Provides Circle2 type.
Types
Circle2Obj = object x*, y*, r*: float
Circle2Ref = ref Circle2Obj
Procs
proc Circle2(x, y, r: float): Circle2Ref {...}{.raises: [], tags: [].}
-
Creates a new Circle2 object.
Arguments:
- x is a center circle point at X axis.
- y is a center circle point at Y axis.
- r is a circle radius.
Examples:
var circle = Circle2(10, 10, 5)
proc Circle2(vec: Vector2Ref; r: float): Circle2Ref {...}{.raises: [], tags: [].}
-
Creates a new Circle2 object.
Arguments:
- vec is a circle center position.
- r is a circle radius.
proc contains(self: Circle2Ref; x, y: float): bool {...}{.raises: [], tags: [].}
- Returns true, if x,`y` in the circle.
proc contains(self: Circle2Ref; vec2: Vector2Ref): bool {...}{.inline, raises: [], tags: [].}
- Returns true, if vec2 in the circle.
proc contains(self, other: Circle2Ref): bool {...}{.raises: [], tags: [].}
- Returns true, if self intersects with other circle.
proc contains(self: Circle2Ref; a, b: Vector2Ref): bool {...}{.raises: [], tags: [].}
proc `$`(self: Circle2Ref): string {...}{.raises: [], tags: [].}