It provides primitive text rendering.
Methods
method draw(self: LabelPtr; w, h: GLfloat) {...}{.raises: [GLerror, Exception], tags: [RootEffect].}
- This uses in the window.nim.
method duplicate(self: LabelPtr): LabelPtr {...}{.base, raises: [], tags: [].}
- Duplicates Label object and create a new Label pointer.
method setTextAlign(self: LabelPtr; align: AnchorRef) {...}{.base, raises: [], tags: [].}
- Changes text alignment.
method setTextAlign(self: LabelPtr; x1, y1, x2, y2: float) {...}{.base, raises: [], tags: [].}
- Changes text alignment.
method setText(self: LabelPtr; value: string) {...}{.base, raises: [], tags: [].}
- Changes Label text.