rich_edit_text.idx 2.3 KB

123456789101112131415
  1. RichEditTextObj nodesnim/nodescontrol/rich_edit_text.html#RichEditTextObj rich_edit_text: RichEditTextObj
  2. RichEditTextRef nodesnim/nodescontrol/rich_edit_text.html#RichEditTextRef rich_edit_text: RichEditTextRef
  3. RichEditText nodesnim/nodescontrol/rich_edit_text.html#RichEditText,string rich_edit_text: RichEditText(name: string = "RichEditText"): RichEditTextRef
  4. getTextSize nodesnim/nodescontrol/rich_edit_text.html#getTextSize.e,RichEditTextRef rich_edit_text: getTextSize(self: RichEditTextRef): Vector2Ref
  5. getLine nodesnim/nodescontrol/rich_edit_text.html#getLine.e,RichEditTextRef rich_edit_text: getLine(self: RichEditTextRef): int
  6. getCharPositionUnderMouse nodesnim/nodescontrol/rich_edit_text.html#getCharPositionUnderMouse.e,RichEditTextRef rich_edit_text: getCharPositionUnderMouse(self: RichEditTextRef): int
  7. getCharUnderMouse nodesnim/nodescontrol/rich_edit_text.html#getCharUnderMouse.e,RichEditTextRef rich_edit_text: getCharUnderMouse(self: RichEditTextRef): ColorCharRef
  8. getWordPositionUnderMouse nodesnim/nodescontrol/rich_edit_text.html#getWordPositionUnderMouse.e,RichEditTextRef rich_edit_text: getWordPositionUnderMouse(self: RichEditTextRef): tuple[startpos, endpos: int]
  9. getWordUnderMouse nodesnim/nodescontrol/rich_edit_text.html#getWordUnderMouse.e,RichEditTextRef rich_edit_text: getWordUnderMouse(self: RichEditTextRef): ColorTextRef
  10. draw nodesnim/nodescontrol/rich_edit_text.html#draw.e,RichEditTextRef,GLfloat,GLfloat rich_edit_text: draw(self: RichEditTextRef; w, h: GLfloat)
  11. duplicate nodesnim/nodescontrol/rich_edit_text.html#duplicate.e,RichEditTextRef rich_edit_text: duplicate(self: RichEditTextRef): RichEditTextRef
  12. handle nodesnim/nodescontrol/rich_edit_text.html#handle.e,RichEditTextRef,InputEvent,NodeRef rich_edit_text: handle(self: RichEditTextRef; event: InputEvent; mouse_on: var NodeRef)
  13. setTextAlign nodesnim/nodescontrol/rich_edit_text.html#setTextAlign.e,RichEditTextRef,AnchorRef rich_edit_text: setTextAlign(self: RichEditTextRef; align: AnchorRef)
  14. setTextAlign nodesnim/nodescontrol/rich_edit_text.html#setTextAlign.e,RichEditTextRef,float,float,float,float rich_edit_text: setTextAlign(self: RichEditTextRef; x1, y1, x2, y2: float)
  15. setText nodesnim/nodescontrol/rich_edit_text.html#setText.e,RichEditTextRef,ColorTextRef rich_edit_text: setText(self: RichEditTextRef; value: ColorTextRef)