It provides primitive text input.
Types
EditTextObj = object of ControlPtr blit_caret*: bool blit_speed*: float blit_time*: float caret_position*: int font*: pointer ## Glut font data. spacing*: float ## Font spacing. size*: float ## Font size. text*: string ## EditText text. hint_text*: string color*: ColorRef ## Text color. hint_color*: ColorRef ## Hint color. caret_color*: ColorRef text_align*: AnchorRef ## Text align. on_edit*: proc (pressed_key: string): void ## This called when user press any key.
EditTextPtr = ptr EditTextObj
Procs
proc EditText(name: string; variable: var EditTextObj): EditTextPtr {...}{.raises: [], tags: [].}
-
Creates a new EditText pointer.
Arguments:
- name is a node name.
- variable is a EditTextObj variable.
Examples:
var editobj: EditTextObj edit = EditText("EditText", editobj)
proc EditText(obj: var EditTextObj): EditTextPtr {...}{.inline, raises: [], tags: [].}
-
Creates a new EditText pointer with default name "EditText".
Arguments:
- name is a node name.
- variable is a EditTextObj variable.
Examples:
var editobj: EditTextObj edit = EditText(editobj)
Methods
method getTextSize(self: EditTextPtr): Vector2Ref {...}{.base, raises: [], tags: [].}
- Returns text size.
method getLine(self: EditTextPtr): int {...}{.base, raises: [], tags: [].}
- Returns current caret line.
method draw(self: EditTextPtr; w, h: GLfloat) {...}{.raises: [GLerror, Exception], tags: [RootEffect].}
- This method uses in the window.nim
method duplicate(self: EditTextPtr; obj: var EditTextObj): EditTextPtr {...}{.base, raises: [], tags: [].}
- Duplicates EditText object and create a new EditText pointer.
method handle(self: EditTextPtr; event: InputEvent; mouse_on: var NodePtr) {...}{. raises: [Exception], tags: [RootEffect].}
- Handles user input. Thi uses in the window.nim.
method setTextAlign(self: EditTextPtr; align: AnchorRef) {...}{.base, raises: [], tags: [].}
- Changes text align.
method setTextAlign(self: EditTextPtr; x1, y1, x2, y2: float) {...}{.base, raises: [], tags: [].}
- Changes text align.
method setText(self: EditTextPtr; value: string) {...}{.base, raises: [], tags: [].}
- Changes EditText text.