Types
ToolTipObj = object of ControlObj text*: StyleText
ToolTipRef = ref ToolTipObj
Procs
proc ToolTip(name: string = "ToolTip"; tooltip: string = "Tooltip"): ToolTipRef {...}{. raises: [ValueError, RegexError], tags: [].}
Methods
method postdraw(self: ToolTipRef; w, h: GLfloat) {...}{.raises: [GLerror, Exception], tags: [RootEffect].}
method showAt(self: ToolTipRef; x, y: float) {...}{.base, raises: [GLerror], tags: [].}
method showAtMouse(self: ToolTipRef) {...}{.base, raises: [GLerror], tags: [].}