vector3.idx 3.4 KB

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  1. Vector3Obj nodesnim/core/vector3.html#Vector3Obj vector3: Vector3Obj
  2. Vector3Ref nodesnim/core/vector3.html#Vector3Ref vector3: Vector3Ref
  3. Vector3 nodesnim/core/vector3.html#Vector3,float,float,float vector3: Vector3(x, y, z: float): Vector3Obj
  4. Vector3 nodesnim/core/vector3.html#Vector3,float vector3: Vector3(xyz: float): Vector3Obj
  5. Vector3 nodesnim/core/vector3.html#Vector3,Vector3Obj vector3: Vector3(other: Vector3Obj): Vector3Obj
  6. Vector3 nodesnim/core/vector3.html#Vector3 vector3: Vector3(): Vector3Obj
  7. abs nodesnim/core/vector3.html#abs,Vector3Obj vector3: abs(a: Vector3Obj): Vector3Obj
  8. cross nodesnim/core/vector3.html#cross,Vector3Obj,Vector3Obj vector3: cross(a, b: Vector3Obj): float
  9. cross nodesnim/core/vector3.html#cross,Vector3Obj,float,float,float vector3: cross(a: Vector3Obj; x, y, z: float): float
  10. dot nodesnim/core/vector3.html#dot,Vector3Obj,Vector3Obj vector3: dot(a, b: Vector3Obj): float
  11. dot nodesnim/core/vector3.html#dot,Vector3Obj,float,float,float vector3: dot(a: Vector3Obj; x, y, z: float): float
  12. angleTo nodesnim/core/vector3.html#angleTo,Vector3Obj,Vector3Obj vector3: angleTo(a, b: Vector3Obj): float
  13. normalize nodesnim/core/vector3.html#normalize,Vector3Obj vector3: normalize(a: var Vector3Obj)
  14. normalized nodesnim/core/vector3.html#normalized,Vector3Obj vector3: normalized(a: Vector3Obj): Vector3Obj
  15. len nodesnim/core/vector3.html#len,Vector3Obj vector3: len(a: Vector3Obj): float
  16. `$` nodesnim/core/vector3.html#$,Vector3Obj vector3: `$`(a: Vector3Obj): string
  17. `+` nodesnim/core/vector3.html#+,Vector3Obj,Vector3Obj vector3: `+`(a, b: Vector3Obj): Vector3Obj
  18. `-` nodesnim/core/vector3.html#-,Vector3Obj,Vector3Obj vector3: `-`(a, b: Vector3Obj): Vector3Obj
  19. `*` nodesnim/core/vector3.html#*,Vector3Obj,Vector3Obj vector3: `*`(a, b: Vector3Obj): Vector3Obj
  20. `/` nodesnim/core/vector3.html#/,Vector3Obj,Vector3Obj vector3: `/`(a, b: Vector3Obj): Vector3Obj
  21. `+` nodesnim/core/vector3.html#+,Vector3Obj,float vector3: `+`(a: Vector3Obj; b: float): Vector3Obj
  22. `-` nodesnim/core/vector3.html#-,Vector3Obj,float vector3: `-`(a: Vector3Obj; b: float): Vector3Obj
  23. `*` nodesnim/core/vector3.html#*,Vector3Obj,float vector3: `*`(a: Vector3Obj; b: float): Vector3Obj
  24. `/` nodesnim/core/vector3.html#/,Vector3Obj,float vector3: `/`(a: Vector3Obj; b: float): Vector3Obj
  25. `+=` nodesnim/core/vector3.html#+=,Vector3Obj,Vector3Obj vector3: `+=`(a: var Vector3Obj; b: Vector3Obj)
  26. `-=` nodesnim/core/vector3.html#-=,Vector3Obj,Vector3Obj vector3: `-=`(a: var Vector3Obj; b: Vector3Obj)
  27. `*=` nodesnim/core/vector3.html#*=,Vector3Obj,Vector3Obj vector3: `*=`(a: var Vector3Obj; b: Vector3Obj)
  28. `/=` nodesnim/core/vector3.html#/=,Vector3Obj,Vector3Obj vector3: `/=`(a: var Vector3Obj; b: Vector3Obj)
  29. `+=` nodesnim/core/vector3.html#+=,Vector3Obj,float vector3: `+=`(a: var Vector3Obj; b: float)
  30. `-=` nodesnim/core/vector3.html#-=,Vector3Obj,float vector3: `-=`(a: var Vector3Obj; b: float)
  31. `*=` nodesnim/core/vector3.html#*=,Vector3Obj,float vector3: `*=`(a: var Vector3Obj; b: float)
  32. `/=` nodesnim/core/vector3.html#/=,Vector3Obj,float vector3: `/=`(a: var Vector3Obj; b: float)
  33. `==` nodesnim/core/vector3.html#==,Vector3Obj,Vector3Obj vector3: `==`(a, b: Vector3Obj): bool
  34. `>` nodesnim/core/vector3.html#>,Vector3Obj,Vector3Obj vector3: `>`(a, b: Vector3Obj): bool
  35. `>=` nodesnim/core/vector3.html#>=,Vector3Obj,Vector3Obj vector3: `>=`(a, b: Vector3Obj): bool
  36. `&lt;=` nodesnim/core/vector3.html#<=,Vector3Obj,Vector3Obj vector3: `&lt;=`(a, b: Vector3Obj): bool