progress_bar.idx 1.1 KB

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  1. ProgressBarObj nodesnim/nodescontrol/progress_bar.html#ProgressBarObj progress_bar: ProgressBarObj
  2. ProgressBarPtr nodesnim/nodescontrol/progress_bar.html#ProgressBarPtr progress_bar: ProgressBarPtr
  3. ProgressBar nodesnim/nodescontrol/progress_bar.html#ProgressBar,string progress_bar: ProgressBar(name: string = "ProgressBar"): ProgressBarPtr
  4. draw nodesnim/nodescontrol/progress_bar.html#draw.e,ProgressBarPtr,GLfloat,GLfloat progress_bar: draw(self: ProgressBarPtr; w, h: GLfloat)
  5. duplicate nodesnim/nodescontrol/progress_bar.html#duplicate.e,ProgressBarPtr progress_bar: duplicate(self: ProgressBarPtr): ProgressBarPtr
  6. setMaxValue nodesnim/nodescontrol/progress_bar.html#setMaxValue.e,ProgressBarPtr,uint progress_bar: setMaxValue(self: ProgressBarPtr; value: uint)
  7. setProgress nodesnim/nodescontrol/progress_bar.html#setProgress.e,ProgressBarPtr,uint progress_bar: setProgress(self: ProgressBarPtr; value: uint)
  8. setProgressColor nodesnim/nodescontrol/progress_bar.html#setProgressColor.e,ProgressBarPtr,ColorRef progress_bar: setProgressColor(self: ProgressBarPtr; color: ColorRef)