slider.idx 1.0 KB

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  1. SliderObj nodesnim/nodescontrol/slider.html#SliderObj slider: SliderObj
  2. SliderRef nodesnim/nodescontrol/slider.html#SliderRef slider: SliderRef
  3. Slider nodesnim/nodescontrol/slider.html#Slider,string slider: Slider(name: string = "Slider"): SliderRef
  4. draw nodesnim/nodescontrol/slider.html#draw.e,SliderRef,GLfloat,GLfloat slider: draw(self: SliderRef; w, h: GLfloat)
  5. duplicate nodesnim/nodescontrol/slider.html#duplicate.e,SliderRef slider: duplicate(self: SliderRef): SliderRef
  6. setMaxValue nodesnim/nodescontrol/slider.html#setMaxValue.e,SliderRef,uint slider: setMaxValue(self: SliderRef; value: uint)
  7. setProgress nodesnim/nodescontrol/slider.html#setProgress.e,SliderRef,uint slider: setProgress(self: SliderRef; value: uint)
  8. setProgressColor nodesnim/nodescontrol/slider.html#setProgressColor.e,SliderRef,ColorRef slider: setProgressColor(self: SliderRef; color: ColorRef)
  9. handle nodesnim/nodescontrol/slider.html#handle.e,SliderRef,InputEvent,NodeRef slider: handle(self: SliderRef; event: InputEvent; mouse_on: var NodeRef)