edittext.idx 1.5 KB

123456789101112
  1. EditTextObj nodesnim/nodescontrol/edittext.html#EditTextObj edittext: EditTextObj
  2. EditTextPtr nodesnim/nodescontrol/edittext.html#EditTextPtr edittext: EditTextPtr
  3. EditText nodesnim/nodescontrol/edittext.html#EditText,string,EditTextObj edittext: EditText(name: string; variable: var EditTextObj): EditTextPtr
  4. EditText nodesnim/nodescontrol/edittext.html#EditText,EditTextObj edittext: EditText(obj: var EditTextObj): EditTextPtr
  5. getTextSize nodesnim/nodescontrol/edittext.html#getTextSize.e,EditTextPtr edittext: getTextSize(self: EditTextPtr): Vector2Ref
  6. getLine nodesnim/nodescontrol/edittext.html#getLine.e,EditTextPtr edittext: getLine(self: EditTextPtr): int
  7. draw nodesnim/nodescontrol/edittext.html#draw.e,EditTextPtr,GLfloat,GLfloat edittext: draw(self: EditTextPtr; w, h: GLfloat)
  8. duplicate nodesnim/nodescontrol/edittext.html#duplicate.e,EditTextPtr,EditTextObj edittext: duplicate(self: EditTextPtr; obj: var EditTextObj): EditTextPtr
  9. handle nodesnim/nodescontrol/edittext.html#handle.e,EditTextPtr,InputEvent,NodePtr edittext: handle(self: EditTextPtr; event: InputEvent; mouse_on: var NodePtr)
  10. setTextAlign nodesnim/nodescontrol/edittext.html#setTextAlign.e,EditTextPtr,AnchorRef edittext: setTextAlign(self: EditTextPtr; align: AnchorRef)
  11. setTextAlign nodesnim/nodescontrol/edittext.html#setTextAlign.e,EditTextPtr,float,float,float,float edittext: setTextAlign(self: EditTextPtr; x1, y1, x2, y2: float)
  12. setText nodesnim/nodescontrol/edittext.html#setText.e,EditTextPtr,string edittext: setText(self: EditTextPtr; value: string)