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- ScrollObj nodesnim/nodescontrol/scroll.html#ScrollObj scroll: ScrollObj
- ScrollPtr nodesnim/nodescontrol/scroll.html#ScrollPtr scroll: ScrollPtr
- Scroll nodesnim/nodescontrol/scroll.html#Scroll,string,ScrollObj scroll: Scroll(name: string; variable: var ScrollObj): ScrollPtr
- Scroll nodesnim/nodescontrol/scroll.html#Scroll,ScrollObj scroll: Scroll(obj: var ScrollObj): ScrollPtr
- addChild nodesnim/nodescontrol/scroll.html#addChild.e,ScrollPtr,NodePtr scroll: addChild(self: ScrollPtr; other: NodePtr)
- duplicate nodesnim/nodescontrol/scroll.html#duplicate.e,ScrollPtr,ScrollObj scroll: duplicate(self: ScrollPtr; obj: var ScrollObj): ScrollPtr
- resize nodesnim/nodescontrol/scroll.html#resize.e,ScrollPtr,GLfloat,GLfloat scroll: resize(canvas: ScrollPtr; w, h: GLfloat)
- draw nodesnim/nodescontrol/scroll.html#draw.e,ScrollPtr,GLfloat,GLfloat scroll: draw(self: ScrollPtr; w, h: GLfloat)
- draw2stage nodesnim/nodescontrol/scroll.html#draw2stage.e,ScrollPtr,GLfloat,GLfloat scroll: draw2stage(self: ScrollPtr; w, h: GLfloat)
- scrollBy nodesnim/nodescontrol/scroll.html#scrollBy.e,ScrollPtr,float,float scroll: scrollBy(self: ScrollPtr; x, y: float)
- scrollTo nodesnim/nodescontrol/scroll.html#scrollTo.e,ScrollPtr,float,float scroll: scrollTo(self: ScrollPtr; x, y: float)
- handle nodesnim/nodescontrol/scroll.html#handle.e,ScrollPtr,InputEvent,NodePtr scroll: handle(self: ScrollPtr; event: InputEvent; mouse_on: var NodePtr)
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