sprite.idx 892 B

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  1. SpriteObj nodesnim/nodes2d/sprite.html#SpriteObj sprite: SpriteObj
  2. SpriteRef nodesnim/nodes2d/sprite.html#SpriteRef sprite: SpriteRef
  3. Sprite nodesnim/nodes2d/sprite.html#Sprite,string sprite: Sprite(name: string = "Sprite"): SpriteRef
  4. draw nodesnim/nodes2d/sprite.html#draw.e,SpriteRef,GLfloat,GLfloat sprite: draw(self: SpriteRef; w, h: GLfloat)
  5. duplicate nodesnim/nodes2d/sprite.html#duplicate.e,SpriteRef sprite: duplicate(self: SpriteRef): SpriteRef
  6. getGlobalMousePosition nodesnim/nodes2d/sprite.html#getGlobalMousePosition.e,SpriteRef sprite: getGlobalMousePosition(self: SpriteRef): Vector2Obj
  7. loadTexture nodesnim/nodes2d/sprite.html#loadTexture.e,SpriteRef,string sprite: loadTexture(self: SpriteRef; file: string; mode = GL_RGB)
  8. setTexture nodesnim/nodes2d/sprite.html#setTexture.e,SpriteRef,GlTextureObj sprite: setTexture(self: SpriteRef; texture: GlTextureObj)