- #
- import nodesnim
- var
- window = newWindow("hello world", 640, 360)
- mainobj: SceneObj
- main_scene = Scene("Main", mainobj)
- colorrectobj: ColorRectObj
- colorrect = ColorRect(colorrectobj)
- main_scene.addChild(colorrect)
- # for every node
- colorrect.enter =
- proc() = # This called when scene changed.
- echo "Hello!"
- colorrect.ready =
- proc() = # This called when the scene changed and the `enter` was called.
- echo "I'm ready."
- colorrect.input =
- proc(event: InputEvent) = # This called on user input.
- discard
- colorrect.process =
- proc() = # This called every frame.
- discard
- colorrect.exit =
- proc() = # This called when exit from the scene.
- echo "bye :("
- # only for control nodes:
- colorrect.mouse_enter =
- proc(x, y: float) = # This called when a mouse enters the node.
- echo "Entered in color rect."
- colorrect.mouse_exit =
- proc() = # This called when a mouse exits from the node.
- echo "Outed from color rect."
- window.setMainScene(main_scene)
- window.launch()
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