nodesnim/nodescontrol/tooltip

Procs

proc ToolTip(name: string = "ToolTip"; tooltip: string = "Tooltip"): ToolTipRef {...}{.
    raises: [ValueError, RegexError], tags: [].}

Methods

method postdraw(self: ToolTipRef; w, h: GLfloat) {...}{.raises: [GLerror, Exception],
    tags: [RootEffect].}
method showAt(self: ToolTipRef; x, y: float) {...}{.base, raises: [GLerror], tags: [].}
method showAtMouse(self: ToolTipRef) {...}{.base, raises: [GLerror], tags: [].}