.. |
anchor.nim
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4f348d700a
small update
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4 years ago |
animation.nim
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ad1f7b88ae
refactoring `core`, fix `moveAndCollide`
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4 years ago |
audio_stream.nim
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f3432cc788
small update.
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5 years ago |
circle.nim
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4f348d700a
small update
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4 years ago |
color.nim
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ad1f7b88ae
refactoring `core`, fix `moveAndCollide`
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4 years ago |
enums.nim
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4eb3584d08
small refactoring
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4 years ago |
exceptions.nim
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05a59dc02c
refactor font and edittext
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4 years ago |
font.nim
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71d5356689
add windows standard font :eyes:
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4 years ago |
image.nim
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05a59dc02c
refactor font and edittext
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4 years ago |
input.nim
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afa997be87
add cylinder geometry instance, fix `input` :eyes:
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4 years ago |
nodes_os.nim
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71d5356689
add windows standard font :eyes:
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4 years ago |
polygon2.nim
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4f348d700a
small update
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4 years ago |
rect2.nim
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ad1f7b88ae
refactoring `core`, fix `moveAndCollide`
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4 years ago |
scene_builder.nim
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d518afb33c
small update
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4 years ago |
stylesheet.nim
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d518afb33c
small update
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4 years ago |
tileset.nim
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d518afb33c
small update
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4 years ago |
tools.nim
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d11bdf9016
small update
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4 years ago |
unifont.ttf
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62a1f5439f
ttf fonts now available :japanese_goblin::eyes:
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4 years ago |
vector2.nim
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5cac73d1df
optimize tilemap memory ._.
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4 years ago |
vector3.nim
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bc8022584f
try to add camera 3d :eyes:
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4 years ago |