animation.idx 1.0 KB

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  1. AnimationObj nodesnim/core/animation.html#AnimationObj animation: AnimationObj
  2. AnimationRef nodesnim/core/animation.html#AnimationRef animation: AnimationRef
  3. AnimationArray nodesnim/core/animation.html#AnimationArray animation: AnimationArray
  4. Animation nodesnim/core/animation.html#Animation,string,float animation: Animation[T](name: string; speed: float = 1.0'f32): AnimationRef[T]
  5. addFrame nodesnim/core/animation.html#addFrame,AnimationRef[T],T animation: addFrame[T](anim: AnimationRef[T]; frame: T)
  6. `==` nodesnim/core/animation.html#==,AnimationRef[T],AnimationRef[T] animation: `==`[T](x, y: AnimationRef[T]): bool
  7. `[]` nodesnim/core/animation.html#[],AnimationArray[T],string animation: `[]`[T](arr: AnimationArray[T]; index: string): AnimationRef[T]
  8. contains nodesnim/core/animation.html#contains,AnimationArray[T],AnimationRef[T] animation: contains[T](arr: AnimationArray[T]; animation: AnimationRef[T]): bool
  9. contains nodesnim/core/animation.html#contains,AnimationArray[T],string animation: contains[T](arr: AnimationArray[T]; name: string): bool